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  1. /**********************************************************
  2.  * Copyright 2009-2011 VMware, Inc. All rights reserved.
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person
  5.  * obtaining a copy of this software and associated documentation
  6.  * files (the "Software"), to deal in the Software without
  7.  * restriction, including without limitation the rights to use, copy,
  8.  * modify, merge, publish, distribute, sublicense, and/or sell copies
  9.  * of the Software, and to permit persons to whom the Software is
  10.  * furnished to do so, subject to the following conditions:
  11.  *
  12.  * The above copyright notice and this permission notice shall be
  13.  * included in all copies or substantial portions of the Software.
  14.  *
  15.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  16.  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  17.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  18.  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
  19.  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
  20.  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  21.  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  22.  * SOFTWARE.
  23.  *
  24.  *********************************************************
  25.  * Authors:
  26.  * Zack Rusin <zackr-at-vmware-dot-com>
  27.  * Thomas Hellstrom <thellstrom-at-vmware-dot-com>
  28.  */
  29.  
  30. #include "xa_context.h"
  31. #include "xa_priv.h"
  32. #include "util/u_inlines.h"
  33. #include "util/u_sampler.h"
  34. #include "util/u_surface.h"
  35. #include "cso_cache/cso_context.h"
  36.  
  37. static void
  38. xa_yuv_bind_blend_state(struct xa_context *r)
  39. {
  40.     struct pipe_blend_state blend;
  41.  
  42.     memset(&blend, 0, sizeof(struct pipe_blend_state));
  43.     blend.rt[0].blend_enable = 0;
  44.     blend.rt[0].colormask = PIPE_MASK_RGBA;
  45.  
  46.     /* porter&duff src */
  47.     blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
  48.     blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
  49.     blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
  50.     blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
  51.  
  52.     cso_set_blend(r->cso, &blend);
  53. }
  54.  
  55. static void
  56. xa_yuv_bind_shaders(struct xa_context *r)
  57. {
  58.     unsigned vs_traits = 0, fs_traits = 0;
  59.     struct xa_shader shader;
  60.  
  61.     vs_traits |= VS_YUV;
  62.     fs_traits |= FS_YUV;
  63.  
  64.     shader = xa_shaders_get(r->shaders, vs_traits, fs_traits);
  65.     cso_set_vertex_shader_handle(r->cso, shader.vs);
  66.     cso_set_fragment_shader_handle(r->cso, shader.fs);
  67. }
  68.  
  69. static void
  70. xa_yuv_bind_samplers(struct xa_context *r, struct xa_surface *yuv[])
  71. {
  72.     struct pipe_sampler_state *samplers[3];
  73.     struct pipe_sampler_state sampler;
  74.     struct pipe_sampler_view view_templ;
  75.     unsigned int i;
  76.  
  77.     memset(&sampler, 0, sizeof(struct pipe_sampler_state));
  78.  
  79.     sampler.wrap_s = PIPE_TEX_WRAP_CLAMP;
  80.     sampler.wrap_t = PIPE_TEX_WRAP_CLAMP;
  81.     sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR;
  82.     sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR;
  83.     sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
  84.     sampler.normalized_coords = 1;
  85.  
  86.     for (i = 0; i < 3; ++i) {
  87.         samplers[i] = &sampler;
  88.         u_sampler_view_default_template(&view_templ, yuv[i]->tex,
  89.                                         yuv[i]->tex->format);
  90.  
  91.         r->bound_sampler_views[i] =
  92.             r->pipe->create_sampler_view(r->pipe, yuv[i]->tex, &view_templ);
  93.     }
  94.     r->num_bound_samplers = 3;
  95.     cso_set_samplers(r->cso, PIPE_SHADER_FRAGMENT, 3, (const struct pipe_sampler_state **)samplers);
  96.     cso_set_sampler_views(r->cso, PIPE_SHADER_FRAGMENT, 3, r->bound_sampler_views);
  97. }
  98.  
  99. static void
  100. xa_yuv_fs_constants(struct xa_context *r, const float conversion_matrix[])
  101. {
  102.     const int param_bytes = 16 * sizeof(float);
  103.  
  104.     renderer_set_constants(r, PIPE_SHADER_FRAGMENT,
  105.                            conversion_matrix, param_bytes);
  106. }
  107.  
  108. XA_EXPORT int
  109. xa_yuv_planar_blit(struct xa_context *r,
  110.                    int src_x,
  111.                    int src_y,
  112.                    int src_w,
  113.                    int src_h,
  114.                    int dst_x,
  115.                    int dst_y,
  116.                    int dst_w,
  117.                    int dst_h,
  118.                    struct xa_box *box,
  119.                    unsigned int num_boxes,
  120.                    const float conversion_matrix[],
  121.                    struct xa_surface *dst, struct xa_surface *yuv[])
  122. {
  123.     float scale_x;
  124.     float scale_y;
  125.     int ret;
  126.  
  127.     if (dst_w == 0 || dst_h == 0)
  128.         return XA_ERR_NONE;
  129.  
  130.     ret = xa_ctx_srf_create(r, dst);
  131.     if (ret != XA_ERR_NONE)
  132.         return -XA_ERR_NORES;
  133.  
  134.     renderer_bind_destination(r, r->srf);
  135.     xa_yuv_bind_blend_state(r);
  136.     xa_yuv_bind_shaders(r);
  137.     xa_yuv_bind_samplers(r, yuv);
  138.     xa_yuv_fs_constants(r, conversion_matrix);
  139.  
  140.     scale_x = (float)src_w / (float)dst_w;
  141.     scale_y = (float)src_h / (float)dst_h;
  142.  
  143.     while (num_boxes--) {
  144.         int x = box->x1;
  145.         int y = box->y1;
  146.         int w = box->x2 - box->x1;
  147.         int h = box->y2 - box->y1;
  148.  
  149.         xa_scissor_update(r, x, y, box->x2, box->y2);
  150.         renderer_draw_yuv(r,
  151.                           (float)src_x + scale_x * (x - dst_x),
  152.                           (float)src_y + scale_y * (y - dst_y),
  153.                           scale_x * w, scale_y * h, x, y, w, h, yuv);
  154.         box++;
  155.     }
  156.  
  157.     r->pipe->flush(r->pipe, &r->last_fence, 0);
  158.  
  159.     xa_ctx_sampler_views_destroy(r);
  160.     xa_ctx_srf_destroy(r);
  161.  
  162.     return XA_ERR_NONE;
  163. }
  164.