Subversion Repositories Kolibri OS

Rev

Blame | Last modification | View Log | RSS feed

  1. #ifndef GEN_RENDER_XML
  2. #define GEN_RENDER_XML
  3.  
  4. /* Autogenerated file, DO NOT EDIT manually!
  5.  
  6. This file was generated by the rules-ng-ng headergen tool in this git repository:
  7. https://github.com/olvaffe/envytools/
  8. git clone https://github.com/olvaffe/envytools.git
  9.  
  10. Copyright (C) 2014-2015 by the following authors:
  11. - Chia-I Wu <olvaffe@gmail.com> (olv)
  12.  
  13. Permission is hereby granted, free of charge, to any person obtaining
  14. a copy of this software and associated documentation files (the
  15. "Software"), to deal in the Software without restriction, including
  16. without limitation the rights to use, copy, modify, merge, publish,
  17. distribute, sublicense, and/or sell copies of the Software, and to
  18. permit persons to whom the Software is furnished to do so, subject to
  19. the following conditions:
  20.  
  21. The above copyright notice and this permission notice (including the
  22. next paragraph) shall be included in all copies or substantial
  23. portions of the Software.
  24.  
  25. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  26. EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  27. MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
  28. IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
  29. LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  30. OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  31. WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  32. */
  33.  
  34.  
  35. #define GEN6_RENDER_TYPE__MASK                                  0xe0000000
  36. #define GEN6_RENDER_TYPE__SHIFT                                 29
  37. #define GEN6_RENDER_TYPE_RENDER                                 (0x3 << 29)
  38. #define GEN6_RENDER_SUBTYPE__MASK                               0x18000000
  39. #define GEN6_RENDER_SUBTYPE__SHIFT                              27
  40. #define GEN6_RENDER_SUBTYPE_COMMON                              (0x0 << 27)
  41. #define GEN6_RENDER_SUBTYPE_SINGLE_DW                           (0x1 << 27)
  42. #define GEN6_RENDER_SUBTYPE_MEDIA                               (0x2 << 27)
  43. #define GEN6_RENDER_SUBTYPE_3D                                  (0x3 << 27)
  44. #define GEN6_RENDER_OPCODE__MASK                                0x07ff0000
  45. #define GEN6_RENDER_OPCODE__SHIFT                               16
  46. #define GEN6_RENDER_OPCODE_STATE_BASE_ADDRESS                   (0x101 << 16)
  47. #define GEN6_RENDER_OPCODE_STATE_SIP                            (0x102 << 16)
  48. #define GEN6_RENDER_OPCODE_3DSTATE_VF_STATISTICS                (0xb << 16)
  49. #define GEN6_RENDER_OPCODE_PIPELINE_SELECT                      (0x104 << 16)
  50. #define GEN6_RENDER_OPCODE_MEDIA_VFE_STATE                      (0x0 << 16)
  51. #define GEN6_RENDER_OPCODE_MEDIA_CURBE_LOAD                     (0x1 << 16)
  52. #define GEN6_RENDER_OPCODE_MEDIA_INTERFACE_DESCRIPTOR_LOAD      (0x2 << 16)
  53. #define GEN6_RENDER_OPCODE_MEDIA_STATE_FLUSH                    (0x4 << 16)
  54. #define GEN7_RENDER_OPCODE_GPGPU_WALKER                         (0x105 << 16)
  55. #define GEN6_RENDER_OPCODE_3DSTATE_BINDING_TABLE_POINTERS       (0x1 << 16)
  56. #define GEN6_RENDER_OPCODE_3DSTATE_SAMPLER_STATE_POINTERS       (0x2 << 16)
  57. #define GEN7_RENDER_OPCODE_3DSTATE_CLEAR_PARAMS                 (0x4 << 16)
