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  1. /*
  2.  * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person obtaining a
  5.  * copy of this software and associated documentation files (the "Software"),
  6.  * to deal in the Software without restriction, including without limitation
  7.  * on the rights to use, copy, modify, merge, publish, distribute, sub
  8.  * license, and/or sell copies of the Software, and to permit persons to whom
  9.  * the Software is furnished to do so, subject to the following conditions:
  10.  *
  11.  * The above copyright notice and this permission notice (including the next
  12.  * paragraph) shall be included in all copies or substantial portions of the
  13.  * Software.
  14.  *
  15.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17.  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  18.  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
  19.  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  20.  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  21.  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
  22.  
  23. #include "vertexbuffer9.h"
  24. #include "device9.h"
  25. #include "nine_helpers.h"
  26. #include "nine_pipe.h"
  27.  
  28. #include "pipe/p_screen.h"
  29. #include "pipe/p_context.h"
  30. #include "pipe/p_state.h"
  31. #include "pipe/p_defines.h"
  32. #include "pipe/p_format.h"
  33. #include "util/u_box.h"
  34.  
  35. #define DBG_CHANNEL DBG_VERTEXBUFFER
  36.  
  37. HRESULT
  38. NineVertexBuffer9_ctor( struct NineVertexBuffer9 *This,
  39.                         struct NineUnknownParams *pParams,
  40.                         D3DVERTEXBUFFER_DESC *pDesc )
  41. {
  42.     struct pipe_resource *info = &This->base.info;
  43.     HRESULT hr;
  44.  
  45.     DBG("This=%p Size=0x%x Usage=%x Pool=%u\n", This,
  46.         pDesc->Size, pDesc->Usage, pDesc->Pool);
  47.  
  48.     user_assert(pDesc->Pool != D3DPOOL_SCRATCH, D3DERR_INVALIDCALL);
  49.  
  50.     This->maps = MALLOC(sizeof(struct pipe_transfer *));
  51.     if (!This->maps)
  52.         return E_OUTOFMEMORY;
  53.     This->nmaps = 0;
  54.     This->maxmaps = 1;
  55.  
  56.     This->pipe = pParams->device->pipe;
  57.  
  58.     info->screen = pParams->device->screen;
  59.     info->target = PIPE_BUFFER;
  60.     info->format = PIPE_FORMAT_R8_UNORM;
  61.     info->width0 = pDesc->Size;
  62.     info->flags = 0;
  63.  
  64.     info->bind = PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_TRANSFER_WRITE;
  65.     if (!(pDesc->Usage & D3DUSAGE_WRITEONLY))
  66.         info->bind |= PIPE_BIND_TRANSFER_READ;
  67.  
  68.     info->usage = PIPE_USAGE_DEFAULT;
  69.     if (pDesc->Usage & D3DUSAGE_DYNAMIC)
  70.         info->usage = PIPE_USAGE_STREAM;
  71.     if (pDesc->Pool == D3DPOOL_SYSTEMMEM)
  72.         info->usage = PIPE_USAGE_STAGING;
  73.  
  74.     /* if (pDesc->Usage & D3DUSAGE_DONOTCLIP) { } */
  75.     /* if (pDesc->Usage & D3DUSAGE_NONSECURE) { } */
  76.     /* if (pDesc->Usage & D3DUSAGE_NPATCHES) { } */
  77.     /* if (pDesc->Usage & D3DUSAGE_POINTS) { } */
  78.     /* if (pDesc->Usage & D3DUSAGE_RTPATCHES) { } */
  79.     if (pDesc->Usage & D3DUSAGE_SOFTWAREPROCESSING)
  80.         DBG("Application asked for Software Vertex Processing, "
  81.             "but this is unimplemented\n");
  82.     /* if (pDesc->Usage & D3DUSAGE_TEXTAPI) { } */
  83.  
  84.     info->height0 = 1;
  85.     info->depth0 = 1;
  86.     info->array_size = 1;
  87.     info->last_level = 0;
  88.     info->nr_samples = 0;
  89.  
  90.     hr = NineResource9_ctor(&This->base, pParams, NULL, TRUE,
  91.                             D3DRTYPE_VERTEXBUFFER, pDesc->Pool, pDesc->Usage);
  92.     if (FAILED(hr))
  93.         return hr;
  94.  
  95.     pDesc->Type = D3DRTYPE_VERTEXBUFFER;
  96.     pDesc->Format = D3DFMT_VERTEXDATA;
  97.     This->desc = *pDesc;
  98.  
  99.     return D3D_OK;
  100. }
  101.  
  102. void
  103. NineVertexBuffer9_dtor( struct NineVertexBuffer9 *This )
  104. {
  105.     if (This->maps) {
  106.         while (This->nmaps) {
  107.             NineVertexBuffer9_Unlock(This);
  108.         }
  109.         FREE(This->maps);
  110.     }
  111.  
  112.     NineResource9_dtor(&This->base);
  113. }
  114.  
