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  1. #! /usr/bin/python2
  2. template = """\
  3. /*
  4. * Copyright (C) 2014 Intel Corporation
  5. *
  6. * Permission is hereby granted, free of charge, to any person obtaining a
  7. * copy of this software and associated documentation files (the "Software"),
  8. * to deal in the Software without restriction, including without limitation
  9. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  10. * and/or sell copies of the Software, and to permit persons to whom the
  11. * Software is furnished to do so, subject to the following conditions:
  12. *
  13. * The above copyright notice and this permission notice (including the next
  14. * paragraph) shall be included in all copies or substantial portions of the
  15. * Software.
  16. *
  17. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  18. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  20. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  21. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  22. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  23. * IN THE SOFTWARE.
  24. *
  25. * Authors:
  26. *    Jason Ekstrand (jason@jlekstrand.net)
  27. */
  28.  
  29. #include <math.h>
  30. #include "main/core.h"
  31. #include "util/rounding.h" /* for _mesa_roundeven */
  32. #include "nir_constant_expressions.h"
  33.  
  34. #if defined(_MSC_VER) && (_MSC_VER < 1800)
  35. static int isnormal(double x)
  36. {
  37.   return _fpclass(x) == _FPCLASS_NN || _fpclass(x) == _FPCLASS_PN;
  38. }
  39. #elif defined(__SUNPRO_CC)
  40. #include <ieeefp.h>
  41. static int isnormal(double x)
  42. {
  43.   return fpclass(x) == FP_NORMAL;
  44. }
  45. #endif
  46.  
  47. #if defined(_MSC_VER)
  48. static double copysign(double x, double y)
  49. {
  50.   return _copysign(x, y);
  51. }
  52. #endif
  53.  
  54. /**
  55. * Evaluate one component of packSnorm4x8.
  56. */
  57. static uint8_t
  58. pack_snorm_1x8(float x)
  59. {
  60.    /* From section 8.4 of the GLSL 4.30 spec:
  61.     *
  62.     *    packSnorm4x8
  63.     *    ------------
  64.     *    The conversion for component c of v to fixed point is done as
  65.     *    follows:
  66.     *
  67.     *      packSnorm4x8: round(clamp(c, -1, +1) * 127.0)
  68.     *
  69.     * We must first cast the float to an int, because casting a negative
  70.     * float to a uint is undefined.
  71.     */
  72.   return (uint8_t) (int)
  73.          _mesa_roundevenf(CLAMP(x, -1.0f, +1.0f) * 127.0f);
  74. }
  75.  
  76. /**
  77. * Evaluate one component of packSnorm2x16.
  78. */
  79. static uint16_t
  80. pack_snorm_1x16(float x)
  81. {
  82.    /* From section 8.4 of the GLSL ES 3.00 spec:
  83.     *
  84.     *    packSnorm2x16
  85.     *    -------------
  86.     *    The conversion for component c of v to fixed point is done as
  87.     *    follows:
  88.     *
  89.     *      packSnorm2x16: round(clamp(c, -1, +1) * 32767.0)
  90.     *
  91.     * We must first cast the float to an int, because casting a negative
  92.     * float to a uint is undefined.
  93.     */
  94.   return (uint16_t) (int)
  95.          _mesa_roundevenf(CLAMP(x, -1.0f, +1.0f) * 32767.0f);
  96. }
  97.  
  98. /**
  99. * Evaluate one component of unpackSnorm4x8.
  100. */
  101. static float
  102. unpack_snorm_1x8(uint8_t u)
  103. {
  104.    /* From section 8.4 of the GLSL 4.30 spec:
  105.     *
  106.     *    unpackSnorm4x8
  107.     *    --------------
  108.     *    The conversion for unpacked fixed-point value f to floating point is
  109.     *    done as follows:
  110.     *
  111.     *       unpackSnorm4x8: clamp(f / 127.0, -1, +1)
  112.     */
  113.   return CLAMP((int8_t) u / 127.0f, -1.0f, +1.0f);
  114. }
  115.  
  116. /**
  117. * Evaluate one component of unpackSnorm2x16.
