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  1. /*
  2.  * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person obtaining a
  5.  * copy of this software and associated documentation files (the "Software"),
  6.  * to deal in the Software without restriction, including without limitation
  7.  * on the rights to use, copy, modify, merge, publish, distribute, sub
  8.  * license, and/or sell copies of the Software, and to permit persons to whom
  9.  * the Software is furnished to do so, subject to the following conditions:
  10.  *
  11.  * The above copyright notice and this permission notice (including the next
  12.  * paragraph) shall be included in all copies or substantial portions of the
  13.  * Software.
  14.  *
  15.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17.  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  18.  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
  19.  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  20.  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  21.  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
  22.  
  23. #include "nine_quirk.h"
  24.  
  25. #include "util/u_debug.h"
  26.  
  27. static const struct debug_named_value nine_quirk_table[] = {
  28.     { "fakecaps", QUIRK_FAKE_CAPS,
  29.       "Fake caps to emulate D3D specs regardless of hardware caps." },
  30.     { "lenientshader", QUIRK_LENIENT_SHADER,
  31.       "Be lenient when translating shaders." },
  32.     { "all", ~0U,
  33.       "Enable all quirks." },
  34.     DEBUG_NAMED_VALUE_END
  35. };
  36.  
  37. boolean
  38. _nine_get_quirk( unsigned quirk )
  39. {
  40.     static boolean first = TRUE;
  41.     static unsigned long flags = 0;
  42.  
  43.     if (first) {
  44.         first = FALSE;
  45.         flags = debug_get_flags_option("NINE_QUIRKS", nine_quirk_table, 0);
  46.     }
  47.  
  48.     return !!(flags & quirk);
  49. }
  50.