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  1. /**************************************************************************
  2.  *
  3.  * Copyright 2007 VMware, Inc.
  4.  * All Rights Reserved.
  5.  * Copyright 2008 VMware, Inc.  All rights reserved.
  6.  *
  7.  * Permission is hereby granted, free of charge, to any person obtaining a
  8.  * copy of this software and associated documentation files (the
  9.  * "Software"), to deal in the Software without restriction, including
  10.  * without limitation the rights to use, copy, modify, merge, publish,
  11.  * distribute, sub license, and/or sell copies of the Software, and to
  12.  * permit persons to whom the Software is furnished to do so, subject to
  13.  * the following conditions:
  14.  *
  15.  * The above copyright notice and this permission notice (including the
  16.  * next paragraph) shall be included in all copies or substantial portions
  17.  * of the Software.
  18.  *
  19.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  20.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  21.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  22.  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  23.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  24.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  25.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  26.  *
  27.  **************************************************************************/
  28.  
  29. /* Author:
  30.  *    Keith Whitwell <keithw@vmware.com>
  31.  */
  32.  
  33. #include "draw/draw_context.h"
  34. #include "draw/draw_vbuf.h"
  35. #include "pipe/p_defines.h"
  36. #include "util/u_math.h"
  37. #include "util/u_memory.h"
  38. #include "util/u_pstipple.h"
  39. #include "util/u_inlines.h"
  40. #include "tgsi/tgsi_exec.h"
  41. #include "sp_clear.h"
  42. #include "sp_context.h"
  43. #include "sp_flush.h"
  44. #include "sp_prim_vbuf.h"
  45. #include "sp_state.h"
  46. #include "sp_surface.h"
  47. #include "sp_tile_cache.h"
  48. #include "sp_tex_tile_cache.h"
  49. #include "sp_texture.h"
  50. #include "sp_query.h"
  51. #include "sp_screen.h"
  52. #include "sp_tex_sample.h"
  53.  
  54.  
  55. static void
  56. softpipe_destroy( struct pipe_context *pipe )
  57. {
  58.    struct softpipe_context *softpipe = softpipe_context( pipe );
  59.    uint i, sh;
  60.  
  61. #if DO_PSTIPPLE_IN_HELPER_MODULE
  62.    if (softpipe->pstipple.sampler)
  63.       pipe->delete_sampler_state(pipe, softpipe->pstipple.sampler);
  64.  
  65.    pipe_resource_reference(&softpipe->pstipple.texture, NULL);
  66.    pipe_sampler_view_reference(&softpipe->pstipple.sampler_view, NULL);
  67. #endif
  68.  
  69.    if (softpipe->blitter) {
  70.       util_blitter_destroy(softpipe->blitter);
  71.    }
  72.  
  73.    if (softpipe->draw)
  74.       draw_destroy( softpipe->draw );
  75.  
  76.    if (softpipe->quad.shade)
  77.       softpipe->quad.shade->destroy( softpipe->quad.shade );
  78.  
  79.    if (softpipe->quad.depth_test)
  80.       softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
  81.  
  82.    if (softpipe->quad.blend)
  83.       softpipe->quad.blend->destroy( softpipe->quad.blend );
  84.  
  85.    if (softpipe->quad.pstipple)
  86.       softpipe->quad.pstipple->destroy( softpipe->quad.pstipple );
  87.  
  88.    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
  89.       sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
  90.       pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL);
  91.    }
  92.  
  93.    sp_destroy_tile_cache(softpipe->zsbuf_cache);
  94.    pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL);
  95.  
  96.    for (sh = 0; sh < Elements(softpipe->tex_cache); sh++) {
  97.       for (i = 0; i < Elements(softpipe->tex_cache[0]); i++) {
  98.          sp_destroy_tex_tile_cache(softpipe->tex_cache[sh][i]);
  99.          pipe_sampler_view_reference(&softpipe->sampler_views[sh][i], NULL);
  100.       }
  101.    }
  102.  
  103.    for (sh = 0; sh < Elements(softpipe->constants); sh++) {
  104.       for (i = 0; i < Elements(softpipe->constants[0]); i++) {
  105.          if (softpipe->constants[sh][i]) {
  106.             pipe_resource_reference(&softpipe->constants[sh][i], NULL);
  107.          }
  108.       }
  109.    }
  110.  
  111.    for (i = 0; i < softpipe->num_vertex_buffers; i++) {
  112.       pipe_resource_reference(&softpipe->vertex_buffer[i].buffer, NULL);
  113.    }
  114.  
