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  1. /*
  2.  * Copyright © 2012 Intel Corporation
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person obtaining a
  5.  * copy of this software and associated documentation files (the "Software"),
  6.  * to deal in the Software without restriction, including without limitation
  7.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8.  * and/or sell copies of the Software, and to permit persons to whom the
  9.  * Software is furnished to do so, subject to the following conditions:
  10.  *
  11.  * The above copyright notice and this permission notice (including the next
  12.  * paragraph) shall be included in all copies or substantial portions of the
  13.  * Software.
  14.  *
  15.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  18.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19.  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20.  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21.  * IN THE SOFTWARE.
  22.  */
  23.  
  24. #include <stdbool.h>
  25. #include "program/program.h"
  26. #include "brw_state.h"
  27. #include "brw_defines.h"
  28. #include "intel_batchbuffer.h"
  29.  
  30. void
  31. gen8_upload_ps_extra(struct brw_context *brw,
  32.                      const struct gl_fragment_program *fp,
  33.                      const struct brw_wm_prog_data *prog_data,
  34.                      bool multisampled_fbo)
  35. {
  36.    struct gl_context *ctx = &brw->ctx;
  37.    uint32_t dw1 = 0;
  38.  
  39.    dw1 |= GEN8_PSX_PIXEL_SHADER_VALID;
  40.    dw1 |= prog_data->computed_depth_mode << GEN8_PSX_COMPUTED_DEPTH_MODE_SHIFT;
  41.  
  42.    if (prog_data->uses_kill)
  43.       dw1 |= GEN8_PSX_KILL_ENABLE;
  44.  
  45.    if (prog_data->num_varying_inputs != 0)
  46.       dw1 |= GEN8_PSX_ATTRIBUTE_ENABLE;
  47.  
  48.    if (fp->Base.InputsRead & VARYING_BIT_POS)
  49.       dw1 |= GEN8_PSX_USES_SOURCE_DEPTH | GEN8_PSX_USES_SOURCE_W;
  50.  
  51.    if (multisampled_fbo &&
  52.        _mesa_get_min_invocations_per_fragment(ctx, fp, false) > 1)
  53.       dw1 |= GEN8_PSX_SHADER_IS_PER_SAMPLE;
  54.  
  55.    if (fp->Base.SystemValuesRead & SYSTEM_BIT_SAMPLE_MASK_IN)
  56.       dw1 |= GEN8_PSX_SHADER_USES_INPUT_COVERAGE_MASK;
  57.  
  58.    if (prog_data->uses_omask)
  59.       dw1 |= GEN8_PSX_OMASK_TO_RENDER_TARGET;
  60.  
  61.    BEGIN_BATCH(2);
  62.    OUT_BATCH(_3DSTATE_PS_EXTRA << 16 | (2 - 2));
  63.    OUT_BATCH(dw1);
  64.    ADVANCE_BATCH();
  65. }
  66.  
  67. static void
  68. upload_ps_extra(struct brw_context *brw)
  69. {
  70.    /* BRW_NEW_FRAGMENT_PROGRAM */
  71.    const struct brw_fragment_program *fp =
  72.       brw_fragment_program_const(brw->fragment_program);
  73.    /* BRW_NEW_FS_PROG_DATA */
  74.    const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
  75.    /* BRW_NEW_NUM_SAMPLES | _NEW_MULTISAMPLE */
  76.    const bool multisampled_fbo = brw->num_samples > 1;
  77.  
  78.    gen8_upload_ps_extra(brw, &fp->program, prog_data, multisampled_fbo);
  79. }
  80.  
  81. const struct brw_tracked_state gen8_ps_extra = {
  82.    .dirty = {
  83.       .mesa  = _NEW_MULTISAMPLE,
  84.       .brw   = BRW_NEW_CONTEXT |
  85.                BRW_NEW_FRAGMENT_PROGRAM |
  86.                BRW_NEW_FS_PROG_DATA |
  87.                BRW_NEW_NUM_SAMPLES,
  88.    },
  89.    .emit = upload_ps_extra,
  90. };
  91.  
