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  1. // Copyright 2003 Google Inc.
  2. // All rights reserved.
  3. //
  4. // Redistribution and use in source and binary forms, with or without
  5. // modification, are permitted provided that the following conditions are
  6. // met:
  7. //
  8. //     * Redistributions of source code must retain the above copyright
  9. // notice, this list of conditions and the following disclaimer.
  10. //     * Redistributions in binary form must reproduce the above
  11. // copyright notice, this list of conditions and the following disclaimer
  12. // in the documentation and/or other materials provided with the
  13. // distribution.
  14. //     * Neither the name of Google Inc. nor the names of its
  15. // contributors may be used to endorse or promote products derived from
  16. // this software without specific prior written permission.
  17. //
  18. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  19. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  20. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  21. // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  22. // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  23. // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  24. // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  25. // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  26. // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  27. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  28. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  29. //
  30. // Authors: Dan Egnor (egnor@google.com)
  31. //
  32. // A "smart" pointer type with reference tracking.  Every pointer to a
  33. // particular object is kept on a circular linked list.  When the last pointer
  34. // to an object is destroyed or reassigned, the object is deleted.
  35. //
  36. // Used properly, this deletes the object when the last reference goes away.
  37. // There are several caveats:
  38. // - Like all reference counting schemes, cycles lead to leaks.
  39. // - Each smart pointer is actually two pointers (8 bytes instead of 4).
  40. // - Every time a pointer is assigned, the entire list of pointers to that
  41. //   object is traversed.  This class is therefore NOT SUITABLE when there
  42. //   will often be more than two or three pointers to a particular object.
  43. // - References are only tracked as long as linked_ptr<> objects are copied.
  44. //   If a linked_ptr<> is converted to a raw pointer and back, BAD THINGS
  45. //   will happen (double deletion).
  46. //
  47. // A good use of this class is storing object references in STL containers.
  48. // You can safely put linked_ptr<> in a vector<>.
  49. // Other uses may not be as good.
  50. //
  51. // Note: If you use an incomplete type with linked_ptr<>, the class
  52. // *containing* linked_ptr<> must have a constructor and destructor (even
  53. // if they do nothing!).
  54. //
  55. // Bill Gibbons suggested we use something like this.
  56. //
  57. // Thread Safety:
  58. //   Unlike other linked_ptr implementations, in this implementation
  59. //   a linked_ptr object is thread-safe in the sense that:
  60. //     - it's safe to copy linked_ptr objects concurrently,
  61. //     - it's safe to copy *from* a linked_ptr and read its underlying
  62. //       raw pointer (e.g. via get()) concurrently, and
  63. //     - it's safe to write to two linked_ptrs that point to the same
  64. //       shared object concurrently.
  65. // TODO(wan@google.com): rename this to safe_linked_ptr to avoid
  66. // confusion with normal linked_ptr.
  67.  
  68. #ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_
  69. #define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_
  70.  
  71. #include <stdlib.h>
  72. #include <assert.h>
  73.  
  74. #include "gtest/internal/gtest-port.h"
  75.  
  76. namespace testing {
  77. namespace internal {
  78.  
  79. // Protects copying of all linked_ptr objects.
  80. GTEST_API_ GTEST_DECLARE_STATIC_MUTEX_(g_linked_ptr_mutex);
  81.  
  82. // This is used internally by all instances of linked_ptr<>.  It needs to be
  83. // a non-template class because different types of linked_ptr<> can refer to
  84. // the same object (linked_ptr<Superclass>(obj) vs linked_ptr<Subclass>(obj)).
  85. // So, it needs to be possible for different types of linked_ptr to participate
  86. // in the same circular linked list, so we need a single class type here.
  87. //
  88. // DO NOT USE THIS CLASS DIRECTLY YOURSELF.  Use linked_ptr<T>.
  89. class linked_ptr_internal {
  90.  public:
  91.   // Create a new circle that includes only this instance.
  92.   void join_new() {
  93.     next_ = this;
  94.   }
  95.  
  96.   // Many linked_ptr operations may change p.link_ for some linked_ptr
  97.   // variable p in the same circle as this object.  Therefore we need
  98.   // to prevent two such operations from occurring concurrently.
  99.   //
  100.   // Note that different types of linked_ptr objects can coexist in a
  101.   // circle (e.g. linked_ptr<Base>, linked_ptr<Derived1>, and
  102.   // linked_ptr<Derived2>).  Therefore we must use a single mutex to
  103.   // protect all linked_ptr objects.  This can create serious
  104.   // contention in production code, but is acceptable in a testing
  105.   // framework.
  106.  
