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  1. /* This file is automatically generated by mapi_abi.py.  Do not modify. */
  2.  
  3. #ifndef _GLAPI_TMP_H_
  4. #define _GLAPI_TMP_H_
  5. typedef int GLclampx;
  6. #endif /* _GLAPI_TMP_H_ */
  7.  
  8. #ifdef MAPI_TMP_DEFINES
  9. #define GL_GLEXT_PROTOTYPES
  10. #include "GL/gl.h"
  11. #include "GL/glext.h"
  12.  
  13. void APIENTRY gl_dispatch_stub_0(GLuint list, GLenum mode);
  14. void APIENTRY gl_dispatch_stub_1(void);
  15. void APIENTRY gl_dispatch_stub_2(GLuint list);
  16. void APIENTRY gl_dispatch_stub_3(GLsizei n, GLenum type, const GLvoid *lists);
  17. void APIENTRY gl_dispatch_stub_4(GLuint list, GLsizei range);
  18. GLuint APIENTRY gl_dispatch_stub_5(GLsizei range);
  19. void APIENTRY gl_dispatch_stub_6(GLuint base);
  20. void APIENTRY gl_dispatch_stub_7(GLenum mode);
  21. void APIENTRY gl_dispatch_stub_8(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
  22. void APIENTRY gl_dispatch_stub_9(GLbyte red, GLbyte green, GLbyte blue);
  23. void APIENTRY gl_dispatch_stub_10(const GLbyte *v);
  24. void APIENTRY gl_dispatch_stub_11(GLdouble red, GLdouble green, GLdouble blue);
  25. void APIENTRY gl_dispatch_stub_12(const GLdouble *v);
  26. void APIENTRY gl_dispatch_stub_13(GLfloat red, GLfloat green, GLfloat blue);
  27. void APIENTRY gl_dispatch_stub_14(const GLfloat *v);
  28. void APIENTRY gl_dispatch_stub_15(GLint red, GLint green, GLint blue);
  29. void APIENTRY gl_dispatch_stub_16(const GLint *v);
  30. void APIENTRY gl_dispatch_stub_17(GLshort red, GLshort green, GLshort blue);
  31. void APIENTRY gl_dispatch_stub_18(const GLshort *v);
  32. void APIENTRY gl_dispatch_stub_19(GLubyte red, GLubyte green, GLubyte blue);
  33. void APIENTRY gl_dispatch_stub_20(const GLubyte *v);
  34. void APIENTRY gl_dispatch_stub_21(GLuint red, GLuint green, GLuint blue);
  35. void APIENTRY gl_dispatch_stub_22(const GLuint *v);
  36. void APIENTRY gl_dispatch_stub_23(GLushort red, GLushort green, GLushort blue);
  37. void APIENTRY gl_dispatch_stub_24(const GLushort *v);
  38. void APIENTRY gl_dispatch_stub_25(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
  39. void APIENTRY gl_dispatch_stub_26(const GLbyte *v);
  40. void APIENTRY gl_dispatch_stub_27(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
  41. void APIENTRY gl_dispatch_stub_28(const GLdouble *v);
  42. void APIENTRY gl_dispatch_stub_29(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
  43. void APIENTRY gl_dispatch_stub_30(const GLfloat *v);
  44. void APIENTRY gl_dispatch_stub_31(GLint red, GLint green, GLint blue, GLint alpha);
  45. void APIENTRY gl_dispatch_stub_32(const GLint *v);
  46. void APIENTRY gl_dispatch_stub_33(GLshort red, GLshort green, GLshort blue, GLshort alpha);
  47. void APIENTRY gl_dispatch_stub_34(const GLshort *v);
  48. void APIENTRY gl_dispatch_stub_35(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
  49. void APIENTRY gl_dispatch_stub_36(const GLubyte *v);
  50. void APIENTRY gl_dispatch_stub_37(GLuint red, GLuint green, GLuint blue, GLuint alpha);
  51. void APIENTRY gl_dispatch_stub_38(const GLuint *v);
  52. void APIENTRY gl_dispatch_stub_39(GLushort red, GLushort green, GLushort blue, GLushort alpha);
  53. void APIENTRY gl_dispatch_stub_40(const GLushort *v);
  54. void APIENTRY gl_dispatch_stub_41(GLboolean flag);
  55. void APIENTRY gl_dispatch_stub_42(const GLboolean *flag);
  56. void APIENTRY gl_dispatch_stub_43(void);
  57. void APIENTRY gl_dispatch_stub_44(GLdouble c);
  58. void APIENTRY gl_dispatch_stub_45(const GLdouble *c);
  59. void APIENTRY gl_dispatch_stub_46(GLfloat c);
  60. void APIENTRY gl_dispatch_stub_47(const GLfloat *c);
  61. void APIENTRY gl_dispatch_stub_48(GLint c);
  62. void APIENTRY gl_dispatch_stub_49(const GLint *c);
  63. void APIENTRY gl_dispatch_stub_50(GLshort c);
  64. void APIENTRY gl_dispatch_stub_51(const GLshort *c);
  65. void APIENTRY gl_dispatch_stub_52(GLbyte nx, GLbyte ny, GLbyte nz);
  66. void APIENTRY gl_dispatch_stub_53(const GLbyte *v);
  67. void APIENTRY gl_dispatch_stub_54(GLdouble nx, GLdouble ny, GLdouble nz);
  68. void APIENTRY gl_dispatch_stub_55(const GLdouble *v);
  69. void APIENTRY gl_dispatch_stub_56(GLfloat nx, GLfloat ny, GLfloat nz);
  70. void APIENTRY gl_dispatch_stub_57(const GLfloat *v);
  71. void APIENTRY gl_dispatch_stub_58(GLint nx, GLint ny, GLint nz);
  72. void APIENTRY gl_dispatch_stub_59(const GLint *v);
  73. void APIENTRY gl_dispatch_stub_60(GLshort nx, GLshort ny, GLshort nz);
  74. void APIENTRY gl_dispatch_stub_61(const GLshort *v);
  75. void APIENTRY gl_dispatch_stub_62(GLdouble x, GLdouble y);
  76. void APIENTRY gl_dispatch_stub_63(const GLdouble *v);
  77. void APIENTRY gl_dispatch_stub_64(GLfloat x, GLfloat y);
  78. void APIENTRY gl_dispatch_stub_65(const GLfloat *v);
  79. void APIENTRY gl_dispatch_stub_66(GLint x, GLint y);
  80. void APIENTRY gl_dispatch_stub_67(const GLint *v);
  81. void APIENTRY gl_dispatch_stub_68(GLshort x, GLshort y);
  82. void APIENTRY gl_dispatch_stub_69(const GLshort *v);
  83. void APIENTRY gl_dispatch_stub_70(GLdouble x, GLdouble y, GLdouble z);
  84. void APIENTRY gl_dispatch_stub_71(const GLdouble *v);
  85. void APIENTRY gl_dispatch_stub_72(GLfloat x, GLfloat y, GLfloat z);
  86. void APIENTRY gl_dispatch_stub_73(const GLfloat *v);
  87. void APIENTRY gl_dispatch_stub_74(GLint x, GLint y, GLint z);
  88. void APIENTRY gl_dispatch_stub_75(const GLint *v);
  89. void APIENTRY gl_dispatch_stub_76(GLshort x, GLshort y, GLshort z);
  90. void APIENTRY gl_dispatch_stub_77(const GLshort *v);
  91. void APIENTRY gl_dispatch_stub_78(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  92. void APIENTRY gl_dispatch_stub_79(const GLdouble *v);
  93. void APIENTRY gl_dispatch_stub_80(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  94. void APIENTRY gl_dispatch_stub_81(const GLfloat *v);
  95. void APIENTRY gl_dispatch_stub_82(GLint x, GLint y, GLint z, GLint w);
  96. void APIENTRY gl_dispatch_stub_83(const GLint *v);
  97. void APIENTRY gl_dispatch_stub_84(GLshort x, GLshort y, GLshort z, GLshort w);
  98. void APIENTRY gl_dispatch_stub_85(const GLshort *v);
  99. void APIENTRY gl_dispatch_stub_86(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
  100. void APIENTRY gl_dispatch_stub_87(const GLdouble *v1, const GLdouble *v2);
  101. void APIENTRY gl_dispatch_stub_88(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
  102. void APIENTRY gl_dispatch_stub_89(const GLfloat *v1, const GLfloat *v2);
  103. void APIENTRY gl_dispatch_stub_90(GLint x1, GLint y1, GLint x2, GLint y2);
  104. void APIENTRY gl_dispatch_stub_91(const GLint *v1, const GLint *v2);
  105. void APIENTRY gl_dispatch_stub_92(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
  106. void APIENTRY gl_dispatch_stub_93(const GLshort *v1, const GLshort *v2);
  107. void APIENTRY gl_dispatch_stub_94(GLdouble s);
  108. void APIENTRY gl_dispatch_stub_95(const GLdouble *v);
  109. void APIENTRY gl_dispatch_stub_96(GLfloat s);
  110. void APIENTRY gl_dispatch_stub_97(const GLfloat *v);
  111. void APIENTRY gl_dispatch_stub_98(GLint s);
  112. void APIENTRY gl_dispatch_stub_99(const GLint *v);
  113. void APIENTRY gl_dispatch_stub_100(GLshort s);
  114. void APIENTRY gl_dispatch_stub_101(const GLshort *v);
  115. void APIENTRY gl_dispatch_stub_102(GLdouble s, GLdouble t);
  116. void APIENTRY gl_dispatch_stub_103(const GLdouble *v);
  117. void APIENTRY gl_dispatch_stub_104(GLfloat s, GLfloat t);
  118. void APIENTRY gl_dispatch_stub_105(const GLfloat *v);
  119. void APIENTRY gl_dispatch_stub_106(GLint s, GLint t);
  120. void APIENTRY gl_dispatch_stub_107(const GLint *v);
  121. void APIENTRY gl_dispatch_stub_108(GLshort s, GLshort t);
  122. void APIENTRY gl_dispatch_stub_109(const GLshort *v);
  123. void APIENTRY gl_dispatch_stub_110(GLdouble s, GLdouble t, GLdouble r);
  124. void APIENTRY gl_dispatch_stub_111(const GLdouble *v);
  125. void APIENTRY gl_dispatch_stub_112(GLfloat s, GLfloat t, GLfloat r);
  126. void APIENTRY gl_dispatch_stub_113(const GLfloat *v);
  127. void APIENTRY gl_dispatch_stub_114(GLint s, GLint t, GLint r);
  128. void APIENTRY gl_dispatch_stub_115(const GLint *v);
  129. void APIENTRY gl_dispatch_stub_116(GLshort s, GLshort t, GLshort r);
  130. void APIENTRY gl_dispatch_stub_117(const GLshort *v);
  131. void APIENTRY gl_dispatch_stub_118(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  132. void APIENTRY gl_dispatch_stub_119(const GLdouble *v);
  133. void APIENTRY gl_dispatch_stub_120(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  134. void APIENTRY gl_dispatch_stub_121(const GLfloat *v);
  135. void APIENTRY gl_dispatch_stub_122(GLint s, GLint t, GLint r, GLint q);
  136. void APIENTRY gl_dispatch_stub_123(const GLint *v);
  137. void APIENTRY gl_dispatch_stub_124(GLshort s, GLshort t, GLshort r, GLshort q);
  138. void APIENTRY gl_dispatch_stub_125(const GLshort *v);
  139. void APIENTRY gl_dispatch_stub_126(GLdouble x, GLdouble y);
  140. void APIENTRY gl_dispatch_stub_127(const GLdouble *v);
  141. void APIENTRY gl_dispatch_stub_128(GLfloat x, GLfloat y);
  142. void APIENTRY gl_dispatch_stub_129(const GLfloat *v);
  143. void APIENTRY gl_dispatch_stub_130(GLint x, GLint y);
  144. void APIENTRY gl_dispatch_stub_131(const GLint *v);
  145. void APIENTRY gl_dispatch_stub_132(GLshort x, GLshort y);
  146. void APIENTRY gl_dispatch_stub_133(const GLshort *v);
  147. void APIENTRY gl_dispatch_stub_134(GLdouble x, GLdouble y, GLdouble z);
  148. void APIENTRY gl_dispatch_stub_135(const GLdouble *v);
  149. void APIENTRY gl_dispatch_stub_136(GLfloat x, GLfloat y, GLfloat z);
  150. void APIENTRY gl_dispatch_stub_137(const GLfloat *v);
  151. void APIENTRY gl_dispatch_stub_138(GLint x, GLint y, GLint z);
  152. void APIENTRY gl_dispatch_stub_139(const GLint *v);
  153. void APIENTRY gl_dispatch_stub_140(GLshort x, GLshort y, GLshort z);
  154. void APIENTRY gl_dispatch_stub_141(const GLshort *v);
  155. void APIENTRY gl_dispatch_stub_142(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  156. void APIENTRY gl_dispatch_stub_143(const GLdouble *v);
  157. void APIENTRY gl_dispatch_stub_144(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  158. void APIENTRY gl_dispatch_stub_145(const GLfloat *v);
  159. void APIENTRY gl_dispatch_stub_146(GLint x, GLint y, GLint z, GLint w);
  160. void APIENTRY gl_dispatch_stub_147(const GLint *v);
  161. void APIENTRY gl_dispatch_stub_148(GLshort x, GLshort y, GLshort z, GLshort w);
  162. void APIENTRY gl_dispatch_stub_149(const GLshort *v);
  163. void APIENTRY gl_dispatch_stub_150(GLenum plane, const GLdouble *equation);
  164. void APIENTRY gl_dispatch_stub_151(GLenum face, GLenum mode);
  165. GLAPI void APIENTRY glCullFace(GLenum mode);
  166. void APIENTRY gl_dispatch_stub_153(GLenum pname, GLfloat param);
  167. void APIENTRY gl_dispatch_stub_154(GLenum pname, const GLfloat *params);
  168. void APIENTRY gl_dispatch_stub_155(GLenum pname, GLint param);
  169. void APIENTRY gl_dispatch_stub_156(GLenum pname, const GLint *params);
  170. GLAPI void APIENTRY glFrontFace(GLenum mode);
  171. GLAPI void APIENTRY glHint(GLenum target, GLenum mode);
  172. void APIENTRY gl_dispatch_stub_159(GLenum light, GLenum pname, GLfloat param);
  173. void APIENTRY gl_dispatch_stub_160(GLenum light, GLenum pname, const GLfloat *params);
  174. void APIENTRY gl_dispatch_stub_161(GLenum light, GLenum pname, GLint param);
  175. void APIENTRY gl_dispatch_stub_162(GLenum light, GLenum pname, const GLint *params);
  176. void APIENTRY gl_dispatch_stub_163(GLenum pname, GLfloat param);
  177. void APIENTRY gl_dispatch_stub_164(GLenum pname, const GLfloat *params);
  178. void APIENTRY gl_dispatch_stub_165(GLenum pname, GLint param);
  179. void APIENTRY gl_dispatch_stub_166(GLenum pname, const GLint *params);
  180. void APIENTRY gl_dispatch_stub_167(GLint factor, GLushort pattern);
  181. GLAPI void APIENTRY glLineWidth(GLfloat width);
  182. void APIENTRY gl_dispatch_stub_169(GLenum face, GLenum pname, GLfloat param);
  183. void APIENTRY gl_dispatch_stub_170(GLenum face, GLenum pname, const GLfloat *params);
  184. void APIENTRY gl_dispatch_stub_171(GLenum face, GLenum pname, GLint param);
  185. void APIENTRY gl_dispatch_stub_172(GLenum face, GLenum pname, const GLint *params);
  186. void APIENTRY gl_dispatch_stub_173(GLfloat size);
  187. void APIENTRY gl_dispatch_stub_174(GLenum face, GLenum mode);
  188. void APIENTRY gl_dispatch_stub_175(const GLubyte *mask);
  189. GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
  190. void APIENTRY gl_dispatch_stub_177(GLenum mode);
  191. GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param);
  192. GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params);
  193. GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param);
  194. GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params);
  195. void APIENTRY gl_dispatch_stub_182(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
  196. GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
  197. void APIENTRY gl_dispatch_stub_184(GLenum target, GLenum pname, GLfloat param);
  198. void APIENTRY gl_dispatch_stub_185(GLenum target, GLenum pname, const GLfloat *params);
  199. void APIENTRY gl_dispatch_stub_186(GLenum target, GLenum pname, GLint param);
  200. void APIENTRY gl_dispatch_stub_187(GLenum target, GLenum pname, const GLint *params);
  201. void APIENTRY gl_dispatch_stub_188(GLenum coord, GLenum pname, GLdouble param);
  202. void APIENTRY gl_dispatch_stub_189(GLenum coord, GLenum pname, const GLdouble *params);
  203. void APIENTRY gl_dispatch_stub_190(GLenum coord, GLenum pname, GLfloat param);
  204. void APIENTRY gl_dispatch_stub_191(GLenum coord, GLenum pname, const GLfloat *params);
  205. void APIENTRY gl_dispatch_stub_192(GLenum coord, GLenum pname, GLint param);
  206. void APIENTRY gl_dispatch_stub_193(GLenum coord, GLenum pname, const GLint *params);
  207. void APIENTRY gl_dispatch_stub_194(GLsizei size, GLenum type, GLfloat *buffer);
  208. void APIENTRY gl_dispatch_stub_195(GLsizei size, GLuint *buffer);
  209. GLint APIENTRY gl_dispatch_stub_196(GLenum mode);
  210. void APIENTRY gl_dispatch_stub_197(void);
  211. void APIENTRY gl_dispatch_stub_198(GLuint name);
  212. void APIENTRY gl_dispatch_stub_199(GLfloat token);
  213. void APIENTRY gl_dispatch_stub_200(void);
  214. void APIENTRY gl_dispatch_stub_201(GLuint name);
  215. void APIENTRY gl_dispatch_stub_202(GLenum mode);
  216. GLAPI void APIENTRY glClear(GLbitfield mask);
  217. void APIENTRY gl_dispatch_stub_204(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
  218. void APIENTRY gl_dispatch_stub_205(GLfloat c);
  219. GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
  220. GLAPI void APIENTRY glClearStencil(GLint s);
  221. void APIENTRY gl_dispatch_stub_208(GLclampd depth);
  222. GLAPI void APIENTRY glStencilMask(GLuint mask);
  223. GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
  224. GLAPI void APIENTRY glDepthMask(GLboolean flag);
  225. void APIENTRY gl_dispatch_stub_212(GLuint mask);
  226. void APIENTRY gl_dispatch_stub_213(GLenum op, GLfloat value);
  227. GLAPI void APIENTRY glDisable(GLenum cap);
  228. GLAPI void APIENTRY glEnable(GLenum cap);
  229. GLAPI void APIENTRY glFinish(void);
  230. GLAPI void APIENTRY glFlush(void);
  231. void APIENTRY gl_dispatch_stub_218(void);
  232. void APIENTRY gl_dispatch_stub_219(GLbitfield mask);
  233. void APIENTRY gl_dispatch_stub_220(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
  234. void APIENTRY gl_dispatch_stub_221(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
  235. void APIENTRY gl_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
  236. void APIENTRY gl_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
  237. void APIENTRY gl_dispatch_stub_224(GLint un, GLdouble u1, GLdouble u2);
  238. void APIENTRY gl_dispatch_stub_225(GLint un, GLfloat u1, GLfloat u2);
  239. void APIENTRY gl_dispatch_stub_226(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
  240. void APIENTRY gl_dispatch_stub_227(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
  241. void APIENTRY gl_dispatch_stub_228(GLdouble u);
  242. void APIENTRY gl_dispatch_stub_229(const GLdouble *u);
  243. void APIENTRY gl_dispatch_stub_230(GLfloat u);
  244. void APIENTRY gl_dispatch_stub_231(const GLfloat *u);
  245. void APIENTRY gl_dispatch_stub_232(GLdouble u, GLdouble v);
  246. void APIENTRY gl_dispatch_stub_233(const GLdouble *u);
  247. void APIENTRY gl_dispatch_stub_234(GLfloat u, GLfloat v);
  248. void APIENTRY gl_dispatch_stub_235(const GLfloat *u);
  249. void APIENTRY gl_dispatch_stub_236(GLenum mode, GLint i1, GLint i2);
  250. void APIENTRY gl_dispatch_stub_237(GLint i);
  251. void APIENTRY gl_dispatch_stub_238(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
  252. void APIENTRY gl_dispatch_stub_239(GLint i, GLint j);
  253. void APIENTRY gl_dispatch_stub_240(GLenum func, GLclampf ref);
  254. GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor);
  255. void APIENTRY gl_dispatch_stub_242(GLenum opcode);
  256. GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask);
  257. GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
  258. GLAPI void APIENTRY glDepthFunc(GLenum func);
  259. void APIENTRY gl_dispatch_stub_246(GLfloat xfactor, GLfloat yfactor);
  260. void APIENTRY gl_dispatch_stub_247(GLenum pname, GLfloat param);
  261. void APIENTRY gl_dispatch_stub_248(GLenum pname, GLint param);
  262. void APIENTRY gl_dispatch_stub_249(GLenum pname, GLfloat param);
  263. GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param);
  264. void APIENTRY gl_dispatch_stub_251(GLenum map, GLsizei mapsize, const GLfloat *values);
  265. void APIENTRY gl_dispatch_stub_252(GLenum map, GLsizei mapsize, const GLuint *values);
  266. void APIENTRY gl_dispatch_stub_253(GLenum map, GLsizei mapsize, const GLushort *values);
  267. GLAPI void APIENTRY glReadBuffer(GLenum mode);
  268. void APIENTRY gl_dispatch_stub_255(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
  269. GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
  270. void APIENTRY gl_dispatch_stub_257(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
  271. GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params);
  272. void APIENTRY gl_dispatch_stub_259(GLenum plane, GLdouble *equation);
  273. void APIENTRY gl_dispatch_stub_260(GLenum pname, GLdouble *params);
  274. GLAPI GLenum APIENTRY glGetError(void);
  275. GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params);
  276. GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params);
  277. void APIENTRY gl_dispatch_stub_264(GLenum light, GLenum pname, GLfloat *params);
  278. void APIENTRY gl_dispatch_stub_265(GLenum light, GLenum pname, GLint *params);
  279. void APIENTRY gl_dispatch_stub_266(GLenum target, GLenum query, GLdouble *v);
  280. void APIENTRY gl_dispatch_stub_267(GLenum target, GLenum query, GLfloat *v);
  281. void APIENTRY gl_dispatch_stub_268(GLenum target, GLenum query, GLint *v);
  282. void APIENTRY gl_dispatch_stub_269(GLenum face, GLenum pname, GLfloat *params);
  283. void APIENTRY gl_dispatch_stub_270(GLenum face, GLenum pname, GLint *params);
  284. void APIENTRY gl_dispatch_stub_271(GLenum map, GLfloat *values);
  285. void APIENTRY gl_dispatch_stub_272(GLenum map, GLuint *values);
  286. void APIENTRY gl_dispatch_stub_273(GLenum map, GLushort *values);
  287. void APIENTRY gl_dispatch_stub_274(GLubyte *mask);
  288. GLAPI const GLubyte * APIENTRY glGetString(GLenum name);
  289. void APIENTRY gl_dispatch_stub_276(GLenum target, GLenum pname, GLfloat *params);
  290. void APIENTRY gl_dispatch_stub_277(GLenum target, GLenum pname, GLint *params);
  291. void APIENTRY gl_dispatch_stub_278(GLenum coord, GLenum pname, GLdouble *params);
  292. void APIENTRY gl_dispatch_stub_279(GLenum coord, GLenum pname, GLfloat *params);
  293. void APIENTRY gl_dispatch_stub_280(GLenum coord, GLenum pname, GLint *params);
  294. void APIENTRY gl_dispatch_stub_281(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
  295. GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params);
  296. GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params);
  297. void APIENTRY gl_dispatch_stub_284(GLenum target, GLint level, GLenum pname, GLfloat *params);
  298. void APIENTRY gl_dispatch_stub_285(GLenum target, GLint level, GLenum pname, GLint *params);
  299. GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap);
  300. GLboolean APIENTRY gl_dispatch_stub_287(GLuint list);
  301. void APIENTRY gl_dispatch_stub_288(GLclampd zNear, GLclampd zFar);
  302. void APIENTRY gl_dispatch_stub_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
  303. void APIENTRY gl_dispatch_stub_290(void);
  304. void APIENTRY gl_dispatch_stub_291(const GLfloat *m);
  305. void APIENTRY gl_dispatch_stub_292(const GLdouble *m);
  306. void APIENTRY gl_dispatch_stub_293(GLenum mode);
  307. void APIENTRY gl_dispatch_stub_294(const GLfloat *m);
  308. void APIENTRY gl_dispatch_stub_295(const GLdouble *m);
  309. void APIENTRY gl_dispatch_stub_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
  310. void APIENTRY gl_dispatch_stub_297(void);
  311. void APIENTRY gl_dispatch_stub_298(void);
  312. void APIENTRY gl_dispatch_stub_299(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
  313. void APIENTRY gl_dispatch_stub_300(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
  314. void APIENTRY gl_dispatch_stub_301(GLdouble x, GLdouble y, GLdouble z);
  315. void APIENTRY gl_dispatch_stub_302(GLfloat x, GLfloat y, GLfloat z);
  316. void APIENTRY gl_dispatch_stub_303(GLdouble x, GLdouble y, GLdouble z);
  317. void APIENTRY gl_dispatch_stub_304(GLfloat x, GLfloat y, GLfloat z);
  318. GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
  319. void APIENTRY gl_dispatch_stub_306(GLint i);
  320. GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture);
  321. void APIENTRY gl_dispatch_stub_308(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  322. void APIENTRY gl_dispatch_stub_309(GLenum array);
  323. GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count);
  324. GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
  325. void APIENTRY gl_dispatch_stub_312(GLsizei stride, const GLvoid *pointer);
  326. void APIENTRY gl_dispatch_stub_313(GLenum array);
  327. void APIENTRY gl_dispatch_stub_314(GLenum type, GLsizei stride, const GLvoid *pointer);
  328. void APIENTRY gl_dispatch_stub_315(GLubyte c);
  329. void APIENTRY gl_dispatch_stub_316(const GLubyte *c);
  330. void APIENTRY gl_dispatch_stub_317(GLenum format, GLsizei stride, const GLvoid *pointer);
  331. void APIENTRY gl_dispatch_stub_318(GLenum type, GLsizei stride, const GLvoid *pointer);
  332. GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units);
  333. void APIENTRY gl_dispatch_stub_320(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  334. void APIENTRY gl_dispatch_stub_321(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  335. GLboolean APIENTRY gl_dispatch_stub_322(GLsizei n, const GLuint *textures, GLboolean *residences);
  336. void APIENTRY gl_dispatch_stub_323(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
  337. GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
  338. void APIENTRY gl_dispatch_stub_325(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
  339. GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  340. GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures);
  341. GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures);
  342. void APIENTRY gl_dispatch_stub_329(GLenum pname, GLvoid **params);
  343. GLAPI GLboolean APIENTRY glIsTexture(GLuint texture);
  344. void APIENTRY gl_dispatch_stub_331(GLsizei n, const GLuint *textures, const GLclampf *priorities);
  345. void APIENTRY gl_dispatch_stub_332(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
  346. GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
  347. void APIENTRY gl_dispatch_stub_334(void);
  348. void APIENTRY gl_dispatch_stub_335(GLbitfield mask);
  349. GLAPI void APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
  350. GLAPI void APIENTRY glBlendEquation(GLenum mode);
  351. GLAPI void APIENTRY glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
  352. void APIENTRY gl_dispatch_stub_339(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
  353. void APIENTRY gl_dispatch_stub_340(GLenum target, GLenum pname, const GLfloat *params);
  354. void APIENTRY gl_dispatch_stub_341(GLenum target, GLenum pname, const GLint *params);
  355. void APIENTRY gl_dispatch_stub_342(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
  356. void APIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid *table);
  357. void APIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat *params);
  358. void APIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint *params);
  359. void APIENTRY gl_dispatch_stub_346(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
  360. void APIENTRY gl_dispatch_stub_347(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
  361. void APIENTRY gl_dispatch_stub_348(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
  362. void APIENTRY gl_dispatch_stub_349(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
  363. void APIENTRY gl_dispatch_stub_350(GLenum target, GLenum pname, GLfloat params);
  364. void APIENTRY gl_dispatch_stub_351(GLenum target, GLenum pname, const GLfloat *params);
  365. void APIENTRY gl_dispatch_stub_352(GLenum target, GLenum pname, GLint params);
  366. void APIENTRY gl_dispatch_stub_353(GLenum target, GLenum pname, const GLint *params);
  367. void APIENTRY gl_dispatch_stub_354(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
  368. void APIENTRY gl_dispatch_stub_355(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
  369. void APIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid *image);
  370. void APIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat *params);
  371. void APIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint *params);
  372. void APIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
  373. void APIENTRY gl_dispatch_stub_360(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
  374. void APIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
  375. void APIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat *params);
  376. void APIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint *params);
  377. void APIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
  378. void APIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat *params);
  379. void APIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint *params);
  380. void APIENTRY gl_dispatch_stub_367(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
  381. void APIENTRY gl_dispatch_stub_368(GLenum target, GLenum internalformat, GLboolean sink);
