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  1. /*
  2.  * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person obtaining a
  5.  * copy of this software and associated documentation files (the "Software"),
  6.  * to deal in the Software without restriction, including without limitation
  7.  * on the rights to use, copy, modify, merge, publish, distribute, sub
  8.  * license, and/or sell copies of the Software, and to permit persons to whom
  9.  * the Software is furnished to do so, subject to the following conditions:
  10.  *
  11.  * The above copyright notice and this permission notice (including the next
  12.  * paragraph) shall be included in all copies or substantial portions of the
  13.  * Software.
  14.  *
  15.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17.  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  18.  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
  19.  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  20.  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  21.  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
  22.  
  23. #ifndef _NINE_ADAPTER9_H_
  24. #define _NINE_ADAPTER9_H_
  25.  
  26. #include "iunknown.h"
  27.  
  28. #include "d3dadapter/d3dadapter9.h"
  29.  
  30. struct pipe_screen;
  31. struct pipe_resource;
  32.  
  33. struct d3dadapter9_context
  34. {
  35.     struct pipe_screen *hal, *ref;
  36.     D3DADAPTER_IDENTIFIER9 identifier;
  37.     BOOL linear_framebuffer;
  38.     BOOL throttling;
  39.     int throttling_value;
  40.     int vblank_mode;
  41.     BOOL thread_submit;
  42.  
  43.     void (*destroy)( struct d3dadapter9_context *ctx );
  44. };
  45.  
  46. struct NineAdapter9
  47. {
  48.     struct NineUnknown base;
  49.    
  50.     struct d3dadapter9_context *ctx;
  51. };
  52. static INLINE struct NineAdapter9 *
  53. NineAdapter9( void *data )
  54. {
  55.     return (struct NineAdapter9 *)data;
  56. }
  57.  
  58. HRESULT
  59. NineAdapter9_new( struct d3dadapter9_context *pCTX,
  60.                   struct NineAdapter9 **ppOut );
  61.  
  62. HRESULT
  63. NineAdapter9_ctor( struct NineAdapter9 *This,
  64.                    struct NineUnknownParams *pParams,
  65.                    struct d3dadapter9_context *pCTX );
  66.  
  67. void
  68. NineAdapter9_dtor( struct NineAdapter9 *This );
  69.  
  70. HRESULT WINAPI
  71. NineAdapter9_GetAdapterIdentifier( struct NineAdapter9 *This,
  72.                                    DWORD Flags,
  73.                                    D3DADAPTER_IDENTIFIER9 *pIdentifier );
  74.  
  75. HRESULT WINAPI
  76. NineAdapter9_CheckDeviceType( struct NineAdapter9 *This,
  77.                               D3DDEVTYPE DevType,
  78.                               D3DFORMAT AdapterFormat,
  79.                               D3DFORMAT BackBufferFormat,
  80.                               BOOL bWindowed );
  81.  
  82. HRESULT WINAPI
  83. NineAdapter9_CheckDeviceFormat( struct NineAdapter9 *This,
  84.                                 D3DDEVTYPE DeviceType,
  85.                                 D3DFORMAT AdapterFormat,
  86.                                 DWORD Usage,
  87.                                 D3DRESOURCETYPE RType,
  88.                                 D3DFORMAT CheckFormat );
  89.  
  90. HRESULT WINAPI
  91. NineAdapter9_CheckDeviceMultiSampleType( struct NineAdapter9 *This,
  92.                                          D3DDEVTYPE DeviceType,
  93.                                          D3DFORMAT SurfaceFormat,
  94.                                          BOOL Windowed,
  95.                                          D3DMULTISAMPLE_TYPE MultiSampleType,
  96.                                          DWORD *pQualityLevels );
  97.  
  98. HRESULT WINAPI
  99. NineAdapter9_CheckDepthStencilMatch( struct NineAdapter9 *This,
  100.                                      D3DDEVTYPE DeviceType,
  101.                                      D3DFORMAT AdapterFormat,
  102.                                      D3DFORMAT RenderTargetFormat,
  103.                                      D3DFORMAT DepthStencilFormat );
  104.  
  105. HRESULT WINAPI
  106. NineAdapter9_CheckDeviceFormatConversion( struct NineAdapter9 *This,
  107.                                           D3DDEVTYPE DeviceType,
  108.                                           D3DFORMAT SourceFormat,
  109.                                           D3DFORMAT TargetFormat );
  110.  
  111. HRESULT WINAPI
  112. NineAdapter9_GetDeviceCaps( struct NineAdapter9 *This,
  113.                             D3DDEVTYPE DeviceType,
  114.                             D3DCAPS9 *pCaps );
  115.  
  116. HRESULT WINAPI
  117. NineAdapter9_CreateDevice( struct NineAdapter9 *This,
  118.                            UINT RealAdapter,
  119.                            D3DDEVTYPE DeviceType,
  120.                            HWND hFocusWindow,
  121.                            DWORD BehaviorFlags,
  122.                            D3DPRESENT_PARAMETERS *pPresentationParameters,
  123.                            IDirect3D9 *pD3D9,
  124.                            ID3DPresentGroup *pPresentationGroup,
  125.                            IDirect3DDevice9 **ppReturnedDeviceInterface );
  126.  
  127. HRESULT WINAPI
  128. NineAdapter9_CreateDeviceEx( struct NineAdapter9 *This,
  129.                              UINT RealAdapter,
  130.                              D3DDEVTYPE DeviceType,
  131.                              HWND hFocusWindow,
  132.                              DWORD BehaviorFlags,
  133.                              D3DPRESENT_PARAMETERS *pPresentationParameters,
  134.                              D3DDISPLAYMODEEX *pFullscreenDisplayMode,
  135.                              IDirect3D9Ex *pD3D9Ex,
  136.                              ID3DPresentGroup *pPresentationGroup,
  137.                              IDirect3DDevice9Ex **ppReturnedDeviceInterface );
  138.  
  139. #endif /* _NINE_ADAPTER9_H_ */
  140.