  107.   // Join an existing circle.
  108.   void join(linked_ptr_internal const* ptr)
  109.       GTEST_LOCK_EXCLUDED_(g_linked_ptr_mutex) {
  110.     MutexLock lock(&g_linked_ptr_mutex);
  111.  
  112.     linked_ptr_internal const* p = ptr;
  113.     while (p->next_ != ptr) p = p->next_;
  114.     p->next_ = this;
  115.     next_ = ptr;
  116.   }
  117.  
  118.   // Leave whatever circle we're part of.  Returns true if we were the
  119.   // last member of the circle.  Once this is done, you can join() another.
  120.   bool depart()
  121.       GTEST_LOCK_EXCLUDED_(g_linked_ptr_mutex) {
  122.     MutexLock lock(&g_linked_ptr_mutex);
  123.  
  124.     if (next_ == this) return true;
  125.     linked_ptr_internal const* p = next_;
  126.     while (p->next_ != this) p = p->next_;
  127.     p->next_ = next_;
  128.     return false;
  129.   }
  130.  
  131.  private:
  132.   mutable linked_ptr_internal const* next_;
  133. };
  134.  
  135. template <typename T>
  136. class linked_ptr {
  137.  public:
  138.   typedef T element_type;
  139.  
  140.   // Take over ownership of a raw pointer.  This should happen as soon as
  141.   // possible after the object is created.
  142.   explicit linked_ptr(T* ptr = NULL) { capture(ptr); }
  143.   ~linked_ptr() { depart(); }
  144.  
  145.   // Copy an existing linked_ptr<>, adding ourselves to the list of references.
  146.   template <typename U> linked_ptr(linked_ptr<U> const& ptr) { copy(&ptr); }
  147.   linked_ptr(linked_ptr const& ptr) {  // NOLINT
  148.     assert(&ptr != this);
  149.     copy(&ptr);
  150.   }
  151.  
  152.   // Assignment releases the old value and acquires the new.
  153.   template <typename U> linked_ptr& operator=(linked_ptr<U> const& ptr) {
  154.     depart();
  155.     copy(&ptr);
  156.     return *this;
  157.   }
  158.  
  159.   linked_ptr& operator=(linked_ptr const& ptr) {
  160.     if (&ptr != this) {
  161.       depart();
  162.       copy(&ptr);
  163.     }
  164.     return *this;
  165.   }
  166.  
  167.   // Smart pointer members.
  168.   void reset(T* ptr = NULL) {
  169.     depart();
  170.     capture(ptr);
  171.   }
  172.   T* get() const { return value_; }
  173.   T* operator->() const { return value_; }
  174.   T& operator*() const { return *value_; }
  175.  
  176.   bool operator==(T* p) const { return value_ == p; }
  177.   bool operator!=(T* p) const { return value_ != p; }
  178.   template <typename U>
  179.   bool operator==(linked_ptr<U> const& ptr) const {
  180.     return value_ == ptr.get();
  181.   }
  182.   template <typename U>
  183.   bool operator!=(linked_ptr<U> const& ptr) const {
  184.     return value_ != ptr.get();
  185.   }
  186.  
  187.  private:
  188.   template <typename U>
  189.   friend class linked_ptr;
  190.  
  191.   T* value_;
  192.   linked_ptr_internal link_;
  193.  
  194.   void depart() {
  195.     if (link_.depart()) delete value_;
  196.   }
  197.  
  198.   void capture(T* ptr) {
  199.     value_ = ptr;
  200.     link_.join_new();
  201.   }
  202.  
  203.   template <typename U> void copy(linked_ptr<U> const* ptr) {
  204.     value_ = ptr->get();
  205.     if (value_)
  206.       link_.join(&ptr->link_);
  207.     else
  208.       link_.join_new();
  209.   }
  210. };
  211.  
  212. template<typename T> inline
  213. bool operator==(T* ptr, const linked_ptr<T>& x) {
  214.   return ptr == x.get();
  215. }
  216.  
  217. template<typename T> inline
  218. bool operator!=(T* ptr, const linked_ptr<T>& x) {
  219.   return ptr != x.get();
  220. }
  221.  
  222. // A function to convert T* into linked_ptr<T>
  223. // Doing e.g. make_linked_ptr(new FooBarBaz<type>(arg)) is a shorter notation
  224. // for linked_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg))
  225. template <typename T>
  226. linked_ptr<T> make_linked_ptr(T* ptr) {
  227.   return linked_ptr<T>(ptr);
  228. }
  229.  
  230. }  // namespace internal
  231. }  // namespace testing
  232.  
  233. #endif  // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_
  234.