  382. void APIENTRY gl_dispatch_stub_369(GLenum target);
  383. void APIENTRY gl_dispatch_stub_370(GLenum target);
  384. GLAPI void APIENTRY glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
  385. GLAPI void APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
  386. GLAPI void APIENTRY glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  387. GLAPI void APIENTRY glActiveTexture(GLenum texture);
  388. void APIENTRY gl_dispatch_stub_375(GLenum texture);
  389. void APIENTRY gl_dispatch_stub_376(GLenum target, GLdouble s);
  390. void APIENTRY gl_dispatch_stub_377(GLenum target, const GLdouble *v);
  391. void APIENTRY gl_dispatch_stub_378(GLenum target, GLfloat s);
  392. void APIENTRY gl_dispatch_stub_379(GLenum target, const GLfloat *v);
  393. void APIENTRY gl_dispatch_stub_380(GLenum target, GLint s);
  394. void APIENTRY gl_dispatch_stub_381(GLenum target, const GLint *v);
  395. void APIENTRY gl_dispatch_stub_382(GLenum target, GLshort s);
  396. void APIENTRY gl_dispatch_stub_383(GLenum target, const GLshort *v);
  397. void APIENTRY gl_dispatch_stub_384(GLenum target, GLdouble s, GLdouble t);
  398. void APIENTRY gl_dispatch_stub_385(GLenum target, const GLdouble *v);
  399. void APIENTRY gl_dispatch_stub_386(GLenum target, GLfloat s, GLfloat t);
  400. void APIENTRY gl_dispatch_stub_387(GLenum target, const GLfloat *v);
  401. void APIENTRY gl_dispatch_stub_388(GLenum target, GLint s, GLint t);
  402. void APIENTRY gl_dispatch_stub_389(GLenum target, const GLint *v);
  403. void APIENTRY gl_dispatch_stub_390(GLenum target, GLshort s, GLshort t);
  404. void APIENTRY gl_dispatch_stub_391(GLenum target, const GLshort *v);
  405. void APIENTRY gl_dispatch_stub_392(GLenum target, GLdouble s, GLdouble t, GLdouble r);
  406. void APIENTRY gl_dispatch_stub_393(GLenum target, const GLdouble *v);
  407. void APIENTRY gl_dispatch_stub_394(GLenum target, GLfloat s, GLfloat t, GLfloat r);
  408. void APIENTRY gl_dispatch_stub_395(GLenum target, const GLfloat *v);
  409. void APIENTRY gl_dispatch_stub_396(GLenum target, GLint s, GLint t, GLint r);
  410. void APIENTRY gl_dispatch_stub_397(GLenum target, const GLint *v);
  411. void APIENTRY gl_dispatch_stub_398(GLenum target, GLshort s, GLshort t, GLshort r);
  412. void APIENTRY gl_dispatch_stub_399(GLenum target, const GLshort *v);
  413. void APIENTRY gl_dispatch_stub_400(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  414. void APIENTRY gl_dispatch_stub_401(GLenum target, const GLdouble *v);
  415. void APIENTRY gl_dispatch_stub_402(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  416. void APIENTRY gl_dispatch_stub_403(GLenum target, const GLfloat *v);
  417. void APIENTRY gl_dispatch_stub_404(GLenum target, GLint s, GLint t, GLint r, GLint q);
  418. void APIENTRY gl_dispatch_stub_405(GLenum target, const GLint *v);
  419. void APIENTRY gl_dispatch_stub_406(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  420. void APIENTRY gl_dispatch_stub_407(GLenum target, const GLshort *v);
  421. void APIENTRY gl_dispatch_stub_408(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
  422. GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
  423. GLAPI void APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
  424. void APIENTRY gl_dispatch_stub_411(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
  425. GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
  426. GLAPI void APIENTRY glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
  427. void APIENTRY gl_dispatch_stub_414(GLenum target, GLint level, GLvoid *img);
  428. void APIENTRY gl_dispatch_stub_415(const GLdouble *m);
  429. void APIENTRY gl_dispatch_stub_416(const GLfloat *m);
  430. void APIENTRY gl_dispatch_stub_417(const GLdouble *m);
  431. void APIENTRY gl_dispatch_stub_418(const GLfloat *m);
  432. GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert);
  433. GLAPI void APIENTRY glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
  434. void APIENTRY gl_dispatch_stub_421(GLenum type, GLsizei stride, const GLvoid *pointer);
  435. void APIENTRY gl_dispatch_stub_422(GLdouble coord);
  436. void APIENTRY gl_dispatch_stub_423(const GLdouble *coord);
  437. void APIENTRY gl_dispatch_stub_424(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
  438. GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
  439. void APIENTRY gl_dispatch_stub_425(GLenum pname, GLfloat param);
  440. void APIENTRY gl_dispatch_stub_426(GLenum pname, const GLfloat *params);
  441. void APIENTRY gl_dispatch_stub_427(GLenum pname, GLint param);
  442. void APIENTRY gl_dispatch_stub_428(GLenum pname, const GLint *params);
  443. void APIENTRY gl_dispatch_stub_429(GLbyte red, GLbyte green, GLbyte blue);
  444. void APIENTRY gl_dispatch_stub_430(const GLbyte *v);
  445. void APIENTRY gl_dispatch_stub_431(GLdouble red, GLdouble green, GLdouble blue);
  446. void APIENTRY gl_dispatch_stub_432(const GLdouble *v);
  447. void APIENTRY gl_dispatch_stub_433(GLint red, GLint green, GLint blue);
  448. void APIENTRY gl_dispatch_stub_434(const GLint *v);
  449. void APIENTRY gl_dispatch_stub_435(GLshort red, GLshort green, GLshort blue);
  450. void APIENTRY gl_dispatch_stub_436(const GLshort *v);
  451. void APIENTRY gl_dispatch_stub_437(GLubyte red, GLubyte green, GLubyte blue);
  452. void APIENTRY gl_dispatch_stub_438(const GLubyte *v);
  453. void APIENTRY gl_dispatch_stub_439(GLuint red, GLuint green, GLuint blue);
  454. void APIENTRY gl_dispatch_stub_440(const GLuint *v);
  455. void APIENTRY gl_dispatch_stub_441(GLushort red, GLushort green, GLushort blue);
  456. void APIENTRY gl_dispatch_stub_442(const GLushort *v);
  457. void APIENTRY gl_dispatch_stub_443(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  458. void APIENTRY gl_dispatch_stub_444(GLdouble x, GLdouble y);
  459. void APIENTRY gl_dispatch_stub_445(const GLdouble *v);
  460. void APIENTRY gl_dispatch_stub_446(GLfloat x, GLfloat y);
  461. void APIENTRY gl_dispatch_stub_447(const GLfloat *v);
  462. void APIENTRY gl_dispatch_stub_448(GLint x, GLint y);
  463. void APIENTRY gl_dispatch_stub_449(const GLint *v);
  464. void APIENTRY gl_dispatch_stub_450(GLshort x, GLshort y);
  465. void APIENTRY gl_dispatch_stub_451(const GLshort *v);
  466. void APIENTRY gl_dispatch_stub_452(GLdouble x, GLdouble y, GLdouble z);
  467. void APIENTRY gl_dispatch_stub_453(const GLdouble *v);
  468. void APIENTRY gl_dispatch_stub_454(GLfloat x, GLfloat y, GLfloat z);
  469. void APIENTRY gl_dispatch_stub_455(const GLfloat *v);
  470. void APIENTRY gl_dispatch_stub_456(GLint x, GLint y, GLint z);
  471. void APIENTRY gl_dispatch_stub_457(const GLint *v);
  472. void APIENTRY gl_dispatch_stub_458(GLshort x, GLshort y, GLshort z);
  473. void APIENTRY gl_dispatch_stub_459(const GLshort *v);
  474. GLAPI void APIENTRY glBeginQuery(GLenum target, GLuint id);
  475. GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer);
  476. GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
  477. GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
  478. GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer);
  479. GLAPI void APIENTRY glDeleteQueries(GLsizei n, const GLuint *ids);
  480. GLAPI void APIENTRY glEndQuery(GLenum target);
  481. GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer);
  482. GLAPI void APIENTRY glGenQueries(GLsizei n, GLuint *ids);
  483. GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
  484. GLAPI void APIENTRY glGetBufferPointerv(GLenum target, GLenum pname, GLvoid **params);
  485. void APIENTRY gl_dispatch_stub_471(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
  486. void APIENTRY gl_dispatch_stub_472(GLuint id, GLenum pname, GLint *params);
  487. GLAPI void APIENTRY glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params);
  488. GLAPI void APIENTRY glGetQueryiv(GLenum target, GLenum pname, GLint *params);
  489. GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer);
  490. GLAPI GLboolean APIENTRY glIsQuery(GLuint id);
  491. GLvoid * APIENTRY gl_dispatch_stub_477(GLenum target, GLenum access);
  492. GLAPI GLboolean APIENTRY glUnmapBuffer(GLenum target);
  493. GLAPI void APIENTRY glAttachShader(GLuint program, GLuint shader);
  494. GLAPI void APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name);
  495. GLAPI void APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeA);
  496. GLAPI void APIENTRY glCompileShader(GLuint shader);
  497. GLAPI GLuint APIENTRY glCreateProgram(void);
  498. GLAPI GLuint APIENTRY glCreateShader(GLenum type);
  499. GLAPI void APIENTRY glDeleteProgram(GLuint program);
  500. GLAPI void APIENTRY glDeleteShader(GLuint program);
  501. GLAPI void APIENTRY glDetachShader(GLuint program, GLuint shader);
  502. GLAPI void APIENTRY glDisableVertexAttribArray(GLuint index);
  503. GLAPI void APIENTRY glDrawBuffers(GLsizei n, const GLenum *bufs);
  504. GLAPI void APIENTRY glEnableVertexAttribArray(GLuint index);
  505. GLAPI void APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  506. GLAPI void APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  507. GLAPI void APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
  508. GLAPI GLint APIENTRY glGetAttribLocation(GLuint program, const GLchar *name);
  509. GLAPI void APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  510. GLAPI void APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint *params);
  511. GLAPI void APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  512. GLAPI void APIENTRY glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
  513. GLAPI void APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint *params);
  514. GLAPI GLint APIENTRY glGetUniformLocation(GLuint program, const GLchar *name);
  515. GLAPI void APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat *params);
  516. GLAPI void APIENTRY glGetUniformiv(GLuint program, GLint location, GLint *params);
  517. GLAPI void APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer);
  518. void APIENTRY gl_dispatch_stub_504(GLuint index, GLenum pname, GLdouble *params);
  519. GLAPI void APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params);
  520. GLAPI void APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params);
  521. GLAPI GLboolean APIENTRY glIsProgram(GLuint program);
  522. GLAPI GLboolean APIENTRY glIsShader(GLuint shader);
  523. GLAPI void APIENTRY glLinkProgram(GLuint program);
  524. GLAPI void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar * const *string, const GLint *length);
  525. GLAPI void APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
  526. GLAPI void APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask);
  527. GLAPI void APIENTRY glStencilOpSeparate(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
  528. GLAPI void APIENTRY glUniform1f(GLint location, GLfloat v0);
  529. GLAPI void APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat *value);
  530. GLAPI void APIENTRY glUniform1i(GLint location, GLint v0);
  531. GLAPI void APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint *value);
  532. GLAPI void APIENTRY glUniform2f(GLint location, GLfloat v0, GLfloat v1);
  533. GLAPI void APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat *value);
  534. GLAPI void APIENTRY glUniform2i(GLint location, GLint v0, GLint v1);
  535. GLAPI void APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint *value);
  536. GLAPI void APIENTRY glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
  537. GLAPI void APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat *value);
  538. GLAPI void APIENTRY glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);
  539. GLAPI void APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint *value);
  540. GLAPI void APIENTRY glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
  541. GLAPI void APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat *value);
  542. GLAPI void APIENTRY glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
  543. GLAPI void APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint *value);
  544. GLAPI void APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  545. GLAPI void APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  546. GLAPI void APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  547. GLAPI void APIENTRY glUseProgram(GLuint program);
  548. GLAPI void APIENTRY glValidateProgram(GLuint program);
  549. void APIENTRY gl_dispatch_stub_535(GLuint index, GLdouble x);
  550. void APIENTRY gl_dispatch_stub_536(GLuint index, const GLdouble *v);
  551. void APIENTRY gl_dispatch_stub_537(GLuint index, GLshort x);
  552. void APIENTRY gl_dispatch_stub_538(GLuint index, const GLshort *v);
  553. void APIENTRY gl_dispatch_stub_539(GLuint index, GLdouble x, GLdouble y);
  554. void APIENTRY gl_dispatch_stub_540(GLuint index, const GLdouble *v);
  555. void APIENTRY gl_dispatch_stub_541(GLuint index, GLshort x, GLshort y);
  556. void APIENTRY gl_dispatch_stub_542(GLuint index, const GLshort *v);
  557. void APIENTRY gl_dispatch_stub_543(GLuint index, GLdouble x, GLdouble y, GLdouble z);
  558. void APIENTRY gl_dispatch_stub_544(GLuint index, const GLdouble *v);
  559. void APIENTRY gl_dispatch_stub_545(GLuint index, GLshort x, GLshort y, GLshort z);
  560. void APIENTRY gl_dispatch_stub_546(GLuint index, const GLshort *v);
  561. void APIENTRY gl_dispatch_stub_547(GLuint index, const GLbyte *v);
  562. void APIENTRY gl_dispatch_stub_548(GLuint index, const GLint *v);
  563. void APIENTRY gl_dispatch_stub_549(GLuint index, const GLshort *v);
  564. void APIENTRY gl_dispatch_stub_550(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
  565. void APIENTRY gl_dispatch_stub_551(GLuint index, const GLubyte *v);
  566. void APIENTRY gl_dispatch_stub_552(GLuint index, const GLuint *v);
  567. void APIENTRY gl_dispatch_stub_553(GLuint index, const GLushort *v);
  568. void APIENTRY gl_dispatch_stub_554(GLuint index, const GLbyte *v);
  569. void APIENTRY gl_dispatch_stub_555(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  570. void APIENTRY gl_dispatch_stub_556(GLuint index, const GLdouble *v);
  571. void APIENTRY gl_dispatch_stub_557(GLuint index, const GLint *v);
  572. void APIENTRY gl_dispatch_stub_558(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
  573. void APIENTRY gl_dispatch_stub_559(GLuint index, const GLshort *v);
  574. void APIENTRY gl_dispatch_stub_560(GLuint index, const GLubyte *v);
  575. void APIENTRY gl_dispatch_stub_561(GLuint index, const GLuint *v);
  576. void APIENTRY gl_dispatch_stub_562(GLuint index, const GLushort *v);
  577. GLAPI void APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
  578. GLAPI void APIENTRY glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  579. GLAPI void APIENTRY glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  580. GLAPI void APIENTRY glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  581. GLAPI void APIENTRY glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  582. GLAPI void APIENTRY glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  583. GLAPI void APIENTRY glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  584. void APIENTRY gl_dispatch_stub_570(GLuint query, GLenum mode);
  585. GLAPI void APIENTRY glBeginTransformFeedback(GLenum mode);
  586. GLAPI void APIENTRY glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
  587. GLAPI void APIENTRY glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
  588. void APIENTRY gl_dispatch_stub_574(GLuint program, GLuint colorNumber, const GLchar *name);
  589. void APIENTRY gl_dispatch_stub_575(GLenum target, GLenum clamp);
  590. GLAPI void APIENTRY glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
  591. GLAPI void APIENTRY glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value);
  592. GLAPI void APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value);
  593. GLAPI void APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value);
  594. void APIENTRY gl_dispatch_stub_580(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
  595. void APIENTRY gl_dispatch_stub_581(GLenum target, GLuint index);
  596. void APIENTRY gl_dispatch_stub_582(GLenum target, GLuint index);
  597. void APIENTRY gl_dispatch_stub_583(void);
  598. GLAPI void APIENTRY glEndTransformFeedback(void);
  599. void APIENTRY gl_dispatch_stub_585(GLenum value, GLuint index, GLboolean *data);
  600. GLAPI GLint APIENTRY glGetFragDataLocation(GLuint program, const GLchar *name);
  601. GLAPI void APIENTRY glGetIntegeri_v(GLenum value, GLuint index, GLint *data);
  602. GLAPI const GLubyte * APIENTRY glGetStringi(GLenum name, GLuint index);
  603. void APIENTRY gl_dispatch_stub_589(GLenum target, GLenum pname, GLint *params);
  604. void APIENTRY gl_dispatch_stub_590(GLenum target, GLenum pname, GLuint *params);
  605. GLAPI void APIENTRY glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
  606. GLAPI void APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint *params);
  607. GLAPI void APIENTRY glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params);
  608. GLAPI void APIENTRY glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params);
  609. GLboolean APIENTRY gl_dispatch_stub_595(GLenum target, GLuint index);
  610. void APIENTRY gl_dispatch_stub_596(GLenum target, GLenum pname, const GLint *params);
  611. void APIENTRY gl_dispatch_stub_597(GLenum target, GLenum pname, const GLuint *params);
  612. GLAPI void APIENTRY glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar * const *varyings, GLenum bufferMode);
  613. GLAPI void APIENTRY glUniform1ui(GLint location, GLuint x);
  614. GLAPI void APIENTRY glUniform1uiv(GLint location, GLsizei count, const GLuint *value);
  615. GLAPI void APIENTRY glUniform2ui(GLint location, GLuint x, GLuint y);
  616. GLAPI void APIENTRY glUniform2uiv(GLint location, GLsizei count, const GLuint *value);
  617. GLAPI void APIENTRY glUniform3ui(GLint location, GLuint x, GLuint y, GLuint z);
  618. GLAPI void APIENTRY glUniform3uiv(GLint location, GLsizei count, const GLuint *value);
  619. GLAPI void APIENTRY glUniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
  620. GLAPI void APIENTRY glUniform4uiv(GLint location, GLsizei count, const GLuint *value);
  621. void APIENTRY gl_dispatch_stub_607(GLuint index, const GLint *v);
  622. void APIENTRY gl_dispatch_stub_608(GLuint index, const GLuint *v);
  623. void APIENTRY gl_dispatch_stub_609(GLuint index, const GLbyte *v);
  624. void APIENTRY gl_dispatch_stub_610(GLuint index, const GLshort *v);
  625. void APIENTRY gl_dispatch_stub_611(GLuint index, const GLubyte *v);
  626. void APIENTRY gl_dispatch_stub_612(GLuint index, const GLushort *v);
  627. GLAPI void APIENTRY glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  628. void APIENTRY gl_dispatch_stub_614(GLuint index);
  629. void APIENTRY gl_dispatch_stub_615(GLenum target, GLenum internalFormat, GLuint buffer);
  630. void APIENTRY gl_dispatch_stub_616(GLenum target, GLenum attachment, GLuint texture, GLint level);
  631. GLAPI void APIENTRY glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
  632. GLAPI void APIENTRY glGetInteger64i_v(GLenum cap, GLuint index, GLint64 *data);
  633. GLAPI void APIENTRY glVertexAttribDivisor(GLuint index, GLuint divisor);
  634. void APIENTRY gl_dispatch_stub_620(GLfloat value);
  635. void APIENTRY gl_dispatch_stub_621(GLenum target, GLuint program);
  636. void APIENTRY gl_dispatch_stub_622(GLsizei n, const GLuint *programs);
  637. void APIENTRY gl_dispatch_stub_623(GLsizei n, GLuint *programs);
  638. void APIENTRY gl_dispatch_stub_624(GLenum target, GLuint index, GLdouble *params);
  639. void APIENTRY gl_dispatch_stub_625(GLenum target, GLuint index, GLfloat *params);
  640. void APIENTRY gl_dispatch_stub_626(GLenum target, GLuint index, GLdouble *params);
  641. void APIENTRY gl_dispatch_stub_627(GLenum target, GLuint index, GLfloat *params);
  642. void APIENTRY gl_dispatch_stub_628(GLenum target, GLenum pname, GLvoid *string);
  643. void APIENTRY gl_dispatch_stub_629(GLenum target, GLenum pname, GLint *params);
  644. GLboolean APIENTRY gl_dispatch_stub_630(GLuint program);
  645. void APIENTRY gl_dispatch_stub_631(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  646. void APIENTRY gl_dispatch_stub_632(GLenum target, GLuint index, const GLdouble *params);
  647. void APIENTRY gl_dispatch_stub_633(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  648. void APIENTRY gl_dispatch_stub_634(GLenum target, GLuint index, const GLfloat *params);
  649. void APIENTRY gl_dispatch_stub_635(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  650. void APIENTRY gl_dispatch_stub_636(GLenum target, GLuint index, const GLdouble *params);
  651. void APIENTRY gl_dispatch_stub_637(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  652. void APIENTRY gl_dispatch_stub_638(GLenum target, GLuint index, const GLfloat *params);
  653. void APIENTRY gl_dispatch_stub_639(GLenum target, GLenum format, GLsizei len, const GLvoid *string);
  654. void APIENTRY gl_dispatch_stub_640(GLuint index, GLfloat x);
  655. GLAPI void APIENTRY glVertexAttrib1f(GLuint index, GLfloat x);
  656. void APIENTRY gl_dispatch_stub_641(GLuint index, const GLfloat *v);
  657. GLAPI void APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat *v);
  658. void APIENTRY gl_dispatch_stub_642(GLuint index, GLfloat x, GLfloat y);
  659. GLAPI void APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y);
  660. void APIENTRY gl_dispatch_stub_643(GLuint index, const GLfloat *v);
  661. GLAPI void APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat *v);
  662. void APIENTRY gl_dispatch_stub_644(GLuint index, GLfloat x, GLfloat y, GLfloat z);
  663. GLAPI void APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z);
  664. void APIENTRY gl_dispatch_stub_645(GLuint index, const GLfloat *v);
  665. GLAPI void APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat *v);
  666. void APIENTRY gl_dispatch_stub_646(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  667. GLAPI void APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  668. void APIENTRY gl_dispatch_stub_647(GLuint index, const GLfloat *v);
  669. GLAPI void APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat *v);
  670. void APIENTRY gl_dispatch_stub_648(GLhandleARB containerObj, GLhandleARB obj);
  671. GLhandleARB APIENTRY gl_dispatch_stub_649(void);
  672. GLhandleARB APIENTRY gl_dispatch_stub_650(GLenum shaderType);
  673. void APIENTRY gl_dispatch_stub_651(GLhandleARB obj);
  674. void APIENTRY gl_dispatch_stub_652(GLhandleARB containerObj, GLhandleARB attachedObj);
  675. void APIENTRY gl_dispatch_stub_653(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog);
  676. GLhandleARB APIENTRY gl_dispatch_stub_654(GLenum pname);
  677. void APIENTRY gl_dispatch_stub_655(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
  678. void APIENTRY gl_dispatch_stub_656(GLhandleARB obj, GLenum pname, GLfloat *params);
  679. void APIENTRY gl_dispatch_stub_657(GLhandleARB obj, GLenum pname, GLint *params);
  680. void APIENTRY gl_dispatch_stub_658(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
  681. GLAPI void APIENTRY glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
  682. void APIENTRY gl_dispatch_stub_659(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
  683. GLAPI void APIENTRY glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
  684. GLAPI void APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer);
  685. GLAPI void APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer);
  686. GLAPI void APIENTRY glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
  687. GLAPI GLenum APIENTRY glCheckFramebufferStatus(GLenum target);
  688. GLAPI void APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers);
  689. GLAPI void APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers);
  690. GLAPI void APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
  691. void APIENTRY gl_dispatch_stub_667(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
  692. GLAPI void APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
  693. void APIENTRY gl_dispatch_stub_669(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer);
  694. GLAPI void APIENTRY glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
  695. GLAPI void APIENTRY glGenFramebuffers(GLsizei n, GLuint *framebuffers);
  696. GLAPI void APIENTRY glGenRenderbuffers(GLsizei n, GLuint *renderbuffers);
  697. GLAPI void APIENTRY glGenerateMipmap(GLenum target);
  698. GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params);
  699. GLAPI void APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params);
  700. GLAPI GLboolean APIENTRY glIsFramebuffer(GLuint framebuffer);
  701. GLAPI GLboolean APIENTRY glIsRenderbuffer(GLuint renderbuffer);
  702. GLAPI void APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
  703. GLAPI void APIENTRY glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
  704. GLAPI void APIENTRY glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
  705. GLAPI GLvoid * APIENTRY glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
  706. GLAPI void APIENTRY glBindVertexArray(GLuint array);
  707. GLAPI void APIENTRY glDeleteVertexArrays(GLsizei n, const GLuint *arrays);
  708. GLAPI void APIENTRY glGenVertexArrays(GLsizei n, GLuint *arrays);
  709. GLAPI GLboolean APIENTRY glIsVertexArray(GLuint array);
  710. GLAPI void APIENTRY glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
  711. GLAPI void APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
  712. void APIENTRY gl_dispatch_stub_688(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
  713. GLAPI void APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
  714. GLAPI GLuint APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName);
  715. GLAPI void APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * const *uniformNames, GLuint *uniformIndices);
  716. GLAPI void APIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
  717. GLAPI void APIENTRY glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
  718. GLAPI GLenum APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
  719. GLAPI void APIENTRY glDeleteSync(GLsync sync);
  720. GLAPI GLsync APIENTRY glFenceSync(GLenum condition, GLbitfield flags);
  721. GLAPI void APIENTRY glGetInteger64v(GLenum pname, GLint64 *params);
  722. GLAPI void APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
  723. GLAPI GLboolean APIENTRY glIsSync(GLsync sync);
  724. GLAPI void APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
  725. void APIENTRY gl_dispatch_stub_701(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
  726. void APIENTRY gl_dispatch_stub_702(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
  727. void APIENTRY gl_dispatch_stub_703(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
