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  1. /**********************************************************
  2.  * Copyright 2009 VMware, Inc.  All rights reserved.
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person
  5.  * obtaining a copy of this software and associated documentation
  6.  * files (the "Software"), to deal in the Software without
  7.  * restriction, including without limitation the rights to use, copy,
  8.  * modify, merge, publish, distribute, sublicense, and/or sell copies
  9.  * of the Software, and to permit persons to whom the Software is
  10.  * furnished to do so, subject to the following conditions:
  11.  *
  12.  * The above copyright notice and this permission notice shall be
  13.  * included in all copies or substantial portions of the Software.
  14.  *
  15.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  16.  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  17.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  18.  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
  19.  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
  20.  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  21.  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  22.  * SOFTWARE.
  23.  *
  24.  **********************************************************/
  25.  
  26.  
  27. #include "svga_cmd.h"
  28. #include "util/u_debug.h"
  29. #include "util/u_memory.h"
  30. #include "pipe/p_defines.h"
  31. #include "vmw_surface.h"
  32. #include "vmw_screen.h"
  33. #include "vmw_buffer.h"
  34. #include "vmw_context.h"
  35. #include "pipebuffer/pb_bufmgr.h"
  36.  
  37.  
  38. void *
  39. vmw_svga_winsys_surface_map(struct svga_winsys_context *swc,
  40.                             struct svga_winsys_surface *srf,
  41.                             unsigned flags, boolean *retry)
  42. {
  43.    struct vmw_svga_winsys_surface *vsrf = vmw_svga_winsys_surface(srf);
  44.    void *data = NULL;
  45.    struct pb_buffer *pb_buf;
  46.    uint32_t pb_flags;
  47.    struct vmw_winsys_screen *vws = vsrf->screen;
  48.    
  49.    *retry = FALSE;
  50.    assert((flags & (PIPE_TRANSFER_READ | PIPE_TRANSFER_WRITE)) != 0);
  51.    pipe_mutex_lock(vsrf->mutex);
  52.  
  53.    if (vsrf->mapcount) {
  54.       /*
  55.        * Only allow multiple readers to map.
  56.        */
  57.       if ((flags & PIPE_TRANSFER_WRITE) ||
  58.           (vsrf->map_mode & PIPE_TRANSFER_WRITE))
  59.          goto out_unlock;
  60.      
  61.       data = vsrf->data;
  62.       goto out_mapped;
  63.    }
  64.  
  65.    vsrf->rebind = FALSE;
  66.  
  67.    /*
  68.     * If we intend to read, there's no point discarding the
  69.     * data if busy.
  70.     */
  71.    if (flags & PIPE_TRANSFER_READ || vsrf->shared)
  72.       flags &= ~PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
  73.  
  74.    /*
  75.     * Discard is a hint to a synchronized map.
  76.     */
  77.    if (flags & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)
  78.       flags &= ~PIPE_TRANSFER_UNSYNCHRONIZED;
  79.  
  80.    /*
  81.     * The surface is allowed to be referenced on the command stream iff
  82.     * we're mapping unsynchronized or discard. This is an early check.
  83.     * We need to recheck after a failing discard map.
  84.     */
  85.    if (!(flags & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
  86.                   PIPE_TRANSFER_UNSYNCHRONIZED)) &&
  87.        p_atomic_read(&vsrf->validated)) {
  88.       *retry = TRUE;
  89.       goto out_unlock;
  90.    }
  91.  
  92.    pb_flags = flags & (PIPE_TRANSFER_READ_WRITE | PIPE_TRANSFER_UNSYNCHRONIZED);
  93.  
  94.    if (flags & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
  95.       struct pb_manager *provider;
  96.       struct pb_desc desc;
  97.  
  98.       /*
  99.        * First, if possible, try to map existing storage with DONTBLOCK.
  100.        */
  101.       if (!p_atomic_read(&vsrf->validated)) {
  102.          data = vmw_svga_winsys_buffer_map(&vws->base, vsrf->buf,
  103.                                            PIPE_TRANSFER_DONTBLOCK | pb_flags);
  104.          if (data)
  105.             goto out_mapped;
  106.       }
  107.  
  108.       /*
  109.        * Attempt to get a new buffer.