  115.    tgsi_exec_machine_destroy(softpipe->fs_machine);
  116.  
  117.    for (i = 0; i < PIPE_SHADER_TYPES; i++) {
  118.       FREE(softpipe->tgsi.sampler[i]);
  119.    }
  120.  
  121.    FREE( softpipe );
  122. }
  123.  
  124.  
  125. /**
  126.  * if (the texture is being used as a framebuffer surface)
  127.  *    return SP_REFERENCED_FOR_WRITE
  128.  * else if (the texture is a bound texture source)
  129.  *    return SP_REFERENCED_FOR_READ
  130.  * else
  131.  *    return SP_UNREFERENCED
  132.  */
  133. unsigned int
  134. softpipe_is_resource_referenced( struct pipe_context *pipe,
  135.                                  struct pipe_resource *texture,
  136.                                  unsigned level, int layer)
  137. {
  138.    struct softpipe_context *softpipe = softpipe_context( pipe );
  139.    unsigned i, sh;
  140.  
  141.    if (texture->target == PIPE_BUFFER)
  142.       return SP_UNREFERENCED;
  143.  
  144.    /* check if any of the bound drawing surfaces are this texture */
  145.    if (softpipe->dirty_render_cache) {
  146.       for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
  147.          if (softpipe->framebuffer.cbufs[i] &&
  148.              softpipe->framebuffer.cbufs[i]->texture == texture) {
  149.             return SP_REFERENCED_FOR_WRITE;
  150.          }
  151.       }
  152.       if (softpipe->framebuffer.zsbuf &&
  153.           softpipe->framebuffer.zsbuf->texture == texture) {
  154.          return SP_REFERENCED_FOR_WRITE;
  155.       }
  156.    }
  157.    
  158.    /* check if any of the tex_cache textures are this texture */
  159.    for (sh = 0; sh < Elements(softpipe->tex_cache); sh++) {
  160.       for (i = 0; i < Elements(softpipe->tex_cache[0]); i++) {
  161.          if (softpipe->tex_cache[sh][i] &&
  162.              softpipe->tex_cache[sh][i]->texture == texture)
  163.             return SP_REFERENCED_FOR_READ;
  164.       }
  165.    }
  166.  
  167.    return SP_UNREFERENCED;
  168. }
  169.  
  170.  
  171.  
  172.  
  173. static void
  174. softpipe_render_condition( struct pipe_context *pipe,
  175.                            struct pipe_query *query,
  176.                            boolean condition,
  177.                            uint mode )
  178. {
  179.    struct softpipe_context *softpipe = softpipe_context( pipe );
  180.  
  181.    softpipe->render_cond_query = query;
  182.    softpipe->render_cond_mode = mode;
  183.    softpipe->render_cond_cond = condition;
  184. }
  185.  
  186.  
  187.  
  188. struct pipe_context *
  189. softpipe_create_context( struct pipe_screen *screen,
  190.                          void *priv )
  191. {
  192.    struct softpipe_screen *sp_screen = softpipe_screen(screen);
  193.    struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
  194.    uint i, sh;
  195.  
  196.    util_init_math();
  197.  
  198.    for (i = 0; i < PIPE_SHADER_TYPES; i++) {
  199.       softpipe->tgsi.sampler[i] = sp_create_tgsi_sampler();
  200.    }
  201.  
  202.    softpipe->dump_fs = debug_get_bool_option( "SOFTPIPE_DUMP_FS", FALSE );
  203.    softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE );
  204.  
  205.    softpipe->pipe.screen = screen;
  206.    softpipe->pipe.destroy = softpipe_destroy;
  207.    softpipe->pipe.priv = priv;
  208.  
  209.    /* state setters */
  210.    softpipe_init_blend_funcs(&softpipe->pipe);
  211.    softpipe_init_clip_funcs(&softpipe->pipe);
  212.    softpipe_init_query_funcs( softpipe );
  213.    softpipe_init_rasterizer_funcs(&softpipe->pipe);
  214.    softpipe_init_sampler_funcs(&softpipe->pipe);
  215.    softpipe_init_shader_funcs(&softpipe->pipe);
  216.    softpipe_init_streamout_funcs(&softpipe->pipe);
  217.    softpipe_init_texture_funcs( &softpipe->pipe );
  218.    softpipe_init_vertex_funcs(&softpipe->pipe);
  219.  