  58. #define GEN6_RENDER_OPCODE_3DSTATE_URB                          (0x5 << 16)
  59. #define GEN7_RENDER_OPCODE_3DSTATE_DEPTH_BUFFER                 (0x5 << 16)
  60. #define GEN7_RENDER_OPCODE_3DSTATE_STENCIL_BUFFER               (0x6 << 16)
  61. #define GEN7_RENDER_OPCODE_3DSTATE_HIER_DEPTH_BUFFER            (0x7 << 16)
  62. #define GEN6_RENDER_OPCODE_3DSTATE_VERTEX_BUFFERS               (0x8 << 16)
  63. #define GEN6_RENDER_OPCODE_3DSTATE_VERTEX_ELEMENTS              (0x9 << 16)
  64. #define GEN6_RENDER_OPCODE_3DSTATE_INDEX_BUFFER                 (0xa << 16)
  65. #define GEN75_RENDER_OPCODE_3DSTATE_VF                          (0xc << 16)
  66. #define GEN6_RENDER_OPCODE_3DSTATE_VIEWPORT_STATE_POINTERS      (0xd << 16)
  67. #define GEN8_RENDER_OPCODE_3DSTATE_MULTISAMPLE                  (0xd << 16)
  68. #define GEN6_RENDER_OPCODE_3DSTATE_CC_STATE_POINTERS            (0xe << 16)
  69. #define GEN6_RENDER_OPCODE_3DSTATE_SCISSOR_STATE_POINTERS       (0xf << 16)
  70. #define GEN6_RENDER_OPCODE_3DSTATE_VS                           (0x10 << 16)
  71. #define GEN6_RENDER_OPCODE_3DSTATE_GS                           (0x11 << 16)
  72. #define GEN6_RENDER_OPCODE_3DSTATE_CLIP                         (0x12 << 16)
  73. #define GEN6_RENDER_OPCODE_3DSTATE_SF                           (0x13 << 16)
  74. #define GEN6_RENDER_OPCODE_3DSTATE_WM                           (0x14 << 16)
  75. #define GEN6_RENDER_OPCODE_3DSTATE_CONSTANT_VS                  (0x15 << 16)
  76. #define GEN6_RENDER_OPCODE_3DSTATE_CONSTANT_GS                  (0x16 << 16)
  77. #define GEN6_RENDER_OPCODE_3DSTATE_CONSTANT_PS                  (0x17 << 16)
  78. #define GEN6_RENDER_OPCODE_3DSTATE_SAMPLE_MASK                  (0x18 << 16)
  79. #define GEN7_RENDER_OPCODE_3DSTATE_CONSTANT_HS                  (0x19 << 16)
  80. #define GEN7_RENDER_OPCODE_3DSTATE_CONSTANT_DS                  (0x1a << 16)
  81. #define GEN7_RENDER_OPCODE_3DSTATE_HS                           (0x1b << 16)
  82. #define GEN7_RENDER_OPCODE_3DSTATE_TE                           (0x1c << 16)
  83. #define GEN7_RENDER_OPCODE_3DSTATE_DS                           (0x1d << 16)
  84. #define GEN7_RENDER_OPCODE_3DSTATE_STREAMOUT                    (0x1e << 16)
  85. #define GEN7_RENDER_OPCODE_3DSTATE_SBE                          (0x1f << 16)
  86. #define GEN7_RENDER_OPCODE_3DSTATE_PS                           (0x20 << 16)
  87. #define GEN7_RENDER_OPCODE_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP      (0x21 << 16)
  88. #define GEN7_RENDER_OPCODE_3DSTATE_VIEWPORT_STATE_POINTERS_CC   (0x23 << 16)
  89. #define GEN7_RENDER_OPCODE_3DSTATE_BLEND_STATE_POINTERS         (0x24 << 16)
  90. #define GEN7_RENDER_OPCODE_3DSTATE_DEPTH_STENCIL_STATE_POINTERS (0x25 << 16)
  91. #define GEN7_RENDER_OPCODE_3DSTATE_BINDING_TABLE_POINTERS_VS    (0x26 << 16)
  92. #define GEN7_RENDER_OPCODE_3DSTATE_BINDING_TABLE_POINTERS_HS    (0x27 << 16)
  93. #define GEN7_RENDER_OPCODE_3DSTATE_BINDING_TABLE_POINTERS_DS    (0x28 << 16)
  94. #define GEN7_RENDER_OPCODE_3DSTATE_BINDING_TABLE_POINTERS_GS    (0x29 << 16)
  95. #define GEN7_RENDER_OPCODE_3DSTATE_BINDING_TABLE_POINTERS_PS    (0x2a << 16)
  96. #define GEN7_RENDER_OPCODE_3DSTATE_SAMPLER_STATE_POINTERS_VS    (0x2b << 16)
  97. #define GEN7_RENDER_OPCODE_3DSTATE_SAMPLER_STATE_POINTERS_HS    (0x2c << 16)
  98. #define GEN7_RENDER_OPCODE_3DSTATE_SAMPLER_STATE_POINTERS_DS    (0x2d << 16)