  110.        */
  111.       provider = vws->pools.mob_fenced;
  112.       memset(&desc, 0, sizeof(desc));
  113.       desc.alignment = 4096;
  114.       pb_buf = provider->create_buffer(provider, vsrf->size, &desc);
  115.       if (pb_buf != NULL) {
  116.          struct svga_winsys_buffer *vbuf =
  117.             vmw_svga_winsys_buffer_wrap(pb_buf);
  118.  
  119.          data = vmw_svga_winsys_buffer_map(&vws->base, vbuf, pb_flags);
  120.          if (data) {
  121.             vsrf->rebind = TRUE;
  122.             /*
  123.              * We've discarded data on this surface and thus
  124.              * it's data is no longer consider referenced.
  125.              */
  126.             vmw_swc_surface_clear_reference(swc, vsrf);
  127.             if (vsrf->buf)
  128.                vmw_svga_winsys_buffer_destroy(&vws->base, vsrf->buf);
  129.             vsrf->buf = vbuf;
  130.             goto out_mapped;
  131.          } else
  132.             vmw_svga_winsys_buffer_destroy(&vws->base, vbuf);
  133.       }
  134.       /*
  135.        * We couldn't get and map a new buffer for some reason.
  136.        * Fall through to an ordinary map.
  137.        * But tell pipe driver to flush now if already on validate list,
  138.        * Otherwise we'll overwrite previous contents.
  139.        */
  140.       if (!(flags & PIPE_TRANSFER_UNSYNCHRONIZED) &&
  141.           p_atomic_read(&vsrf->validated)) {
  142.          *retry = TRUE;
  143.          goto out_unlock;
  144.       }
  145.    }
  146.  
  147.    pb_flags |= (flags & PIPE_TRANSFER_DONTBLOCK);
  148.    data = vmw_svga_winsys_buffer_map(&vws->base, vsrf->buf, pb_flags);
  149.    if (data == NULL)
  150.       goto out_unlock;
  151.  
  152. out_mapped:
  153.    ++vsrf->mapcount;
  154.    vsrf->data = data;
  155.    vsrf->map_mode = flags & (PIPE_TRANSFER_READ | PIPE_TRANSFER_WRITE);
  156. out_unlock:
  157.    pipe_mutex_unlock(vsrf->mutex);
  158.    return data;
  159. }
  160.  
  161.  
  162. void
  163. vmw_svga_winsys_surface_unmap(struct svga_winsys_context *swc,
  164.                               struct svga_winsys_surface *srf,
  165.                               boolean *rebind)
  166. {
  167.    struct vmw_svga_winsys_surface *vsrf = vmw_svga_winsys_surface(srf);
  168.    pipe_mutex_lock(vsrf->mutex);
  169.    if (--vsrf->mapcount == 0) {
  170.       *rebind = vsrf->rebind;
  171.       vsrf->rebind = FALSE;
  172.       vmw_svga_winsys_buffer_unmap(&vsrf->screen->base, vsrf->buf);
  173.    }
  174.    pipe_mutex_unlock(vsrf->mutex);
  175. }
  176.  
  177. void
  178. vmw_svga_winsys_surface_reference(struct vmw_svga_winsys_surface **pdst,
  179.                                   struct vmw_svga_winsys_surface *src)
  180. {
  181.    struct pipe_reference *src_ref;
  182.    struct pipe_reference *dst_ref;
  183.    struct vmw_svga_winsys_surface *dst;
  184.  
  185.    if(pdst == NULL || *pdst == src)
  186.       return;
  187.  
  188.    dst = *pdst;
  189.  
  190.    src_ref = src ? &src->refcnt : NULL;
  191.    dst_ref = dst ? &dst->refcnt : NULL;
  192.  
  193.    if (pipe_reference(dst_ref, src_ref)) {
  194.       if (dst->buf)
  195.          vmw_svga_winsys_buffer_destroy(&dst->screen->base, dst->buf);
  196.       vmw_ioctl_surface_destroy(dst->screen, dst->sid);
  197. #ifdef DEBUG
  198.       /* to detect dangling pointers */
  199.       assert(p_atomic_read(&dst->validated) == 0);
  200.       dst->sid = SVGA3D_INVALID_ID;
  201. #endif
  202.       pipe_mutex_destroy(dst->mutex);
  203.       FREE(dst);
  204.    }
  205.  
  206.    *pdst = src;
  207. }
  208.