  92. static void
  93. upload_wm_state(struct brw_context *brw)
  94. {
  95.    struct gl_context *ctx = &brw->ctx;
  96.    uint32_t dw1 = 0;
  97.  
  98.    dw1 |= GEN7_WM_STATISTICS_ENABLE;
  99.    dw1 |= GEN7_WM_LINE_AA_WIDTH_1_0;
  100.    dw1 |= GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5;
  101.    dw1 |= GEN7_WM_POINT_RASTRULE_UPPER_RIGHT;
  102.  
  103.    /* _NEW_LINE */
  104.    if (ctx->Line.StippleFlag)
  105.       dw1 |= GEN7_WM_LINE_STIPPLE_ENABLE;
  106.  
  107.    /* _NEW_POLYGON */
  108.    if (ctx->Polygon.StippleFlag)
  109.       dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE;
  110.  
  111.    /* BRW_NEW_FS_PROG_DATA */
  112.    dw1 |= brw->wm.prog_data->barycentric_interp_modes <<
  113.       GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
  114.  
  115.    BEGIN_BATCH(2);
  116.    OUT_BATCH(_3DSTATE_WM << 16 | (2 - 2));
  117.    OUT_BATCH(dw1);
  118.    ADVANCE_BATCH();
  119. }
  120.  
  121. const struct brw_tracked_state gen8_wm_state = {
  122.    .dirty = {
  123.       .mesa  = _NEW_LINE |
  124.                _NEW_POLYGON,
  125.       .brw   = BRW_NEW_CONTEXT |
  126.                BRW_NEW_FS_PROG_DATA,
  127.    },
  128.    .emit = upload_wm_state,
  129. };
  130.  
  131. void
  132. gen8_upload_ps_state(struct brw_context *brw,
  133.                      const struct gl_fragment_program *fp,
  134.                      const struct brw_stage_state *stage_state,
  135.                      const struct brw_wm_prog_data *prog_data,
  136.                      uint32_t fast_clear_op)
  137. {
  138.    struct gl_context *ctx = &brw->ctx;
  139.    uint32_t dw3 = 0, dw6 = 0, dw7 = 0, ksp0, ksp2 = 0;
  140.  
  141.    /* Initialize the execution mask with VMask.  Otherwise, derivatives are
  142.     * incorrect for subspans where some of the pixels are unlit.  We believe
  143.     * the bit just didn't take effect in previous generations.
  144.     */
  145.    dw3 |= GEN7_PS_VECTOR_MASK_ENABLE;
  146.  
  147.    const unsigned sampler_count =
  148.       DIV_ROUND_UP(CLAMP(stage_state->sampler_count, 0, 16), 4);
  149.    dw3 |= SET_FIELD(sampler_count, GEN7_PS_SAMPLER_COUNT);
  150.  
  151.    /* BRW_NEW_FS_PROG_DATA */
  152.    dw3 |=
  153.       ((prog_data->base.binding_table.size_bytes / 4) <<
  154.        GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT);
  155.  
  156.    if (prog_data->base.use_alt_mode)
  157.       dw3 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
  158.  
  159.    /* 3DSTATE_PS expects the number of threads per PSD, which is always 64;
  160.     * it implicitly scales for different GT levels (which have some # of PSDs).
  161.     *
  162.     * In Gen8 the format is U8-2 whereas in Gen9 it is U8-1.
  163.     */
  164.    if (brw->gen >= 9)
  165.       dw6 |= (64 - 1) << HSW_PS_MAX_THREADS_SHIFT;
  166.    else
  167.       dw6 |= (64 - 2) << HSW_PS_MAX_THREADS_SHIFT;
  168.  
  169.    if (prog_data->base.nr_params > 0)
  170.       dw6 |= GEN7_PS_PUSH_CONSTANT_ENABLE;
  171.  
  172.    /* From the documentation for this packet:
  173.     * "If the PS kernel does not need the Position XY Offsets to
  174.     *  compute a Position Value, then this field should be programmed
  175.     *  to POSOFFSET_NONE."