  728. void APIENTRY gl_dispatch_stub_704(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, const GLint *basevertex);
  729. void APIENTRY gl_dispatch_stub_705(GLenum mode);
  730. void APIENTRY gl_dispatch_stub_706(GLenum pname, GLuint index, GLfloat *val);
  731. void APIENTRY gl_dispatch_stub_707(GLuint index, GLbitfield mask);
  732. void APIENTRY gl_dispatch_stub_708(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
  733. void APIENTRY gl_dispatch_stub_709(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
  734. void APIENTRY gl_dispatch_stub_710(GLuint buf, GLenum modeRGB, GLenum modeA);
  735. void APIENTRY gl_dispatch_stub_711(GLuint buf, GLenum mode);
  736. void APIENTRY gl_dispatch_stub_712(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA);
  737. void APIENTRY gl_dispatch_stub_713(GLuint buf, GLenum src, GLenum dst);
  738. void APIENTRY gl_dispatch_stub_714(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
  739. GLint APIENTRY gl_dispatch_stub_715(GLuint program, const GLchar *name);
  740. GLAPI void APIENTRY glBindSampler(GLuint unit, GLuint sampler);
  741. GLAPI void APIENTRY glDeleteSamplers(GLsizei count, const GLuint *samplers);
  742. GLAPI void APIENTRY glGenSamplers(GLsizei count, GLuint *samplers);
  743. void APIENTRY gl_dispatch_stub_719(GLuint sampler, GLenum pname, GLint *params);
  744. void APIENTRY gl_dispatch_stub_720(GLuint sampler, GLenum pname, GLuint *params);
  745. GLAPI void APIENTRY glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params);
  746. GLAPI void APIENTRY glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params);
  747. GLAPI GLboolean APIENTRY glIsSampler(GLuint sampler);
  748. void APIENTRY gl_dispatch_stub_724(GLuint sampler, GLenum pname, const GLint *params);
  749. void APIENTRY gl_dispatch_stub_725(GLuint sampler, GLenum pname, const GLuint *params);
  750. GLAPI void APIENTRY glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param);
  751. GLAPI void APIENTRY glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params);
  752. GLAPI void APIENTRY glSamplerParameteri(GLuint sampler, GLenum pname, GLint param);
  753. GLAPI void APIENTRY glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params);
  754. void APIENTRY gl_dispatch_stub_730(GLuint id, GLenum pname, GLint64 *params);
  755. void APIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLuint64 *params);
  756. void APIENTRY gl_dispatch_stub_732(GLuint id, GLenum target);
  757. void APIENTRY gl_dispatch_stub_733(GLenum type, GLuint color);
  758. void APIENTRY gl_dispatch_stub_734(GLenum type, const GLuint *color);
  759. void APIENTRY gl_dispatch_stub_735(GLenum type, GLuint color);
  760. void APIENTRY gl_dispatch_stub_736(GLenum type, const GLuint *color);
  761. void APIENTRY gl_dispatch_stub_737(GLenum texture, GLenum type, GLuint coords);
  762. void APIENTRY gl_dispatch_stub_738(GLenum texture, GLenum type, const GLuint *coords);
  763. void APIENTRY gl_dispatch_stub_739(GLenum texture, GLenum type, GLuint coords);
  764. void APIENTRY gl_dispatch_stub_740(GLenum texture, GLenum type, const GLuint *coords);
  765. void APIENTRY gl_dispatch_stub_741(GLenum texture, GLenum type, GLuint coords);
  766. void APIENTRY gl_dispatch_stub_742(GLenum texture, GLenum type, const GLuint *coords);
  767. void APIENTRY gl_dispatch_stub_743(GLenum texture, GLenum type, GLuint coords);
  768. void APIENTRY gl_dispatch_stub_744(GLenum texture, GLenum type, const GLuint *coords);
  769. void APIENTRY gl_dispatch_stub_745(GLenum type, GLuint coords);
  770. void APIENTRY gl_dispatch_stub_746(GLenum type, const GLuint *coords);
  771. void APIENTRY gl_dispatch_stub_747(GLenum type, GLuint color);
  772. void APIENTRY gl_dispatch_stub_748(GLenum type, const GLuint *color);
  773. void APIENTRY gl_dispatch_stub_749(GLenum type, GLuint coords);
  774. void APIENTRY gl_dispatch_stub_750(GLenum type, const GLuint *coords);
  775. void APIENTRY gl_dispatch_stub_751(GLenum type, GLuint coords);
  776. void APIENTRY gl_dispatch_stub_752(GLenum type, const GLuint *coords);
  777. void APIENTRY gl_dispatch_stub_753(GLenum type, GLuint coords);
  778. void APIENTRY gl_dispatch_stub_754(GLenum type, const GLuint *coords);
  779. void APIENTRY gl_dispatch_stub_755(GLenum type, GLuint coords);
  780. void APIENTRY gl_dispatch_stub_756(GLenum type, const GLuint *coords);
  781. void APIENTRY gl_dispatch_stub_757(GLuint index, GLenum type, GLboolean normalized, GLuint value);
  782. void APIENTRY gl_dispatch_stub_758(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
  783. void APIENTRY gl_dispatch_stub_759(GLuint index, GLenum type, GLboolean normalized, GLuint value);
  784. void APIENTRY gl_dispatch_stub_760(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
  785. void APIENTRY gl_dispatch_stub_761(GLuint index, GLenum type, GLboolean normalized, GLuint value);
  786. void APIENTRY gl_dispatch_stub_762(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
  787. void APIENTRY gl_dispatch_stub_763(GLuint index, GLenum type, GLboolean normalized, GLuint value);
  788. void APIENTRY gl_dispatch_stub_764(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
  789. void APIENTRY gl_dispatch_stub_765(GLenum type, GLuint value);
  790. void APIENTRY gl_dispatch_stub_766(GLenum type, const GLuint *value);
  791. void APIENTRY gl_dispatch_stub_767(GLenum type, GLuint value);
  792. void APIENTRY gl_dispatch_stub_768(GLenum type, const GLuint *value);
  793. void APIENTRY gl_dispatch_stub_769(GLenum type, GLuint value);
  794. void APIENTRY gl_dispatch_stub_770(GLenum type, const GLuint *value);
  795. void APIENTRY gl_dispatch_stub_771(GLenum mode, const GLvoid *indirect);
  796. void APIENTRY gl_dispatch_stub_772(GLenum mode, GLenum type, const GLvoid *indirect);
  797. void APIENTRY gl_dispatch_stub_773(GLuint program, GLint location, GLdouble *params);
  798. void APIENTRY gl_dispatch_stub_774(GLint location, GLdouble x);
  799. void APIENTRY gl_dispatch_stub_775(GLint location, GLsizei count, const GLdouble *value);
  800. void APIENTRY gl_dispatch_stub_776(GLint location, GLdouble x, GLdouble y);
  801. void APIENTRY gl_dispatch_stub_777(GLint location, GLsizei count, const GLdouble *value);
  802. void APIENTRY gl_dispatch_stub_778(GLint location, GLdouble x, GLdouble y, GLdouble z);
  803. void APIENTRY gl_dispatch_stub_779(GLint location, GLsizei count, const GLdouble *value);
  804. void APIENTRY gl_dispatch_stub_780(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  805. void APIENTRY gl_dispatch_stub_781(GLint location, GLsizei count, const GLdouble *value);
  806. void APIENTRY gl_dispatch_stub_782(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  807. void APIENTRY gl_dispatch_stub_783(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  808. void APIENTRY gl_dispatch_stub_784(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  809. void APIENTRY gl_dispatch_stub_785(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  810. void APIENTRY gl_dispatch_stub_786(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  811. void APIENTRY gl_dispatch_stub_787(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  812. void APIENTRY gl_dispatch_stub_788(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  813. void APIENTRY gl_dispatch_stub_789(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  814. void APIENTRY gl_dispatch_stub_790(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  815. GLAPI void APIENTRY glBindTransformFeedback(GLenum target, GLuint id);
  816. GLAPI void APIENTRY glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids);
  817. void APIENTRY gl_dispatch_stub_793(GLenum mode, GLuint id);
  818. GLAPI void APIENTRY glGenTransformFeedbacks(GLsizei n, GLuint *ids);
  819. GLAPI GLboolean APIENTRY glIsTransformFeedback(GLuint id);
  820. GLAPI void APIENTRY glPauseTransformFeedback(void);
  821. GLAPI void APIENTRY glResumeTransformFeedback(void);
  822. void APIENTRY gl_dispatch_stub_798(GLenum target, GLuint index, GLuint id);
  823. void APIENTRY gl_dispatch_stub_799(GLenum mode, GLuint id, GLuint stream);
  824. void APIENTRY gl_dispatch_stub_800(GLenum target, GLuint index);
  825. void APIENTRY gl_dispatch_stub_801(GLenum target, GLuint index, GLenum pname, GLint *params);
  826. GLAPI void APIENTRY glClearDepthf(GLclampf depth);
  827. GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar);
  828. GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
  829. GLAPI void APIENTRY glReleaseShaderCompiler(void);
  830. GLAPI void APIENTRY glShaderBinary(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
  831. GLAPI void APIENTRY glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
  832. GLAPI void APIENTRY glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
  833. GLAPI void APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value);
  834. void APIENTRY gl_dispatch_stub_810(GLuint index, GLenum pname, GLdouble *params);
  835. void APIENTRY gl_dispatch_stub_811(GLuint index, GLdouble x);
  836. void APIENTRY gl_dispatch_stub_812(GLuint index, const GLdouble *v);
  837. void APIENTRY gl_dispatch_stub_813(GLuint index, GLdouble x, GLdouble y);
  838. void APIENTRY gl_dispatch_stub_814(GLuint index, const GLdouble *v);
  839. void APIENTRY gl_dispatch_stub_815(GLuint index, GLdouble x, GLdouble y, GLdouble z);
  840. void APIENTRY gl_dispatch_stub_816(GLuint index, const GLdouble *v);
  841. void APIENTRY gl_dispatch_stub_817(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  842. void APIENTRY gl_dispatch_stub_818(GLuint index, const GLdouble *v);
  843. void APIENTRY gl_dispatch_stub_819(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  844. void APIENTRY gl_dispatch_stub_820(GLuint first, GLsizei count, const GLclampd *v);
  845. void APIENTRY gl_dispatch_stub_821(GLuint index, GLclampd n, GLclampd f);
  846. void APIENTRY gl_dispatch_stub_822(GLenum target, GLuint index, GLdouble *data);
  847. void APIENTRY gl_dispatch_stub_823(GLenum target, GLuint index, GLfloat *data);
  848. void APIENTRY gl_dispatch_stub_824(GLuint first, GLsizei count, const int *v);
  849. void APIENTRY gl_dispatch_stub_825(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
  850. void APIENTRY gl_dispatch_stub_826(GLuint index, const GLint *v);
  851. void APIENTRY gl_dispatch_stub_827(GLuint first, GLsizei count, const GLfloat *v);
  852. void APIENTRY gl_dispatch_stub_828(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
  853. void APIENTRY gl_dispatch_stub_829(GLuint index, const GLfloat *v);
  854. GLenum APIENTRY gl_dispatch_stub_830(void);
  855. void APIENTRY gl_dispatch_stub_831(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
  856. void APIENTRY gl_dispatch_stub_832(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
  857. void APIENTRY gl_dispatch_stub_833(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
  858. void APIENTRY gl_dispatch_stub_834(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
  859. void APIENTRY gl_dispatch_stub_835(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
  860. void APIENTRY gl_dispatch_stub_836(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
  861. void APIENTRY gl_dispatch_stub_837(GLenum target, GLenum query, GLsizei bufSize, GLint *v);
  862. void APIENTRY gl_dispatch_stub_838(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
  863. void APIENTRY gl_dispatch_stub_839(GLenum map, GLsizei bufSize, GLfloat *values);
  864. void APIENTRY gl_dispatch_stub_840(GLenum map, GLsizei bufSize, GLuint *values);
  865. void APIENTRY gl_dispatch_stub_841(GLenum map, GLsizei bufSize, GLushort *values);
  866. void APIENTRY gl_dispatch_stub_842(GLsizei bufSize, GLubyte *pattern);
  867. void APIENTRY gl_dispatch_stub_843(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
  868. void APIENTRY gl_dispatch_stub_844(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
  869. void APIENTRY gl_dispatch_stub_845(GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
  870. void APIENTRY gl_dispatch_stub_846(GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
  871. void APIENTRY gl_dispatch_stub_847(GLuint program, GLint location, GLsizei bufSize, GLint *params);
  872. void APIENTRY gl_dispatch_stub_848(GLuint program, GLint location, GLsizei bufSize, GLuint *params);
  873. void APIENTRY gl_dispatch_stub_849(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
  874. void APIENTRY gl_dispatch_stub_850(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
  875. void APIENTRY gl_dispatch_stub_851(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLuint baseinstance);
  876. void APIENTRY gl_dispatch_stub_852(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
  877. void APIENTRY gl_dispatch_stub_853(GLenum mode, GLuint id, GLsizei primcount);
  878. void APIENTRY gl_dispatch_stub_854(GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
  879. GLAPI void APIENTRY glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
  880. void APIENTRY gl_dispatch_stub_856(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
  881. void APIENTRY gl_dispatch_stub_857(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
  882. void APIENTRY gl_dispatch_stub_858(GLbitfield barriers);
  883. void APIENTRY gl_dispatch_stub_859(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width);
  884. GLAPI void APIENTRY glTexStorage2D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height);
  885. GLAPI void APIENTRY glTexStorage3D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth);
  886. void APIENTRY gl_dispatch_stub_862(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width);
  887. void APIENTRY gl_dispatch_stub_863(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height);
  888. void APIENTRY gl_dispatch_stub_864(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth);
  889. void APIENTRY gl_dispatch_stub_865(GLenum target, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data);
  890. void APIENTRY gl_dispatch_stub_866(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data);
  891. void APIENTRY gl_dispatch_stub_867(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
  892. void APIENTRY gl_dispatch_stub_868(GLintptr indirect);
  893. void APIENTRY gl_dispatch_stub_869(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
  894. void APIENTRY gl_dispatch_stub_870(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
  895. void APIENTRY gl_dispatch_stub_871(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
  896. void APIENTRY gl_dispatch_stub_872(GLuint attribindex, GLuint bindingindex);
  897. void APIENTRY gl_dispatch_stub_873(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
  898. void APIENTRY gl_dispatch_stub_874(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
  899. void APIENTRY gl_dispatch_stub_875(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
  900. void APIENTRY gl_dispatch_stub_876(GLuint attribindex, GLuint divisor);
  901. void APIENTRY gl_dispatch_stub_877(GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
  902. void APIENTRY gl_dispatch_stub_878(GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
  903. void APIENTRY gl_dispatch_stub_879(GLuint program, GLenum programInterface, GLenum pname, GLint *params);
  904. GLuint APIENTRY gl_dispatch_stub_880(GLuint program, GLenum programInterface, const GLchar *name);
  905. GLint APIENTRY gl_dispatch_stub_881(GLuint program, GLenum programInterface, const GLchar *name);
  906. GLint APIENTRY gl_dispatch_stub_882(GLuint program, GLenum programInterface, const GLchar *name);
  907. void APIENTRY gl_dispatch_stub_883(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
  908. void APIENTRY gl_dispatch_stub_884(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
  909. void APIENTRY gl_dispatch_stub_885(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
  910. void APIENTRY gl_dispatch_stub_886(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
  911. void APIENTRY gl_dispatch_stub_887(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
  912. void APIENTRY gl_dispatch_stub_888(GLenum target, GLsizeiptr size, const GLvoid *data, GLbitfield flags);
  913. void APIENTRY gl_dispatch_stub_889(GLuint texture, GLint level, GLenum format, GLenum type, const GLvoid *data);
  914. void APIENTRY gl_dispatch_stub_890(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *data);
  915. void APIENTRY gl_dispatch_stub_891(GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
  916. void APIENTRY gl_dispatch_stub_892(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
  917. void APIENTRY gl_dispatch_stub_893(GLuint first, GLsizei count, const GLuint *textures);
  918. void APIENTRY gl_dispatch_stub_894(GLuint first, GLsizei count, const GLuint *samplers);
  919. void APIENTRY gl_dispatch_stub_895(GLuint first, GLsizei count, const GLuint *textures);
  920. void APIENTRY gl_dispatch_stub_896(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
  921. void APIENTRY gl_dispatch_stub_897(GLenum origin, GLenum depth);
  922. void APIENTRY gl_dispatch_stub_898(GLuint unit, GLuint texture);
  923. void APIENTRY gl_dispatch_stub_899(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
  924. GLenum APIENTRY gl_dispatch_stub_900(GLuint framebuffer, GLenum target);
  925. void APIENTRY gl_dispatch_stub_901(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data);
  926. void APIENTRY gl_dispatch_stub_902(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data);
  927. void APIENTRY gl_dispatch_stub_903(GLuint framebuffer, GLenum buffer, GLfloat depth, GLint stencil);
  928. void APIENTRY gl_dispatch_stub_904(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
  929. void APIENTRY gl_dispatch_stub_905(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
  930. void APIENTRY gl_dispatch_stub_906(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
  931. void APIENTRY gl_dispatch_stub_907(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
  932. void APIENTRY gl_dispatch_stub_908(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
  933. void APIENTRY gl_dispatch_stub_909(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
  934. void APIENTRY gl_dispatch_stub_910(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
  935. void APIENTRY gl_dispatch_stub_911(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
  936. void APIENTRY gl_dispatch_stub_912(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  937. void APIENTRY gl_dispatch_stub_913(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  938. void APIENTRY gl_dispatch_stub_914(GLsizei n, GLuint *buffers);
  939. void APIENTRY gl_dispatch_stub_915(GLsizei n, GLuint *framebuffers);
  940. void APIENTRY gl_dispatch_stub_916(GLsizei n, GLuint *pipelines);
  941. void APIENTRY gl_dispatch_stub_917(GLenum target, GLsizei n, GLuint *ids);
  942. void APIENTRY gl_dispatch_stub_918(GLsizei n, GLuint *renderbuffers);
  943. void APIENTRY gl_dispatch_stub_919(GLsizei n, GLuint *samplers);
  944. void APIENTRY gl_dispatch_stub_920(GLenum target, GLsizei n, GLuint *textures);
  945. void APIENTRY gl_dispatch_stub_921(GLsizei n, GLuint *ids);
  946. void APIENTRY gl_dispatch_stub_922(GLsizei n, GLuint *arrays);
  947. void APIENTRY gl_dispatch_stub_923(GLuint vaobj, GLuint index);
  948. void APIENTRY gl_dispatch_stub_924(GLuint vaobj, GLuint index);
  949. void APIENTRY gl_dispatch_stub_925(GLuint buffer, GLintptr offset, GLsizeiptr length);
  950. void APIENTRY gl_dispatch_stub_926(GLuint texture);
  951. void APIENTRY gl_dispatch_stub_927(GLuint texture, GLint level, GLsizei bufSize, GLvoid *pixels);
  952. void APIENTRY gl_dispatch_stub_928(GLuint buffer, GLenum pname, GLint64 *params);
  953. void APIENTRY gl_dispatch_stub_929(GLuint buffer, GLenum pname, GLint *params);
  954. void APIENTRY gl_dispatch_stub_930(GLuint buffer, GLenum pname, GLvoid **params);
  955. void APIENTRY gl_dispatch_stub_931(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
  956. void APIENTRY gl_dispatch_stub_932(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
  957. void APIENTRY gl_dispatch_stub_933(GLuint framebuffer, GLenum pname, GLint *param);
  958. void APIENTRY gl_dispatch_stub_934(GLuint renderbuffer, GLenum pname, GLint *params);
  959. void APIENTRY gl_dispatch_stub_935(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
  960. void APIENTRY gl_dispatch_stub_936(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
  961. void APIENTRY gl_dispatch_stub_937(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
  962. void APIENTRY gl_dispatch_stub_938(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
  963. void APIENTRY gl_dispatch_stub_939(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels);
  964. void APIENTRY gl_dispatch_stub_940(GLuint texture, GLint level, GLenum pname, GLfloat *params);
  965. void APIENTRY gl_dispatch_stub_941(GLuint texture, GLint level, GLenum pname, GLint *params);
  966. void APIENTRY gl_dispatch_stub_942(GLuint texture, GLenum pname, GLint *params);
  967. void APIENTRY gl_dispatch_stub_943(GLuint texture, GLenum pname, GLuint *params);
  968. void APIENTRY gl_dispatch_stub_944(GLuint texture, GLenum pname, GLfloat *params);
  969. void APIENTRY gl_dispatch_stub_945(GLuint texture, GLenum pname, GLint *params);
  970. void APIENTRY gl_dispatch_stub_946(GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
  971. void APIENTRY gl_dispatch_stub_947(GLuint xfb, GLenum pname, GLuint index, GLint *param);
  972. void APIENTRY gl_dispatch_stub_948(GLuint xfb, GLenum pname, GLint *param);
  973. void APIENTRY gl_dispatch_stub_949(GLuint vaobj, GLuint index, GLenum pname, GLint64 *param);
  974. void APIENTRY gl_dispatch_stub_950(GLuint vaobj, GLuint index, GLenum pname, GLint *param);
  975. void APIENTRY gl_dispatch_stub_951(GLuint vaobj, GLenum pname, GLint *param);
  976. void APIENTRY gl_dispatch_stub_952(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments);
  977. void APIENTRY gl_dispatch_stub_953(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
  978. GLvoid * APIENTRY gl_dispatch_stub_954(GLuint buffer, GLenum access);
  979. GLvoid * APIENTRY gl_dispatch_stub_955(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
  980. void APIENTRY gl_dispatch_stub_956(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
  981. void APIENTRY gl_dispatch_stub_957(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLbitfield flags);
  982. void APIENTRY gl_dispatch_stub_958(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
  983. void APIENTRY gl_dispatch_stub_959(GLuint framebuffer, GLenum buf);
  984. void APIENTRY gl_dispatch_stub_960(GLuint framebuffer, GLsizei n, const GLenum *bufs);
  985. void APIENTRY gl_dispatch_stub_961(GLuint framebuffer, GLenum pname, GLint param);
  986. void APIENTRY gl_dispatch_stub_962(GLuint framebuffer, GLenum buf);
  987. void APIENTRY gl_dispatch_stub_963(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
  988. void APIENTRY gl_dispatch_stub_964(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
  989. void APIENTRY gl_dispatch_stub_965(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
  990. void APIENTRY gl_dispatch_stub_966(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
  991. void APIENTRY gl_dispatch_stub_967(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
  992. void APIENTRY gl_dispatch_stub_968(GLuint texture, GLenum internalformat, GLuint buffer);
  993. void APIENTRY gl_dispatch_stub_969(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
  994. void APIENTRY gl_dispatch_stub_970(GLuint texture, GLenum pname, const GLint *params);
  995. void APIENTRY gl_dispatch_stub_971(GLuint texture, GLenum pname, const GLuint *params);
  996. void APIENTRY gl_dispatch_stub_972(GLuint texture, GLenum pname, GLfloat param);
  997. void APIENTRY gl_dispatch_stub_973(GLuint texture, GLenum pname, const GLfloat *param);
  998. void APIENTRY gl_dispatch_stub_974(GLuint texture, GLenum pname, GLint param);
  999. void APIENTRY gl_dispatch_stub_975(GLuint texture, GLenum pname, const GLint *param);
  1000. void APIENTRY gl_dispatch_stub_976(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
  1001. void APIENTRY gl_dispatch_stub_977(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
  1002. void APIENTRY gl_dispatch_stub_978(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
  1003. void APIENTRY gl_dispatch_stub_979(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
  1004. void APIENTRY gl_dispatch_stub_980(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
  1005. void APIENTRY gl_dispatch_stub_981(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
  1006. void APIENTRY gl_dispatch_stub_982(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
  1007. void APIENTRY gl_dispatch_stub_983(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
  1008. void APIENTRY gl_dispatch_stub_984(GLuint xfb, GLuint index, GLuint buffer);
  1009. void APIENTRY gl_dispatch_stub_985(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
  1010. GLboolean APIENTRY gl_dispatch_stub_986(GLuint buffer);
  1011. void APIENTRY gl_dispatch_stub_987(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
  1012. void APIENTRY gl_dispatch_stub_988(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
  1013. void APIENTRY gl_dispatch_stub_989(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
  1014. void APIENTRY gl_dispatch_stub_990(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
  1015. void APIENTRY gl_dispatch_stub_991(GLuint vaobj, GLuint bindingindex, GLuint divisor);
  1016. void APIENTRY gl_dispatch_stub_992(GLuint vaobj, GLuint buffer);
  1017. void APIENTRY gl_dispatch_stub_993(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
  1018. void APIENTRY gl_dispatch_stub_994(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
  1019. void APIENTRY gl_dispatch_stub_995(GLuint buffer);
  1020. void APIENTRY gl_dispatch_stub_996(GLuint buffer, GLintptr offset, GLsizeiptr length);
  1021. GLAPI void APIENTRY glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments);
  1022. GLAPI void APIENTRY glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
  1023. void APIENTRY gl_dispatch_stub_999(GLuint texture, GLint level);
  1024. void APIENTRY gl_dispatch_stub_1000(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
  1025. void APIENTRY gl_dispatch_stub_1001(GLfloat factor, GLfloat bias);
  1026. void APIENTRY gl_dispatch_stub_1002(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
  1027. void APIENTRY gl_dispatch_stub_1003(const GLfloat *coords);
  1028. void APIENTRY gl_dispatch_stub_1004(GLint x, GLint y, GLint z, GLint width, GLint height);
  1029. void APIENTRY gl_dispatch_stub_1005(const GLint *coords);
  1030. void APIENTRY gl_dispatch_stub_1006(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
  1031. void APIENTRY gl_dispatch_stub_1007(const GLshort *coords);