  118. */
  119. static float
  120. unpack_snorm_1x16(uint16_t u)
  121. {
  122.    /* From section 8.4 of the GLSL ES 3.00 spec:
  123.     *
  124.     *    unpackSnorm2x16
  125.     *    ---------------
  126.     *    The conversion for unpacked fixed-point value f to floating point is
  127.     *    done as follows:
  128.     *
  129.     *       unpackSnorm2x16: clamp(f / 32767.0, -1, +1)
  130.     */
  131.   return CLAMP((int16_t) u / 32767.0f, -1.0f, +1.0f);
  132. }
  133.  
  134. /**
  135. * Evaluate one component packUnorm4x8.
  136. */
  137. static uint8_t
  138. pack_unorm_1x8(float x)
  139. {
  140.    /* From section 8.4 of the GLSL 4.30 spec:
  141.     *
  142.     *    packUnorm4x8
  143.     *    ------------
  144.     *    The conversion for component c of v to fixed point is done as
  145.     *    follows:
  146.     *
  147.     *       packUnorm4x8: round(clamp(c, 0, +1) * 255.0)
  148.     */
  149.   return (uint8_t) (int)
  150.          _mesa_roundevenf(CLAMP(x, 0.0f, 1.0f) * 255.0f);
  151. }
  152.  
  153. /**
  154. * Evaluate one component packUnorm2x16.
  155. */
  156. static uint16_t
  157. pack_unorm_1x16(float x)
  158. {
  159.    /* From section 8.4 of the GLSL ES 3.00 spec:
  160.     *
  161.     *    packUnorm2x16
  162.     *    -------------
  163.     *    The conversion for component c of v to fixed point is done as
  164.     *    follows:
  165.     *
  166.     *       packUnorm2x16: round(clamp(c, 0, +1) * 65535.0)
  167.     */
  168.   return (uint16_t) (int)
  169.          _mesa_roundevenf(CLAMP(x, 0.0f, 1.0f) * 65535.0f);
  170. }
  171.  
  172. /**
  173. * Evaluate one component of unpackUnorm4x8.
  174. */
  175. static float
  176. unpack_unorm_1x8(uint8_t u)
  177. {
  178.    /* From section 8.4 of the GLSL 4.30 spec:
  179.     *
  180.     *    unpackUnorm4x8
  181.     *    --------------
  182.     *    The conversion for unpacked fixed-point value f to floating point is
  183.     *    done as follows:
  184.     *
  185.     *       unpackUnorm4x8: f / 255.0
  186.     */
  187.   return (float) u / 255.0f;
  188. }
  189.  
  190. /**
  191. * Evaluate one component of unpackUnorm2x16.
  192. */
  193. static float
  194. unpack_unorm_1x16(uint16_t u)
  195. {
  196.    /* From section 8.4 of the GLSL ES 3.00 spec:
  197.     *
  198.     *    unpackUnorm2x16
  199.     *    ---------------
  200.     *    The conversion for unpacked fixed-point value f to floating point is
  201.     *    done as follows:
  202.     *
  203.     *       unpackUnorm2x16: f / 65535.0
  204.     */
  205.   return (float) u / 65535.0f;
  206. }
  207.  
  208. /**
  209. * Evaluate one component of packHalf2x16.
  210. */
  211. static uint16_t
  212. pack_half_1x16(float x)
  213. {
  214.   return _mesa_float_to_half(x);
  215. }
  216.  
  217. /**
  218. * Evaluate one component of unpackHalf2x16.
  219. */
  220. static float
  221. unpack_half_1x16(uint16_t u)
  222. {
  223.   return _mesa_half_to_float(u);
  224. }
  225.  
  226. /* Some typed vector structures to make things like src0.y work */
  227. % for type in ["float", "int", "unsigned", "bool"]:
  228. struct ${type}_vec {
  229.   ${type} x;
  230.   ${type} y;
  231.   ${type} z;
  232.   ${type} w;
  233. };
  234. % endfor
  235.  
  236. % for name, op in sorted(opcodes.iteritems()):
  237. static nir_const_value
  238. evaluate_${name}(unsigned num_components, nir_const_value *_src)
  239. {
  240.   nir_const_value _dst_val = { { {0, 0, 0, 0} } };
  241.  
  242.   ## For each non-per-component input, create a variable srcN that
  243.   ## contains x, y, z, and w elements which are filled in with the
  244.   ## appropriately-typed values.
  245.   % for j in range(op.num_inputs):
  246.      % if op.input_sizes[j] == 0:
  247.         <% continue %>
  248.      % elif "src" + str(j) not in op.const_expr:
  249.         ## Avoid unused variable warnings
  250.         <% continue %>
  251.      %endif
  252.  
