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  1. /*
  2.  * Copyright 2010 Christoph Bumiller
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person obtaining a
  5.  * copy of this software and associated documentation files (the "Software"),
  6.  * to deal in the Software without restriction, including without limitation
  7.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8.  * and/or sell copies of the Software, and to permit persons to whom the
  9.  * Software is furnished to do so, subject to the following conditions:
  10.  *
  11.  * The above copyright notice and this permission notice shall be included in
  12.  * all copies or substantial portions of the Software.
  13.  *
  14.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  17.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
  18.  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  19.  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  20.  * OTHER DEALINGS IN THE SOFTWARE.
  21.  */
  22.  
  23. #include "pipe/p_defines.h"
  24. #include "util/u_framebuffer.h"
  25.  
  26. #include "nvc0/nvc0_context.h"
  27. #include "nvc0/nvc0_screen.h"
  28. #include "nvc0/nvc0_resource.h"
  29.  
  30. static void
  31. nvc0_flush(struct pipe_context *pipe,
  32.            struct pipe_fence_handle **fence,
  33.            unsigned flags)
  34. {
  35.    struct nvc0_context *nvc0 = nvc0_context(pipe);
  36.    struct nouveau_screen *screen = &nvc0->screen->base;
  37.  
  38.    if (fence)
  39.       nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence);
  40.  
  41.    PUSH_KICK(nvc0->base.pushbuf); /* fencing handled in kick_notify */
  42.  
  43.    nouveau_context_update_frame_stats(&nvc0->base);
  44. }
  45.  
  46. static void
  47. nvc0_texture_barrier(struct pipe_context *pipe)
  48. {
  49.    struct nouveau_pushbuf *push = nvc0_context(pipe)->base.pushbuf;
  50.  
  51.    IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0);
  52.    IMMED_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 0);
  53. }
  54.  
  55. static void
  56. nvc0_memory_barrier(struct pipe_context *pipe, unsigned flags)
  57. {
  58.    struct nvc0_context *nvc0 = nvc0_context(pipe);
  59.    int i, s;
  60.  
  61.    if (flags & PIPE_BARRIER_MAPPED_BUFFER) {
  62.       for (i = 0; i < nvc0->num_vtxbufs; ++i) {
  63.          if (!nvc0->vtxbuf[i].buffer)
  64.             continue;
  65.          if (nvc0->vtxbuf[i].buffer->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT)
  66.             nvc0->base.vbo_dirty = TRUE;
  67.       }
  68.  
  69.       if (nvc0->idxbuf.buffer &&
  70.           nvc0->idxbuf.buffer->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT)
  71.          nvc0->base.vbo_dirty = TRUE;
  72.  
  73.       for (s = 0; s < 5 && !nvc0->cb_dirty; ++s) {
  74.          uint32_t valid = nvc0->constbuf_valid[s];
  75.  
  76.          while (valid && !nvc0->cb_dirty) {
  77.             const unsigned i = ffs(valid) - 1;
  78.             struct pipe_resource *res;
  79.  
  80.             valid &= ~(1 << i);
  81.             if (nvc0->constbuf[s][i].user)
  82.                continue;
  83.  
  84.             res = nvc0->constbuf[s][i].u.buf;
  85.             if (!res)
  86.                continue;
  87.  
  88.             if (res->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT)
  89.                nvc0->cb_dirty = TRUE;
  90.          }
  91.       }
  92.    }
  93. }
  94.  
  95. static void
  96. nvc0_context_unreference_resources(struct nvc0_context *nvc0)
  97. {
  98.    unsigned s, i;
  99.  
  100.    nouveau_bufctx_del(&nvc0->bufctx_3d);
  101.    nouveau_bufctx_del(&nvc0->bufctx);
  102.    nouveau_bufctx_del(&nvc0->bufctx_cp);
  103.  
  104.    util_unreference_framebuffer_state(&nvc0->framebuffer);
  105.  
  106.    for (i = 0; i < nvc0->num_vtxbufs; ++i)
  107.       pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL);
  108.  
  109.    pipe_resource_reference(&nvc0->idxbuf.buffer, NULL);
  110.  
  111.    for (s = 0; s < 6; ++s) {
  112.       for (i = 0; i < nvc0->num_textures[s]; ++i)
  113.          pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
  114.  
  115.       for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i)
  116.          if (!nvc0->constbuf[s][i].user)
  117.             pipe_resource_reference(&nvc0->constbuf[s][i].u.buf, NULL);
  118.    }
  119.  
  120.    for (s = 0; s < 2; ++s) {
  121.       for (i = 0; i < NVC0_MAX_SURFACE_SLOTS; ++i)
  122.          pipe_surface_reference(&nvc0->surfaces[s][i], NULL);
  123.    }
  124.  