  1032. void APIENTRY gl_dispatch_stub_1008(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
  1033. void APIENTRY gl_dispatch_stub_1009(const GLfixed *coords);
  1034. void APIENTRY gl_dispatch_stub_1010(GLenum type, GLsizei stride, const GLvoid *pointer);
  1035. GLbitfield APIENTRY gl_dispatch_stub_1011(GLfixed *mantissa, GLint *exponent);
  1036. void APIENTRY gl_dispatch_stub_1012(GLclampf value, GLboolean invert);
  1037. void APIENTRY gl_dispatch_stub_1013(GLenum pattern);
  1038. void APIENTRY gl_dispatch_stub_1014(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
  1039. void APIENTRY gl_dispatch_stub_1015(GLsizei stride, GLsizei count, const GLboolean *pointer);
  1040. void APIENTRY gl_dispatch_stub_1016(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
  1041. void APIENTRY gl_dispatch_stub_1017(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
  1042. void APIENTRY gl_dispatch_stub_1018(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
  1043. void APIENTRY gl_dispatch_stub_1019(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
  1044. void APIENTRY gl_dispatch_stub_1020(GLenum target, GLsizei numAttachments, const GLenum *attachments);
  1045. void APIENTRY gl_dispatch_stub_1021(GLuint pipeline, GLuint program);
  1046. void APIENTRY gl_dispatch_stub_1022(GLuint pipeline);
  1047. GLuint APIENTRY gl_dispatch_stub_1023(GLenum type, GLsizei count, const GLchar * const *strings);
  1048. void APIENTRY gl_dispatch_stub_1024(GLsizei n, const GLuint *pipelines);
  1049. void APIENTRY gl_dispatch_stub_1025(GLsizei n, GLuint *pipelines);
  1050. void APIENTRY gl_dispatch_stub_1026(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  1051. void APIENTRY gl_dispatch_stub_1027(GLuint pipeline, GLenum pname, GLint *params);
  1052. GLboolean APIENTRY gl_dispatch_stub_1028(GLuint pipeline);
  1053. void APIENTRY gl_dispatch_stub_1029(GLint first, GLsizei count);
  1054. void APIENTRY gl_dispatch_stub_1030(GLuint program, GLint location, GLdouble x);
  1055. void APIENTRY gl_dispatch_stub_1031(GLuint program, GLint location, GLsizei count, const GLdouble *value);
  1056. void APIENTRY gl_dispatch_stub_1032(GLuint program, GLint location, GLfloat x);
  1057. void APIENTRY gl_dispatch_stub_1033(GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1058. void APIENTRY gl_dispatch_stub_1034(GLuint program, GLint location, GLint x);
  1059. void APIENTRY gl_dispatch_stub_1035(GLuint program, GLint location, GLsizei count, const GLint *value);
  1060. void APIENTRY gl_dispatch_stub_1036(GLuint program, GLint location, GLuint x);
  1061. void APIENTRY gl_dispatch_stub_1037(GLuint program, GLint location, GLsizei count, const GLuint *value);
  1062. void APIENTRY gl_dispatch_stub_1038(GLuint program, GLint location, GLdouble x, GLdouble y);
  1063. void APIENTRY gl_dispatch_stub_1039(GLuint program, GLint location, GLsizei count, const GLdouble *value);
  1064. void APIENTRY gl_dispatch_stub_1040(GLuint program, GLint location, GLfloat x, GLfloat y);
  1065. void APIENTRY gl_dispatch_stub_1041(GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1066. void APIENTRY gl_dispatch_stub_1042(GLuint program, GLint location, GLint x, GLint y);
  1067. void APIENTRY gl_dispatch_stub_1043(GLuint program, GLint location, GLsizei count, const GLint *value);
  1068. void APIENTRY gl_dispatch_stub_1044(GLuint program, GLint location, GLuint x, GLuint y);
  1069. void APIENTRY gl_dispatch_stub_1045(GLuint program, GLint location, GLsizei count, const GLuint *value);
  1070. void APIENTRY gl_dispatch_stub_1046(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
  1071. void APIENTRY gl_dispatch_stub_1047(GLuint program, GLint location, GLsizei count, const GLdouble *value);
  1072. void APIENTRY gl_dispatch_stub_1048(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
  1073. void APIENTRY gl_dispatch_stub_1049(GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1074. void APIENTRY gl_dispatch_stub_1050(GLuint program, GLint location, GLint x, GLint y, GLint z);
  1075. void APIENTRY gl_dispatch_stub_1051(GLuint program, GLint location, GLsizei count, const GLint *value);
  1076. void APIENTRY gl_dispatch_stub_1052(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
  1077. void APIENTRY gl_dispatch_stub_1053(GLuint program, GLint location, GLsizei count, const GLuint *value);
  1078. void APIENTRY gl_dispatch_stub_1054(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  1079. void APIENTRY gl_dispatch_stub_1055(GLuint program, GLint location, GLsizei count, const GLdouble *value);
  1080. void APIENTRY gl_dispatch_stub_1056(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  1081. void APIENTRY gl_dispatch_stub_1057(GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1082. void APIENTRY gl_dispatch_stub_1058(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
  1083. void APIENTRY gl_dispatch_stub_1059(GLuint program, GLint location, GLsizei count, const GLint *value);
  1084. void APIENTRY gl_dispatch_stub_1060(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
  1085. void APIENTRY gl_dispatch_stub_1061(GLuint program, GLint location, GLsizei count, const GLuint *value);
  1086. void APIENTRY gl_dispatch_stub_1062(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  1087. void APIENTRY gl_dispatch_stub_1063(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1088. void APIENTRY gl_dispatch_stub_1064(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  1089. void APIENTRY gl_dispatch_stub_1065(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1090. void APIENTRY gl_dispatch_stub_1066(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  1091. void APIENTRY gl_dispatch_stub_1067(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1092. void APIENTRY gl_dispatch_stub_1068(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  1093. void APIENTRY gl_dispatch_stub_1069(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1094. void APIENTRY gl_dispatch_stub_1070(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  1095. void APIENTRY gl_dispatch_stub_1071(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1096. void APIENTRY gl_dispatch_stub_1072(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  1097. void APIENTRY gl_dispatch_stub_1073(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1098. void APIENTRY gl_dispatch_stub_1074(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  1099. void APIENTRY gl_dispatch_stub_1075(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1100. void APIENTRY gl_dispatch_stub_1076(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  1101. void APIENTRY gl_dispatch_stub_1077(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1102. void APIENTRY gl_dispatch_stub_1078(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
  1103. void APIENTRY gl_dispatch_stub_1079(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1104. void APIENTRY gl_dispatch_stub_1080(void);
  1105. void APIENTRY gl_dispatch_stub_1081(GLuint pipeline, GLbitfield stages, GLuint program);
  1106. void APIENTRY gl_dispatch_stub_1082(GLuint pipeline);
  1107. void APIENTRY gl_dispatch_stub_1083(GLDEBUGPROC callback, const GLvoid *userParam);
  1108. void APIENTRY gl_dispatch_stub_1084(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
  1109. void APIENTRY gl_dispatch_stub_1085(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
  1110. GLuint APIENTRY gl_dispatch_stub_1086(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
  1111. void APIENTRY gl_dispatch_stub_1087(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
  1112. void APIENTRY gl_dispatch_stub_1088(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
  1113. void APIENTRY gl_dispatch_stub_1089(GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
  1114. void APIENTRY gl_dispatch_stub_1090(const GLvoid *ptr, GLsizei length, const GLchar *label);
  1115. void APIENTRY gl_dispatch_stub_1091(void);
  1116. void APIENTRY gl_dispatch_stub_1092(GLenum source, GLuint id, GLsizei length, const GLchar *message);
  1117. void APIENTRY gl_dispatch_stub_1093(GLfloat red, GLfloat green, GLfloat blue);
  1118. void APIENTRY gl_dispatch_stub_1094(const GLfloat *v);
  1119. GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount);
  1120. void APIENTRY gl_dispatch_stub_1096(GLfloat coord);
  1121. void APIENTRY gl_dispatch_stub_1097(const GLfloat *coord);
  1122. void APIENTRY gl_dispatch_stub_1098(void);
  1123. void APIENTRY gl_dispatch_stub_1099(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  1124. void APIENTRY gl_dispatch_stub_1100(const GLdouble *v);
  1125. void APIENTRY gl_dispatch_stub_1101(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  1126. void APIENTRY gl_dispatch_stub_1102(const GLfloat *v);
  1127. void APIENTRY gl_dispatch_stub_1103(GLint x, GLint y, GLint z, GLint w);
  1128. void APIENTRY gl_dispatch_stub_1104(const GLint *v);
  1129. void APIENTRY gl_dispatch_stub_1105(GLshort x, GLshort y, GLshort z, GLshort w);
  1130. void APIENTRY gl_dispatch_stub_1106(const GLshort *v);
  1131. void APIENTRY gl_dispatch_stub_1107(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
  1132. void APIENTRY gl_dispatch_stub_1108(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
  1133. GLboolean APIENTRY gl_dispatch_stub_1109(GLsizei n, const GLuint *ids, GLboolean *residences);
  1134. void APIENTRY gl_dispatch_stub_1110(GLenum target, GLuint id, const GLfloat *params);
  1135. void APIENTRY gl_dispatch_stub_1111(GLenum target, GLuint index, GLenum pname, GLdouble *params);
  1136. void APIENTRY gl_dispatch_stub_1112(GLenum target, GLuint index, GLenum pname, GLfloat *params);
  1137. void APIENTRY gl_dispatch_stub_1113(GLuint id, GLenum pname, GLubyte *program);
  1138. void APIENTRY gl_dispatch_stub_1114(GLuint id, GLenum pname, GLint *params);
  1139. void APIENTRY gl_dispatch_stub_1115(GLenum target, GLuint address, GLenum pname, GLint *params);
  1140. void APIENTRY gl_dispatch_stub_1116(GLuint index, GLenum pname, GLdouble *params);
  1141. void APIENTRY gl_dispatch_stub_1117(GLuint index, GLenum pname, GLfloat *params);
  1142. void APIENTRY gl_dispatch_stub_1118(GLuint index, GLenum pname, GLint *params);
  1143. void APIENTRY gl_dispatch_stub_1119(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
  1144. void APIENTRY gl_dispatch_stub_1120(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
  1145. void APIENTRY gl_dispatch_stub_1121(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
  1146. void APIENTRY gl_dispatch_stub_1122(GLsizei n, const GLuint *ids);
  1147. void APIENTRY gl_dispatch_stub_1123(GLenum target, GLuint address, GLenum matrix, GLenum transform);
  1148. void APIENTRY gl_dispatch_stub_1124(GLuint index, GLdouble x);
  1149. void APIENTRY gl_dispatch_stub_1125(GLuint index, const GLdouble *v);
  1150. void APIENTRY gl_dispatch_stub_1126(GLuint index, GLfloat x);
  1151. void APIENTRY gl_dispatch_stub_1127(GLuint index, const GLfloat *v);
  1152. void APIENTRY gl_dispatch_stub_1128(GLuint index, GLshort x);
  1153. void APIENTRY gl_dispatch_stub_1129(GLuint index, const GLshort *v);
  1154. void APIENTRY gl_dispatch_stub_1130(GLuint index, GLdouble x, GLdouble y);
  1155. void APIENTRY gl_dispatch_stub_1131(GLuint index, const GLdouble *v);
  1156. void APIENTRY gl_dispatch_stub_1132(GLuint index, GLfloat x, GLfloat y);
  1157. void APIENTRY gl_dispatch_stub_1133(GLuint index, const GLfloat *v);
  1158. void APIENTRY gl_dispatch_stub_1134(GLuint index, GLshort x, GLshort y);
  1159. void APIENTRY gl_dispatch_stub_1135(GLuint index, const GLshort *v);
  1160. void APIENTRY gl_dispatch_stub_1136(GLuint index, GLdouble x, GLdouble y, GLdouble z);
  1161. void APIENTRY gl_dispatch_stub_1137(GLuint index, const GLdouble *v);
  1162. void APIENTRY gl_dispatch_stub_1138(GLuint index, GLfloat x, GLfloat y, GLfloat z);
  1163. void APIENTRY gl_dispatch_stub_1139(GLuint index, const GLfloat *v);
  1164. void APIENTRY gl_dispatch_stub_1140(GLuint index, GLshort x, GLshort y, GLshort z);
  1165. void APIENTRY gl_dispatch_stub_1141(GLuint index, const GLshort *v);
  1166. void APIENTRY gl_dispatch_stub_1142(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  1167. void APIENTRY gl_dispatch_stub_1143(GLuint index, const GLdouble *v);
  1168. void APIENTRY gl_dispatch_stub_1144(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  1169. void APIENTRY gl_dispatch_stub_1145(GLuint index, const GLfloat *v);
  1170. void APIENTRY gl_dispatch_stub_1146(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
  1171. void APIENTRY gl_dispatch_stub_1147(GLuint index, const GLshort *v);
  1172. void APIENTRY gl_dispatch_stub_1148(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
  1173. void APIENTRY gl_dispatch_stub_1149(GLuint index, const GLubyte *v);
  1174. void APIENTRY gl_dispatch_stub_1150(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  1175. void APIENTRY gl_dispatch_stub_1151(GLuint index, GLsizei n, const GLdouble *v);
  1176. void APIENTRY gl_dispatch_stub_1152(GLuint index, GLsizei n, const GLfloat *v);
  1177. void APIENTRY gl_dispatch_stub_1153(GLuint index, GLsizei n, const GLshort *v);
  1178. void APIENTRY gl_dispatch_stub_1154(GLuint index, GLsizei n, const GLdouble *v);
  1179. void APIENTRY gl_dispatch_stub_1155(GLuint index, GLsizei n, const GLfloat *v);
  1180. void APIENTRY gl_dispatch_stub_1156(GLuint index, GLsizei n, const GLshort *v);
  1181. void APIENTRY gl_dispatch_stub_1157(GLuint index, GLsizei n, const GLdouble *v);
  1182. void APIENTRY gl_dispatch_stub_1158(GLuint index, GLsizei n, const GLfloat *v);
  1183. void APIENTRY gl_dispatch_stub_1159(GLuint index, GLsizei n, const GLshort *v);
  1184. void APIENTRY gl_dispatch_stub_1160(GLuint index, GLsizei n, const GLdouble *v);
  1185. void APIENTRY gl_dispatch_stub_1161(GLuint index, GLsizei n, const GLfloat *v);
  1186. void APIENTRY gl_dispatch_stub_1162(GLuint index, GLsizei n, const GLshort *v);
  1187. void APIENTRY gl_dispatch_stub_1163(GLuint index, GLsizei n, const GLubyte *v);
  1188. void APIENTRY gl_dispatch_stub_1164(GLenum pname, GLfloat *param);
  1189. void APIENTRY gl_dispatch_stub_1165(GLenum pname, GLint *param);
  1190. void APIENTRY gl_dispatch_stub_1166(GLenum pname, const GLfloat *param);
  1191. void APIENTRY gl_dispatch_stub_1167(GLenum pname, const GLint *param);
  1192. void APIENTRY gl_dispatch_stub_1168(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
  1193. void APIENTRY gl_dispatch_stub_1169(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
  1194. void APIENTRY gl_dispatch_stub_1170(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
  1195. void APIENTRY gl_dispatch_stub_1171(void);
  1196. void APIENTRY gl_dispatch_stub_1172(GLuint id);
  1197. void APIENTRY gl_dispatch_stub_1173(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
  1198. void APIENTRY gl_dispatch_stub_1174(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
  1199. void APIENTRY gl_dispatch_stub_1175(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
  1200. void APIENTRY gl_dispatch_stub_1176(GLuint id);
  1201. void APIENTRY gl_dispatch_stub_1177(void);
  1202. GLuint APIENTRY gl_dispatch_stub_1178(GLuint range);
  1203. void APIENTRY gl_dispatch_stub_1179(GLuint dst, GLuint coord, GLenum swizzle);
  1204. void APIENTRY gl_dispatch_stub_1180(GLuint dst, GLuint interp, GLenum swizzle);
  1205. void APIENTRY gl_dispatch_stub_1181(GLuint dst, const GLfloat *value);
  1206. void APIENTRY gl_dispatch_stub_1182(GLenum face);
  1207. void APIENTRY gl_dispatch_stub_1183(GLuint array);
  1208. void APIENTRY gl_dispatch_stub_1184(GLsizei n, GLuint *arrays);
  1209. void APIENTRY gl_dispatch_stub_1185(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
  1210. void APIENTRY gl_dispatch_stub_1186(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
  1211. void APIENTRY gl_dispatch_stub_1187(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  1212. void APIENTRY gl_dispatch_stub_1188(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
  1213. void APIENTRY gl_dispatch_stub_1189(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  1214. void APIENTRY gl_dispatch_stub_1190(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
  1215. void APIENTRY gl_dispatch_stub_1191(void);
  1216. void APIENTRY gl_dispatch_stub_1192(GLenum coord, GLenum pname, GLfixed *params);
  1217. void APIENTRY gl_dispatch_stub_1193(GLenum coord, GLenum pname, GLint param);
  1218. void APIENTRY gl_dispatch_stub_1194(GLenum coord, GLenum pname, const GLfixed *params);
  1219. void APIENTRY gl_dispatch_stub_1195(GLclampd zmin, GLclampd zmax);
  1220. void APIENTRY gl_dispatch_stub_1196(GLenum target, GLuint framebuffer);
  1221. void APIENTRY gl_dispatch_stub_1197(GLenum target, GLuint renderbuffer);
  1222. void APIENTRY gl_dispatch_stub_1198(GLenum target, GLenum pname, GLint param);
  1223. void APIENTRY gl_dispatch_stub_1199(GLenum target, GLintptr offset, GLsizeiptr size);
  1224. void APIENTRY gl_dispatch_stub_1200(GLuint index, GLint x);
  1225. void APIENTRY gl_dispatch_stub_1201(GLuint index, GLuint x);
  1226. void APIENTRY gl_dispatch_stub_1202(GLuint index, GLint x, GLint y);
  1227. void APIENTRY gl_dispatch_stub_1203(GLuint index, const GLint *v);
  1228. void APIENTRY gl_dispatch_stub_1204(GLuint index, GLuint x, GLuint y);
  1229. void APIENTRY gl_dispatch_stub_1205(GLuint index, const GLuint *v);
  1230. void APIENTRY gl_dispatch_stub_1206(GLuint index, GLint x, GLint y, GLint z);
  1231. void APIENTRY gl_dispatch_stub_1207(GLuint index, const GLint *v);
  1232. void APIENTRY gl_dispatch_stub_1208(GLuint index, GLuint x, GLuint y, GLuint z);
  1233. void APIENTRY gl_dispatch_stub_1209(GLuint index, const GLuint *v);
  1234. void APIENTRY gl_dispatch_stub_1210(GLuint index, GLint x, GLint y, GLint z, GLint w);
  1235. GLAPI void APIENTRY glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w);
  1236. void APIENTRY gl_dispatch_stub_1211(GLuint index, const GLint *v);
  1237. GLAPI void APIENTRY glVertexAttribI4iv(GLuint index, const GLint *v);
  1238. void APIENTRY gl_dispatch_stub_1212(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
  1239. GLAPI void APIENTRY glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
  1240. void APIENTRY gl_dispatch_stub_1213(GLuint index, const GLuint *v);
  1241. GLAPI void APIENTRY glVertexAttribI4uiv(GLuint index, const GLuint *v);
  1242. void APIENTRY gl_dispatch_stub_1214(GLint r, GLint g, GLint b, GLint a);
  1243. void APIENTRY gl_dispatch_stub_1215(GLuint r, GLuint g, GLuint b, GLuint a);
  1244. void APIENTRY gl_dispatch_stub_1216(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
  1245. void APIENTRY gl_dispatch_stub_1217(GLuint monitor);
  1246. void APIENTRY gl_dispatch_stub_1218(GLsizei n, GLuint *monitors);
  1247. void APIENTRY gl_dispatch_stub_1219(GLuint monitor);
  1248. void APIENTRY gl_dispatch_stub_1220(GLsizei n, GLuint *monitors);
  1249. void APIENTRY gl_dispatch_stub_1221(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
  1250. void APIENTRY gl_dispatch_stub_1222(GLuint group, GLuint counter, GLenum pname, GLvoid *data);
  1251. void APIENTRY gl_dispatch_stub_1223(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
  1252. void APIENTRY gl_dispatch_stub_1224(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters);
  1253. void APIENTRY gl_dispatch_stub_1225(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
  1254. void APIENTRY gl_dispatch_stub_1226(GLint *numGroups, GLsizei groupsSize, GLuint *groups);
  1255. void APIENTRY gl_dispatch_stub_1227(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
  1256. void APIENTRY gl_dispatch_stub_1228(GLenum objectType, GLuint name, GLenum pname, GLint *value);
  1257. GLenum APIENTRY gl_dispatch_stub_1229(GLenum objectType, GLuint name, GLenum option);
  1258. GLenum APIENTRY gl_dispatch_stub_1230(GLenum objectType, GLuint name, GLenum option);
  1259. void APIENTRY gl_dispatch_stub_1231(GLuint program);
  1260. GLuint APIENTRY gl_dispatch_stub_1232(GLenum type, const GLchar *string);
  1261. void APIENTRY gl_dispatch_stub_1233(GLenum type, GLuint program);
  1262. void APIENTRY gl_dispatch_stub_1234(void);
  1263. void APIENTRY gl_dispatch_stub_1235(void);
  1264. void APIENTRY gl_dispatch_stub_1236(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
  1265. void APIENTRY gl_dispatch_stub_1237(const GLvoid *vdpDevice, const GLvoid *getProcAddress);
  1266. GLboolean APIENTRY gl_dispatch_stub_1238(GLintptr surface);
  1267. void APIENTRY gl_dispatch_stub_1239(GLsizei numSurfaces, const GLintptr *surfaces);
  1268. GLintptr APIENTRY gl_dispatch_stub_1240(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
  1269. GLintptr APIENTRY gl_dispatch_stub_1241(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
  1270. void APIENTRY gl_dispatch_stub_1242(GLintptr surface, GLenum access);
  1271. void APIENTRY gl_dispatch_stub_1243(GLsizei numSurfaces, const GLintptr *surfaces);
  1272. void APIENTRY gl_dispatch_stub_1244(GLintptr surface);
  1273. void APIENTRY gl_dispatch_stub_1245(GLuint queryHandle);
  1274. void APIENTRY gl_dispatch_stub_1246(GLuint queryId, GLuint *queryHandle);
  1275. void APIENTRY gl_dispatch_stub_1247(GLuint queryHandle);
  1276. void APIENTRY gl_dispatch_stub_1248(GLuint queryHandle);
  1277. void APIENTRY gl_dispatch_stub_1249(GLuint *queryId);
  1278. void APIENTRY gl_dispatch_stub_1250(GLuint queryId, GLuint *nextQueryId);
  1279. void APIENTRY gl_dispatch_stub_1251(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
  1280. void APIENTRY gl_dispatch_stub_1252(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
  1281. void APIENTRY gl_dispatch_stub_1253(GLchar *queryName, GLuint *queryId);
  1282. void APIENTRY gl_dispatch_stub_1254(GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
  1283. void APIENTRY gl_dispatch_stub_1255(GLfloat factor, GLfloat units, GLfloat clamp);
  1284. void APIENTRY gl_dispatch_stub_1256(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
  1285. void APIENTRY gl_dispatch_stub_1257(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
  1286. void APIENTRY gl_dispatch_stub_1258(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
  1287. void APIENTRY gl_dispatch_stub_1259(GLenum target, GLvoid *writeOffset);
  1288. void APIENTRY gl_dispatch_stub_1260(GLenum target, GLvoid *writeOffset);
  1289. void APIENTRY gl_dispatch_stub_1261(GLenum func, GLclampx ref);
  1290. void APIENTRY gl_dispatch_stub_1262(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
  1291. void APIENTRY gl_dispatch_stub_1263(GLclampx depth);
  1292. void APIENTRY gl_dispatch_stub_1264(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
  1293. void APIENTRY gl_dispatch_stub_1265(GLclampx zNear, GLclampx zFar);
  1294. void APIENTRY gl_dispatch_stub_1266(GLenum pname, GLfixed param);
  1295. void APIENTRY gl_dispatch_stub_1267(GLenum pname, const GLfixed *params);
  1296. void APIENTRY gl_dispatch_stub_1268(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
  1297. void APIENTRY gl_dispatch_stub_1269(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
  1298. void APIENTRY gl_dispatch_stub_1270(GLenum pname, GLfixed param);
  1299. void APIENTRY gl_dispatch_stub_1271(GLenum pname, const GLfixed *params);
  1300. void APIENTRY gl_dispatch_stub_1272(GLenum light, GLenum pname, GLfixed param);
  1301. void APIENTRY gl_dispatch_stub_1273(GLenum light, GLenum pname, const GLfixed *params);
  1302. void APIENTRY gl_dispatch_stub_1274(GLfixed width);
  1303. void APIENTRY gl_dispatch_stub_1275(const GLfixed *m);
  1304. void APIENTRY gl_dispatch_stub_1276(GLenum face, GLenum pname, GLfixed param);
  1305. void APIENTRY gl_dispatch_stub_1277(GLenum face, GLenum pname, const GLfixed *params);
  1306. void APIENTRY gl_dispatch_stub_1278(const GLfixed *m);
  1307. void APIENTRY gl_dispatch_stub_1279(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
  1308. void APIENTRY gl_dispatch_stub_1280(GLfixed nx, GLfixed ny, GLfixed nz);
  1309. void APIENTRY gl_dispatch_stub_1281(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
  1310. void APIENTRY gl_dispatch_stub_1282(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
  1311. void APIENTRY gl_dispatch_stub_1283(GLfixed size);
  1312. void APIENTRY gl_dispatch_stub_1284(GLfixed factor, GLfixed units);
  1313. void APIENTRY gl_dispatch_stub_1285(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
  1314. void APIENTRY gl_dispatch_stub_1286(GLclampx value, GLboolean invert);
  1315. void APIENTRY gl_dispatch_stub_1287(GLfixed x, GLfixed y, GLfixed z);
  1316. void APIENTRY gl_dispatch_stub_1288(GLenum target, GLenum pname, GLfixed param);
  1317. void APIENTRY gl_dispatch_stub_1289(GLenum target, GLenum pname, const GLfixed *params);
  1318. void APIENTRY gl_dispatch_stub_1290(GLenum target, GLenum pname, GLfixed param);
  1319. void APIENTRY gl_dispatch_stub_1291(GLfixed x, GLfixed y, GLfixed z);
  1320. void APIENTRY gl_dispatch_stub_1292(GLenum plane, const GLfloat *equation);
  1321. void APIENTRY gl_dispatch_stub_1293(GLenum plane, const GLfixed *equation);
  1322. void APIENTRY gl_dispatch_stub_1294(GLenum plane, GLfloat *equation);
  1323. void APIENTRY gl_dispatch_stub_1295(GLenum plane, GLfixed *equation);
  1324. void APIENTRY gl_dispatch_stub_1296(GLenum pname, GLfixed *params);
  1325. void APIENTRY gl_dispatch_stub_1297(GLenum light, GLenum pname, GLfixed *params);
  1326. void APIENTRY gl_dispatch_stub_1298(GLenum face, GLenum pname, GLfixed *params);
  1327. void APIENTRY gl_dispatch_stub_1299(GLenum target, GLenum pname, GLfixed *params);
  1328. void APIENTRY gl_dispatch_stub_1300(GLenum target, GLenum pname, GLfixed *params);
  1329. void APIENTRY gl_dispatch_stub_1301(GLenum pname, GLfixed param);
  1330. void APIENTRY gl_dispatch_stub_1302(GLenum pname, const GLfixed *params);
  1331. void APIENTRY gl_dispatch_stub_1303(GLenum target, GLenum pname, const GLfixed *params);
  1332. #undef MAPI_TMP_DEFINES
  1333. #endif /* MAPI_TMP_DEFINES */
  1334.  
  1335. #ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
  1336. GLAPI void APIENTRY glCullFace(GLenum mode)
  1337. {
  1338.    const struct mapi_table *_tbl = entry_current_get();
  1339.    mapi_func _func = ((const mapi_func *) _tbl)[152];
  1340.    ((void (APIENTRY *)(GLenum mode)) _func)(mode);
  1341. }
  1342.  
  1343. GLAPI void APIENTRY glFrontFace(GLenum mode)
  1344. {
  1345.    const struct mapi_table *_tbl = entry_current_get();
  1346.    mapi_func _func = ((const mapi_func *) _tbl)[157];
  1347.    ((void (APIENTRY *)(GLenum mode)) _func)(mode);
  1348. }
  1349.  
  1350. GLAPI void APIENTRY glHint(GLenum target, GLenum mode)
  1351. {
  1352.    const struct mapi_table *_tbl = entry_current_get();
  1353.    mapi_func _func = ((const mapi_func *) _tbl)[158];
  1354.    ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode);
  1355. }
  1356.  