  176.     *
  177.     * "SW Recommendation: If the PS kernel needs the Position Offsets
  178.     *  to compute a Position XY value, this field should match Position
  179.     *  ZW Interpolation Mode to ensure a consistent position.xyzw
  180.     *  computation."
  181.     *
  182.     * We only require XY sample offsets. So, this recommendation doesn't
  183.     * look useful at the moment. We might need this in future.
  184.     */
  185.    if (prog_data->uses_pos_offset)
  186.       dw6 |= GEN7_PS_POSOFFSET_SAMPLE;
  187.    else
  188.       dw6 |= GEN7_PS_POSOFFSET_NONE;
  189.  
  190.    dw6 |= fast_clear_op;
  191.  
  192.    /* _NEW_MULTISAMPLE
  193.     * In case of non 1x per sample shading, only one of SIMD8 and SIMD16
  194.     * should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader
  195.     * is successfully compiled. In majority of the cases that bring us
  196.     * better performance than 'SIMD8 only' dispatch.
  197.     */
  198.    int min_invocations_per_fragment =
  199.       _mesa_get_min_invocations_per_fragment(ctx, fp, false);
  200.    assert(min_invocations_per_fragment >= 1);
  201.  
  202.    if (prog_data->prog_offset_16 || prog_data->no_8) {
  203.       dw6 |= GEN7_PS_16_DISPATCH_ENABLE;
  204.       if (!prog_data->no_8 && min_invocations_per_fragment == 1) {
  205.          dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
  206.          dw7 |= (prog_data->base.dispatch_grf_start_reg <<
  207.                  GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
  208.          dw7 |= (prog_data->dispatch_grf_start_reg_16 <<
  209.                  GEN7_PS_DISPATCH_START_GRF_SHIFT_2);
  210.          ksp0 = stage_state->prog_offset;
  211.          ksp2 = stage_state->prog_offset + prog_data->prog_offset_16;
  212.       } else {
  213.          dw7 |= (prog_data->dispatch_grf_start_reg_16 <<
  214.                  GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
  215.  
  216.          ksp0 = stage_state->prog_offset + prog_data->prog_offset_16;
  217.       }
  218.    } else {
  219.       dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
  220.       dw7 |= (prog_data->base.dispatch_grf_start_reg <<
  221.               GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
  222.       ksp0 = stage_state->prog_offset;
  223.    }
  224.  
  225.    BEGIN_BATCH(12);
  226.    OUT_BATCH(_3DSTATE_PS << 16 | (12 - 2));
  227.    OUT_BATCH(ksp0);
  228.    OUT_BATCH(0);
  229.    OUT_BATCH(dw3);
  230.    if (prog_data->base.total_scratch) {
  231.       OUT_RELOC64(stage_state->scratch_bo,
  232.                   I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
  233.                   ffs(prog_data->base.total_scratch) - 11);
  234.    } else {
  235.       OUT_BATCH(0);
  236.       OUT_BATCH(0);
  237.    }
  238.    OUT_BATCH(dw6);
  239.    OUT_BATCH(dw7);
  240.    OUT_BATCH(0); /* kernel 1 pointer */
  241.    OUT_BATCH(0);
  242.    OUT_BATCH(ksp2);
  243.    OUT_BATCH(0);
  244.    ADVANCE_BATCH();
  245. }
  246.  
  247. static void
  248. upload_ps_state(struct brw_context *brw)
  249. {
  250.    /* BRW_NEW_FS_PROG_DATA */
  251.    const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
  252.    gen8_upload_ps_state(brw, brw->fragment_program, &brw->wm.base, prog_data,
  253.                         brw->wm.fast_clear_op);
  254. }
  255.  
  256. const struct brw_tracked_state gen8_ps_state = {
  257.    .dirty = {
  258.       .mesa  = _NEW_MULTISAMPLE,
  259.       .brw   = BRW_NEW_BATCH |
  260.                BRW_NEW_FRAGMENT_PROGRAM |
  261.                BRW_NEW_FS_PROG_DATA,
  262.    },
  263.    .emit = upload_ps_state,
  264. };
  265.