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  1. /*
  2.  * Copyright © 2010 Intel Corporation
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person obtaining a
  5.  * copy of this software and associated documentation files (the "Software"),
  6.  * to deal in the Software without restriction, including without limitation
  7.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8.  * and/or sell copies of the Software, and to permit persons to whom the
  9.  * Software is furnished to do so, subject to the following conditions:
  10.  *
  11.  * The above copyright notice and this permission notice (including the next
  12.  * paragraph) shall be included in all copies or substantial portions of the
  13.  * Software.
  14.  *
  15.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  18.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19.  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20.  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  21.  * DEALINGS IN THE SOFTWARE.
  22.  */
  23.  
  24. #include "glsl_types.h"
  25. #include "ir.h"
  26. #include "glsl_parser_extras.h"
  27. #include "main/errors.h"
  28.  
  29. typedef enum {
  30.    PARAMETER_LIST_NO_MATCH,
  31.    PARAMETER_LIST_EXACT_MATCH,
  32.    PARAMETER_LIST_INEXACT_MATCH /*< Match requires implicit conversion. */
  33. } parameter_list_match_t;
  34.  
  35. /**
  36.  * \brief Check if two parameter lists match.
  37.  *
  38.  * \param list_a Parameters of the function definition.
  39.  * \param list_b Actual parameters passed to the function.
  40.  * \see matching_signature()
  41.  */
  42. static parameter_list_match_t
  43. parameter_lists_match(_mesa_glsl_parse_state *state,
  44.                       const exec_list *list_a, const exec_list *list_b)
  45. {
  46.    const exec_node *node_a = list_a->head;
  47.    const exec_node *node_b = list_b->head;
  48.  
  49.    /* This is set to true if there is an inexact match requiring an implicit
  50.     * conversion. */
  51.    bool inexact_match = false;
  52.  
  53.    for (/* empty */
  54.         ; !node_a->is_tail_sentinel()
  55.         ; node_a = node_a->next, node_b = node_b->next) {
  56.       /* If all of the parameters from the other parameter list have been
  57.        * exhausted, the lists have different length and, by definition,
  58.        * do not match.
  59.        */
  60.       if (node_b->is_tail_sentinel())
  61.          return PARAMETER_LIST_NO_MATCH;
  62.  
  63.  
  64.       const ir_variable *const param = (ir_variable *) node_a;
  65.       const ir_rvalue *const actual = (ir_rvalue *) node_b;
  66.  
  67.       if (param->type == actual->type)
  68.          continue;
  69.  
  70.       /* Try to find an implicit conversion from actual to param. */
  71.       inexact_match = true;
  72.       switch ((enum ir_variable_mode)(param->data.mode)) {
  73.       case ir_var_auto:
  74.       case ir_var_uniform:
  75.       case ir_var_temporary:
  76.          /* These are all error conditions.  It is invalid for a parameter to
  77.           * a function to be declared as auto (not in, out, or inout) or
  78.           * as uniform.
  79.           */
  80.          assert(0);
  81.          return PARAMETER_LIST_NO_MATCH;
  82.  
  83.       case ir_var_const_in:
  84.       case ir_var_function_in:
  85.          if (!actual->type->can_implicitly_convert_to(param->type, state))
  86.             return PARAMETER_LIST_NO_MATCH;
  87.          break;
  88.  
  89.       case ir_var_function_out:
  90.          if (!param->type->can_implicitly_convert_to(actual->type, state))
  91.             return PARAMETER_LIST_NO_MATCH;
  92.          break;
  93.  
  94.       case ir_var_function_inout:
  95.          /* Since there are no bi-directional automatic conversions (e.g.,
  96.           * there is int -> float but no float -> int), inout parameters must
  97.           * be exact matches.
  98.           */
  99.          return PARAMETER_LIST_NO_MATCH;
  100.  
  101.       default:
  102.          assert(false);
  103.          return PARAMETER_LIST_NO_MATCH;
  104.       }
  105.    }
  106.  