  99. #define GEN7_RENDER_OPCODE_3DSTATE_SAMPLER_STATE_POINTERS_GS    (0x2e << 16)
  100. #define GEN7_RENDER_OPCODE_3DSTATE_SAMPLER_STATE_POINTERS_PS    (0x2f << 16)
  101. #define GEN7_RENDER_OPCODE_3DSTATE_URB_VS                       (0x30 << 16)
  102. #define GEN7_RENDER_OPCODE_3DSTATE_URB_HS                       (0x31 << 16)
  103. #define GEN7_RENDER_OPCODE_3DSTATE_URB_DS                       (0x32 << 16)
  104. #define GEN7_RENDER_OPCODE_3DSTATE_URB_GS                       (0x33 << 16)
  105. #define GEN8_RENDER_OPCODE_3DSTATE_VF_INSTANCING                (0x49 << 16)
  106. #define GEN8_RENDER_OPCODE_3DSTATE_VF_SGVS                      (0x4a << 16)
  107. #define GEN8_RENDER_OPCODE_3DSTATE_VF_TOPOLOGY                  (0x4b << 16)
  108. #define GEN8_RENDER_OPCODE_3DSTATE_WM_CHROMAKEY                 (0x4c << 16)
  109. #define GEN8_RENDER_OPCODE_3DSTATE_PS_BLEND                     (0x4d << 16)
  110. #define GEN8_RENDER_OPCODE_3DSTATE_WM_DEPTH_STENCIL             (0x4e << 16)
  111. #define GEN8_RENDER_OPCODE_3DSTATE_PS_EXTRA                     (0x4f << 16)
  112. #define GEN8_RENDER_OPCODE_3DSTATE_RASTER                       (0x50 << 16)
  113. #define GEN8_RENDER_OPCODE_3DSTATE_SBE_SWIZ                     (0x51 << 16)
  114. #define GEN8_RENDER_OPCODE_3DSTATE_WM_HZ_OP                     (0x52 << 16)
  115. #define GEN6_RENDER_OPCODE_3DSTATE_DRAWING_RECTANGLE            (0x100 << 16)
  116. #define GEN6_RENDER_OPCODE_3DSTATE_DEPTH_BUFFER                 (0x105 << 16)
  117. #define GEN6_RENDER_OPCODE_3DSTATE_POLY_STIPPLE_OFFSET          (0x106 << 16)
  118. #define GEN6_RENDER_OPCODE_3DSTATE_POLY_STIPPLE_PATTERN         (0x107 << 16)
  119. #define GEN6_RENDER_OPCODE_3DSTATE_LINE_STIPPLE                 (0x108 << 16)
  120. #define GEN6_RENDER_OPCODE_3DSTATE_AA_LINE_PARAMETERS           (0x10a << 16)
  121. #define GEN6_RENDER_OPCODE_3DSTATE_GS_SVB_INDEX                 (0x10b << 16)
  122. #define GEN6_RENDER_OPCODE_3DSTATE_MULTISAMPLE                  (0x10d << 16)
  123. #define GEN6_RENDER_OPCODE_3DSTATE_STENCIL_BUFFER               (0x10e << 16)
  124. #define GEN6_RENDER_OPCODE_3DSTATE_HIER_DEPTH_BUFFER            (0x10f << 16)
  125. #define GEN6_RENDER_OPCODE_3DSTATE_CLEAR_PARAMS                 (0x110 << 16)
  126. #define GEN7_RENDER_OPCODE_3DSTATE_PUSH_CONSTANT_ALLOC_VS       (0x112 << 16)
  127. #define GEN7_RENDER_OPCODE_3DSTATE_PUSH_CONSTANT_ALLOC_HS       (0x113 << 16)
  128. #define GEN7_RENDER_OPCODE_3DSTATE_PUSH_CONSTANT_ALLOC_DS       (0x114 << 16)
  129. #define GEN7_RENDER_OPCODE_3DSTATE_PUSH_CONSTANT_ALLOC_GS       (0x115 << 16)
  130. #define GEN7_RENDER_OPCODE_3DSTATE_PUSH_CONSTANT_ALLOC_PS       (0x116 << 16)
  131. #define GEN7_RENDER_OPCODE_3DSTATE_SO_DECL_LIST                 (0x117 << 16)
  132. #define GEN7_RENDER_OPCODE_3DSTATE_SO_BUFFER                    (0x118 << 16)
  133. #define GEN8_RENDER_OPCODE_3DSTATE_SAMPLE_PATTERN               (0x11c << 16)
  134. #define GEN6_RENDER_OPCODE_PIPE_CONTROL                         (0x200 << 16)
  135. #define GEN6_RENDER_OPCODE_3DPRIMITIVE                          (0x300 << 16)
  136. #define GEN6_RENDER_LENGTH__MASK                                0x000000ff
  137. #define GEN6_RENDER_LENGTH__SHIFT                               0
  138. #define GEN6_MOCS_LLC__MASK                                     0x00000003
  139. #define GEN6_MOCS_LLC__SHIFT                                    0
  140. #define GEN6_MOCS_LLC_PTE                                       0x0
