/*
* Mesa 3-D graphics library
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#ifndef ILO_BUILDER_3D_BOTTOM_H
#define ILO_BUILDER_3D_BOTTOM_H
#include "genhw/genhw.h"
#include "../ilo_shader.h"
#include "intel_winsys.h"
#include "ilo_core.h"
#include "ilo_dev.h"
#include "ilo_format.h"
#include "ilo_builder.h"
#include "ilo_builder_3d_top.h"
static inline void
gen6_3DSTATE_CLIP(struct ilo_builder *builder,
const struct ilo_rasterizer_state *rasterizer,
const struct ilo_shader_state *fs,
bool enable_guardband,
int num_viewports)
{
const uint8_t cmd_len = 4;
uint32_t dw1, dw2, dw3, *dw;
int interps;
ILO_DEV_ASSERT(builder->dev, 6, 8);
dw1 = rasterizer->clip.payload[0];
dw2 = rasterizer->clip.payload[1];
dw3 = rasterizer->clip.payload[2];
if (enable_guardband && rasterizer->clip.can_enable_guardband)
dw2 |= GEN6_CLIP_DW2_GB_TEST_ENABLE;
interps = (fs) ? ilo_shader_get_kernel_param(fs,
ILO_KERNEL_FS_BARYCENTRIC_INTERPOLATIONS) : 0;
if (interps & (GEN6_INTERP_NONPERSPECTIVE_PIXEL |
GEN6_INTERP_NONPERSPECTIVE_CENTROID |
GEN6_INTERP_NONPERSPECTIVE_SAMPLE))
dw2 |= GEN6_CLIP_DW2_NONPERSPECTIVE_BARYCENTRIC_ENABLE;
dw3 |= GEN6_CLIP_DW3_RTAINDEX_FORCED_ZERO |
(num_viewports - 1);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_CLIP) | (cmd_len - 2);
dw[1] = dw1;
dw[2] = dw2;
dw[3] = dw3;
}
static inline void
gen6_disable_3DSTATE_CLIP(struct ilo_builder *builder)
{
const uint8_t cmd_len = 4;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 6, 7.5);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_CLIP) | (cmd_len - 2);
dw[1] = 0;
dw[2] = 0;
dw[3] = 0;
}
static inline void
gen7_internal_3dstate_sf(struct ilo_builder *builder,
uint8_t cmd_len, uint32_t *dw,
const struct ilo_rasterizer_sf *sf,
int num_samples)
{
ILO_DEV_ASSERT(builder->dev, 6, 7.5);
assert(cmd_len == 7);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_SF) | (cmd_len - 2);
if (!sf) {
dw[1] = 0;
dw[2] = (num_samples > 1) ? GEN7_SF_DW2_MSRASTMODE_ON_PATTERN : 0;
dw[3] = 0;
dw[4] = 0;
dw[5] = 0;
dw[6] = 0;
return;
}
/* see rasterizer_init_sf_gen6() */
STATIC_ASSERT(Elements(sf->payload) >= 3);
dw[1] = sf->payload[0];
dw[2] = sf->payload[1];
dw[3] = sf->payload[2];
if (num_samples > 1)
dw[2] |= sf->dw_msaa;
dw[4] = sf->dw_depth_offset_const;
dw[5] = sf->dw_depth_offset_scale;
dw[6] = sf->dw_depth_offset_clamp;
}
static inline void
gen8_internal_3dstate_sbe(struct ilo_builder *builder,
uint8_t cmd_len, uint32_t *dw,
const struct ilo_shader_state *fs,
int sprite_coord_mode)
{
const struct ilo_kernel_routing *routing;
int vue_offset, vue_len, out_count;
ILO_DEV_ASSERT(builder->dev, 6, 8);
assert(cmd_len == 4);
dw[0] = GEN7_RENDER_CMD(3D, 3DSTATE_SBE) | (cmd_len - 2);
if (!fs) {
dw[1] = 1 << GEN7_SBE_DW1_URB_READ_LEN__SHIFT;
dw[2] = 0;
dw[3] = 0;
return;
}
routing = ilo_shader_get_kernel_routing(fs);
vue_offset = routing->source_skip;
assert(vue_offset % 2 == 0);
vue_offset /= 2;
vue_len = (routing->source_len + 1) / 2;
if (!vue_len)
vue_len = 1;
out_count = ilo_shader_get_kernel_param(fs, ILO_KERNEL_INPUT_COUNT);
assert(out_count <= 32);
dw[1] = out_count << GEN7_SBE_DW1_ATTR_COUNT__SHIFT |
vue_len << GEN7_SBE_DW1_URB_READ_LEN__SHIFT;
if (ilo_dev_gen(builder->dev) >= ILO_GEN(8)) {
dw[1] |= GEN8_SBE_DW1_USE_URB_READ_LEN |