  1357. GLAPI void APIENTRY glLineWidth(GLfloat width)
  1358. {
  1359.    const struct mapi_table *_tbl = entry_current_get();
  1360.    mapi_func _func = ((const mapi_func *) _tbl)[168];
  1361.    ((void (APIENTRY *)(GLfloat width)) _func)(width);
  1362. }
  1363.  
  1364. GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
  1365. {
  1366.    const struct mapi_table *_tbl = entry_current_get();
  1367.    mapi_func _func = ((const mapi_func *) _tbl)[176];
  1368.    ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
  1369. }
  1370.  
  1371. GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param)
  1372. {
  1373.    const struct mapi_table *_tbl = entry_current_get();
  1374.    mapi_func _func = ((const mapi_func *) _tbl)[178];
  1375.    ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
  1376. }
  1377.  
  1378. GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
  1379. {
  1380.    const struct mapi_table *_tbl = entry_current_get();
  1381.    mapi_func _func = ((const mapi_func *) _tbl)[179];
  1382.    ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
  1383. }
  1384.  
  1385. GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param)
  1386. {
  1387.    const struct mapi_table *_tbl = entry_current_get();
  1388.    mapi_func _func = ((const mapi_func *) _tbl)[180];
  1389.    ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
  1390. }
  1391.  
  1392. GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
  1393. {
  1394.    const struct mapi_table *_tbl = entry_current_get();
  1395.    mapi_func _func = ((const mapi_func *) _tbl)[181];
  1396.    ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
  1397. }
  1398.  
  1399. GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
  1400. {
  1401.    const struct mapi_table *_tbl = entry_current_get();
  1402.    mapi_func _func = ((const mapi_func *) _tbl)[183];
  1403.    ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels);
  1404. }
  1405.  
  1406. GLAPI void APIENTRY glClear(GLbitfield mask)
  1407. {
  1408.    const struct mapi_table *_tbl = entry_current_get();
  1409.    mapi_func _func = ((const mapi_func *) _tbl)[203];
  1410.    ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
  1411. }
  1412.  
  1413. GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
  1414. {
  1415.    const struct mapi_table *_tbl = entry_current_get();
  1416.    mapi_func _func = ((const mapi_func *) _tbl)[206];
  1417.    ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
  1418. }
  1419.  
  1420. GLAPI void APIENTRY glClearStencil(GLint s)
  1421. {
  1422.    const struct mapi_table *_tbl = entry_current_get();
  1423.    mapi_func _func = ((const mapi_func *) _tbl)[207];
  1424.    ((void (APIENTRY *)(GLint s)) _func)(s);
  1425. }
  1426.  
  1427. GLAPI void APIENTRY glStencilMask(GLuint mask)
  1428. {
  1429.    const struct mapi_table *_tbl = entry_current_get();
  1430.    mapi_func _func = ((const mapi_func *) _tbl)[209];
  1431.    ((void (APIENTRY *)(GLuint mask)) _func)(mask);
  1432. }
  1433.  
  1434. GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
  1435. {
  1436.    const struct mapi_table *_tbl = entry_current_get();
  1437.    mapi_func _func = ((const mapi_func *) _tbl)[210];
  1438.    ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha);
  1439. }
  1440.  
  1441. GLAPI void APIENTRY glDepthMask(GLboolean flag)
  1442. {
  1443.    const struct mapi_table *_tbl = entry_current_get();
  1444.    mapi_func _func = ((const mapi_func *) _tbl)[211];
  1445.    ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
  1446. }
  1447.  
  1448. GLAPI void APIENTRY glDisable(GLenum cap)
  1449. {
  1450.    const struct mapi_table *_tbl = entry_current_get();
  1451.    mapi_func _func = ((const mapi_func *) _tbl)[214];
  1452.    ((void (APIENTRY *)(GLenum cap)) _func)(cap);
  1453. }
  1454.  
  1455. GLAPI void APIENTRY glEnable(GLenum cap)
  1456. {
  1457.    const struct mapi_table *_tbl = entry_current_get();
  1458.    mapi_func _func = ((const mapi_func *) _tbl)[215];
  1459.    ((void (APIENTRY *)(GLenum cap)) _func)(cap);
  1460. }
  1461.  
  1462. GLAPI void APIENTRY glFinish(void)
  1463. {
  1464.    const struct mapi_table *_tbl = entry_current_get();
  1465.    mapi_func _func = ((const mapi_func *) _tbl)[216];
  1466.    ((void (APIENTRY *)(void)) _func)();
  1467. }
  1468.  
  1469. GLAPI void APIENTRY glFlush(void)
  1470. {
  1471.    const struct mapi_table *_tbl = entry_current_get();
  1472.    mapi_func _func = ((const mapi_func *) _tbl)[217];
  1473.    ((void (APIENTRY *)(void)) _func)();
  1474. }
  1475.  
  1476. GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
  1477. {
  1478.    const struct mapi_table *_tbl = entry_current_get();
  1479.    mapi_func _func = ((const mapi_func *) _tbl)[241];
  1480.    ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor);
  1481. }
  1482.  
  1483. GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
  1484. {
  1485.    const struct mapi_table *_tbl = entry_current_get();
  1486.    mapi_func _func = ((const mapi_func *) _tbl)[243];
  1487.    ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask);
  1488. }
  1489.  
  1490. GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
  1491. {
  1492.    const struct mapi_table *_tbl = entry_current_get();
  1493.    mapi_func _func = ((const mapi_func *) _tbl)[244];
  1494.    ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass);
  1495. }
  1496.  
  1497. GLAPI void APIENTRY glDepthFunc(GLenum func)
  1498. {
  1499.    const struct mapi_table *_tbl = entry_current_get();
  1500.    mapi_func _func = ((const mapi_func *) _tbl)[245];
  1501.    ((void (APIENTRY *)(GLenum func)) _func)(func);
  1502. }
  1503.  
  1504. GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param)
  1505. {
  1506.    const struct mapi_table *_tbl = entry_current_get();
  1507.    mapi_func _func = ((const mapi_func *) _tbl)[250];
  1508.    ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
  1509. }
  1510.  
  1511. GLAPI void APIENTRY glReadBuffer(GLenum mode)
  1512. {
  1513.    const struct mapi_table *_tbl = entry_current_get();
  1514.    mapi_func _func = ((const mapi_func *) _tbl)[254];
  1515.    ((void (APIENTRY *)(GLenum mode)) _func)(mode);
  1516. }
  1517.  
  1518. GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
  1519. {
  1520.    const struct mapi_table *_tbl = entry_current_get();
  1521.    mapi_func _func = ((const mapi_func *) _tbl)[256];
  1522.    ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels);
  1523. }
  1524.  
  1525. GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params)
  1526. {
  1527.    const struct mapi_table *_tbl = entry_current_get();
  1528.    mapi_func _func = ((const mapi_func *) _tbl)[258];
  1529.    ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params);
  1530. }
  1531.  
  1532. GLAPI GLenum APIENTRY glGetError(void)
  1533. {
  1534.    const struct mapi_table *_tbl = entry_current_get();
  1535.    mapi_func _func = ((const mapi_func *) _tbl)[261];
  1536.    return ((GLenum (APIENTRY *)(void)) _func)();
  1537. }
  1538.  
  1539. GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params)
  1540. {
  1541.    const struct mapi_table *_tbl = entry_current_get();
  1542.    mapi_func _func = ((const mapi_func *) _tbl)[262];
  1543.    ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params);
  1544. }
  1545.  
  1546. GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params)
  1547. {
  1548.    const struct mapi_table *_tbl = entry_current_get();
  1549.    mapi_func _func = ((const mapi_func *) _tbl)[263];
  1550.    ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params);
  1551. }
  1552.  
  1553. GLAPI const GLubyte * APIENTRY glGetString(GLenum name)
  1554. {
  1555.    const struct mapi_table *_tbl = entry_current_get();
  1556.    mapi_func _func = ((const mapi_func *) _tbl)[275];
  1557.    return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name);
  1558. }
  1559.  
  1560. GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
  1561. {
  1562.    const struct mapi_table *_tbl = entry_current_get();
  1563.    mapi_func _func = ((const mapi_func *) _tbl)[282];
  1564.    ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
  1565. }
  1566.  
  1567. GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
  1568. {
  1569.    const struct mapi_table *_tbl = entry_current_get();
  1570.    mapi_func _func = ((const mapi_func *) _tbl)[283];
  1571.    ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
  1572. }
  1573.  
  1574. GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap)
  1575. {
  1576.    const struct mapi_table *_tbl = entry_current_get();
  1577.    mapi_func _func = ((const mapi_func *) _tbl)[286];
  1578.    return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap);
  1579. }
  1580.  
  1581. GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
  1582. {
  1583.    const struct mapi_table *_tbl = entry_current_get();
  1584.    mapi_func _func = ((const mapi_func *) _tbl)[305];
  1585.    ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
  1586. }
  1587.  
  1588. GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture)
  1589. {
  1590.    const struct mapi_table *_tbl = entry_current_get();
  1591.    mapi_func _func = ((const mapi_func *) _tbl)[307];
  1592.    ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
  1593. }
  1594.  
  1595. GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
  1596. {
  1597.    const struct mapi_table *_tbl = entry_current_get();
  1598.    mapi_func _func = ((const mapi_func *) _tbl)[310];
  1599.    ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
  1600. }
  1601.  
  1602. GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
  1603. {
  1604.    const struct mapi_table *_tbl = entry_current_get();
  1605.    mapi_func _func = ((const mapi_func *) _tbl)[311];
  1606.    ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices);
  1607. }
  1608.  
  1609. GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units)
  1610. {
  1611.    const struct mapi_table *_tbl = entry_current_get();
  1612.    mapi_func _func = ((const mapi_func *) _tbl)[319];
  1613.    ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units);
  1614. }
  1615.  
  1616. GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
  1617. {
  1618.    const struct mapi_table *_tbl = entry_current_get();
  1619.    mapi_func _func = ((const mapi_func *) _tbl)[324];
  1620.    ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
  1621. }
  1622.  
  1623. GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
  1624. {
  1625.    const struct mapi_table *_tbl = entry_current_get();
  1626.    mapi_func _func = ((const mapi_func *) _tbl)[326];
  1627.    ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
  1628. }
  1629.  
  1630. GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures)
  1631. {
  1632.    const struct mapi_table *_tbl = entry_current_get();
  1633.    mapi_func _func = ((const mapi_func *) _tbl)[327];
  1634.    ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
  1635. }
  1636.  
  1637. GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures)
  1638. {
  1639.    const struct mapi_table *_tbl = entry_current_get();
  1640.    mapi_func _func = ((const mapi_func *) _tbl)[328];
  1641.    ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
  1642. }
  1643.  
  1644. GLAPI GLboolean APIENTRY glIsTexture(GLuint texture)
  1645. {
  1646.    const struct mapi_table *_tbl = entry_current_get();
  1647.    mapi_func _func = ((const mapi_func *) _tbl)[330];
  1648.    return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
  1649. }
  1650.  
  1651. GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
  1652. {
  1653.    const struct mapi_table *_tbl = entry_current_get();
  1654.    mapi_func _func = ((const mapi_func *) _tbl)[333];
  1655.    ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
  1656. }
  1657.  
  1658. GLAPI void APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
  1659. {
  1660.    const struct mapi_table *_tbl = entry_current_get();
  1661.    mapi_func _func = ((const mapi_func *) _tbl)[336];
  1662.    ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
  1663. }
  1664.  
  1665. GLAPI void APIENTRY glBlendEquation(GLenum mode)
  1666. {
  1667.    const struct mapi_table *_tbl = entry_current_get();
  1668.    mapi_func _func = ((const mapi_func *) _tbl)[337];
  1669.    ((void (APIENTRY *)(GLenum mode)) _func)(mode);
  1670. }
  1671.  
  1672. GLAPI void APIENTRY glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
  1673. {
  1674.    const struct mapi_table *_tbl = entry_current_get();
  1675.    mapi_func _func = ((const mapi_func *) _tbl)[338];
  1676.    ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices);
  1677. }
  1678.  
  1679. GLAPI void APIENTRY glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
  1680. {
  1681.    const struct mapi_table *_tbl = entry_current_get();
  1682.    mapi_func _func = ((const mapi_func *) _tbl)[371];
  1683.    ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
  1684. }
  1685.  
  1686. GLAPI void APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
  1687. {
  1688.    const struct mapi_table *_tbl = entry_current_get();
  1689.    mapi_func _func = ((const mapi_func *) _tbl)[372];
  1690.    ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
  1691. }
  1692.  
  1693. GLAPI void APIENTRY glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
  1694. {
  1695.    const struct mapi_table *_tbl = entry_current_get();
  1696.    mapi_func _func = ((const mapi_func *) _tbl)[373];
  1697.    ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
  1698. }
  1699.  
  1700. GLAPI void APIENTRY glActiveTexture(GLenum texture)
  1701. {
  1702.    const struct mapi_table *_tbl = entry_current_get();
  1703.    mapi_func _func = ((const mapi_func *) _tbl)[374];
  1704.    ((void (APIENTRY *)(GLenum texture)) _func)(texture);
  1705. }
  1706.  
  1707. GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
  1708. {
  1709.    const struct mapi_table *_tbl = entry_current_get();
  1710.    mapi_func _func = ((const mapi_func *) _tbl)[409];
  1711.    ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
  1712. }
  1713.  
  1714. GLAPI void APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
  1715. {
  1716.    const struct mapi_table *_tbl = entry_current_get();
  1717.    mapi_func _func = ((const mapi_func *) _tbl)[410];
  1718.    ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
  1719. }
  1720.  
  1721. GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
  1722. {
  1723.    const struct mapi_table *_tbl = entry_current_get();
  1724.    mapi_func _func = ((const mapi_func *) _tbl)[412];
  1725.    ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
  1726. }
  1727.  
  1728. GLAPI void APIENTRY glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
  1729. {
  1730.    const struct mapi_table *_tbl = entry_current_get();
  1731.    mapi_func _func = ((const mapi_func *) _tbl)[413];
  1732.    ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
  1733. }
  1734.  
  1735. GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert)
  1736. {
  1737.    const struct mapi_table *_tbl = entry_current_get();
  1738.    mapi_func _func = ((const mapi_func *) _tbl)[419];
  1739.    ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
  1740. }
  1741.  
  1742. GLAPI void APIENTRY glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
  1743. {
  1744.    const struct mapi_table *_tbl = entry_current_get();
  1745.    mapi_func _func = ((const mapi_func *) _tbl)[420];
  1746.    ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
  1747. }
  1748.  
  1749. GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
  1750. {
  1751.    const struct mapi_table *_tbl = entry_current_get();
  1752.    mapi_func _func = ((const mapi_func *) _tbl)[424];
  1753.    ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
  1754. }
  1755.  
  1756. GLAPI void APIENTRY glBeginQuery(GLenum target, GLuint id)
  1757. {
  1758.    const struct mapi_table *_tbl = entry_current_get();
  1759.    mapi_func _func = ((const mapi_func *) _tbl)[460];
  1760.    ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
  1761. }
  1762.  
  1763. GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer)
  1764. {
  1765.    const struct mapi_table *_tbl = entry_current_get();
  1766.    mapi_func _func = ((const mapi_func *) _tbl)[461];
  1767.    ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
  1768. }
  1769.  
  1770. GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
  1771. {
  1772.    const struct mapi_table *_tbl = entry_current_get();
  1773.    mapi_func _func = ((const mapi_func *) _tbl)[462];
  1774.    ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
  1775. }
  1776.  
  1777. GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
  1778. {
  1779.    const struct mapi_table *_tbl = entry_current_get();
  1780.    mapi_func _func = ((const mapi_func *) _tbl)[463];
  1781.    ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data);
  1782. }
  1783.  
  1784. GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer)
  1785. {
  1786.    const struct mapi_table *_tbl = entry_current_get();
  1787.    mapi_func _func = ((const mapi_func *) _tbl)[464];
  1788.    ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
  1789. }
  1790.  
  1791. GLAPI void APIENTRY glDeleteQueries(GLsizei n, const GLuint *ids)
  1792. {
  1793.    const struct mapi_table *_tbl = entry_current_get();
  1794.    mapi_func _func = ((const mapi_func *) _tbl)[465];
  1795.    ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
  1796. }
  1797.  
  1798. GLAPI void APIENTRY glEndQuery(GLenum target)
  1799. {
  1800.    const struct mapi_table *_tbl = entry_current_get();
  1801.    mapi_func _func = ((const mapi_func *) _tbl)[466];
  1802.    ((void (APIENTRY *)(GLenum target)) _func)(target);
  1803. }
  1804.  
  1805. GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer)
  1806. {
  1807.    const struct mapi_table *_tbl = entry_current_get();
  1808.    mapi_func _func = ((const mapi_func *) _tbl)[467];
  1809.    ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
  1810. }
  1811.  
  1812. GLAPI void APIENTRY glGenQueries(GLsizei n, GLuint *ids)
  1813. {
  1814.    const struct mapi_table *_tbl = entry_current_get();
  1815.    mapi_func _func = ((const mapi_func *) _tbl)[468];
  1816.    ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
  1817. }
  1818.  
  1819. GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
  1820. {
  1821.    const struct mapi_table *_tbl = entry_current_get();
  1822.    mapi_func _func = ((const mapi_func *) _tbl)[469];
  1823.    ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
  1824. }
  1825.  
  1826. GLAPI void APIENTRY glGetBufferPointerv(GLenum target, GLenum pname, GLvoid **params)
  1827. {
  1828.    const struct mapi_table *_tbl = entry_current_get();
  1829.    mapi_func _func = ((const mapi_func *) _tbl)[470];
  1830.    ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
  1831. }
  1832.  
  1833. GLAPI void APIENTRY glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
  1834. {
  1835.    const struct mapi_table *_tbl = entry_current_get();
  1836.    mapi_func _func = ((const mapi_func *) _tbl)[473];
  1837.    ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params);
  1838. }
  1839.  
  1840. GLAPI void APIENTRY glGetQueryiv(GLenum target, GLenum pname, GLint *params)
  1841. {
  1842.    const struct mapi_table *_tbl = entry_current_get();
  1843.    mapi_func _func = ((const mapi_func *) _tbl)[474];
  1844.    ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
  1845. }
  1846.  
  1847. GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer)
  1848. {
  1849.    const struct mapi_table *_tbl = entry_current_get();
  1850.    mapi_func _func = ((const mapi_func *) _tbl)[475];
  1851.    return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
  1852. }
  1853.  
  1854. GLAPI GLboolean APIENTRY glIsQuery(GLuint id)
  1855. {
  1856.    const struct mapi_table *_tbl = entry_current_get();
  1857.    mapi_func _func = ((const mapi_func *) _tbl)[476];
  1858.    return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
  1859. }
  1860.  
  1861. GLAPI GLboolean APIENTRY glUnmapBuffer(GLenum target)
  1862. {
  1863.    const struct mapi_table *_tbl = entry_current_get();
  1864.    mapi_func _func = ((const mapi_func *) _tbl)[478];
  1865.    return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
  1866. }
  1867.  
  1868. GLAPI void APIENTRY glAttachShader(GLuint program, GLuint shader)
  1869. {
  1870.    const struct mapi_table *_tbl = entry_current_get();
  1871.    mapi_func _func = ((const mapi_func *) _tbl)[479];
  1872.    ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
  1873. }
  1874.  
  1875. GLAPI void APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name)
  1876. {
  1877.    const struct mapi_table *_tbl = entry_current_get();
  1878.    mapi_func _func = ((const mapi_func *) _tbl)[480];
  1879.    ((void (APIENTRY *)(GLuint program, GLuint index, const GLchar *name)) _func)(program, index, name);
  1880. }
  1881.  
  1882. GLAPI void APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeA)
  1883. {
  1884.    const struct mapi_table *_tbl = entry_current_get();
  1885.    mapi_func _func = ((const mapi_func *) _tbl)[481];
  1886.    ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA);
  1887. }
  1888.  
  1889. GLAPI void APIENTRY glCompileShader(GLuint shader)
  1890. {
  1891.    const struct mapi_table *_tbl = entry_current_get();
  1892.    mapi_func _func = ((const mapi_func *) _tbl)[482];
  1893.    ((void (APIENTRY *)(GLuint shader)) _func)(shader);
  1894. }
  1895.  
  1896. GLAPI GLuint APIENTRY glCreateProgram(void)
  1897. {
  1898.    const struct mapi_table *_tbl = entry_current_get();
  1899.    mapi_func _func = ((const mapi_func *) _tbl)[483];
  1900.    return ((GLuint (APIENTRY *)(void)) _func)();
  1901. }
  1902.  
  1903. GLAPI GLuint APIENTRY glCreateShader(GLenum type)
  1904. {
  1905.    const struct mapi_table *_tbl = entry_current_get();
  1906.    mapi_func _func = ((const mapi_func *) _tbl)[484];
  1907.    return ((GLuint (APIENTRY *)(GLenum type)) _func)(type);
  1908. }
  1909.  
  1910. GLAPI void APIENTRY glDeleteProgram(GLuint program)
  1911. {
  1912.    const struct mapi_table *_tbl = entry_current_get();
  1913.    mapi_func _func = ((const mapi_func *) _tbl)[485];
  1914.    ((void (APIENTRY *)(GLuint program)) _func)(program);
  1915. }
  1916.  
  1917. GLAPI void APIENTRY glDeleteShader(GLuint program)
  1918. {
  1919.    const struct mapi_table *_tbl = entry_current_get();
  1920.    mapi_func _func = ((const mapi_func *) _tbl)[486];
  1921.    ((void (APIENTRY *)(GLuint program)) _func)(program);
  1922. }
  1923.  
  1924. GLAPI void APIENTRY glDetachShader(GLuint program, GLuint shader)
  1925. {
  1926.    const struct mapi_table *_tbl = entry_current_get();
  1927.    mapi_func _func = ((const mapi_func *) _tbl)[487];
  1928.    ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
  1929. }
  1930.  
  1931. GLAPI void APIENTRY glDisableVertexAttribArray(GLuint index)
  1932. {
  1933.    const struct mapi_table *_tbl = entry_current_get();
  1934.    mapi_func _func = ((const mapi_func *) _tbl)[488];
  1935.    ((void (APIENTRY *)(GLuint index)) _func)(index);
  1936. }
  1937.  
  1938. GLAPI void APIENTRY glDrawBuffers(GLsizei n, const GLenum *bufs)
  1939. {
  1940.    const struct mapi_table *_tbl = entry_current_get();
  1941.    mapi_func _func = ((const mapi_func *) _tbl)[489];
  1942.    ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
  1943. }
  1944.  
  1945. GLAPI void APIENTRY glEnableVertexAttribArray(GLuint index)
  1946. {
  1947.    const struct mapi_table *_tbl = entry_current_get();
  1948.    mapi_func _func = ((const mapi_func *) _tbl)[490];
  1949.    ((void (APIENTRY *)(GLuint index)) _func)(index);
  1950. }
  1951.  
  1952. GLAPI void APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
  1953. {
  1954.    const struct mapi_table *_tbl = entry_current_get();
  1955.    mapi_func _func = ((const mapi_func *) _tbl)[491];
  1956.    ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
  1957. }
  1958.  
  1959. GLAPI void APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
  1960. {
  1961.    const struct mapi_table *_tbl = entry_current_get();
  1962.    mapi_func _func = ((const mapi_func *) _tbl)[492];
  1963.    ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
  1964. }
  1965.  
  1966. GLAPI void APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
  1967. {
  1968.    const struct mapi_table *_tbl = entry_current_get();
  1969.    mapi_func _func = ((const mapi_func *) _tbl)[493];
  1970.    ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)) _func)(program, maxCount, count, obj);
  1971. }
  1972.  
  1973. GLAPI GLint APIENTRY glGetAttribLocation(GLuint program, const GLchar *name)
  1974. {
  1975.    const struct mapi_table *_tbl = entry_current_get();
  1976.    mapi_func _func = ((const mapi_func *) _tbl)[494];
  1977.    return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
  1978. }
  1979.  
  1980. GLAPI void APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
  1981. {
  1982.    const struct mapi_table *_tbl = entry_current_get();
  1983.    mapi_func _func = ((const mapi_func *) _tbl)[495];
  1984.    ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog);
  1985. }
  1986.  
  1987. GLAPI void APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint *params)
  1988. {
  1989.    const struct mapi_table *_tbl = entry_current_get();
  1990.    mapi_func _func = ((const mapi_func *) _tbl)[496];
  1991.    ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params);
  1992. }
  1993.  
  1994. GLAPI void APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
  1995. {
  1996.    const struct mapi_table *_tbl = entry_current_get();
  1997.    mapi_func _func = ((const mapi_func *) _tbl)[497];
  1998.    ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog);
  1999. }
  2000.  
  2001. GLAPI void APIENTRY glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
  2002. {
  2003.    const struct mapi_table *_tbl = entry_current_get();
  2004.    mapi_func _func = ((const mapi_func *) _tbl)[498];
  2005.    ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)) _func)(shader, bufSize, length, source);
  2006. }
  2007.  
  2008. GLAPI void APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint *params)
  2009. {
  2010.    const struct mapi_table *_tbl = entry_current_get();
  2011.    mapi_func _func = ((const mapi_func *) _tbl)[499];
  2012.    ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params);
  2013. }
  2014.  
  2015. GLAPI GLint APIENTRY glGetUniformLocation(GLuint program, const GLchar *name)
  2016. {
  2017.    const struct mapi_table *_tbl = entry_current_get();
  2018.    mapi_func _func = ((const mapi_func *) _tbl)[500];
  2019.    return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
  2020. }
  2021.  
  2022. GLAPI void APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat *params)
  2023. {
  2024.    const struct mapi_table *_tbl = entry_current_get();
  2025.    mapi_func _func = ((const mapi_func *) _tbl)[501];
  2026.    ((void (APIENTRY *)(GLuint program, GLint location, GLfloat *params)) _func)(program, location, params);
  2027. }
  2028.  
  2029. GLAPI void APIENTRY glGetUniformiv(GLuint program, GLint location, GLint *params)
  2030. {
  2031.    const struct mapi_table *_tbl = entry_current_get();
  2032.    mapi_func _func = ((const mapi_func *) _tbl)[502];
  2033.    ((void (APIENTRY *)(GLuint program, GLint location, GLint *params)) _func)(program, location, params);
  2034. }
  2035.  
  2036. GLAPI void APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer)
  2037. {
  2038.    const struct mapi_table *_tbl = entry_current_get();
  2039.    mapi_func _func = ((const mapi_func *) _tbl)[503];
  2040.    ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
  2041. }
  2042.  
  2043. GLAPI void APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params)
  2044. {
  2045.    const struct mapi_table *_tbl = entry_current_get();
  2046.    mapi_func _func = ((const mapi_func *) _tbl)[505];
  2047.    ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
  2048. }
  2049.  
  2050. GLAPI void APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params)
  2051. {
  2052.    const struct mapi_table *_tbl = entry_current_get();
  2053.    mapi_func _func = ((const mapi_func *) _tbl)[506];
  2054.    ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
  2055. }
  2056.  
  2057. GLAPI GLboolean APIENTRY glIsProgram(GLuint program)
  2058. {
  2059.    const struct mapi_table *_tbl = entry_current_get();
  2060.    mapi_func _func = ((const mapi_func *) _tbl)[507];
  2061.    return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
  2062. }
  2063.  