  141. #define GEN6_MOCS_LLC_UC                                        0x1
  142. #define GEN6_MOCS_LLC_WB                                        0x2
  143. #define GEN7_MOCS_LLC__MASK                                     0x00000002
  144. #define GEN7_MOCS_LLC__SHIFT                                    1
  145. #define GEN7_MOCS_LLC_PTE                                       (0x0 << 1)
  146. #define GEN7_MOCS_LLC_WB                                        (0x1 << 1)
  147. #define GEN75_MOCS_LLC__MASK                                    0x00000006
  148. #define GEN75_MOCS_LLC__SHIFT                                   1
  149. #define GEN75_MOCS_LLC_PTE                                      (0x0 << 1)
  150. #define GEN75_MOCS_LLC_UC                                       (0x1 << 1)
  151. #define GEN75_MOCS_LLC_WB                                       (0x2 << 1)
  152. #define GEN75_MOCS_LLC_ELLC                                     (0x3 << 1)
  153. #define GEN7_MOCS_L3__MASK                                      0x00000001
  154. #define GEN7_MOCS_L3__SHIFT                                     0
  155. #define GEN7_MOCS_L3_UC                                         0x0
  156. #define GEN7_MOCS_L3_WB                                         0x1
  157. #define GEN8_MOCS_MT__MASK                                      0x00000060
  158. #define GEN8_MOCS_MT__SHIFT                                     5
  159. #define GEN8_MOCS_MT_PTE                                        (0x0 << 5)
  160. #define GEN8_MOCS_MT_UC                                         (0x1 << 5)
  161. #define GEN8_MOCS_MT_WT                                         (0x2 << 5)
  162. #define GEN8_MOCS_MT_WB                                         (0x3 << 5)
  163. #define GEN8_MOCS_CT__MASK                                      0x00000018
  164. #define GEN8_MOCS_CT__SHIFT                                     3
  165. #define GEN8_MOCS_CT_ELLC                                       (0x0 << 3)
  166. #define GEN8_MOCS_CT_LLC_ONLY                                   (0x1 << 3)
  167. #define GEN8_MOCS_CT_LLC                                        (0x2 << 3)
  168. #define GEN8_MOCS_CT_L3                                         (0x3 << 3)
  169. #define GEN9_MOCS__MASK                                         0x0000007f
  170. #define GEN9_MOCS__SHIFT                                        0
  171. #define GEN9_MOCS_MT_WT_CT_L3                                   0x5
  172. #define GEN9_MOCS_MT_WB_CT_L3                                   0x9
  173. #define GEN6_SBA_ADDR__MASK                                     0xfffff000
  174. #define GEN6_SBA_ADDR__SHIFT                                    12
  175. #define GEN6_SBA_ADDR__SHR                                      12
  176. #define GEN6_SBA_MOCS__MASK                                     0x00000f00
  177. #define GEN6_SBA_MOCS__SHIFT                                    8
  178. #define GEN8_SBA_MOCS__MASK                                     0x000007f0
  179. #define GEN8_SBA_MOCS__SHIFT                                    4
  180. #define GEN6_SBA_ADDR_MODIFIED                                  (0x1 << 0)
  181. #define GEN6_BINDING_TABLE_ADDR__MASK                           0x0000ffe0
  182. #define GEN6_BINDING_TABLE_ADDR__SHIFT                          5
  183. #define GEN6_BINDING_TABLE_ADDR__SHR                            5
  184. #define GEN6_STATE_BASE_ADDRESS__SIZE                           19
  185.  