  107.    /* If all of the parameters from the other parameter list have been
  108.     * exhausted, the lists have different length and, by definition, do not
  109.     * match.
  110.     */
  111.    if (!node_b->is_tail_sentinel())
  112.       return PARAMETER_LIST_NO_MATCH;
  113.  
  114.    if (inexact_match)
  115.       return PARAMETER_LIST_INEXACT_MATCH;
  116.    else
  117.       return PARAMETER_LIST_EXACT_MATCH;
  118. }
  119.  
  120.  
  121. /* Classes of parameter match, sorted (mostly) best matches first.
  122.  * See is_better_parameter_match() below for the exceptions.
  123.  * */
  124. typedef enum {
  125.    PARAMETER_EXACT_MATCH,
  126.    PARAMETER_FLOAT_TO_DOUBLE,
  127.    PARAMETER_INT_TO_FLOAT,
  128.    PARAMETER_INT_TO_DOUBLE,
  129.    PARAMETER_OTHER_CONVERSION,
  130. } parameter_match_t;
  131.  
  132.  
  133. static parameter_match_t
  134. get_parameter_match_type(const ir_variable *param,
  135.                          const ir_rvalue *actual)
  136. {
  137.    const glsl_type *from_type;
  138.    const glsl_type *to_type;
  139.  
  140.    if (param->data.mode == ir_var_function_out) {
  141.       from_type = param->type;
  142.       to_type = actual->type;
  143.    } else {
  144.       from_type = actual->type;
  145.       to_type = param->type;
  146.    }
  147.  
  148.    if (from_type == to_type)
  149.       return PARAMETER_EXACT_MATCH;
  150.  
  151.    /* XXX: When ARB_gpu_shader_fp64 support is added, check for float->double,
  152.     * and int/uint->double conversions
  153.     */
  154.  
  155.    if (to_type->base_type == GLSL_TYPE_FLOAT)
  156.       return PARAMETER_INT_TO_FLOAT;
  157.  
  158.    /* int -> uint and any other oddball conversions */
  159.    return PARAMETER_OTHER_CONVERSION;
  160. }
  161.  
  162.  
  163. static bool
  164. is_better_parameter_match(parameter_match_t a_match,
  165.                           parameter_match_t b_match)
  166. {
  167.    /* From section 6.1 of the GLSL 4.00 spec (and the ARB_gpu_shader5 spec):
  168.     *
  169.     * 1. An exact match is better than a match involving any implicit
  170.     * conversion.
  171.     *
  172.     * 2. A match involving an implicit conversion from float to double
  173.     * is better than match involving any other implicit conversion.
  174.     *
  175.     * [XXX: Not in GLSL 4.0: Only in ARB_gpu_shader5:
  176.     * 3. A match involving an implicit conversion from either int or uint
  177.     * to float is better than a match involving an implicit conversion
  178.     * from either int or uint to double.]
  179.     *
  180.     * If none of the rules above apply to a particular pair of conversions,
  181.     * neither conversion is considered better than the other.
  182.     *
  183.     * --
  184.     *
  185.     * Notably, the int->uint conversion is *not* considered to be better
  186.     * or worse than int/uint->float or int/uint->double.
  187.     */
  188.  
  189.    if (a_match >= PARAMETER_INT_TO_FLOAT && b_match == PARAMETER_OTHER_CONVERSION)
  190.       return false;
  191.  
  192.    return a_match < b_match;
  193. }
  194.  
  195.  
  196. static bool
  197. is_best_inexact_overload(const exec_list *actual_parameters,
  198.                          ir_function_signature **matches,
  199.                          int num_matches,
  200.                          ir_function_signature *sig)
  201. {
  202.    /* From section 6.1 of the GLSL 4.00 spec (and the ARB_gpu_shader5 spec):
  203.     *
  204.     * "A function definition A is considered a better
  205.     * match than function definition B if:
  206.     *
  207.     *   * for at least one function argument, the conversion for that argument
  208.     *     in A is better than the corresponding conversion in B; and
  209.     *
  210.     *   * there is no function argument for which the conversion in B is better
  211.     *     than the corresponding conversion in A.