  2064. GLAPI GLboolean APIENTRY glIsShader(GLuint shader)
  2065. {
  2066.    const struct mapi_table *_tbl = entry_current_get();
  2067.    mapi_func _func = ((const mapi_func *) _tbl)[508];
  2068.    return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader);
  2069. }
  2070.  
  2071. GLAPI void APIENTRY glLinkProgram(GLuint program)
  2072. {
  2073.    const struct mapi_table *_tbl = entry_current_get();
  2074.    mapi_func _func = ((const mapi_func *) _tbl)[509];
  2075.    ((void (APIENTRY *)(GLuint program)) _func)(program);
  2076. }
  2077.  
  2078. GLAPI void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar * const *string, const GLint *length)
  2079. {
  2080.    const struct mapi_table *_tbl = entry_current_get();
  2081.    mapi_func _func = ((const mapi_func *) _tbl)[510];
  2082.    ((void (APIENTRY *)(GLuint shader, GLsizei count, const GLchar * const *string, const GLint *length)) _func)(shader, count, string, length);
  2083. }
  2084.  
  2085. GLAPI void APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
  2086. {
  2087.    const struct mapi_table *_tbl = entry_current_get();
  2088.    mapi_func _func = ((const mapi_func *) _tbl)[511];
  2089.    ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask);
  2090. }
  2091.  
  2092. GLAPI void APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask)
  2093. {
  2094.    const struct mapi_table *_tbl = entry_current_get();
  2095.    mapi_func _func = ((const mapi_func *) _tbl)[512];
  2096.    ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask);
  2097. }
  2098.  
  2099. GLAPI void APIENTRY glStencilOpSeparate(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
  2100. {
  2101.    const struct mapi_table *_tbl = entry_current_get();
  2102.    mapi_func _func = ((const mapi_func *) _tbl)[513];
  2103.    ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)) _func)(face, sfail, zfail, zpass);
  2104. }
  2105.  
  2106. GLAPI void APIENTRY glUniform1f(GLint location, GLfloat v0)
  2107. {
  2108.    const struct mapi_table *_tbl = entry_current_get();
  2109.    mapi_func _func = ((const mapi_func *) _tbl)[514];
  2110.    ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
  2111. }
  2112.  
  2113. GLAPI void APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat *value)
  2114. {
  2115.    const struct mapi_table *_tbl = entry_current_get();
  2116.    mapi_func _func = ((const mapi_func *) _tbl)[515];
  2117.    ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
  2118. }
  2119.  
  2120. GLAPI void APIENTRY glUniform1i(GLint location, GLint v0)
  2121. {
  2122.    const struct mapi_table *_tbl = entry_current_get();
  2123.    mapi_func _func = ((const mapi_func *) _tbl)[516];
  2124.    ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
  2125. }
  2126.  
  2127. GLAPI void APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint *value)
  2128. {
  2129.    const struct mapi_table *_tbl = entry_current_get();
  2130.    mapi_func _func = ((const mapi_func *) _tbl)[517];
  2131.    ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
  2132. }
  2133.  
  2134. GLAPI void APIENTRY glUniform2f(GLint location, GLfloat v0, GLfloat v1)
  2135. {
  2136.    const struct mapi_table *_tbl = entry_current_get();
  2137.    mapi_func _func = ((const mapi_func *) _tbl)[518];
  2138.    ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
  2139. }
  2140.  
  2141. GLAPI void APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat *value)
  2142. {
  2143.    const struct mapi_table *_tbl = entry_current_get();
  2144.    mapi_func _func = ((const mapi_func *) _tbl)[519];
  2145.    ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
  2146. }
  2147.  
  2148. GLAPI void APIENTRY glUniform2i(GLint location, GLint v0, GLint v1)
  2149. {
  2150.    const struct mapi_table *_tbl = entry_current_get();
  2151.    mapi_func _func = ((const mapi_func *) _tbl)[520];
  2152.    ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
  2153. }
  2154.  
  2155. GLAPI void APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint *value)
  2156. {
  2157.    const struct mapi_table *_tbl = entry_current_get();
  2158.    mapi_func _func = ((const mapi_func *) _tbl)[521];
  2159.    ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
  2160. }
  2161.  
  2162. GLAPI void APIENTRY glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
  2163. {
  2164.    const struct mapi_table *_tbl = entry_current_get();
  2165.    mapi_func _func = ((const mapi_func *) _tbl)[522];
  2166.    ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
  2167. }
  2168.  
  2169. GLAPI void APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat *value)
  2170. {
  2171.    const struct mapi_table *_tbl = entry_current_get();
  2172.    mapi_func _func = ((const mapi_func *) _tbl)[523];
  2173.    ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
  2174. }
  2175.  
  2176. GLAPI void APIENTRY glUniform3i(GLint location, GLint v0, GLint v1, GLint v2)
  2177. {
  2178.    const struct mapi_table *_tbl = entry_current_get();
  2179.    mapi_func _func = ((const mapi_func *) _tbl)[524];
  2180.    ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
  2181. }
  2182.  
  2183. GLAPI void APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint *value)
  2184. {
  2185.    const struct mapi_table *_tbl = entry_current_get();
  2186.    mapi_func _func = ((const mapi_func *) _tbl)[525];
  2187.    ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
  2188. }
  2189.  
  2190. GLAPI void APIENTRY glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
  2191. {
  2192.    const struct mapi_table *_tbl = entry_current_get();
  2193.    mapi_func _func = ((const mapi_func *) _tbl)[526];
  2194.    ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
  2195. }
  2196.  
  2197. GLAPI void APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat *value)
  2198. {
  2199.    const struct mapi_table *_tbl = entry_current_get();
  2200.    mapi_func _func = ((const mapi_func *) _tbl)[527];
  2201.    ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
  2202. }
  2203.  
  2204. GLAPI void APIENTRY glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
  2205. {
  2206.    const struct mapi_table *_tbl = entry_current_get();
  2207.    mapi_func _func = ((const mapi_func *) _tbl)[528];
  2208.    ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
  2209. }
  2210.  
  2211. GLAPI void APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint *value)
  2212. {
  2213.    const struct mapi_table *_tbl = entry_current_get();
  2214.    mapi_func _func = ((const mapi_func *) _tbl)[529];
  2215.    ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
  2216. }
  2217.  
  2218. GLAPI void APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
  2219. {
  2220.    const struct mapi_table *_tbl = entry_current_get();
  2221.    mapi_func _func = ((const mapi_func *) _tbl)[530];
  2222.    ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
  2223. }
  2224.  
  2225. GLAPI void APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
  2226. {
  2227.    const struct mapi_table *_tbl = entry_current_get();
  2228.    mapi_func _func = ((const mapi_func *) _tbl)[531];
  2229.    ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
  2230. }
  2231.  
  2232. GLAPI void APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
  2233. {
  2234.    const struct mapi_table *_tbl = entry_current_get();
  2235.    mapi_func _func = ((const mapi_func *) _tbl)[532];
  2236.    ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
  2237. }
  2238.  
  2239. GLAPI void APIENTRY glUseProgram(GLuint program)
  2240. {
  2241.    const struct mapi_table *_tbl = entry_current_get();
  2242.    mapi_func _func = ((const mapi_func *) _tbl)[533];
  2243.    ((void (APIENTRY *)(GLuint program)) _func)(program);
  2244. }
  2245.  
  2246. GLAPI void APIENTRY glValidateProgram(GLuint program)
  2247. {
  2248.    const struct mapi_table *_tbl = entry_current_get();
  2249.    mapi_func _func = ((const mapi_func *) _tbl)[534];
  2250.    ((void (APIENTRY *)(GLuint program)) _func)(program);
  2251. }
  2252.  
  2253. GLAPI void APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
  2254. {
  2255.    const struct mapi_table *_tbl = entry_current_get();
  2256.    mapi_func _func = ((const mapi_func *) _tbl)[563];
  2257.    ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer);
  2258. }
  2259.  
  2260. GLAPI void APIENTRY glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
  2261. {
  2262.    const struct mapi_table *_tbl = entry_current_get();
  2263.    mapi_func _func = ((const mapi_func *) _tbl)[564];
  2264.    ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
  2265. }
  2266.  
  2267. GLAPI void APIENTRY glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
  2268. {
  2269.    const struct mapi_table *_tbl = entry_current_get();
  2270.    mapi_func _func = ((const mapi_func *) _tbl)[565];
  2271.    ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
  2272. }
  2273.  
  2274. GLAPI void APIENTRY glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
  2275. {
  2276.    const struct mapi_table *_tbl = entry_current_get();
  2277.    mapi_func _func = ((const mapi_func *) _tbl)[566];
  2278.    ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
  2279. }
  2280.  
  2281. GLAPI void APIENTRY glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
  2282. {
  2283.    const struct mapi_table *_tbl = entry_current_get();
  2284.    mapi_func _func = ((const mapi_func *) _tbl)[567];
  2285.    ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
  2286. }
  2287.  
  2288. GLAPI void APIENTRY glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
  2289. {
  2290.    const struct mapi_table *_tbl = entry_current_get();
  2291.    mapi_func _func = ((const mapi_func *) _tbl)[568];
  2292.    ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
  2293. }
  2294.  
  2295. GLAPI void APIENTRY glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
  2296. {
  2297.    const struct mapi_table *_tbl = entry_current_get();
  2298.    mapi_func _func = ((const mapi_func *) _tbl)[569];
  2299.    ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
  2300. }
  2301.  
  2302. GLAPI void APIENTRY glBeginTransformFeedback(GLenum mode)
  2303. {
  2304.    const struct mapi_table *_tbl = entry_current_get();
  2305.    mapi_func _func = ((const mapi_func *) _tbl)[571];
  2306.    ((void (APIENTRY *)(GLenum mode)) _func)(mode);
  2307. }
  2308.  
  2309. GLAPI void APIENTRY glBindBufferBase(GLenum target, GLuint index, GLuint buffer)
  2310. {
  2311.    const struct mapi_table *_tbl = entry_current_get();
  2312.    mapi_func _func = ((const mapi_func *) _tbl)[572];
  2313.    ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
  2314. }
  2315.  
  2316. GLAPI void APIENTRY glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
  2317. {
  2318.    const struct mapi_table *_tbl = entry_current_get();
  2319.    mapi_func _func = ((const mapi_func *) _tbl)[573];
  2320.    ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
  2321. }
  2322.  
  2323. GLAPI void APIENTRY glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
  2324. {
  2325.    const struct mapi_table *_tbl = entry_current_get();
  2326.    mapi_func _func = ((const mapi_func *) _tbl)[576];
  2327.    ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)) _func)(buffer, drawbuffer, depth, stencil);
  2328. }
  2329.  
  2330. GLAPI void APIENTRY glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
  2331. {
  2332.    const struct mapi_table *_tbl = entry_current_get();
  2333.    mapi_func _func = ((const mapi_func *) _tbl)[577];
  2334.    ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat *value)) _func)(buffer, drawbuffer, value);
  2335. }
  2336.  
  2337. GLAPI void APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
  2338. {
  2339.    const struct mapi_table *_tbl = entry_current_get();
  2340.    mapi_func _func = ((const mapi_func *) _tbl)[578];
  2341.    ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLint *value)) _func)(buffer, drawbuffer, value);
  2342. }
  2343.  
  2344. GLAPI void APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
  2345. {
  2346.    const struct mapi_table *_tbl = entry_current_get();
  2347.    mapi_func _func = ((const mapi_func *) _tbl)[579];
  2348.    ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLuint *value)) _func)(buffer, drawbuffer, value);
  2349. }
  2350.  
  2351. GLAPI void APIENTRY glEndTransformFeedback(void)
  2352. {
  2353.    const struct mapi_table *_tbl = entry_current_get();
  2354.    mapi_func _func = ((const mapi_func *) _tbl)[584];
  2355.    ((void (APIENTRY *)(void)) _func)();
  2356. }
  2357.  
  2358. GLAPI GLint APIENTRY glGetFragDataLocation(GLuint program, const GLchar *name)
  2359. {
  2360.    const struct mapi_table *_tbl = entry_current_get();
  2361.    mapi_func _func = ((const mapi_func *) _tbl)[586];
  2362.    return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
  2363. }
  2364.  
  2365. GLAPI void APIENTRY glGetIntegeri_v(GLenum value, GLuint index, GLint *data)
  2366. {
  2367.    const struct mapi_table *_tbl = entry_current_get();
  2368.    mapi_func _func = ((const mapi_func *) _tbl)[587];
  2369.    ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
  2370. }
  2371.  
  2372. GLAPI const GLubyte * APIENTRY glGetStringi(GLenum name, GLuint index)
  2373. {
  2374.    const struct mapi_table *_tbl = entry_current_get();
  2375.    mapi_func _func = ((const mapi_func *) _tbl)[588];
  2376.    return ((const GLubyte * (APIENTRY *)(GLenum name, GLuint index)) _func)(name, index);
  2377. }
  2378.  
  2379. GLAPI void APIENTRY glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
  2380. {
  2381.    const struct mapi_table *_tbl = entry_current_get();
  2382.    mapi_func _func = ((const mapi_func *) _tbl)[591];
  2383.    ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
  2384. }
  2385.  
  2386. GLAPI void APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint *params)
  2387. {
  2388.    const struct mapi_table *_tbl = entry_current_get();
  2389.    mapi_func _func = ((const mapi_func *) _tbl)[592];
  2390.    ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
  2391. }
  2392.  
  2393. GLAPI void APIENTRY glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
  2394. {
  2395.    const struct mapi_table *_tbl = entry_current_get();
  2396.    mapi_func _func = ((const mapi_func *) _tbl)[593];
  2397.    ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
  2398. }
  2399.  
  2400. GLAPI void APIENTRY glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
  2401. {
  2402.    const struct mapi_table *_tbl = entry_current_get();
  2403.    mapi_func _func = ((const mapi_func *) _tbl)[594];
  2404.    ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
  2405. }
  2406.  
  2407. GLAPI void APIENTRY glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar * const *varyings, GLenum bufferMode)
  2408. {
  2409.    const struct mapi_table *_tbl = entry_current_get();
  2410.    mapi_func _func = ((const mapi_func *) _tbl)[598];
  2411.    ((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar * const *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
  2412. }
  2413.  
  2414. GLAPI void APIENTRY glUniform1ui(GLint location, GLuint x)
  2415. {
  2416.    const struct mapi_table *_tbl = entry_current_get();
  2417.    mapi_func _func = ((const mapi_func *) _tbl)[599];
  2418.    ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
  2419. }
  2420.  
  2421. GLAPI void APIENTRY glUniform1uiv(GLint location, GLsizei count, const GLuint *value)
  2422. {
  2423.    const struct mapi_table *_tbl = entry_current_get();
  2424.    mapi_func _func = ((const mapi_func *) _tbl)[600];
  2425.    ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
  2426. }
  2427.  
  2428. GLAPI void APIENTRY glUniform2ui(GLint location, GLuint x, GLuint y)
  2429. {
  2430.    const struct mapi_table *_tbl = entry_current_get();
  2431.    mapi_func _func = ((const mapi_func *) _tbl)[601];
  2432.    ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
  2433. }
  2434.  
  2435. GLAPI void APIENTRY glUniform2uiv(GLint location, GLsizei count, const GLuint *value)
  2436. {
  2437.    const struct mapi_table *_tbl = entry_current_get();
  2438.    mapi_func _func = ((const mapi_func *) _tbl)[602];
  2439.    ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
  2440. }
  2441.  
  2442. GLAPI void APIENTRY glUniform3ui(GLint location, GLuint x, GLuint y, GLuint z)
  2443. {
  2444.    const struct mapi_table *_tbl = entry_current_get();
  2445.    mapi_func _func = ((const mapi_func *) _tbl)[603];
  2446.    ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
  2447. }
  2448.  
  2449. GLAPI void APIENTRY glUniform3uiv(GLint location, GLsizei count, const GLuint *value)
  2450. {
  2451.    const struct mapi_table *_tbl = entry_current_get();
  2452.    mapi_func _func = ((const mapi_func *) _tbl)[604];
  2453.    ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
  2454. }
  2455.  
  2456. GLAPI void APIENTRY glUniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
  2457. {
  2458.    const struct mapi_table *_tbl = entry_current_get();
  2459.    mapi_func _func = ((const mapi_func *) _tbl)[605];
  2460.    ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
  2461. }
  2462.  
  2463. GLAPI void APIENTRY glUniform4uiv(GLint location, GLsizei count, const GLuint *value)
  2464. {
  2465.    const struct mapi_table *_tbl = entry_current_get();
  2466.    mapi_func _func = ((const mapi_func *) _tbl)[606];
  2467.    ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
  2468. }
  2469.  
  2470. GLAPI void APIENTRY glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
  2471. {
  2472.    const struct mapi_table *_tbl = entry_current_get();
  2473.    mapi_func _func = ((const mapi_func *) _tbl)[613];
  2474.    ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
  2475. }
  2476.  
  2477. GLAPI void APIENTRY glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
  2478. {
  2479.    const struct mapi_table *_tbl = entry_current_get();
  2480.    mapi_func _func = ((const mapi_func *) _tbl)[617];
  2481.    ((void (APIENTRY *)(GLenum target, GLenum pname, GLint64 *params)) _func)(target, pname, params);
  2482. }
  2483.  
  2484. GLAPI void APIENTRY glGetInteger64i_v(GLenum cap, GLuint index, GLint64 *data)
  2485. {
  2486.    const struct mapi_table *_tbl = entry_current_get();
  2487.    mapi_func _func = ((const mapi_func *) _tbl)[618];
  2488.    ((void (APIENTRY *)(GLenum cap, GLuint index, GLint64 *data)) _func)(cap, index, data);
  2489. }
  2490.  
  2491. GLAPI void APIENTRY glVertexAttribDivisor(GLuint index, GLuint divisor)
  2492. {
  2493.    const struct mapi_table *_tbl = entry_current_get();
  2494.    mapi_func _func = ((const mapi_func *) _tbl)[619];
  2495.    ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
  2496. }
  2497.  
  2498. GLAPI void APIENTRY glVertexAttrib1f(GLuint index, GLfloat x)
  2499. {
  2500.    const struct mapi_table *_tbl = entry_current_get();
  2501.    mapi_func _func = ((const mapi_func *) _tbl)[640];
  2502.    ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
  2503. }
  2504.  
  2505. GLAPI void APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat *v)
  2506. {
  2507.    const struct mapi_table *_tbl = entry_current_get();
  2508.    mapi_func _func = ((const mapi_func *) _tbl)[641];
  2509.    ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
  2510. }
  2511.  
  2512. GLAPI void APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y)
  2513. {
  2514.    const struct mapi_table *_tbl = entry_current_get();
  2515.    mapi_func _func = ((const mapi_func *) _tbl)[642];
  2516.    ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
  2517. }
  2518.  
  2519. GLAPI void APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat *v)
  2520. {
  2521.    const struct mapi_table *_tbl = entry_current_get();
  2522.    mapi_func _func = ((const mapi_func *) _tbl)[643];
  2523.    ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
  2524. }
  2525.  
  2526. GLAPI void APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z)
  2527. {
  2528.    const struct mapi_table *_tbl = entry_current_get();
  2529.    mapi_func _func = ((const mapi_func *) _tbl)[644];
  2530.    ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
  2531. }
  2532.  
  2533. GLAPI void APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat *v)
  2534. {
  2535.    const struct mapi_table *_tbl = entry_current_get();
  2536.    mapi_func _func = ((const mapi_func *) _tbl)[645];
  2537.    ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
  2538. }
  2539.  
  2540. GLAPI void APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
  2541. {
  2542.    const struct mapi_table *_tbl = entry_current_get();
  2543.    mapi_func _func = ((const mapi_func *) _tbl)[646];
  2544.    ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
  2545. }
  2546.  
  2547. GLAPI void APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat *v)
  2548. {
  2549.    const struct mapi_table *_tbl = entry_current_get();
  2550.    mapi_func _func = ((const mapi_func *) _tbl)[647];
  2551.    ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
  2552. }
  2553.  
  2554. GLAPI void APIENTRY glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
  2555. {
  2556.    const struct mapi_table *_tbl = entry_current_get();
  2557.    mapi_func _func = ((const mapi_func *) _tbl)[658];
  2558.    ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
  2559. }
  2560.  
  2561. GLAPI void APIENTRY glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
  2562. {
  2563.    const struct mapi_table *_tbl = entry_current_get();
  2564.    mapi_func _func = ((const mapi_func *) _tbl)[659];
  2565.    ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
  2566. }
  2567.  
  2568. GLAPI void APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer)
  2569. {
  2570.    const struct mapi_table *_tbl = entry_current_get();
  2571.    mapi_func _func = ((const mapi_func *) _tbl)[660];
  2572.    ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
  2573. }
  2574.  
  2575. GLAPI void APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer)
  2576. {
  2577.    const struct mapi_table *_tbl = entry_current_get();
  2578.    mapi_func _func = ((const mapi_func *) _tbl)[661];
  2579.    ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
  2580. }
  2581.  
  2582. GLAPI void APIENTRY glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
  2583. {
  2584.    const struct mapi_table *_tbl = entry_current_get();
  2585.    mapi_func _func = ((const mapi_func *) _tbl)[662];
  2586.    ((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
  2587. }
  2588.  
  2589. GLAPI GLenum APIENTRY glCheckFramebufferStatus(GLenum target)
  2590. {
  2591.    const struct mapi_table *_tbl = entry_current_get();
  2592.    mapi_func _func = ((const mapi_func *) _tbl)[663];
  2593.    return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
  2594. }
  2595.  
  2596. GLAPI void APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
  2597. {
  2598.    const struct mapi_table *_tbl = entry_current_get();
  2599.    mapi_func _func = ((const mapi_func *) _tbl)[664];
  2600.    ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
  2601. }
  2602.  
  2603. GLAPI void APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)
  2604. {
  2605.    const struct mapi_table *_tbl = entry_current_get();
  2606.    mapi_func _func = ((const mapi_func *) _tbl)[665];
  2607.    ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
  2608. }
  2609.  
  2610. GLAPI void APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
  2611. {
  2612.    const struct mapi_table *_tbl = entry_current_get();
  2613.    mapi_func _func = ((const mapi_func *) _tbl)[666];
  2614.    ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
  2615. }
  2616.  
  2617. GLAPI void APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
  2618. {
  2619.    const struct mapi_table *_tbl = entry_current_get();
  2620.    mapi_func _func = ((const mapi_func *) _tbl)[668];
  2621.    ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
  2622. }
  2623.  
  2624. GLAPI void APIENTRY glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
  2625. {
  2626.    const struct mapi_table *_tbl = entry_current_get();
  2627.    mapi_func _func = ((const mapi_func *) _tbl)[670];
  2628.    ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
  2629. }
  2630.  
  2631. GLAPI void APIENTRY glGenFramebuffers(GLsizei n, GLuint *framebuffers)
  2632. {
  2633.    const struct mapi_table *_tbl = entry_current_get();
  2634.    mapi_func _func = ((const mapi_func *) _tbl)[671];
  2635.    ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
  2636. }
  2637.  
  2638. GLAPI void APIENTRY glGenRenderbuffers(GLsizei n, GLuint *renderbuffers)
  2639. {
  2640.    const struct mapi_table *_tbl = entry_current_get();
  2641.    mapi_func _func = ((const mapi_func *) _tbl)[672];
  2642.    ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
  2643. }
  2644.  
  2645. GLAPI void APIENTRY glGenerateMipmap(GLenum target)
  2646. {
  2647.    const struct mapi_table *_tbl = entry_current_get();
  2648.    mapi_func _func = ((const mapi_func *) _tbl)[673];
  2649.    ((void (APIENTRY *)(GLenum target)) _func)(target);
  2650. }
  2651.  
  2652. GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params)
  2653. {
  2654.    const struct mapi_table *_tbl = entry_current_get();
  2655.    mapi_func _func = ((const mapi_func *) _tbl)[674];
  2656.    ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
  2657. }
  2658.  
  2659. GLAPI void APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params)
  2660. {
  2661.    const struct mapi_table *_tbl = entry_current_get();
  2662.    mapi_func _func = ((const mapi_func *) _tbl)[675];
  2663.    ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
  2664. }
  2665.  
  2666. GLAPI GLboolean APIENTRY glIsFramebuffer(GLuint framebuffer)
  2667. {
  2668.    const struct mapi_table *_tbl = entry_current_get();
  2669.    mapi_func _func = ((const mapi_func *) _tbl)[676];
  2670.    return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
  2671. }
  2672.  
  2673. GLAPI GLboolean APIENTRY glIsRenderbuffer(GLuint renderbuffer)
  2674. {
  2675.    const struct mapi_table *_tbl = entry_current_get();
  2676.    mapi_func _func = ((const mapi_func *) _tbl)[677];
  2677.    return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
  2678. }
  2679.  
  2680. GLAPI void APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
  2681. {
  2682.    const struct mapi_table *_tbl = entry_current_get();
  2683.    mapi_func _func = ((const mapi_func *) _tbl)[678];
  2684.    ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
  2685. }
  2686.  
  2687. GLAPI void APIENTRY glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
  2688. {
  2689.    const struct mapi_table *_tbl = entry_current_get();
  2690.    mapi_func _func = ((const mapi_func *) _tbl)[679];
  2691.    ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
  2692. }
  2693.  
  2694. GLAPI void APIENTRY glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
  2695. {
  2696.    const struct mapi_table *_tbl = entry_current_get();
  2697.    mapi_func _func = ((const mapi_func *) _tbl)[680];
  2698.    ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length);
  2699. }
  2700.  
  2701. GLAPI GLvoid * APIENTRY glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
  2702. {
  2703.    const struct mapi_table *_tbl = entry_current_get();
  2704.    mapi_func _func = ((const mapi_func *) _tbl)[681];
  2705.    return ((GLvoid * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) _func)(target, offset, length, access);
  2706. }
  2707.  
  2708. GLAPI void APIENTRY glBindVertexArray(GLuint array)
  2709. {
  2710.    const struct mapi_table *_tbl = entry_current_get();
  2711.    mapi_func _func = ((const mapi_func *) _tbl)[682];
  2712.    ((void (APIENTRY *)(GLuint array)) _func)(array);
  2713. }
  2714.  
  2715. GLAPI void APIENTRY glDeleteVertexArrays(GLsizei n, const GLuint *arrays)
  2716. {
  2717.    const struct mapi_table *_tbl = entry_current_get();
  2718.    mapi_func _func = ((const mapi_func *) _tbl)[683];
  2719.    ((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays);
  2720. }
  2721.  
  2722. GLAPI void APIENTRY glGenVertexArrays(GLsizei n, GLuint *arrays)
  2723. {
  2724.    const struct mapi_table *_tbl = entry_current_get();
  2725.    mapi_func _func = ((const mapi_func *) _tbl)[684];
  2726.    ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays);
  2727. }
  2728.  
  2729. GLAPI GLboolean APIENTRY glIsVertexArray(GLuint array)
  2730. {
  2731.    const struct mapi_table *_tbl = entry_current_get();
  2732.    mapi_func _func = ((const mapi_func *) _tbl)[685];
  2733.    return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array);
  2734. }
  2735.  
  2736. GLAPI void APIENTRY glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
  2737. {
  2738.    const struct mapi_table *_tbl = entry_current_get();
  2739.    mapi_func _func = ((const mapi_func *) _tbl)[686];
  2740.    ((void (APIENTRY *)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)) _func)(program, uniformBlockIndex, bufSize, length, uniformBlockName);
  2741. }
  2742.  