GEN8_SBE_DW1_USE_URB_READ_OFFSET |
vue_offset << GEN8_SBE_DW1_URB_READ_OFFSET__SHIFT;
} else {
dw[1] |= vue_offset << GEN7_SBE_DW1_URB_READ_OFFSET__SHIFT;
}
if (routing->swizzle_enable)
dw[1] |= GEN7_SBE_DW1_ATTR_SWIZZLE_ENABLE;
switch (sprite_coord_mode) {
case PIPE_SPRITE_COORD_UPPER_LEFT:
dw[1] |= GEN7_SBE_DW1_POINT_SPRITE_TEXCOORD_UPPERLEFT;
break;
case PIPE_SPRITE_COORD_LOWER_LEFT:
dw[1] |= GEN7_SBE_DW1_POINT_SPRITE_TEXCOORD_LOWERLEFT;
break;
}
/*
* From the Ivy Bridge PRM, volume 2 part 1, page 268:
*
* "This field (Point Sprite Texture Coordinate Enable) must be
* programmed to 0 when non-point primitives are rendered."
*
* TODO We do not check that yet.
*/
dw[2] = routing->point_sprite_enable;
dw[3] = routing->const_interp_enable;
}
static inline void
gen8_internal_3dstate_sbe_swiz(struct ilo_builder *builder,
uint8_t cmd_len, uint32_t *dw,
const struct ilo_shader_state *fs)
{
const struct ilo_kernel_routing *routing;
ILO_DEV_ASSERT(builder->dev, 6, 8);
assert(cmd_len == 11);
dw[0] = GEN8_RENDER_CMD(3D, 3DSTATE_SBE_SWIZ) | (cmd_len - 2);
if (!fs) {
memset(&dw[1], 0, sizeof(*dw) * (cmd_len - 1));
return;
}
routing = ilo_shader_get_kernel_routing(fs);
STATIC_ASSERT(sizeof(routing->swizzles) >= sizeof(*dw) * 8);
memcpy(&dw[1], routing->swizzles, sizeof(*dw) * 8);
/* WrapShortest enables */
dw[9] = 0;
dw[10] = 0;
}
static inline void
gen6_3DSTATE_SF(struct ilo_builder *builder,
const struct ilo_rasterizer_state *rasterizer,
const struct ilo_shader_state *fs,
int sample_count)
{
const uint8_t cmd_len = 20;
uint32_t gen8_3dstate_sbe[4], gen8_3dstate_sbe_swiz[11];
uint32_t gen7_3dstate_sf[7];
const struct ilo_rasterizer_sf *sf;
int sprite_coord_mode;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 6, 6);
sf = (rasterizer) ? &rasterizer->sf : NULL;
sprite_coord_mode = (rasterizer) ? rasterizer->state.sprite_coord_mode : 0;
gen8_internal_3dstate_sbe(builder, Elements(gen8_3dstate_sbe),
gen8_3dstate_sbe, fs, sprite_coord_mode);
gen8_internal_3dstate_sbe_swiz(builder, Elements(gen8_3dstate_sbe_swiz),
gen8_3dstate_sbe_swiz, fs);
gen7_internal_3dstate_sf(builder, Elements(gen7_3dstate_sf),
gen7_3dstate_sf, sf, sample_count);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_SF) | (cmd_len - 2);
dw[1] = gen8_3dstate_sbe[1];
memcpy(&dw[2], &gen7_3dstate_sf[1], sizeof(*dw) * 6);
memcpy(&dw[8], &gen8_3dstate_sbe_swiz[1], sizeof(*dw) * 8);
dw[16] = gen8_3dstate_sbe[2];
dw[17] = gen8_3dstate_sbe[3];
dw[18] = gen8_3dstate_sbe_swiz[9];
dw[19] = gen8_3dstate_sbe_swiz[10];
}
static inline void
gen7_3DSTATE_SF(struct ilo_builder *builder,
const struct ilo_rasterizer_sf *sf,
enum pipe_format zs_format,
int sample_count)
{
const uint8_t cmd_len = 7;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 7, 7.5);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
gen7_internal_3dstate_sf(builder, cmd_len, dw, sf, sample_count);
if (ilo_dev_gen(builder->dev) >= ILO_GEN(7)) {
int hw_format;
/* separate stencil */
switch (zs_format) {
case PIPE_FORMAT_Z16_UNORM:
hw_format = GEN6_ZFORMAT_D16_UNORM;
break;
case PIPE_FORMAT_Z32_FLOAT:
case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
hw_format = GEN6_ZFORMAT_D32_FLOAT;
break;
case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