  186.  
  187. #define GEN6_SBA_DW1_GENERAL_STATELESS_MOCS__MASK               0x000000f0
  188. #define GEN6_SBA_DW1_GENERAL_STATELESS_MOCS__SHIFT              4
  189. #define GEN6_SBA_DW1_GENERAL_STATELESS_FORCE_WRITE_THRU         (0x1 << 3)
  190.  
  191.  
  192.  
  193.  
  194.  
  195.  
  196.  
  197.  
  198.  
  199.  
  200.  
  201.  
  202.  
  203. #define GEN8_SBA_DW3_STATELESS_MOCS__MASK                       0x007f0000
  204. #define GEN8_SBA_DW3_STATELESS_MOCS__SHIFT                      16
  205.  
  206.  
  207.  
  208.  
  209.  
  210.  
  211.  
  212.  
  213.  
  214.  
  215.  
  216.  
  217.  
  218.  
  219.  
  220.  
  221. #define GEN6_STATE_SIP__SIZE                                    3
  222.  
  223.  
  224. #define GEN6_SIP_DW1_KERNEL_ADDR__MASK                          0xfffffff0
  225. #define GEN6_SIP_DW1_KERNEL_ADDR__SHIFT                         4
  226. #define GEN6_SIP_DW1_KERNEL_ADDR__SHR                           4
  227.  
  228.  
  229. #define GEN6_PIPELINE_SELECT__SIZE                              1
  230.  
  231. #define GEN6_PIPELINE_SELECT_DW0_SELECT__MASK                   0x00000003
  232. #define GEN6_PIPELINE_SELECT_DW0_SELECT__SHIFT                  0
  233. #define GEN6_PIPELINE_SELECT_DW0_SELECT_3D                      0x0
  234. #define GEN6_PIPELINE_SELECT_DW0_SELECT_MEDIA                   0x1
  235. #define GEN7_PIPELINE_SELECT_DW0_SELECT_GPGPU                   0x2
  236. #define GEN9_PIPELINE_SELECT_DW0_SELECT__MASK                   0x00000700
  237. #define GEN9_PIPELINE_SELECT_DW0_SELECT__SHIFT                  8
  238. #define GEN9_PIPELINE_SELECT_DW0_SELECT_3D                      (0x3 << 8)
  239.  
  240. #define GEN6_PIPE_CONTROL__SIZE                                 6
  241.  
  242.  