  125.    for (i = 0; i < nvc0->num_tfbbufs; ++i)
  126.       pipe_so_target_reference(&nvc0->tfbbuf[i], NULL);
  127.  
  128.    for (i = 0; i < nvc0->global_residents.size / sizeof(struct pipe_resource *);
  129.         ++i) {
  130.       struct pipe_resource **res = util_dynarray_element(
  131.          &nvc0->global_residents, struct pipe_resource *, i);
  132.       pipe_resource_reference(res, NULL);
  133.    }
  134.    util_dynarray_fini(&nvc0->global_residents);
  135. }
  136.  
  137. static void
  138. nvc0_destroy(struct pipe_context *pipe)
  139. {
  140.    struct nvc0_context *nvc0 = nvc0_context(pipe);
  141.  
  142.    if (nvc0->screen->cur_ctx == nvc0) {
  143.       nvc0->screen->cur_ctx = NULL;
  144.       nvc0->screen->save_state = nvc0->state;
  145.       nvc0->screen->save_state.tfb = NULL;
  146.    }
  147.  
  148.    /* Unset bufctx, we don't want to revalidate any resources after the flush.
  149.     * Other contexts will always set their bufctx again on action calls.
  150.     */
  151.    nouveau_pushbuf_bufctx(nvc0->base.pushbuf, NULL);
  152.    nouveau_pushbuf_kick(nvc0->base.pushbuf, nvc0->base.pushbuf->channel);
  153.  
  154.    nvc0_context_unreference_resources(nvc0);
  155.    nvc0_blitctx_destroy(nvc0);
  156.  
  157.    nouveau_context_destroy(&nvc0->base);
  158. }
  159.  
  160. void
  161. nvc0_default_kick_notify(struct nouveau_pushbuf *push)
  162. {
  163.    struct nvc0_screen *screen = push->user_priv;
  164.  
  165.    if (screen) {
  166.       nouveau_fence_next(&screen->base);
  167.       nouveau_fence_update(&screen->base, TRUE);
  168.       if (screen->cur_ctx)
  169.          screen->cur_ctx->state.flushed = TRUE;
  170.       NOUVEAU_DRV_STAT(&screen->base, pushbuf_count, 1);
  171.    }
  172. }
  173.  
  174. static int
  175. nvc0_invalidate_resource_storage(struct nouveau_context *ctx,
  176.                                  struct pipe_resource *res,
  177.                                  int ref)
  178. {
  179.    struct nvc0_context *nvc0 = nvc0_context(&ctx->pipe);
  180.    unsigned s, i;
  181.  
  182.    if (res->bind & PIPE_BIND_RENDER_TARGET) {
  183.       for (i = 0; i < nvc0->framebuffer.nr_cbufs; ++i) {
  184.          if (nvc0->framebuffer.cbufs[i] &&
  185.              nvc0->framebuffer.cbufs[i]->texture == res) {
  186.             nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
  187.             nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB);
  188.             if (!--ref)
  189.                return ref;
  190.          }
  191.       }
  192.    }
  193.    if (res->bind & PIPE_BIND_DEPTH_STENCIL) {
  194.       if (nvc0->framebuffer.zsbuf &&
  195.           nvc0->framebuffer.zsbuf->texture == res) {
  196.          nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
  197.          nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB);
  198.          if (!--ref)
  199.             return ref;
  200.       }
  201.    }
  202.  
  203.    if (res->bind & (PIPE_BIND_VERTEX_BUFFER |
  204.                     PIPE_BIND_INDEX_BUFFER |
  205.                     PIPE_BIND_CONSTANT_BUFFER |
  206.                     PIPE_BIND_STREAM_OUTPUT |
  207.                     PIPE_BIND_COMMAND_ARGS_BUFFER |
  208.                     PIPE_BIND_SAMPLER_VIEW)) {
  209.       for (i = 0; i < nvc0->num_vtxbufs; ++i) {
  210.          if (nvc0->vtxbuf[i].buffer == res) {
  211.             nvc0->dirty |= NVC0_NEW_ARRAYS;
  212.             nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
  213.             if (!--ref)
  214.                return ref;
  215.          }
  216.       }
  217.  
  218.       if (nvc0->idxbuf.buffer == res) {
  219.          nvc0->dirty |= NVC0_NEW_IDXBUF;
  220.          nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_IDX);
  221.          if (!--ref)
  222.             return ref;
  223.       }
  224.  
  225.       for (s = 0; s < 5; ++s) {
  226.       for (i = 0; i < nvc0->num_textures[s]; ++i) {
  227.          if (nvc0->textures[s][i] &&
  228.              nvc0->textures[s][i]->texture == res) {
  229.             nvc0->textures_dirty[s] |= 1 << i;
  230.             nvc0->dirty |= NVC0_NEW_TEXTURES;
  231.             nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i));
  232.             if (!--ref)
  233.                return ref;
  234.          }
  235.       }
  236.       }
  237.  