hw_format = GEN6_ZFORMAT_D24_UNORM_X8_UINT;
break;
default:
/* FLOAT surface is assumed when there is no depth buffer */
hw_format = GEN6_ZFORMAT_D32_FLOAT;
break;
}
dw[1] |= hw_format << GEN7_SF_DW1_DEPTH_FORMAT__SHIFT;
}
}
static inline void
gen8_3DSTATE_SF(struct ilo_builder *builder,
const struct ilo_rasterizer_sf *sf)
{
const uint8_t cmd_len = 4;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 8, 8);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_SF) | (cmd_len - 2);
/* see rasterizer_init_sf_gen8() */
STATIC_ASSERT(Elements(sf->payload) >= 3);
dw[1] = sf->payload[0];
dw[2] = sf->payload[1];
dw[3] = sf->payload[2];
}
static inline void
gen7_3DSTATE_SBE(struct ilo_builder *builder,
const struct ilo_shader_state *fs,
int sprite_coord_mode)
{
const uint8_t cmd_len = 14;
uint32_t gen8_3dstate_sbe[4], gen8_3dstate_sbe_swiz[11];
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 7, 7.5);
gen8_internal_3dstate_sbe(builder, Elements(gen8_3dstate_sbe),
gen8_3dstate_sbe, fs, sprite_coord_mode);
gen8_internal_3dstate_sbe_swiz(builder, Elements(gen8_3dstate_sbe_swiz),
gen8_3dstate_sbe_swiz, fs);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN7_RENDER_CMD(3D, 3DSTATE_SBE) | (cmd_len - 2);
dw[1] = gen8_3dstate_sbe[1];
memcpy(&dw[2], &gen8_3dstate_sbe_swiz[1], sizeof(*dw) * 8);
dw[10] = gen8_3dstate_sbe[2];
dw[11] = gen8_3dstate_sbe[3];
dw[12] = gen8_3dstate_sbe_swiz[9];
dw[13] = gen8_3dstate_sbe_swiz[10];
}
static inline void
gen8_3DSTATE_SBE(struct ilo_builder *builder,
const struct ilo_shader_state *fs,
int sprite_coord_mode)
{
const uint8_t cmd_len = 4;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 8, 8);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
gen8_internal_3dstate_sbe(builder, cmd_len, dw, fs, sprite_coord_mode);
}
static inline void
gen8_3DSTATE_SBE_SWIZ(struct ilo_builder *builder,
const struct ilo_shader_state *fs)
{
const uint8_t cmd_len = 11;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 8, 8);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
gen8_internal_3dstate_sbe_swiz(builder, cmd_len, dw, fs);
}
static inline void
gen8_3DSTATE_RASTER(struct ilo_builder *builder,
const struct ilo_rasterizer_sf *sf)
{
const uint8_t cmd_len = 5;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 8, 8);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN8_RENDER_CMD(3D, 3DSTATE_RASTER) | (cmd_len - 2);
dw[1] = sf->dw_raster;
dw[2] = sf->dw_depth_offset_const;
dw[3] = sf->dw_depth_offset_scale;
dw[4] = sf->dw_depth_offset_clamp;
}
static inline void
gen6_3DSTATE_WM(struct ilo_builder *builder,
const struct ilo_shader_state *fs,
const struct ilo_rasterizer_state *rasterizer,
bool dual_blend, bool cc_may_kill)
{
const uint8_t cmd_len = 9;
const int num_samples = 1;
const struct ilo_shader_cso *cso;
uint32_t dw2, dw4, dw5, dw6, *dw;
ILO_DEV_ASSERT(builder->dev, 6, 6);
cso = ilo_shader_get_kernel_cso(fs);
dw2 = cso->payload[0];
dw4 = cso->payload[1];
dw5 = cso->payload[2];
dw6 = cso->payload[3];
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 248:
*
* "This bit (Statistics Enable) must be disabled if either of these
* bits is set: Depth Buffer Clear , Hierarchical Depth Buffer Resolve
* Enable or Depth Buffer Resolve Enable."