  243. #define GEN7_PIPE_CONTROL_USE_GGTT                              (0x1 << 24)
  244. #define GEN7_PIPE_CONTROL_LRI_WRITE__MASK                       0x00800000
  245. #define GEN7_PIPE_CONTROL_LRI_WRITE__SHIFT                      23
  246. #define GEN7_PIPE_CONTROL_LRI_WRITE_NONE                        (0x0 << 23)
  247. #define GEN7_PIPE_CONTROL_LRI_WRITE_IMM                         (0x1 << 23)
  248. #define GEN6_PIPE_CONTROL_PROTECTED_MEMORY_ENABLE               (0x1 << 22)
  249. #define GEN6_PIPE_CONTROL_STORE_DATA_INDEX                      (0x1 << 21)
  250. #define GEN6_PIPE_CONTROL_CS_STALL                              (0x1 << 20)
  251. #define GEN6_PIPE_CONTROL_GLOBAL_SNAPSHOT_COUNT_RESET           (0x1 << 19)
  252. #define GEN6_PIPE_CONTROL_TLB_INVALIDATE                        (0x1 << 18)
  253. #define GEN6_PIPE_CONTROL_SYNC_GFDT_SURFACE                     (0x1 << 17)
  254. #define GEN6_PIPE_CONTROL_GENERIC_MEDIA_STATE_CLEAR             (0x1 << 16)
  255. #define GEN6_PIPE_CONTROL_WRITE__MASK                           0x0000c000
  256. #define GEN6_PIPE_CONTROL_WRITE__SHIFT                          14
  257. #define GEN6_PIPE_CONTROL_WRITE_NONE                            (0x0 << 14)
  258. #define GEN6_PIPE_CONTROL_WRITE_IMM                             (0x1 << 14)
  259. #define GEN6_PIPE_CONTROL_WRITE_PS_DEPTH_COUNT                  (0x2 << 14)
  260. #define GEN6_PIPE_CONTROL_WRITE_TIMESTAMP                       (0x3 << 14)
  261. #define GEN6_PIPE_CONTROL_DEPTH_STALL                           (0x1 << 13)
  262. #define GEN6_PIPE_CONTROL_RENDER_CACHE_FLUSH                    (0x1 << 12)
  263. #define GEN6_PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE          (0x1 << 11)
  264. #define GEN6_PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE              (0x1 << 10)
  265. #define GEN6_PIPE_CONTROL_INDIRECT_STATE_POINTERS_DISABLE       (0x1 << 9)
  266. #define GEN6_PIPE_CONTROL_NOTIFY_ENABLE                         (0x1 << 8)
  267. #define GEN7_PIPE_CONTROL_WRITE_IMM_FLUSH                       (0x1 << 7)
  268. #define GEN6_PIPE_CONTROL_PROTECTED_MEMORY_APP_ID__MASK         0x00000040
  269. #define GEN6_PIPE_CONTROL_PROTECTED_MEMORY_APP_ID__SHIFT        6
  270. #define GEN7_PIPE_CONTROL_DC_FLUSH                              (0x1 << 5)
  271. #define GEN6_PIPE_CONTROL_VF_CACHE_INVALIDATE                   (0x1 << 4)
  272. #define GEN6_PIPE_CONTROL_CONSTANT_CACHE_INVALIDATE             (0x1 << 3)
  273. #define GEN6_PIPE_CONTROL_STATE_CACHE_INVALIDATE                (0x1 << 2)
  274. #define GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL                (0x1 << 1)
  275. #define GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH                     (0x1 << 0)
  276.  
  277. #define GEN6_PIPE_CONTROL_DW2_USE_GGTT                          (0x1 << 2)
  278. #define GEN6_PIPE_CONTROL_DW2_ADDR__MASK                        0xfffffff8
  279. #define GEN6_PIPE_CONTROL_DW2_ADDR__SHIFT                       3
  280. #define GEN6_PIPE_CONTROL_DW2_ADDR__SHR                         3
  281.  
  282. #define GEN7_PIPE_CONTROL_DW2_ADDR__MASK                        0xfffffffc
  283. #define GEN7_PIPE_CONTROL_DW2_ADDR__SHIFT                       2
  284. #define GEN7_PIPE_CONTROL_DW2_ADDR__SHR                         2
  285.  
  286. #define GEN8_PIPE_CONTROL_DW2_ADDR__MASK                        0xfffffffc
  287. #define GEN8_PIPE_CONTROL_DW2_ADDR__SHIFT                       2
  288. #define GEN8_PIPE_CONTROL_DW2_ADDR__SHR                         2
  289.  
  290.  
  291.  
  292.  
  293.  
  294. #endif /* GEN_RENDER_XML */
  295.