Subversion Repositories Kolibri OS

Rev

Blame | Last modification | View Log | RSS feed

  1. /*
  2.  * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person obtaining a
  5.  * copy of this software and associated documentation files (the "Software"),
  6.  * to deal in the Software without restriction, including without limitation
  7.  * on the rights to use, copy, modify, merge, publish, distribute, sub
  8.  * license, and/or sell copies of the Software, and to permit persons to whom
  9.  * the Software is furnished to do so, subject to the following conditions:
  10.  *
  11.  * The above copyright notice and this permission notice (including the next
  12.  * paragraph) shall be included in all copies or substantial portions of the
  13.  * Software.
  14.  *
  15.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17.  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  18.  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
  19.  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  20.  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  21.  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
  22.  
  23. #ifndef _NINE_TEXTURE9_H_
  24. #define _NINE_TEXTURE9_H_
  25.  
  26. #include "basetexture9.h"
  27. #include "surface9.h"
  28.  
  29. struct NineTexture9
  30. {
  31.     struct NineBaseTexture9 base;
  32.     struct NineSurface9 **surfaces;
  33.     struct pipe_box dirty_rect; /* covers all mip levels */
  34.     uint8_t *managed_buffer;
  35. };
  36. static INLINE struct NineTexture9 *
  37. NineTexture9( void *data )
  38. {
  39.     return (struct NineTexture9 *)data;
  40. }
  41.  
  42. HRESULT
  43. NineTexture9_new( struct NineDevice9 *pDevice,
  44.                   UINT Width, UINT Height, UINT Levels,
  45.                   DWORD Usage,
  46.                   D3DFORMAT Format,
  47.                   D3DPOOL Pool,
  48.                   struct NineTexture9 **ppOut,
  49.                   HANDLE *pSharedHandle );
  50.  
  51. HRESULT WINAPI
  52. NineTexture9_GetLevelDesc( struct NineTexture9 *This,
  53.                            UINT Level,
  54.                            D3DSURFACE_DESC *pDesc );
  55.  
  56. HRESULT WINAPI
  57. NineTexture9_GetSurfaceLevel( struct NineTexture9 *This,
  58.                               UINT Level,
  59.                               IDirect3DSurface9 **ppSurfaceLevel );
  60.  
  61. HRESULT WINAPI
  62. NineTexture9_LockRect( struct NineTexture9 *This,
  63.                        UINT Level,
  64.                        D3DLOCKED_RECT *pLockedRect,
  65.                        const RECT *pRect,
  66.                        DWORD Flags );
  67.  
  68. HRESULT WINAPI
  69. NineTexture9_UnlockRect( struct NineTexture9 *This,
  70.                          UINT Level );
  71.  
  72. HRESULT WINAPI
  73. NineTexture9_AddDirtyRect( struct NineTexture9 *This,
  74.                            const RECT *pDirtyRect );
  75.  
  76. #endif /* _NINE_TEXTURE9_H_ */
  77.