*/
dw4 |= GEN6_WM_DW4_STATISTICS;
if (cc_may_kill)
dw5 |= GEN6_WM_DW5_PS_KILL_PIXEL | GEN6_WM_DW5_PS_DISPATCH_ENABLE;
if (dual_blend)
dw5 |= GEN6_WM_DW5_PS_DUAL_SOURCE_BLEND;
dw5 |= rasterizer->wm.payload[0];
dw6 |= rasterizer->wm.payload[1];
if (num_samples > 1) {
dw6 |= rasterizer->wm.dw_msaa_rast |
rasterizer->wm.dw_msaa_disp;
}
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_WM) | (cmd_len - 2);
dw[1] = ilo_shader_get_kernel_offset(fs);
dw[2] = dw2;
dw[3] = 0; /* scratch */
dw[4] = dw4;
dw[5] = dw5;
dw[6] = dw6;
dw[7] = 0; /* kernel 1 */
dw[8] = 0; /* kernel 2 */
}
static inline void
gen6_hiz_3DSTATE_WM(struct ilo_builder *builder, uint32_t hiz_op)
{
const uint8_t cmd_len = 9;
const int max_threads = (builder->dev->gt == 2) ? 80 : 40;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 6, 6);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_WM) | (cmd_len - 2);
dw[1] = 0;
dw[2] = 0;
dw[3] = 0;
dw[4] = hiz_op;
/* honor the valid range even if dispatching is disabled */
dw[5] = (max_threads - 1) << GEN6_WM_DW5_MAX_THREADS__SHIFT;
dw[6] = 0;
dw[7] = 0;
dw[8] = 0;
}
static inline void
gen7_3DSTATE_WM(struct ilo_builder *builder,
const struct ilo_shader_state *fs,
const struct ilo_rasterizer_state *rasterizer,
bool cc_may_kill)
{
const uint8_t cmd_len = 3;
const int num_samples = 1;
const struct ilo_shader_cso *cso;
uint32_t dw1, dw2, *dw;
ILO_DEV_ASSERT(builder->dev, 7, 7.5);
/* see rasterizer_init_wm_gen7() */
dw1 = rasterizer->wm.payload[0];
dw2 = rasterizer->wm.payload[1];
/* see fs_init_cso_gen7() */
cso = ilo_shader_get_kernel_cso(fs);
dw1 |= cso->payload[3];
dw1 |= GEN7_WM_DW1_STATISTICS;
if (cc_may_kill)
dw1 |= GEN7_WM_DW1_PS_DISPATCH_ENABLE | GEN7_WM_DW1_PS_KILL_PIXEL;
if (num_samples > 1) {
dw1 |= rasterizer->wm.dw_msaa_rast;
dw2 |= rasterizer->wm.dw_msaa_disp;
}
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_WM) | (cmd_len - 2);
dw[1] = dw1;
dw[2] = dw2;
}
static inline void
gen8_3DSTATE_WM(struct ilo_builder *builder,
const struct ilo_shader_state *fs,
const struct ilo_rasterizer_state *rasterizer)
{
const uint8_t cmd_len = 2;
const struct ilo_shader_cso *cso;
uint32_t dw1, interps, *dw;
ILO_DEV_ASSERT(builder->dev, 8, 8);
/* see rasterizer_get_wm_gen8() */
dw1 = rasterizer->wm.payload[0];
dw1 |= GEN7_WM_DW1_STATISTICS;
/* see fs_init_cso_gen8() */
cso = ilo_shader_get_kernel_cso(fs);
interps = cso->payload[4];
assert(!(dw1 & interps));
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_WM) | (cmd_len - 2);
dw[1] = dw1 | interps;
}
static inline void
gen7_hiz_3DSTATE_WM(struct ilo_builder *builder, uint32_t hiz_op)
{
const uint8_t cmd_len = 3;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 7, 7.5);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_WM) | (cmd_len - 2);
dw[1] = hiz_op;
dw[2] = 0;
}
static inline void
gen8_3DSTATE_WM_DEPTH_STENCIL(struct ilo_builder *builder,
const struct ilo_dsa_state *dsa)
{
const uint8_t cmd_len = 3;