  115. HRESULT WINAPI
  116. NineVertexBuffer9_Lock( struct NineVertexBuffer9 *This,
  117.                         UINT OffsetToLock,
  118.                         UINT SizeToLock,
  119.                         void **ppbData,
  120.                         DWORD Flags )
  121. {
  122.     struct pipe_box box;
  123.     void *data;
  124.     const unsigned usage = d3dlock_buffer_to_pipe_transfer_usage(Flags);
  125.  
  126.     DBG("This=%p(pipe=%p) OffsetToLock=0x%x, SizeToLock=0x%x, Flags=0x%x\n",
  127.         This, This->base.resource,
  128.         OffsetToLock, SizeToLock, Flags);
  129.  
  130.     user_assert(ppbData, E_POINTER);
  131.     user_assert(!(Flags & ~(D3DLOCK_DISCARD |
  132.                             D3DLOCK_DONOTWAIT |
  133.                             D3DLOCK_NO_DIRTY_UPDATE |
  134.                             D3DLOCK_NOSYSLOCK |
  135.                             D3DLOCK_READONLY |
  136.                             D3DLOCK_NOOVERWRITE)), D3DERR_INVALIDCALL);
  137.  
  138.     if (This->nmaps == This->maxmaps) {
  139.         struct pipe_transfer **newmaps =
  140.             REALLOC(This->maps, sizeof(struct pipe_transfer *)*This->maxmaps,
  141.                     sizeof(struct pipe_transfer *)*(This->maxmaps << 1));
  142.         if (newmaps == NULL)
  143.             return E_OUTOFMEMORY;
  144.  
  145.         This->maxmaps <<= 1;
  146.         This->maps = newmaps;
  147.     }
  148.  
  149.     if (SizeToLock == 0) {
  150.         SizeToLock = This->desc.Size - OffsetToLock;
  151.         user_warn(OffsetToLock != 0);
  152.     }
  153.  
  154.     u_box_1d(OffsetToLock, SizeToLock, &box);
  155.  
  156.     data = This->pipe->transfer_map(This->pipe, This->base.resource, 0,
  157.                                     usage, &box, &This->maps[This->nmaps]);
  158.     if (!data) {
  159.         DBG("pipe::transfer_map failed\n"
  160.             " usage = %x\n"
  161.             " box.x = %u\n"
  162.             " box.width = %u\n",
  163.             usage, box.x, box.width);
  164.         /* not sure what to return, msdn suggests this */
  165.         if (Flags & D3DLOCK_DONOTWAIT)
  166.             return D3DERR_WASSTILLDRAWING;
  167.         return D3DERR_INVALIDCALL;
  168.     }
  169.  
  170.     This->nmaps++;
  171.     *ppbData = data;
  172.  
  173.     return D3D_OK;
  174. }
  175.  
  176. HRESULT WINAPI
  177. NineVertexBuffer9_Unlock( struct NineVertexBuffer9 *This )
  178. {
  179.     DBG("This=%p\n", This);
  180.  
  181.     user_assert(This->nmaps > 0, D3DERR_INVALIDCALL);
  182.     This->pipe->transfer_unmap(This->pipe, This->maps[--(This->nmaps)]);
  183.     return D3D_OK;
  184. }
  185.  
  186. HRESULT WINAPI
  187. NineVertexBuffer9_GetDesc( struct NineVertexBuffer9 *This,
  188.                            D3DVERTEXBUFFER_DESC *pDesc )
  189. {
  190.     user_assert(pDesc, E_POINTER);
  191.     *pDesc = This->desc;
  192.     return D3D_OK;
  193. }
  194.  
  195. IDirect3DVertexBuffer9Vtbl NineVertexBuffer9_vtable = {
  196.     (void *)NineUnknown_QueryInterface,
  197.     (void *)NineUnknown_AddRef,
  198.     (void *)NineUnknown_Release,
  199.     (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
  200.     (void *)NineResource9_SetPrivateData,
  201.     (void *)NineResource9_GetPrivateData,
  202.     (void *)NineResource9_FreePrivateData,
  203.     (void *)NineResource9_SetPriority,
  204.     (void *)NineResource9_GetPriority,
  205.     (void *)NineResource9_PreLoad,
  206.     (void *)NineResource9_GetType,
  207.     (void *)NineVertexBuffer9_Lock,
  208.     (void *)NineVertexBuffer9_Unlock,
  209.     (void *)NineVertexBuffer9_GetDesc
  210. };
  211.  
  212. static const GUID *NineVertexBuffer9_IIDs[] = {
  213.     &IID_IDirect3DVertexBuffer9,
  214.     &IID_IDirect3DResource9,
  215.     &IID_IUnknown,
  216.     NULL
  217. };
  218.  
  219. HRESULT
  220. NineVertexBuffer9_new( struct NineDevice9 *pDevice,
  221.                        D3DVERTEXBUFFER_DESC *pDesc,
  222.                        struct NineVertexBuffer9 **ppOut )
  223. {
  224.     NINE_DEVICE_CHILD_NEW(VertexBuffer9, ppOut, /* args */ pDevice, pDesc);
  225. }
  226.