  2743. GLAPI void APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
  2744. {
  2745.    const struct mapi_table *_tbl = entry_current_get();
  2746.    mapi_func _func = ((const mapi_func *) _tbl)[687];
  2747.    ((void (APIENTRY *)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)) _func)(program, uniformBlockIndex, pname, params);
  2748. }
  2749.  
  2750. GLAPI void APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
  2751. {
  2752.    const struct mapi_table *_tbl = entry_current_get();
  2753.    mapi_func _func = ((const mapi_func *) _tbl)[689];
  2754.    ((void (APIENTRY *)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)) _func)(program, uniformCount, uniformIndices, pname, params);
  2755. }
  2756.  
  2757. GLAPI GLuint APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName)
  2758. {
  2759.    const struct mapi_table *_tbl = entry_current_get();
  2760.    mapi_func _func = ((const mapi_func *) _tbl)[690];
  2761.    return ((GLuint (APIENTRY *)(GLuint program, const GLchar *uniformBlockName)) _func)(program, uniformBlockName);
  2762. }
  2763.  
  2764. GLAPI void APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * const *uniformNames, GLuint *uniformIndices)
  2765. {
  2766.    const struct mapi_table *_tbl = entry_current_get();
  2767.    mapi_func _func = ((const mapi_func *) _tbl)[691];
  2768.    ((void (APIENTRY *)(GLuint program, GLsizei uniformCount, const GLchar * const *uniformNames, GLuint *uniformIndices)) _func)(program, uniformCount, uniformNames, uniformIndices);
  2769. }
  2770.  
  2771. GLAPI void APIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
  2772. {
  2773.    const struct mapi_table *_tbl = entry_current_get();
  2774.    mapi_func _func = ((const mapi_func *) _tbl)[692];
  2775.    ((void (APIENTRY *)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)) _func)(program, uniformBlockIndex, uniformBlockBinding);
  2776. }
  2777.  
  2778. GLAPI void APIENTRY glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
  2779. {
  2780.    const struct mapi_table *_tbl = entry_current_get();
  2781.    mapi_func _func = ((const mapi_func *) _tbl)[693];
  2782.    ((void (APIENTRY *)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) _func)(readTarget, writeTarget, readOffset, writeOffset, size);
  2783. }
  2784.  
  2785. GLAPI GLenum APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
  2786. {
  2787.    const struct mapi_table *_tbl = entry_current_get();
  2788.    mapi_func _func = ((const mapi_func *) _tbl)[694];
  2789.    return ((GLenum (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
  2790. }
  2791.  
  2792. GLAPI void APIENTRY glDeleteSync(GLsync sync)
  2793. {
  2794.    const struct mapi_table *_tbl = entry_current_get();
  2795.    mapi_func _func = ((const mapi_func *) _tbl)[695];
  2796.    ((void (APIENTRY *)(GLsync sync)) _func)(sync);
  2797. }
  2798.  
  2799. GLAPI GLsync APIENTRY glFenceSync(GLenum condition, GLbitfield flags)
  2800. {
  2801.    const struct mapi_table *_tbl = entry_current_get();
  2802.    mapi_func _func = ((const mapi_func *) _tbl)[696];
  2803.    return ((GLsync (APIENTRY *)(GLenum condition, GLbitfield flags)) _func)(condition, flags);
  2804. }
  2805.  
  2806. GLAPI void APIENTRY glGetInteger64v(GLenum pname, GLint64 *params)
  2807. {
  2808.    const struct mapi_table *_tbl = entry_current_get();
  2809.    mapi_func _func = ((const mapi_func *) _tbl)[697];
  2810.    ((void (APIENTRY *)(GLenum pname, GLint64 *params)) _func)(pname, params);
  2811. }
  2812.  
  2813. GLAPI void APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
  2814. {
  2815.    const struct mapi_table *_tbl = entry_current_get();
  2816.    mapi_func _func = ((const mapi_func *) _tbl)[698];
  2817.    ((void (APIENTRY *)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(sync, pname, bufSize, length, values);
  2818. }
  2819.  
  2820. GLAPI GLboolean APIENTRY glIsSync(GLsync sync)
  2821. {
  2822.    const struct mapi_table *_tbl = entry_current_get();
  2823.    mapi_func _func = ((const mapi_func *) _tbl)[699];
  2824.    return ((GLboolean (APIENTRY *)(GLsync sync)) _func)(sync);
  2825. }
  2826.  
  2827. GLAPI void APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
  2828. {
  2829.    const struct mapi_table *_tbl = entry_current_get();
  2830.    mapi_func _func = ((const mapi_func *) _tbl)[700];
  2831.    ((void (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
  2832. }
  2833.  
  2834. GLAPI void APIENTRY glBindSampler(GLuint unit, GLuint sampler)
  2835. {
  2836.    const struct mapi_table *_tbl = entry_current_get();
  2837.    mapi_func _func = ((const mapi_func *) _tbl)[716];
  2838.    ((void (APIENTRY *)(GLuint unit, GLuint sampler)) _func)(unit, sampler);
  2839. }
  2840.  
  2841. GLAPI void APIENTRY glDeleteSamplers(GLsizei count, const GLuint *samplers)
  2842. {
  2843.    const struct mapi_table *_tbl = entry_current_get();
  2844.    mapi_func _func = ((const mapi_func *) _tbl)[717];
  2845.    ((void (APIENTRY *)(GLsizei count, const GLuint *samplers)) _func)(count, samplers);
  2846. }
  2847.  
  2848. GLAPI void APIENTRY glGenSamplers(GLsizei count, GLuint *samplers)
  2849. {
  2850.    const struct mapi_table *_tbl = entry_current_get();
  2851.    mapi_func _func = ((const mapi_func *) _tbl)[718];
  2852.    ((void (APIENTRY *)(GLsizei count, GLuint *samplers)) _func)(count, samplers);
  2853. }
  2854.  
  2855. GLAPI void APIENTRY glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params)
  2856. {
  2857.    const struct mapi_table *_tbl = entry_current_get();
  2858.    mapi_func _func = ((const mapi_func *) _tbl)[721];
  2859.    ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLfloat *params)) _func)(sampler, pname, params);
  2860. }
  2861.  
  2862. GLAPI void APIENTRY glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)
  2863. {
  2864.    const struct mapi_table *_tbl = entry_current_get();
  2865.    mapi_func _func = ((const mapi_func *) _tbl)[722];
  2866.    ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLint *params)) _func)(sampler, pname, params);
  2867. }
  2868.  
  2869. GLAPI GLboolean APIENTRY glIsSampler(GLuint sampler)
  2870. {
  2871.    const struct mapi_table *_tbl = entry_current_get();
  2872.    mapi_func _func = ((const mapi_func *) _tbl)[723];
  2873.    return ((GLboolean (APIENTRY *)(GLuint sampler)) _func)(sampler);
  2874. }
  2875.  
  2876. GLAPI void APIENTRY glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
  2877. {
  2878.    const struct mapi_table *_tbl = entry_current_get();
  2879.    mapi_func _func = ((const mapi_func *) _tbl)[726];
  2880.    ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLfloat param)) _func)(sampler, pname, param);
  2881. }
  2882.  
  2883. GLAPI void APIENTRY glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params)
  2884. {
  2885.    const struct mapi_table *_tbl = entry_current_get();
  2886.    mapi_func _func = ((const mapi_func *) _tbl)[727];
  2887.    ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLfloat *params)) _func)(sampler, pname, params);
  2888. }
  2889.  
  2890. GLAPI void APIENTRY glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
  2891. {
  2892.    const struct mapi_table *_tbl = entry_current_get();
  2893.    mapi_func _func = ((const mapi_func *) _tbl)[728];
  2894.    ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLint param)) _func)(sampler, pname, param);
  2895. }
  2896.  
  2897. GLAPI void APIENTRY glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params)
  2898. {
  2899.    const struct mapi_table *_tbl = entry_current_get();
  2900.    mapi_func _func = ((const mapi_func *) _tbl)[729];
  2901.    ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLint *params)) _func)(sampler, pname, params);
  2902. }
  2903.  
  2904. GLAPI void APIENTRY glBindTransformFeedback(GLenum target, GLuint id)
  2905. {
  2906.    const struct mapi_table *_tbl = entry_current_get();
  2907.    mapi_func _func = ((const mapi_func *) _tbl)[791];
  2908.    ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
  2909. }
  2910.  
  2911. GLAPI void APIENTRY glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids)
  2912. {
  2913.    const struct mapi_table *_tbl = entry_current_get();
  2914.    mapi_func _func = ((const mapi_func *) _tbl)[792];
  2915.    ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
  2916. }
  2917.  
  2918. GLAPI void APIENTRY glGenTransformFeedbacks(GLsizei n, GLuint *ids)
  2919. {
  2920.    const struct mapi_table *_tbl = entry_current_get();
  2921.    mapi_func _func = ((const mapi_func *) _tbl)[794];
  2922.    ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
  2923. }
  2924.  
  2925. GLAPI GLboolean APIENTRY glIsTransformFeedback(GLuint id)
  2926. {
  2927.    const struct mapi_table *_tbl = entry_current_get();
  2928.    mapi_func _func = ((const mapi_func *) _tbl)[795];
  2929.    return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
  2930. }
  2931.  
  2932. GLAPI void APIENTRY glPauseTransformFeedback(void)
  2933. {
  2934.    const struct mapi_table *_tbl = entry_current_get();
  2935.    mapi_func _func = ((const mapi_func *) _tbl)[796];
  2936.    ((void (APIENTRY *)(void)) _func)();
  2937. }
  2938.  
  2939. GLAPI void APIENTRY glResumeTransformFeedback(void)
  2940. {
  2941.    const struct mapi_table *_tbl = entry_current_get();
  2942.    mapi_func _func = ((const mapi_func *) _tbl)[797];
  2943.    ((void (APIENTRY *)(void)) _func)();
  2944. }
  2945.  
  2946. GLAPI void APIENTRY glClearDepthf(GLclampf depth)
  2947. {
  2948.    const struct mapi_table *_tbl = entry_current_get();
  2949.    mapi_func _func = ((const mapi_func *) _tbl)[802];
  2950.    ((void (APIENTRY *)(GLclampf depth)) _func)(depth);
  2951. }
  2952.  
  2953. GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar)
  2954. {
  2955.    const struct mapi_table *_tbl = entry_current_get();
  2956.    mapi_func _func = ((const mapi_func *) _tbl)[803];
  2957.    ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar);
  2958. }
  2959.  
  2960. GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
  2961. {
  2962.    const struct mapi_table *_tbl = entry_current_get();
  2963.    mapi_func _func = ((const mapi_func *) _tbl)[804];
  2964.    ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
  2965. }
  2966.  
  2967. GLAPI void APIENTRY glReleaseShaderCompiler(void)
  2968. {
  2969.    const struct mapi_table *_tbl = entry_current_get();
  2970.    mapi_func _func = ((const mapi_func *) _tbl)[805];
  2971.    ((void (APIENTRY *)(void)) _func)();
  2972. }
  2973.  
  2974. GLAPI void APIENTRY glShaderBinary(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
  2975. {
  2976.    const struct mapi_table *_tbl = entry_current_get();
  2977.    mapi_func _func = ((const mapi_func *) _tbl)[806];
  2978.    ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length);
  2979. }
  2980.  
  2981. GLAPI void APIENTRY glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
  2982. {
  2983.    const struct mapi_table *_tbl = entry_current_get();
  2984.    mapi_func _func = ((const mapi_func *) _tbl)[807];
  2985.    ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)) _func)(program, bufSize, length, binaryFormat, binary);
  2986. }
  2987.  
  2988. GLAPI void APIENTRY glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)
  2989. {
  2990.    const struct mapi_table *_tbl = entry_current_get();
  2991.    mapi_func _func = ((const mapi_func *) _tbl)[808];
  2992.    ((void (APIENTRY *)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)) _func)(program, binaryFormat, binary, length);
  2993. }
  2994.  
  2995. GLAPI void APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value)
  2996. {
  2997.    const struct mapi_table *_tbl = entry_current_get();
  2998.    mapi_func _func = ((const mapi_func *) _tbl)[809];
  2999.    ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value);
  3000. }
  3001.  
  3002. GLAPI void APIENTRY glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)
  3003. {
  3004.    const struct mapi_table *_tbl = entry_current_get();
  3005.    mapi_func _func = ((const mapi_func *) _tbl)[855];
  3006.    ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)) _func)(target, internalformat, pname, bufSize, params);
  3007. }
  3008.  
  3009. GLAPI void APIENTRY glTexStorage2D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height)
  3010. {
  3011.    const struct mapi_table *_tbl = entry_current_get();
  3012.    mapi_func _func = ((const mapi_func *) _tbl)[860];
  3013.    ((void (APIENTRY *)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height)) _func)(target, levels, internalFormat, width, height);
  3014. }
  3015.  
  3016. GLAPI void APIENTRY glTexStorage3D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth)
  3017. {
  3018.    const struct mapi_table *_tbl = entry_current_get();
  3019.    mapi_func _func = ((const mapi_func *) _tbl)[861];
  3020.    ((void (APIENTRY *)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth)) _func)(target, levels, internalFormat, width, height, depth);
  3021. }
  3022.  
  3023. GLAPI void APIENTRY glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments)
  3024. {
  3025.    const struct mapi_table *_tbl = entry_current_get();
  3026.    mapi_func _func = ((const mapi_func *) _tbl)[997];
  3027.    ((void (APIENTRY *)(GLenum target, GLsizei numAttachments, const GLenum *attachments)) _func)(target, numAttachments, attachments);
  3028. }
  3029.  
  3030. GLAPI void APIENTRY glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)
  3031. {
  3032.    const struct mapi_table *_tbl = entry_current_get();
  3033.    mapi_func _func = ((const mapi_func *) _tbl)[998];
  3034.    ((void (APIENTRY *)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, numAttachments, attachments, x, y, width, height);
  3035. }
  3036.  
  3037. GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)
  3038. {
  3039.    const struct mapi_table *_tbl = entry_current_get();
  3040.    mapi_func _func = ((const mapi_func *) _tbl)[1095];
  3041.    ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
  3042. }
  3043.  
  3044. GLAPI void APIENTRY glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
  3045. {
  3046.    const struct mapi_table *_tbl = entry_current_get();
  3047.    mapi_func _func = ((const mapi_func *) _tbl)[1210];
  3048.    ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
  3049. }
  3050.  
  3051. GLAPI void APIENTRY glVertexAttribI4iv(GLuint index, const GLint *v)
  3052. {
  3053.    const struct mapi_table *_tbl = entry_current_get();
  3054.    mapi_func _func = ((const mapi_func *) _tbl)[1211];
  3055.    ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
  3056. }
  3057.  
  3058. GLAPI void APIENTRY glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
  3059. {
  3060.    const struct mapi_table *_tbl = entry_current_get();
  3061.    mapi_func _func = ((const mapi_func *) _tbl)[1212];
  3062.    ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
  3063. }
  3064.  
  3065. GLAPI void APIENTRY glVertexAttribI4uiv(GLuint index, const GLuint *v)
  3066. {
  3067.    const struct mapi_table *_tbl = entry_current_get();
  3068.    mapi_func _func = ((const mapi_func *) _tbl)[1213];
  3069.    ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
  3070. }
  3071.  
  3072. /* does not need public_entries */
  3073. #undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
  3074. #endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */
  3075.  
  3076. #ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
  3077. __asm__(
  3078. STUB_ASM_ENTRY("glCullFace")"\n"
  3079. "\t"STUB_ASM_CODE("152")"\n"
  3080.  
  3081. STUB_ASM_ENTRY("glFrontFace")"\n"
  3082. "\t"STUB_ASM_CODE("157")"\n"
  3083.  
  3084. STUB_ASM_ENTRY("glHint")"\n"
  3085. "\t"STUB_ASM_CODE("158")"\n"
  3086.  
  3087. STUB_ASM_ENTRY("glLineWidth")"\n"
  3088. "\t"STUB_ASM_CODE("168")"\n"
  3089.  
  3090. STUB_ASM_ENTRY("glScissor")"\n"
  3091. "\t"STUB_ASM_CODE("176")"\n"
  3092.  
  3093. STUB_ASM_ENTRY("glTexParameterf")"\n"
  3094. "\t"STUB_ASM_CODE("178")"\n"
  3095.  
  3096. STUB_ASM_ENTRY("glTexParameterfv")"\n"
  3097. "\t"STUB_ASM_CODE("179")"\n"
  3098.  
  3099. STUB_ASM_ENTRY("glTexParameteri")"\n"
  3100. "\t"STUB_ASM_CODE("180")"\n"
  3101.  
  3102. STUB_ASM_ENTRY("glTexParameteriv")"\n"
  3103. "\t"STUB_ASM_CODE("181")"\n"
  3104.  
  3105. STUB_ASM_ENTRY("glTexImage2D")"\n"
  3106. "\t"STUB_ASM_CODE("183")"\n"
  3107.  
  3108. STUB_ASM_ENTRY("glClear")"\n"
  3109. "\t"STUB_ASM_CODE("203")"\n"
  3110.  
  3111. STUB_ASM_ENTRY("glClearColor")"\n"
  3112. "\t"STUB_ASM_CODE("206")"\n"
  3113.  
  3114. STUB_ASM_ENTRY("glClearStencil")"\n"
  3115. "\t"STUB_ASM_CODE("207")"\n"
  3116.  
  3117. STUB_ASM_ENTRY("glStencilMask")"\n"
  3118. "\t"STUB_ASM_CODE("209")"\n"
  3119.  
  3120. STUB_ASM_ENTRY("glColorMask")"\n"
  3121. "\t"STUB_ASM_CODE("210")"\n"
  3122.  
  3123. STUB_ASM_ENTRY("glDepthMask")"\n"
  3124. "\t"STUB_ASM_CODE("211")"\n"
  3125.  
  3126. STUB_ASM_ENTRY("glDisable")"\n"
  3127. "\t"STUB_ASM_CODE("214")"\n"
  3128.  
  3129. STUB_ASM_ENTRY("glEnable")"\n"
  3130. "\t"STUB_ASM_CODE("215")"\n"
  3131.  
  3132. STUB_ASM_ENTRY("glFinish")"\n"
  3133. "\t"STUB_ASM_CODE("216")"\n"
  3134.  
  3135. STUB_ASM_ENTRY("glFlush")"\n"
  3136. "\t"STUB_ASM_CODE("217")"\n"
  3137.  
  3138. STUB_ASM_ENTRY("glBlendFunc")"\n"
  3139. "\t"STUB_ASM_CODE("241")"\n"
  3140.  
  3141. STUB_ASM_ENTRY("glStencilFunc")"\n"
  3142. "\t"STUB_ASM_CODE("243")"\n"
  3143.  
  3144. STUB_ASM_ENTRY("glStencilOp")"\n"
  3145. "\t"STUB_ASM_CODE("244")"\n"
  3146.  
  3147. STUB_ASM_ENTRY("glDepthFunc")"\n"
  3148. "\t"STUB_ASM_CODE("245")"\n"
  3149.  
  3150. STUB_ASM_ENTRY("glPixelStorei")"\n"
  3151. "\t"STUB_ASM_CODE("250")"\n"
  3152.  
  3153. STUB_ASM_ENTRY("glReadBuffer")"\n"
  3154. "\t"STUB_ASM_CODE("254")"\n"
  3155.  
  3156. STUB_ASM_ENTRY("glReadPixels")"\n"
  3157. "\t"STUB_ASM_CODE("256")"\n"
  3158.  
  3159. STUB_ASM_ENTRY("glGetBooleanv")"\n"
  3160. "\t"STUB_ASM_CODE("258")"\n"
  3161.  
  3162. STUB_ASM_ENTRY("glGetError")"\n"
  3163. "\t"STUB_ASM_CODE("261")"\n"
  3164.  
  3165. STUB_ASM_ENTRY("glGetFloatv")"\n"
  3166. "\t"STUB_ASM_CODE("262")"\n"
  3167.  
  3168. STUB_ASM_ENTRY("glGetIntegerv")"\n"
  3169. "\t"STUB_ASM_CODE("263")"\n"
  3170.  
  3171. STUB_ASM_ENTRY("glGetString")"\n"
  3172. "\t"STUB_ASM_CODE("275")"\n"
  3173.  
  3174. STUB_ASM_ENTRY("glGetTexParameterfv")"\n"
  3175. "\t"STUB_ASM_CODE("282")"\n"
  3176.  
  3177. STUB_ASM_ENTRY("glGetTexParameteriv")"\n"
  3178. "\t"STUB_ASM_CODE("283")"\n"
  3179.  
  3180. STUB_ASM_ENTRY("glIsEnabled")"\n"
  3181. "\t"STUB_ASM_CODE("286")"\n"
  3182.  
  3183. STUB_ASM_ENTRY("glViewport")"\n"
  3184. "\t"STUB_ASM_CODE("305")"\n"
  3185.  
  3186. STUB_ASM_ENTRY("glBindTexture")"\n"
  3187. "\t"STUB_ASM_CODE("307")"\n"
  3188.  
  3189. STUB_ASM_ENTRY("glDrawArrays")"\n"
  3190. "\t"STUB_ASM_CODE("310")"\n"
  3191.  
  3192. STUB_ASM_ENTRY("glDrawElements")"\n"
  3193. "\t"STUB_ASM_CODE("311")"\n"
  3194.  
  3195. STUB_ASM_ENTRY("glPolygonOffset")"\n"
  3196. "\t"STUB_ASM_CODE("319")"\n"
  3197.  
  3198. STUB_ASM_ENTRY("glCopyTexImage2D")"\n"
  3199. "\t"STUB_ASM_CODE("324")"\n"
  3200.  
  3201. STUB_ASM_ENTRY("glCopyTexSubImage2D")"\n"
  3202. "\t"STUB_ASM_CODE("326")"\n"
  3203.  
  3204. STUB_ASM_ENTRY("glDeleteTextures")"\n"
  3205. "\t"STUB_ASM_CODE("327")"\n"
  3206.  
  3207. STUB_ASM_ENTRY("glGenTextures")"\n"
  3208. "\t"STUB_ASM_CODE("328")"\n"
  3209.  
  3210. STUB_ASM_ENTRY("glIsTexture")"\n"
  3211. "\t"STUB_ASM_CODE("330")"\n"
  3212.  
  3213. STUB_ASM_ENTRY("glTexSubImage2D")"\n"
  3214. "\t"STUB_ASM_CODE("333")"\n"
  3215.  
  3216. STUB_ASM_ENTRY("glBlendColor")"\n"
  3217. "\t"STUB_ASM_CODE("336")"\n"
  3218.  
  3219. STUB_ASM_ENTRY("glBlendEquation")"\n"
  3220. "\t"STUB_ASM_CODE("337")"\n"
  3221.  
  3222. STUB_ASM_ENTRY("glDrawRangeElements")"\n"
  3223. "\t"STUB_ASM_CODE("338")"\n"
  3224.  
  3225. STUB_ASM_ENTRY("glTexImage3D")"\n"
  3226. "\t"STUB_ASM_CODE("371")"\n"
  3227.  
  3228. STUB_ASM_ENTRY("glTexSubImage3D")"\n"
  3229. "\t"STUB_ASM_CODE("372")"\n"
  3230.  
  3231. STUB_ASM_ENTRY("glCopyTexSubImage3D")"\n"
  3232. "\t"STUB_ASM_CODE("373")"\n"
  3233.  
  3234. STUB_ASM_ENTRY("glActiveTexture")"\n"
  3235. "\t"STUB_ASM_CODE("374")"\n"
  3236.  
  3237. STUB_ASM_ENTRY("glCompressedTexImage2D")"\n"
  3238. "\t"STUB_ASM_CODE("409")"\n"
  3239.  
  3240. STUB_ASM_ENTRY("glCompressedTexImage3D")"\n"
  3241. "\t"STUB_ASM_CODE("410")"\n"
  3242.  
  3243. STUB_ASM_ENTRY("glCompressedTexSubImage2D")"\n"
  3244. "\t"STUB_ASM_CODE("412")"\n"
  3245.  
  3246. STUB_ASM_ENTRY("glCompressedTexSubImage3D")"\n"
  3247. "\t"STUB_ASM_CODE("413")"\n"
  3248.  
  3249. STUB_ASM_ENTRY("glSampleCoverage")"\n"
  3250. "\t"STUB_ASM_CODE("419")"\n"
  3251.  
  3252. STUB_ASM_ENTRY("glBlendFuncSeparate")"\n"
  3253. "\t"STUB_ASM_CODE("420")"\n"
  3254.  
  3255. STUB_ASM_ENTRY("glMultiDrawArraysEXT")"\n"
  3256. "\t"STUB_ASM_CODE("424")"\n"
  3257.  
  3258. STUB_ASM_ENTRY("glBeginQuery")"\n"
  3259. "\t"STUB_ASM_CODE("460")"\n"
  3260.  
  3261. STUB_ASM_ENTRY("glBindBuffer")"\n"
  3262. "\t"STUB_ASM_CODE("461")"\n"
  3263.  
  3264. STUB_ASM_ENTRY("glBufferData")"\n"
  3265. "\t"STUB_ASM_CODE("462")"\n"
  3266.  
  3267. STUB_ASM_ENTRY("glBufferSubData")"\n"
  3268. "\t"STUB_ASM_CODE("463")"\n"
  3269.  
  3270. STUB_ASM_ENTRY("glDeleteBuffers")"\n"
  3271. "\t"STUB_ASM_CODE("464")"\n"
  3272.  
  3273. STUB_ASM_ENTRY("glDeleteQueries")"\n"
  3274. "\t"STUB_ASM_CODE("465")"\n"
  3275.  
  3276. STUB_ASM_ENTRY("glEndQuery")"\n"
  3277. "\t"STUB_ASM_CODE("466")"\n"
  3278.  
  3279. STUB_ASM_ENTRY("glGenBuffers")"\n"
  3280. "\t"STUB_ASM_CODE("467")"\n"
  3281.  
  3282. STUB_ASM_ENTRY("glGenQueries")"\n"
  3283. "\t"STUB_ASM_CODE("468")"\n"
  3284.  
  3285. STUB_ASM_ENTRY("glGetBufferParameteriv")"\n"
  3286. "\t"STUB_ASM_CODE("469")"\n"
  3287.  
  3288. STUB_ASM_ENTRY("glGetBufferPointerv")"\n"
  3289. "\t"STUB_ASM_CODE("470")"\n"
  3290.  
  3291. STUB_ASM_ENTRY("glGetQueryObjectuiv")"\n"
  3292. "\t"STUB_ASM_CODE("473")"\n"
  3293.  
  3294. STUB_ASM_ENTRY("glGetQueryiv")"\n"
  3295. "\t"STUB_ASM_CODE("474")"\n"
  3296.  
  3297. STUB_ASM_ENTRY("glIsBuffer")"\n"
  3298. "\t"STUB_ASM_CODE("475")"\n"
  3299.  
  3300. STUB_ASM_ENTRY("glIsQuery")"\n"
  3301. "\t"STUB_ASM_CODE("476")"\n"
  3302.  
  3303. STUB_ASM_ENTRY("glUnmapBuffer")"\n"
  3304. "\t"STUB_ASM_CODE("478")"\n"
  3305.  
  3306. STUB_ASM_ENTRY("glAttachShader")"\n"
  3307. "\t"STUB_ASM_CODE("479")"\n"
  3308.  
  3309. STUB_ASM_ENTRY("glBindAttribLocation")"\n"
  3310. "\t"STUB_ASM_CODE("480")"\n"
  3311.  