  212.     *
  213.     * If a single function definition is considered a better match than every
  214.     * other matching function definition, it will be used.  Otherwise, a
  215.     * semantic error occurs and the shader will fail to compile."
  216.     */
  217.    for (ir_function_signature **other = matches;
  218.         other < matches + num_matches; other++) {
  219.       if (*other == sig)
  220.          continue;
  221.  
  222.       const exec_node *node_a = sig->parameters.head;
  223.       const exec_node *node_b = (*other)->parameters.head;
  224.       const exec_node *node_p = actual_parameters->head;
  225.  
  226.       bool better_for_some_parameter = false;
  227.  
  228.       for (/* empty */
  229.            ; !node_a->is_tail_sentinel()
  230.            ; node_a = node_a->next,
  231.              node_b = node_b->next,
  232.              node_p = node_p->next) {
  233.          parameter_match_t a_match = get_parameter_match_type(
  234.                (const ir_variable *)node_a,
  235.                (const ir_rvalue *)node_p);
  236.          parameter_match_t b_match = get_parameter_match_type(
  237.                (const ir_variable *)node_b,
  238.                (const ir_rvalue *)node_p);
  239.  
  240.          if (is_better_parameter_match(a_match, b_match))
  241.                better_for_some_parameter = true;
  242.  
  243.          if (is_better_parameter_match(b_match, a_match))
  244.                return false;     /* B is better for this parameter */
  245.       }
  246.  
  247.       if (!better_for_some_parameter)
  248.          return false;     /* A must be better than B for some parameter */
  249.  
  250.    }
  251.  
  252.    return true;
  253. }
  254.  
  255.  
  256. static ir_function_signature *
  257. choose_best_inexact_overload(_mesa_glsl_parse_state *state,
  258.                              const exec_list *actual_parameters,
  259.                              ir_function_signature **matches,
  260.                              int num_matches)
  261. {
  262.    if (num_matches == 0)
  263.       return NULL;
  264.  
  265.    if (num_matches == 1)
  266.       return *matches;
  267.  
  268.    /* Without GLSL 4.0 / ARB_gpu_shader5, there is no overload resolution
  269.     * among multiple inexact matches. Note that state may be NULL here if
  270.     * called from the linker; in that case we assume everything supported in
  271.     * any GLSL version is available. */
  272.    if (!state || state->is_version(400, 0) || state->ARB_gpu_shader5_enable) {
  273.       for (ir_function_signature **sig = matches; sig < matches + num_matches; sig++) {
  274.          if (is_best_inexact_overload(actual_parameters, matches, num_matches, *sig))
  275.             return *sig;
  276.       }
  277.    }
  278.  
  279.    return NULL;   /* no best candidate */
  280. }
  281.  
  282.  
  283. ir_function_signature *
  284. ir_function::matching_signature(_mesa_glsl_parse_state *state,
  285.                                 const exec_list *actual_parameters,
  286.                                 bool allow_builtins)
  287. {
  288.    bool is_exact;
  289.    return matching_signature(state, actual_parameters, allow_builtins,
  290.                              &is_exact);
  291. }
  292.  
  293. ir_function_signature *
  294. ir_function::matching_signature(_mesa_glsl_parse_state *state,
  295.                                 const exec_list *actual_parameters,
  296.                                 bool allow_builtins,
  297.                                 bool *is_exact)
  298. {
  299.    ir_function_signature **inexact_matches = NULL;
  300.    ir_function_signature **inexact_matches_temp;
  301.    ir_function_signature *match = NULL;
  302.    int num_inexact_matches = 0;
  303.  