  238.       for (s = 0; s < 5; ++s) {
  239.       for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i) {
  240.          if (!(nvc0->constbuf_valid[s] & (1 << i)))
  241.             continue;
  242.          if (!nvc0->constbuf[s][i].user &&
  243.              nvc0->constbuf[s][i].u.buf == res) {
  244.             nvc0->dirty |= NVC0_NEW_CONSTBUF;
  245.             nvc0->constbuf_dirty[s] |= 1 << i;
  246.             nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_CB(s, i));
  247.             if (!--ref)
  248.                return ref;
  249.          }
  250.       }
  251.       }
  252.    }
  253.  
  254.    return ref;
  255. }
  256.  
  257. static void
  258. nvc0_context_get_sample_position(struct pipe_context *, unsigned, unsigned,
  259.                                  float *);
  260.  
  261. struct pipe_context *
  262. nvc0_create(struct pipe_screen *pscreen, void *priv)
  263. {
  264.    struct nvc0_screen *screen = nvc0_screen(pscreen);
  265.    struct nvc0_context *nvc0;
  266.    struct pipe_context *pipe;
  267.    int ret;
  268.    uint32_t flags;
  269.  
  270.    nvc0 = CALLOC_STRUCT(nvc0_context);
  271.    if (!nvc0)
  272.       return NULL;
  273.    pipe = &nvc0->base.pipe;
  274.  
  275.    if (!nvc0_blitctx_create(nvc0))
  276.       goto out_err;
  277.  
  278.    nvc0->base.pushbuf = screen->base.pushbuf;
  279.    nvc0->base.client = screen->base.client;
  280.  
  281.    ret = nouveau_bufctx_new(screen->base.client, 2, &nvc0->bufctx);
  282.    if (!ret)
  283.       ret = nouveau_bufctx_new(screen->base.client, NVC0_BIND_3D_COUNT,
  284.                                &nvc0->bufctx_3d);
  285.    if (!ret)
  286.       ret = nouveau_bufctx_new(screen->base.client, NVC0_BIND_CP_COUNT,
  287.                                &nvc0->bufctx_cp);
  288.    if (ret)
  289.       goto out_err;
  290.  
  291.    nvc0->screen = screen;
  292.    nvc0->base.screen = &screen->base;
  293.  
  294.    pipe->screen = pscreen;
  295.    pipe->priv = priv;
  296.  
  297.    pipe->destroy = nvc0_destroy;
  298.  
  299.    pipe->draw_vbo = nvc0_draw_vbo;
  300.    pipe->clear = nvc0_clear;
  301.    pipe->launch_grid = (nvc0->screen->base.class_3d >= NVE4_3D_CLASS) ?
  302.       nve4_launch_grid : nvc0_launch_grid;
  303.  
  304.    pipe->flush = nvc0_flush;
  305.    pipe->texture_barrier = nvc0_texture_barrier;
  306.    pipe->memory_barrier = nvc0_memory_barrier;
  307.    pipe->get_sample_position = nvc0_context_get_sample_position;
  308.  
  309.    if (!screen->cur_ctx) {
  310.       nvc0->state = screen->save_state;
  311.       screen->cur_ctx = nvc0;
  312.       nouveau_pushbuf_bufctx(screen->base.pushbuf, nvc0->bufctx);
  313.    }
  314.    screen->base.pushbuf->kick_notify = nvc0_default_kick_notify;
  315.  
  316.    nvc0_init_query_functions(nvc0);
  317.    nvc0_init_surface_functions(nvc0);
  318.    nvc0_init_state_functions(nvc0);
  319.    nvc0_init_transfer_functions(nvc0);
  320.    nvc0_init_resource_functions(pipe);
  321.  
  322.    nvc0->base.invalidate_resource_storage = nvc0_invalidate_resource_storage;
  323.  
  324.    pipe->create_video_codec = nvc0_create_decoder;
  325.    pipe->create_video_buffer = nvc0_video_buffer_create;
  326.  
  327.    /* shader builtin library is per-screen, but we need a context for m2mf */
  328.    nvc0_program_library_upload(nvc0);
  329.  
  330.    /* add permanently resident buffers to bufctxts */
  331.  
  332.    flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
  333.  
  334.    BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->text);
  335.    BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->uniform_bo);
  336.    BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->txc);
  337.    if (screen->compute) {
  338.       BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->text);
  339.       BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->txc);
  340.       BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->parm);
  341.    }
  342.  
  343.    flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR;
  344.  