  3312. STUB_ASM_ENTRY("glBlendEquationSeparate")"\n"
  3313. "\t"STUB_ASM_CODE("481")"\n"
  3314.  
  3315. STUB_ASM_ENTRY("glCompileShader")"\n"
  3316. "\t"STUB_ASM_CODE("482")"\n"
  3317.  
  3318. STUB_ASM_ENTRY("glCreateProgram")"\n"
  3319. "\t"STUB_ASM_CODE("483")"\n"
  3320.  
  3321. STUB_ASM_ENTRY("glCreateShader")"\n"
  3322. "\t"STUB_ASM_CODE("484")"\n"
  3323.  
  3324. STUB_ASM_ENTRY("glDeleteProgram")"\n"
  3325. "\t"STUB_ASM_CODE("485")"\n"
  3326.  
  3327. STUB_ASM_ENTRY("glDeleteShader")"\n"
  3328. "\t"STUB_ASM_CODE("486")"\n"
  3329.  
  3330. STUB_ASM_ENTRY("glDetachShader")"\n"
  3331. "\t"STUB_ASM_CODE("487")"\n"
  3332.  
  3333. STUB_ASM_ENTRY("glDisableVertexAttribArray")"\n"
  3334. "\t"STUB_ASM_CODE("488")"\n"
  3335.  
  3336. STUB_ASM_ENTRY("glDrawBuffers")"\n"
  3337. "\t"STUB_ASM_CODE("489")"\n"
  3338.  
  3339. STUB_ASM_ENTRY("glEnableVertexAttribArray")"\n"
  3340. "\t"STUB_ASM_CODE("490")"\n"
  3341.  
  3342. STUB_ASM_ENTRY("glGetActiveAttrib")"\n"
  3343. "\t"STUB_ASM_CODE("491")"\n"
  3344.  
  3345. STUB_ASM_ENTRY("glGetActiveUniform")"\n"
  3346. "\t"STUB_ASM_CODE("492")"\n"
  3347.  
  3348. STUB_ASM_ENTRY("glGetAttachedShaders")"\n"
  3349. "\t"STUB_ASM_CODE("493")"\n"
  3350.  
  3351. STUB_ASM_ENTRY("glGetAttribLocation")"\n"
  3352. "\t"STUB_ASM_CODE("494")"\n"
  3353.  
  3354. STUB_ASM_ENTRY("glGetProgramInfoLog")"\n"
  3355. "\t"STUB_ASM_CODE("495")"\n"
  3356.  
  3357. STUB_ASM_ENTRY("glGetProgramiv")"\n"
  3358. "\t"STUB_ASM_CODE("496")"\n"
  3359.  
  3360. STUB_ASM_ENTRY("glGetShaderInfoLog")"\n"
  3361. "\t"STUB_ASM_CODE("497")"\n"
  3362.  
  3363. STUB_ASM_ENTRY("glGetShaderSource")"\n"
  3364. "\t"STUB_ASM_CODE("498")"\n"
  3365.  
  3366. STUB_ASM_ENTRY("glGetShaderiv")"\n"
  3367. "\t"STUB_ASM_CODE("499")"\n"
  3368.  
  3369. STUB_ASM_ENTRY("glGetUniformLocation")"\n"
  3370. "\t"STUB_ASM_CODE("500")"\n"
  3371.  
  3372. STUB_ASM_ENTRY("glGetUniformfv")"\n"
  3373. "\t"STUB_ASM_CODE("501")"\n"
  3374.  
  3375. STUB_ASM_ENTRY("glGetUniformiv")"\n"
  3376. "\t"STUB_ASM_CODE("502")"\n"
  3377.  
  3378. STUB_ASM_ENTRY("glGetVertexAttribPointerv")"\n"
  3379. "\t"STUB_ASM_CODE("503")"\n"
  3380.  
  3381. STUB_ASM_ENTRY("glGetVertexAttribfv")"\n"
  3382. "\t"STUB_ASM_CODE("505")"\n"
  3383.  
  3384. STUB_ASM_ENTRY("glGetVertexAttribiv")"\n"
  3385. "\t"STUB_ASM_CODE("506")"\n"
  3386.  
  3387. STUB_ASM_ENTRY("glIsProgram")"\n"
  3388. "\t"STUB_ASM_CODE("507")"\n"
  3389.  
  3390. STUB_ASM_ENTRY("glIsShader")"\n"
  3391. "\t"STUB_ASM_CODE("508")"\n"
  3392.  
  3393. STUB_ASM_ENTRY("glLinkProgram")"\n"
  3394. "\t"STUB_ASM_CODE("509")"\n"
  3395.  
  3396. STUB_ASM_ENTRY("glShaderSource")"\n"
  3397. "\t"STUB_ASM_CODE("510")"\n"
  3398.  
  3399. STUB_ASM_ENTRY("glStencilFuncSeparate")"\n"
  3400. "\t"STUB_ASM_CODE("511")"\n"
  3401.  
  3402. STUB_ASM_ENTRY("glStencilMaskSeparate")"\n"
  3403. "\t"STUB_ASM_CODE("512")"\n"
  3404.  
  3405. STUB_ASM_ENTRY("glStencilOpSeparate")"\n"
  3406. "\t"STUB_ASM_CODE("513")"\n"
  3407.  
  3408. STUB_ASM_ENTRY("glUniform1f")"\n"
  3409. "\t"STUB_ASM_CODE("514")"\n"
  3410.  
  3411. STUB_ASM_ENTRY("glUniform1fv")"\n"
  3412. "\t"STUB_ASM_CODE("515")"\n"
  3413.  
  3414. STUB_ASM_ENTRY("glUniform1i")"\n"
  3415. "\t"STUB_ASM_CODE("516")"\n"
  3416.  
  3417. STUB_ASM_ENTRY("glUniform1iv")"\n"
  3418. "\t"STUB_ASM_CODE("517")"\n"
  3419.  
  3420. STUB_ASM_ENTRY("glUniform2f")"\n"
  3421. "\t"STUB_ASM_CODE("518")"\n"
  3422.  
  3423. STUB_ASM_ENTRY("glUniform2fv")"\n"
  3424. "\t"STUB_ASM_CODE("519")"\n"
  3425.  
  3426. STUB_ASM_ENTRY("glUniform2i")"\n"
  3427. "\t"STUB_ASM_CODE("520")"\n"
  3428.  
  3429. STUB_ASM_ENTRY("glUniform2iv")"\n"
  3430. "\t"STUB_ASM_CODE("521")"\n"
  3431.  
  3432. STUB_ASM_ENTRY("glUniform3f")"\n"
  3433. "\t"STUB_ASM_CODE("522")"\n"
  3434.  
  3435. STUB_ASM_ENTRY("glUniform3fv")"\n"
  3436. "\t"STUB_ASM_CODE("523")"\n"
  3437.  
  3438. STUB_ASM_ENTRY("glUniform3i")"\n"
  3439. "\t"STUB_ASM_CODE("524")"\n"
  3440.  
  3441. STUB_ASM_ENTRY("glUniform3iv")"\n"
  3442. "\t"STUB_ASM_CODE("525")"\n"
  3443.  
  3444. STUB_ASM_ENTRY("glUniform4f")"\n"
  3445. "\t"STUB_ASM_CODE("526")"\n"
  3446.  
  3447. STUB_ASM_ENTRY("glUniform4fv")"\n"
  3448. "\t"STUB_ASM_CODE("527")"\n"
  3449.  
  3450. STUB_ASM_ENTRY("glUniform4i")"\n"
  3451. "\t"STUB_ASM_CODE("528")"\n"
  3452.  
  3453. STUB_ASM_ENTRY("glUniform4iv")"\n"
  3454. "\t"STUB_ASM_CODE("529")"\n"
  3455.  
  3456. STUB_ASM_ENTRY("glUniformMatrix2fv")"\n"
  3457. "\t"STUB_ASM_CODE("530")"\n"
  3458.  
  3459. STUB_ASM_ENTRY("glUniformMatrix3fv")"\n"
  3460. "\t"STUB_ASM_CODE("531")"\n"
  3461.  
  3462. STUB_ASM_ENTRY("glUniformMatrix4fv")"\n"
  3463. "\t"STUB_ASM_CODE("532")"\n"
  3464.  
  3465. STUB_ASM_ENTRY("glUseProgram")"\n"
  3466. "\t"STUB_ASM_CODE("533")"\n"
  3467.  
  3468. STUB_ASM_ENTRY("glValidateProgram")"\n"
  3469. "\t"STUB_ASM_CODE("534")"\n"
  3470.  
  3471. STUB_ASM_ENTRY("glVertexAttribPointer")"\n"
  3472. "\t"STUB_ASM_CODE("563")"\n"
  3473.  
  3474. STUB_ASM_ENTRY("glUniformMatrix2x3fv")"\n"
  3475. "\t"STUB_ASM_CODE("564")"\n"
  3476.  
  3477. STUB_ASM_ENTRY("glUniformMatrix2x4fv")"\n"
  3478. "\t"STUB_ASM_CODE("565")"\n"
  3479.  
  3480. STUB_ASM_ENTRY("glUniformMatrix3x2fv")"\n"
  3481. "\t"STUB_ASM_CODE("566")"\n"
  3482.  
  3483. STUB_ASM_ENTRY("glUniformMatrix3x4fv")"\n"
  3484. "\t"STUB_ASM_CODE("567")"\n"
  3485.  
  3486. STUB_ASM_ENTRY("glUniformMatrix4x2fv")"\n"
  3487. "\t"STUB_ASM_CODE("568")"\n"
  3488.  
  3489. STUB_ASM_ENTRY("glUniformMatrix4x3fv")"\n"
  3490. "\t"STUB_ASM_CODE("569")"\n"
  3491.  
  3492. STUB_ASM_ENTRY("glBeginTransformFeedback")"\n"
  3493. "\t"STUB_ASM_CODE("571")"\n"
  3494.  
  3495. STUB_ASM_ENTRY("glBindBufferBase")"\n"
  3496. "\t"STUB_ASM_CODE("572")"\n"
  3497.  
  3498. STUB_ASM_ENTRY("glBindBufferRange")"\n"
  3499. "\t"STUB_ASM_CODE("573")"\n"
  3500.  
  3501. STUB_ASM_ENTRY("glClearBufferfi")"\n"
  3502. "\t"STUB_ASM_CODE("576")"\n"
  3503.  
  3504. STUB_ASM_ENTRY("glClearBufferfv")"\n"
  3505. "\t"STUB_ASM_CODE("577")"\n"
  3506.  
  3507. STUB_ASM_ENTRY("glClearBufferiv")"\n"
  3508. "\t"STUB_ASM_CODE("578")"\n"
  3509.  
  3510. STUB_ASM_ENTRY("glClearBufferuiv")"\n"
  3511. "\t"STUB_ASM_CODE("579")"\n"
  3512.  
  3513. STUB_ASM_ENTRY("glEndTransformFeedback")"\n"
  3514. "\t"STUB_ASM_CODE("584")"\n"
  3515.  
  3516. STUB_ASM_ENTRY("glGetFragDataLocation")"\n"
  3517. "\t"STUB_ASM_CODE("586")"\n"
  3518.  
  3519. STUB_ASM_ENTRY("glGetIntegeri_v")"\n"
  3520. "\t"STUB_ASM_CODE("587")"\n"
  3521.  
  3522. STUB_ASM_ENTRY("glGetStringi")"\n"
  3523. "\t"STUB_ASM_CODE("588")"\n"
  3524.  
  3525. STUB_ASM_ENTRY("glGetTransformFeedbackVarying")"\n"
  3526. "\t"STUB_ASM_CODE("591")"\n"
  3527.  
  3528. STUB_ASM_ENTRY("glGetUniformuiv")"\n"
  3529. "\t"STUB_ASM_CODE("592")"\n"
  3530.  
  3531. STUB_ASM_ENTRY("glGetVertexAttribIiv")"\n"
  3532. "\t"STUB_ASM_CODE("593")"\n"
  3533.  
  3534. STUB_ASM_ENTRY("glGetVertexAttribIuiv")"\n"
  3535. "\t"STUB_ASM_CODE("594")"\n"
  3536.  
  3537. STUB_ASM_ENTRY("glTransformFeedbackVaryings")"\n"
  3538. "\t"STUB_ASM_CODE("598")"\n"
  3539.  
  3540. STUB_ASM_ENTRY("glUniform1ui")"\n"
  3541. "\t"STUB_ASM_CODE("599")"\n"
  3542.  
  3543. STUB_ASM_ENTRY("glUniform1uiv")"\n"
  3544. "\t"STUB_ASM_CODE("600")"\n"
  3545.  
  3546. STUB_ASM_ENTRY("glUniform2ui")"\n"
  3547. "\t"STUB_ASM_CODE("601")"\n"
  3548.  
  3549. STUB_ASM_ENTRY("glUniform2uiv")"\n"
  3550. "\t"STUB_ASM_CODE("602")"\n"
  3551.  
  3552. STUB_ASM_ENTRY("glUniform3ui")"\n"
  3553. "\t"STUB_ASM_CODE("603")"\n"
  3554.  
  3555. STUB_ASM_ENTRY("glUniform3uiv")"\n"
  3556. "\t"STUB_ASM_CODE("604")"\n"
  3557.  
  3558. STUB_ASM_ENTRY("glUniform4ui")"\n"
  3559. "\t"STUB_ASM_CODE("605")"\n"
  3560.  
  3561. STUB_ASM_ENTRY("glUniform4uiv")"\n"
  3562. "\t"STUB_ASM_CODE("606")"\n"
  3563.  
  3564. STUB_ASM_ENTRY("glVertexAttribIPointer")"\n"
  3565. "\t"STUB_ASM_CODE("613")"\n"
  3566.  
  3567. STUB_ASM_ENTRY("glGetBufferParameteri64v")"\n"
  3568. "\t"STUB_ASM_CODE("617")"\n"
  3569.  
  3570. STUB_ASM_ENTRY("glGetInteger64i_v")"\n"
  3571. "\t"STUB_ASM_CODE("618")"\n"
  3572.  
  3573. STUB_ASM_ENTRY("glVertexAttribDivisor")"\n"
  3574. "\t"STUB_ASM_CODE("619")"\n"
  3575.  
  3576. STUB_ASM_ENTRY("glVertexAttrib1f")"\n"
  3577. "\t"STUB_ASM_CODE("640")"\n"
  3578.  
  3579. STUB_ASM_ENTRY("glVertexAttrib1fv")"\n"
  3580. "\t"STUB_ASM_CODE("641")"\n"
  3581.  
  3582. STUB_ASM_ENTRY("glVertexAttrib2f")"\n"
  3583. "\t"STUB_ASM_CODE("642")"\n"
  3584.  
  3585. STUB_ASM_ENTRY("glVertexAttrib2fv")"\n"
  3586. "\t"STUB_ASM_CODE("643")"\n"
  3587.  
  3588. STUB_ASM_ENTRY("glVertexAttrib3f")"\n"
  3589. "\t"STUB_ASM_CODE("644")"\n"
  3590.  
  3591. STUB_ASM_ENTRY("glVertexAttrib3fv")"\n"
  3592. "\t"STUB_ASM_CODE("645")"\n"
  3593.  
  3594. STUB_ASM_ENTRY("glVertexAttrib4f")"\n"
  3595. "\t"STUB_ASM_CODE("646")"\n"
  3596.  
  3597. STUB_ASM_ENTRY("glVertexAttrib4fv")"\n"
  3598. "\t"STUB_ASM_CODE("647")"\n"
  3599.  
  3600. STUB_ASM_ENTRY("glDrawArraysInstanced")"\n"
  3601. "\t"STUB_ASM_CODE("658")"\n"
  3602.  
  3603. STUB_ASM_ENTRY("glDrawElementsInstanced")"\n"
  3604. "\t"STUB_ASM_CODE("659")"\n"
  3605.  
  3606. STUB_ASM_ENTRY("glBindFramebuffer")"\n"
  3607. "\t"STUB_ASM_CODE("660")"\n"
  3608.  
  3609. STUB_ASM_ENTRY("glBindRenderbuffer")"\n"
  3610. "\t"STUB_ASM_CODE("661")"\n"
  3611.  
  3612. STUB_ASM_ENTRY("glBlitFramebuffer")"\n"
  3613. "\t"STUB_ASM_CODE("662")"\n"
  3614.  
  3615. STUB_ASM_ENTRY("glCheckFramebufferStatus")"\n"
  3616. "\t"STUB_ASM_CODE("663")"\n"
  3617.  
  3618. STUB_ASM_ENTRY("glDeleteFramebuffers")"\n"
  3619. "\t"STUB_ASM_CODE("664")"\n"
  3620.  
  3621. STUB_ASM_ENTRY("glDeleteRenderbuffers")"\n"
  3622. "\t"STUB_ASM_CODE("665")"\n"
  3623.  
  3624. STUB_ASM_ENTRY("glFramebufferRenderbuffer")"\n"
  3625. "\t"STUB_ASM_CODE("666")"\n"
  3626.  
  3627. STUB_ASM_ENTRY("glFramebufferTexture2D")"\n"
  3628. "\t"STUB_ASM_CODE("668")"\n"
  3629.  
  3630. STUB_ASM_ENTRY("glFramebufferTextureLayer")"\n"
  3631. "\t"STUB_ASM_CODE("670")"\n"
  3632.  
  3633. STUB_ASM_ENTRY("glGenFramebuffers")"\n"
  3634. "\t"STUB_ASM_CODE("671")"\n"
  3635.  
  3636. STUB_ASM_ENTRY("glGenRenderbuffers")"\n"
  3637. "\t"STUB_ASM_CODE("672")"\n"
  3638.  
  3639. STUB_ASM_ENTRY("glGenerateMipmap")"\n"
  3640. "\t"STUB_ASM_CODE("673")"\n"
  3641.  
  3642. STUB_ASM_ENTRY("glGetFramebufferAttachmentParameteriv")"\n"
  3643. "\t"STUB_ASM_CODE("674")"\n"
  3644.  
  3645. STUB_ASM_ENTRY("glGetRenderbufferParameteriv")"\n"
  3646. "\t"STUB_ASM_CODE("675")"\n"
  3647.  
  3648. STUB_ASM_ENTRY("glIsFramebuffer")"\n"
  3649. "\t"STUB_ASM_CODE("676")"\n"
  3650.  
  3651. STUB_ASM_ENTRY("glIsRenderbuffer")"\n"
  3652. "\t"STUB_ASM_CODE("677")"\n"
  3653.  
  3654. STUB_ASM_ENTRY("glRenderbufferStorage")"\n"
  3655. "\t"STUB_ASM_CODE("678")"\n"
  3656.  
  3657. STUB_ASM_ENTRY("glRenderbufferStorageMultisample")"\n"
  3658. "\t"STUB_ASM_CODE("679")"\n"
  3659.  
  3660. STUB_ASM_ENTRY("glFlushMappedBufferRange")"\n"
  3661. "\t"STUB_ASM_CODE("680")"\n"
  3662.  
  3663. STUB_ASM_ENTRY("glMapBufferRange")"\n"
  3664. "\t"STUB_ASM_CODE("681")"\n"
  3665.  
  3666. STUB_ASM_ENTRY("glBindVertexArray")"\n"
  3667. "\t"STUB_ASM_CODE("682")"\n"
  3668.  
  3669. STUB_ASM_ENTRY("glDeleteVertexArrays")"\n"
  3670. "\t"STUB_ASM_CODE("683")"\n"
  3671.  
  3672. STUB_ASM_ENTRY("glGenVertexArrays")"\n"
  3673. "\t"STUB_ASM_CODE("684")"\n"
  3674.  
  3675. STUB_ASM_ENTRY("glIsVertexArray")"\n"
  3676. "\t"STUB_ASM_CODE("685")"\n"
  3677.  
  3678. STUB_ASM_ENTRY("glGetActiveUniformBlockName")"\n"
  3679. "\t"STUB_ASM_CODE("686")"\n"
  3680.  
  3681. STUB_ASM_ENTRY("glGetActiveUniformBlockiv")"\n"
  3682. "\t"STUB_ASM_CODE("687")"\n"
  3683.  
  3684. STUB_ASM_ENTRY("glGetActiveUniformsiv")"\n"
  3685. "\t"STUB_ASM_CODE("689")"\n"
  3686.  
  3687. STUB_ASM_ENTRY("glGetUniformBlockIndex")"\n"
  3688. "\t"STUB_ASM_CODE("690")"\n"
  3689.  
  3690. STUB_ASM_ENTRY("glGetUniformIndices")"\n"
  3691. "\t"STUB_ASM_CODE("691")"\n"
  3692.  
  3693. STUB_ASM_ENTRY("glUniformBlockBinding")"\n"
  3694. "\t"STUB_ASM_CODE("692")"\n"
  3695.  
  3696. STUB_ASM_ENTRY("glCopyBufferSubData")"\n"
  3697. "\t"STUB_ASM_CODE("693")"\n"
  3698.  
  3699. STUB_ASM_ENTRY("glClientWaitSync")"\n"
  3700. "\t"STUB_ASM_CODE("694")"\n"
  3701.  
  3702. STUB_ASM_ENTRY("glDeleteSync")"\n"
  3703. "\t"STUB_ASM_CODE("695")"\n"
  3704.  
  3705. STUB_ASM_ENTRY("glFenceSync")"\n"
  3706. "\t"STUB_ASM_CODE("696")"\n"
  3707.  
  3708. STUB_ASM_ENTRY("glGetInteger64v")"\n"
  3709. "\t"STUB_ASM_CODE("697")"\n"
  3710.  
  3711. STUB_ASM_ENTRY("glGetSynciv")"\n"
  3712. "\t"STUB_ASM_CODE("698")"\n"
  3713.  
  3714. STUB_ASM_ENTRY("glIsSync")"\n"
  3715. "\t"STUB_ASM_CODE("699")"\n"
  3716.  
  3717. STUB_ASM_ENTRY("glWaitSync")"\n"
  3718. "\t"STUB_ASM_CODE("700")"\n"
  3719.  
  3720. STUB_ASM_ENTRY("glBindSampler")"\n"
  3721. "\t"STUB_ASM_CODE("716")"\n"
  3722.  
  3723. STUB_ASM_ENTRY("glDeleteSamplers")"\n"
  3724. "\t"STUB_ASM_CODE("717")"\n"
  3725.  
  3726. STUB_ASM_ENTRY("glGenSamplers")"\n"
  3727. "\t"STUB_ASM_CODE("718")"\n"
  3728.  
  3729. STUB_ASM_ENTRY("glGetSamplerParameterfv")"\n"
  3730. "\t"STUB_ASM_CODE("721")"\n"
  3731.  
  3732. STUB_ASM_ENTRY("glGetSamplerParameteriv")"\n"
  3733. "\t"STUB_ASM_CODE("722")"\n"
  3734.  
  3735. STUB_ASM_ENTRY("glIsSampler")"\n"
  3736. "\t"STUB_ASM_CODE("723")"\n"
  3737.  
  3738. STUB_ASM_ENTRY("glSamplerParameterf")"\n"
  3739. "\t"STUB_ASM_CODE("726")"\n"
  3740.  
  3741. STUB_ASM_ENTRY("glSamplerParameterfv")"\n"
  3742. "\t"STUB_ASM_CODE("727")"\n"
  3743.  
  3744. STUB_ASM_ENTRY("glSamplerParameteri")"\n"
  3745. "\t"STUB_ASM_CODE("728")"\n"
  3746.  
  3747. STUB_ASM_ENTRY("glSamplerParameteriv")"\n"
  3748. "\t"STUB_ASM_CODE("729")"\n"
  3749.  
  3750. STUB_ASM_ENTRY("glBindTransformFeedback")"\n"
  3751. "\t"STUB_ASM_CODE("791")"\n"
  3752.  
  3753. STUB_ASM_ENTRY("glDeleteTransformFeedbacks")"\n"
  3754. "\t"STUB_ASM_CODE("792")"\n"
  3755.  
  3756. STUB_ASM_ENTRY("glGenTransformFeedbacks")"\n"
  3757. "\t"STUB_ASM_CODE("794")"\n"
  3758.  
  3759. STUB_ASM_ENTRY("glIsTransformFeedback")"\n"
  3760. "\t"STUB_ASM_CODE("795")"\n"
  3761.  
  3762. STUB_ASM_ENTRY("glPauseTransformFeedback")"\n"
  3763. "\t"STUB_ASM_CODE("796")"\n"
  3764.  
  3765. STUB_ASM_ENTRY("glResumeTransformFeedback")"\n"
  3766. "\t"STUB_ASM_CODE("797")"\n"
  3767.  
  3768. STUB_ASM_ENTRY("glClearDepthf")"\n"
  3769. "\t"STUB_ASM_CODE("802")"\n"
  3770.  
  3771. STUB_ASM_ENTRY("glDepthRangef")"\n"
  3772. "\t"STUB_ASM_CODE("803")"\n"
  3773.  
  3774. STUB_ASM_ENTRY("glGetShaderPrecisionFormat")"\n"
  3775. "\t"STUB_ASM_CODE("804")"\n"
  3776.  
  3777. STUB_ASM_ENTRY("glReleaseShaderCompiler")"\n"
  3778. "\t"STUB_ASM_CODE("805")"\n"
  3779.  
  3780. STUB_ASM_ENTRY("glShaderBinary")"\n"
  3781. "\t"STUB_ASM_CODE("806")"\n"
  3782.  
  3783. STUB_ASM_ENTRY("glGetProgramBinary")"\n"
  3784. "\t"STUB_ASM_CODE("807")"\n"
  3785.  
  3786. STUB_ASM_ENTRY("glProgramBinary")"\n"
  3787. "\t"STUB_ASM_CODE("808")"\n"
  3788.  
  3789. STUB_ASM_ENTRY("glProgramParameteri")"\n"
  3790. "\t"STUB_ASM_CODE("809")"\n"
  3791.  
  3792. STUB_ASM_ENTRY("glGetInternalformativ")"\n"
  3793. "\t"STUB_ASM_CODE("855")"\n"
  3794.  
  3795. STUB_ASM_ENTRY("glTexStorage2D")"\n"
  3796. "\t"STUB_ASM_CODE("860")"\n"
  3797.  
  3798. STUB_ASM_ENTRY("glTexStorage3D")"\n"
  3799. "\t"STUB_ASM_CODE("861")"\n"
  3800.  
  3801. STUB_ASM_ENTRY("glInvalidateFramebuffer")"\n"
  3802. "\t"STUB_ASM_CODE("997")"\n"
  3803.  
  3804. STUB_ASM_ENTRY("glInvalidateSubFramebuffer")"\n"
  3805. "\t"STUB_ASM_CODE("998")"\n"
  3806.  
  3807. STUB_ASM_ENTRY("glMultiDrawElementsEXT")"\n"
  3808. "\t"STUB_ASM_CODE("1095")"\n"
  3809.  
  3810. STUB_ASM_ENTRY("glVertexAttribI4i")"\n"
  3811. "\t"STUB_ASM_CODE("1210")"\n"
  3812.  
  3813. STUB_ASM_ENTRY("glVertexAttribI4iv")"\n"
  3814. "\t"STUB_ASM_CODE("1211")"\n"
  3815.  
  3816. STUB_ASM_ENTRY("glVertexAttribI4ui")"\n"
  3817. "\t"STUB_ASM_CODE("1212")"\n"
  3818.  
  3819. STUB_ASM_ENTRY("glVertexAttribI4uiv")"\n"
  3820. "\t"STUB_ASM_CODE("1213")"\n"
  3821.  
  3822. );
  3823. #undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
  3824. #endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */
  3825.