  304.    /* From page 42 (page 49 of the PDF) of the GLSL 1.20 spec:
  305.     *
  306.     * "If an exact match is found, the other signatures are ignored, and
  307.     *  the exact match is used.  Otherwise, if no exact match is found, then
  308.     *  the implicit conversions in Section 4.1.10 "Implicit Conversions" will
  309.     *  be applied to the calling arguments if this can make their types match
  310.     *  a signature.  In this case, it is a semantic error if there are
  311.     *  multiple ways to apply these conversions to the actual arguments of a
  312.     *  call such that the call can be made to match multiple signatures."
  313.     */
  314.    foreach_in_list(ir_function_signature, sig, &this->signatures) {
  315.       /* Skip over any built-ins that aren't available in this shader. */
  316.       if (sig->is_builtin() && (!allow_builtins ||
  317.                                 !sig->is_builtin_available(state)))
  318.          continue;
  319.  
  320.       switch (parameter_lists_match(state, & sig->parameters, actual_parameters)) {
  321.       case PARAMETER_LIST_EXACT_MATCH:
  322.          *is_exact = true;
  323.          free(inexact_matches);
  324.          return sig;
  325.       case PARAMETER_LIST_INEXACT_MATCH:
  326.          inexact_matches_temp = (ir_function_signature **)
  327.                realloc(inexact_matches,
  328.                        sizeof(*inexact_matches) *
  329.                        (num_inexact_matches + 1));
  330.          if (inexact_matches_temp == NULL) {
  331.             _mesa_error_no_memory(__func__);
  332.             free(inexact_matches);
  333.             return NULL;
  334.          }
  335.          inexact_matches = inexact_matches_temp;
  336.          inexact_matches[num_inexact_matches++] = sig;
  337.          continue;
  338.       case PARAMETER_LIST_NO_MATCH:
  339.          continue;
  340.       default:
  341.          assert(false);
  342.          return NULL;
  343.       }
  344.    }
  345.  
  346.    /* There is no exact match (we would have returned it by now).  If there
  347.     * are multiple inexact matches, the call is ambiguous, which is an error.
  348.     *
  349.     * FINISHME: Report a decent error.  Returning NULL will likely result in
  350.     * FINISHME: a "no matching signature" error; it should report that the
  351.     * FINISHME: call is ambiguous.  But reporting errors from here is hard.
  352.     */
  353.    *is_exact = false;
  354.  
  355.    match = choose_best_inexact_overload(state, actual_parameters,
  356.                                         inexact_matches, num_inexact_matches);
  357.  
  358.    free(inexact_matches);
  359.    return match;
  360. }
  361.  
  362.  
  363. static bool
  364. parameter_lists_match_exact(const exec_list *list_a, const exec_list *list_b)
  365. {
  366.    const exec_node *node_a = list_a->head;
  367.    const exec_node *node_b = list_b->head;
  368.  
  369.    for (/* empty */
  370.         ; !node_a->is_tail_sentinel() && !node_b->is_tail_sentinel()
  371.         ; node_a = node_a->next, node_b = node_b->next) {
  372.       ir_variable *a = (ir_variable *) node_a;
  373.       ir_variable *b = (ir_variable *) node_b;
  374.  
  375.       /* If the types of the parameters do not match, the parameters lists
  376.        * are different.
  377.        */
  378.       if (a->type != b->type)
  379.          return false;
  380.    }
  381.  
  382.    /* Unless both lists are exhausted, they differ in length and, by
  383.     * definition, do not match.
  384.     */
  385.    return (node_a->is_tail_sentinel() == node_b->is_tail_sentinel());
  386. }
  387.  
  388. ir_function_signature *
  389. ir_function::exact_matching_signature(_mesa_glsl_parse_state *state,
  390.                                       const exec_list *actual_parameters)
  391. {
  392.    foreach_in_list(ir_function_signature, sig, &this->signatures) {
  393.       /* Skip over any built-ins that aren't available in this shader. */
  394.       if (sig->is_builtin() && !sig->is_builtin_available(state))
  395.          continue;
  396.  
  397.       if (parameter_lists_match_exact(&sig->parameters, actual_parameters))
  398.          return sig;
  399.    }
  400.    return NULL;
  401. }
  402.