  220.    softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
  221.  
  222.    softpipe->pipe.draw_vbo = softpipe_draw_vbo;
  223.  
  224.    softpipe->pipe.clear = softpipe_clear;
  225.    softpipe->pipe.flush = softpipe_flush_wrapped;
  226.  
  227.    softpipe->pipe.render_condition = softpipe_render_condition;
  228.    
  229.    /*
  230.     * Alloc caches for accessing drawing surfaces and textures.
  231.     * Must be before quad stage setup!
  232.     */
  233.    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
  234.       softpipe->cbuf_cache[i] = sp_create_tile_cache( &softpipe->pipe );
  235.    softpipe->zsbuf_cache = sp_create_tile_cache( &softpipe->pipe );
  236.  
  237.    /* Allocate texture caches */
  238.    for (sh = 0; sh < Elements(softpipe->tex_cache); sh++) {
  239.       for (i = 0; i < Elements(softpipe->tex_cache[0]); i++) {
  240.          softpipe->tex_cache[sh][i] = sp_create_tex_tile_cache(&softpipe->pipe);
  241.          if (!softpipe->tex_cache[sh][i])
  242.             goto fail;
  243.       }
  244.    }
  245.  
  246.    softpipe->fs_machine = tgsi_exec_machine_create();
  247.  
  248.    /* setup quad rendering stages */
  249.    softpipe->quad.shade = sp_quad_shade_stage(softpipe);
  250.    softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
  251.    softpipe->quad.blend = sp_quad_blend_stage(softpipe);
  252.    softpipe->quad.pstipple = sp_quad_polygon_stipple_stage(softpipe);
  253.  
  254.  
  255.    /*
  256.     * Create drawing context and plug our rendering stage into it.
  257.     */
  258.    if (sp_screen->use_llvm)
  259.       softpipe->draw = draw_create(&softpipe->pipe);
  260.    else
  261.       softpipe->draw = draw_create_no_llvm(&softpipe->pipe);
  262.    if (!softpipe->draw)
  263.       goto fail;
  264.  
  265.    draw_texture_sampler(softpipe->draw,
  266.                         PIPE_SHADER_VERTEX,
  267.                         (struct tgsi_sampler *)
  268.                            softpipe->tgsi.sampler[PIPE_SHADER_VERTEX]);
  269.  
  270.    draw_texture_sampler(softpipe->draw,
  271.                         PIPE_SHADER_GEOMETRY,
  272.                         (struct tgsi_sampler *)
  273.                            softpipe->tgsi.sampler[PIPE_SHADER_GEOMETRY]);
  274.  
  275.    if (debug_get_bool_option( "SOFTPIPE_NO_RAST", FALSE ))
  276.       softpipe->no_rast = TRUE;
  277.  
  278.    softpipe->vbuf_backend = sp_create_vbuf_backend(softpipe);
  279.    if (!softpipe->vbuf_backend)
  280.       goto fail;
  281.  
  282.    softpipe->vbuf = draw_vbuf_stage(softpipe->draw, softpipe->vbuf_backend);
  283.    if (!softpipe->vbuf)
  284.       goto fail;
  285.  
  286.    draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf);
  287.    draw_set_render(softpipe->draw, softpipe->vbuf_backend);
  288.  
  289.    softpipe->blitter = util_blitter_create(&softpipe->pipe);
  290.    if (!softpipe->blitter) {
  291.       goto fail;
  292.    }
  293.  
  294.    /* must be done before installing Draw stages */
  295.    util_blitter_cache_all_shaders(softpipe->blitter);
  296.  
  297.    /* plug in AA line/point stages */
  298.    draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
  299.    draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
  300.  
  301.    /* Do polygon stipple w/ texture map + frag prog? */
  302. #if DO_PSTIPPLE_IN_DRAW_MODULE
  303.    draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
  304. #endif
  305.  
  306.    draw_wide_point_sprites(softpipe->draw, TRUE);
  307.  
  308.    sp_init_surface_functions(softpipe);
  309.  
  310. #if DO_PSTIPPLE_IN_HELPER_MODULE
  311.    /* create the polgon stipple sampler */
  312.    softpipe->pstipple.sampler = util_pstipple_create_sampler(&softpipe->pipe);
  313. #endif
  314.  
  315.    return &softpipe->pipe;
  316.  
  317.  fail:
  318.    softpipe_destroy(&softpipe->pipe);
  319.    return NULL;
  320. }
  321.