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  1. /*
  2.  * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person obtaining a
  5.  * copy of this software and associated documentation files (the "Software"),
  6.  * to deal in the Software without restriction, including without limitation
  7.  * on the rights to use, copy, modify, merge, publish, distribute, sub
  8.  * license, and/or sell copies of the Software, and to permit persons to whom
  9.  * the Software is furnished to do so, subject to the following conditions:
  10.  *
  11.  * The above copyright notice and this permission notice (including the next
  12.  * paragraph) shall be included in all copies or substantial portions of the
  13.  * Software.
  14.  *
  15.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17.  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  18.  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
  19.  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  20.  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  21.  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
  22.  
  23. #ifndef _NINE_INDEXBUFFER9_H_
  24. #define _NINE_INDEXBUFFER9_H_
  25.  
  26. #include "resource9.h"
  27.  
  28. #include "pipe/p_state.h"
  29.  
  30. struct pipe_screen;
  31. struct pipe_context;
  32. struct pipe_index_buffer;
  33. struct pipe_transfer;
  34. struct NineDevice9;
  35.  
  36. struct NineIndexBuffer9
  37. {
  38.     struct NineResource9 base;
  39.  
  40.     /* g3d stuff */
  41.     struct pipe_context *pipe;
  42.     struct pipe_index_buffer buffer;
  43.     struct pipe_transfer *transfer;
  44.     UINT map_count;
  45.  
  46.     D3DINDEXBUFFER_DESC desc;
  47. };
  48. static INLINE struct NineIndexBuffer9 *
  49. NineIndexBuffer9( void *data )
  50. {
  51.     return (struct NineIndexBuffer9 *)data;
  52. }
  53.  
  54. HRESULT
  55. NineIndexBuffer9_new( struct NineDevice9 *pDevice,
  56.                       D3DINDEXBUFFER_DESC *pDesc,
  57.                       struct NineIndexBuffer9 **ppOut );
  58.  
  59. HRESULT
  60. NineIndexBuffer9_ctor( struct NineIndexBuffer9 *This,
  61.                        struct NineUnknownParams *pParams,
  62.                        D3DINDEXBUFFER_DESC *pDesc );
  63.  
  64. void
  65. NineIndexBuffer9_dtor( struct NineIndexBuffer9 *This );
  66.  
  67. /*** Nine private ***/
  68.  
  69. const struct pipe_index_buffer *
  70. NineIndexBuffer9_GetBuffer( struct NineIndexBuffer9 *This );
  71.  
  72. /*** Direct3D public ***/
  73.  
  74. HRESULT WINAPI
  75. NineIndexBuffer9_Lock( struct NineIndexBuffer9 *This,
  76.                        UINT OffsetToLock,
  77.                        UINT SizeToLock,
  78.                        void **ppbData,
  79.                        DWORD Flags );
  80.  
  81. HRESULT WINAPI
  82. NineIndexBuffer9_Unlock( struct NineIndexBuffer9 *This );
  83.  
  84. HRESULT WINAPI
  85. NineIndexBuffer9_GetDesc( struct NineIndexBuffer9 *This,
  86.                           D3DINDEXBUFFER_DESC *pDesc );
  87.  
  88. #endif /* _NINE_INDEXBUFFER9_H_ */
  89.