Subversion Repositories Kolibri OS

Rev

Blame | Last modification | View Log | RSS feed

  1. /*
  2.  * Copyright © 2014 Intel Corporation
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person obtaining a
  5.  * copy of this software and associated documentation files (the "Software"),
  6.  * to deal in the Software without restriction, including without limitation
  7.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8.  * and/or sell copies of the Software, and to permit persons to whom the
  9.  * Software is furnished to do so, subject to the following conditions:
  10.  *
  11.  * The above copyright notice and this permission notice (including the next
  12.  * paragraph) shall be included in all copies or substantial portions of the
  13.  * Software.
  14.  *
  15.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  18.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19.  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20.  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  21.  * DEALINGS IN THE SOFTWARE.
  22.  */
  23.  
  24. #include "ir.h"
  25. #include "ir_visitor.h"
  26. #include "ir_optimization.h"
  27.  
  28. /**
  29.  * Pre-linking, optimize unused built-in variables
  30.  *
  31.  * Uniforms, constants, system values, inputs (vertex shader only), and
  32.  * outputs (fragment shader only) that are not used can be removed.
  33.  */
  34. void
  35. optimize_dead_builtin_variables(exec_list *instructions,
  36.                                 enum ir_variable_mode other)
  37. {
  38.    foreach_in_list_safe(ir_variable, var, instructions) {
  39.       if (var->ir_type != ir_type_variable || var->data.used)
  40.          continue;
  41.  
  42.       if (var->data.mode != ir_var_uniform
  43.           && var->data.mode != ir_var_auto
  44.           && var->data.mode != ir_var_system_value
  45.           && var->data.mode != other)
  46.          continue;
  47.  
  48.       /* So that linker rules can later be enforced, we cannot elimate
  49.        * variables that were redeclared in the shader code.
  50.        */
  51.       if ((var->data.mode == other || var->data.mode == ir_var_system_value)
  52.           && var->data.how_declared != ir_var_declared_implicitly)
  53.          continue;
  54.  
  55.       if (!is_gl_identifier(var->name))
  56.          continue;
  57.  
  58.       /* gl_ModelViewProjectionMatrix and gl_Vertex are special because they
  59.        * are used by ftransform.  No other built-in variable is used by a
  60.        * built-in function.  The forward declarations of these variables in
  61.        * the built-in function shader does not have the "state slot"
  62.        * information, so removing these variables from the user shader will
  63.        * cause problems later.
  64.        *
  65.        * Matrix uniforms with "Transpose" are not eliminated because there's
  66.        * an optimization pass that can turn references to the regular matrix
  67.        * into references to the transpose matrix.  Eliminating the transpose
  68.        * matrix would cause that pass to generate references to undeclareds
  69.        * variables (thank you, ir_validate).
  70.        *
  71.        * It doesn't seem worth the effort to track when the transpose could be
  72.        * eliminated (i.e., when the non-transpose was eliminated).
  73.        */
  74.       if (strcmp(var->name, "gl_ModelViewProjectionMatrix") == 0
  75.           || strcmp(var->name, "gl_Vertex") == 0
  76.           || strstr(var->name, "Transpose") != NULL)
  77.          continue;
  78.  
  79.       var->remove();
  80.    }
  81. }
  82.