  345.    if (screen->poly_cache)
  346.       BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->poly_cache);
  347.    if (screen->compute)
  348.       BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->tls);
  349.  
  350.    flags = NOUVEAU_BO_GART | NOUVEAU_BO_WR;
  351.  
  352.    BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->fence.bo);
  353.    BCTX_REFN_bo(nvc0->bufctx, FENCE, flags, screen->fence.bo);
  354.    if (screen->compute)
  355.       BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->fence.bo);
  356.  
  357.    nvc0->base.scratch.bo_size = 2 << 20;
  358.  
  359.    memset(nvc0->tex_handles, ~0, sizeof(nvc0->tex_handles));
  360.  
  361.    util_dynarray_init(&nvc0->global_residents);
  362.  
  363.    return pipe;
  364.  
  365. out_err:
  366.    if (nvc0) {
  367.       if (nvc0->bufctx_3d)
  368.          nouveau_bufctx_del(&nvc0->bufctx_3d);
  369.       if (nvc0->bufctx_cp)
  370.          nouveau_bufctx_del(&nvc0->bufctx_cp);
  371.       if (nvc0->bufctx)
  372.          nouveau_bufctx_del(&nvc0->bufctx);
  373.       FREE(nvc0->blit);
  374.       FREE(nvc0);
  375.    }
  376.    return NULL;
  377. }
  378.  
  379. void
  380. nvc0_bufctx_fence(struct nvc0_context *nvc0, struct nouveau_bufctx *bufctx,
  381.                   boolean on_flush)
  382. {
  383.    struct nouveau_list *list = on_flush ? &bufctx->current : &bufctx->pending;
  384.    struct nouveau_list *it;
  385.    NOUVEAU_DRV_STAT_IFD(unsigned count = 0);
  386.  
  387.    for (it = list->next; it != list; it = it->next) {
  388.       struct nouveau_bufref *ref = (struct nouveau_bufref *)it;
  389.       struct nv04_resource *res = ref->priv;
  390.       if (res)
  391.          nvc0_resource_validate(res, (unsigned)ref->priv_data);
  392.       NOUVEAU_DRV_STAT_IFD(count++);
  393.    }
  394.    NOUVEAU_DRV_STAT(&nvc0->screen->base, resource_validate_count, count);
  395. }
  396.  
  397. static void
  398. nvc0_context_get_sample_position(struct pipe_context *pipe,
  399.                                  unsigned sample_count, unsigned sample_index,
  400.                                  float *xy)
  401. {
  402.    static const uint8_t ms1[1][2] = { { 0x8, 0x8 } };
  403.    static const uint8_t ms2[2][2] = {
  404.       { 0x4, 0x4 }, { 0xc, 0xc } }; /* surface coords (0,0), (1,0) */
  405.    static const uint8_t ms4[4][2] = {
  406.       { 0x6, 0x2 }, { 0xe, 0x6 },   /* (0,0), (1,0) */
  407.       { 0x2, 0xa }, { 0xa, 0xe } }; /* (0,1), (1,1) */
  408.    static const uint8_t ms8[8][2] = {
  409.       { 0x1, 0x7 }, { 0x5, 0x3 },   /* (0,0), (1,0) */
  410.       { 0x3, 0xd }, { 0x7, 0xb },   /* (0,1), (1,1) */
  411.       { 0x9, 0x5 }, { 0xf, 0x1 },   /* (2,0), (3,0) */
  412.       { 0xb, 0xf }, { 0xd, 0x9 } }; /* (2,1), (3,1) */
  413. #if 0
  414.    /* NOTE: there are alternative modes for MS2 and MS8, currently not used */
  415.    static const uint8_t ms8_alt[8][2] = {
  416.       { 0x9, 0x5 }, { 0x7, 0xb },   /* (2,0), (1,1) */
  417.       { 0xd, 0x9 }, { 0x5, 0x3 },   /* (3,1), (1,0) */
  418.       { 0x3, 0xd }, { 0x1, 0x7 },   /* (0,1), (0,0) */
  419.       { 0xb, 0xf }, { 0xf, 0x1 } }; /* (2,1), (3,0) */
  420. #endif
  421.  
  422.    const uint8_t (*ptr)[2];
  423.  
  424.    switch (sample_count) {
  425.    case 0:
  426.    case 1: ptr = ms1; break;
  427.    case 2: ptr = ms2; break;
  428.    case 4: ptr = ms4; break;
  429.    case 8: ptr = ms8; break;
  430.    default:
  431.       assert(0);
  432.       return; /* bad sample count -> undefined locations */
  433.    }
  434.    xy[0] = ptr[sample_index][0] * 0.0625f;
  435.    xy[1] = ptr[sample_index][1] * 0.0625f;
  436. }
  437.