  253.      struct ${op.input_types[j]}_vec src${j} = {
  254.      % for k in range(op.input_sizes[j]):
  255.         % if op.input_types[j] == "bool":
  256.            _src[${j}].u[${k}] != 0,
  257.         % else:
  258.            _src[${j}].${op.input_types[j][:1]}[${k}],
  259.         % endif
  260.      % endfor
  261.      };
  262.   % endfor
  263.  
  264.   % if op.output_size == 0:
  265.      ## For per-component instructions, we need to iterate over the
  266.      ## components and apply the constant expression one component
  267.      ## at a time.
  268.      for (unsigned _i = 0; _i < num_components; _i++) {
  269.         ## For each per-component input, create a variable srcN that
  270.         ## contains the value of the current (_i'th) component.
  271.         % for j in range(op.num_inputs):
  272.            % if op.input_sizes[j] != 0:
  273.               <% continue %>
  274.            % elif "src" + str(j) not in op.const_expr:
  275.               ## Avoid unused variable warnings
  276.               <% continue %>
  277.            % elif op.input_types[j] == "bool":
  278.               bool src${j} = _src[${j}].u[_i] != 0;
  279.            % else:
  280.               ${op.input_types[j]} src${j} = _src[${j}].${op.input_types[j][:1]}[_i];
  281.            % endif
  282.         % endfor
  283.  
  284.         ## Create an appropriately-typed variable dst and assign the
  285.         ## result of the const_expr to it.  If const_expr already contains
  286.         ## writes to dst, just include const_expr directly.
  287.         % if "dst" in op.const_expr:
  288.            ${op.output_type} dst;
  289.            ${op.const_expr}
  290.         % else:
  291.            ${op.output_type} dst = ${op.const_expr};
  292.         % endif
  293.  
  294.         ## Store the current component of the actual destination to the
  295.         ## value of dst.
  296.         % if op.output_type == "bool":
  297.            ## Sanitize the C value to a proper NIR bool
  298.            _dst_val.u[_i] = dst ? NIR_TRUE : NIR_FALSE;
  299.         % else:
  300.            _dst_val.${op.output_type[:1]}[_i] = dst;
  301.         % endif
  302.      }
  303.   % else:
  304.      ## In the non-per-component case, create a struct dst with
  305.      ## appropriately-typed elements x, y, z, and w and assign the result
  306.      ## of the const_expr to all components of dst, or include the
  307.      ## const_expr directly if it writes to dst already.
  308.      struct ${op.output_type}_vec dst;
  309.  
  310.      % if "dst" in op.const_expr:
  311.         ${op.const_expr}
  312.      % else:
  313.         ## Splat the value to all components.  This way expressions which
  314.         ## write the same value to all components don't need to explicitly
  315.         ## write to dest.  One such example is fnoise which has a
  316.         ## const_expr of 0.0f.
  317.         dst.x = dst.y = dst.z = dst.w = ${op.const_expr};
  318.      % endif
  319.  
  320.      ## For each component in the destination, copy the value of dst to
  321.      ## the actual destination.
  322.      % for k in range(op.output_size):
  323.         % if op.output_type == "bool":
  324.            ## Sanitize the C value to a proper NIR bool
  325.            _dst_val.u[${k}] = dst.${"xyzw"[k]} ? NIR_TRUE : NIR_FALSE;
  326.         % else:
  327.            _dst_val.${op.output_type[:1]}[${k}] = dst.${"xyzw"[k]};
  328.         % endif
  329.      % endfor
  330.   % endif
  331.  
  332.   return _dst_val;
  333. }
  334. % endfor
  335.  
  336. nir_const_value
  337. nir_eval_const_opcode(nir_op op, unsigned num_components,
  338.                      nir_const_value *src)
  339. {
  340.   switch (op) {
  341. % for name in sorted(opcodes.iterkeys()):
  342.   case nir_op_${name}: {
  343.      return evaluate_${name}(num_components, src);
  344.      break;
  345.   }
  346. % endfor
  347.   default:
  348.      unreachable("shouldn't get here");
  349.   }
  350. }"""
  351.  
  352. from nir_opcodes import opcodes
  353. from mako.template import Template
  354.  
  355. print Template(template).render(opcodes=opcodes)
  356.