uint32_t dw1, dw2, *dw;
ILO_DEV_ASSERT(builder->dev, 8, 8);
dw1 = dsa->payload[0];
dw2 = dsa->payload[1];
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN8_RENDER_CMD(3D, 3DSTATE_WM_DEPTH_STENCIL) | (cmd_len - 2);
dw[1] = dw1;
dw[2] = dw2;
}
static inline void
gen8_3DSTATE_WM_HZ_OP(struct ilo_builder *builder, uint32_t op,
uint16_t width, uint16_t height, int sample_count)
{
const uint8_t cmd_len = 5;
const uint32_t sample_mask = ((1 << sample_count) - 1) | 0x1;
uint32_t dw1, *dw;
ILO_DEV_ASSERT(builder->dev, 8, 8);
dw1 = op;
switch (sample_count) {
case 0:
case 1:
dw1 |= GEN8_WM_HZ_DW1_NUMSAMPLES_1;
break;
case 2:
dw1 |= GEN8_WM_HZ_DW1_NUMSAMPLES_2;
break;
case 4:
dw1 |= GEN8_WM_HZ_DW1_NUMSAMPLES_4;
break;
case 8:
dw1 |= GEN8_WM_HZ_DW1_NUMSAMPLES_8;
break;
case 16:
dw1 |= GEN8_WM_HZ_DW1_NUMSAMPLES_16;
break;
default:
assert(!"unsupported sample count");
dw1 |= GEN8_WM_HZ_DW1_NUMSAMPLES_1;
break;
}
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN8_RENDER_CMD(3D, 3DSTATE_WM_HZ_OP) | (cmd_len - 2);
dw[1] = dw1;
dw[2] = 0;
/* exclusive? */
dw[3] = height << 16 | width;
dw[4] = sample_mask;
}
static inline void
gen8_disable_3DSTATE_WM_HZ_OP(struct ilo_builder *builder)
{
const uint8_t cmd_len = 5;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 8, 8);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN8_RENDER_CMD(3D, 3DSTATE_WM_HZ_OP) | (cmd_len - 2);
dw[1] = 0;
dw[2] = 0;
dw[3] = 0;
dw[4] = 0;
}
static inline void
gen8_3DSTATE_WM_CHROMAKEY(struct ilo_builder *builder)
{
const uint8_t cmd_len = 2;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 8, 8);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN8_RENDER_CMD(3D, 3DSTATE_WM_CHROMAKEY) | (cmd_len - 2);
dw[1] = 0;
}
static inline void
gen7_3DSTATE_PS(struct ilo_builder *builder,
const struct ilo_shader_state *fs,
bool dual_blend)
{
const uint8_t cmd_len = 8;
const struct ilo_shader_cso *cso;
uint32_t dw2, dw4, dw5, *dw;
ILO_DEV_ASSERT(builder->dev, 7, 7.5);
/* see fs_init_cso_gen7() */
cso = ilo_shader_get_kernel_cso(fs);
dw2 = cso->payload[0];
dw4 = cso->payload[1];
dw5 = cso->payload[2];
if (dual_blend)
dw4 |= GEN7_PS_DW4_DUAL_SOURCE_BLEND;
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN7_RENDER_CMD(3D, 3DSTATE_PS) | (cmd_len - 2);
dw[1] = ilo_shader_get_kernel_offset(fs);
dw[2] = dw2;
dw[3] = 0; /* scratch */
dw[4] = dw4;
dw[5] = dw5;
dw[6] = 0; /* kernel 1 */
dw[7] = 0; /* kernel 2 */
}
static inline void
gen7_disable_3DSTATE_PS(struct ilo_builder *builder)
{
const uint8_t cmd_len = 8;
int max_threads;
uint32_t dw4, *dw;
ILO_DEV_ASSERT(builder->dev, 7, 7.5);
/* GPU hangs if none of the dispatch enable bits is set */
dw4 = GEN6_PS_DISPATCH_8 << GEN7_PS_DW4_DISPATCH_MODE__SHIFT;
/* see brwCreateContext() */
switch (ilo_dev_gen(builder->dev)) {
case ILO_GEN(7.5):
max_threads = (builder->dev->gt == 3) ? 408 :
(builder->dev->gt == 2) ? 204 : 102;
dw4 |= (max_threads - 1) << GEN75_PS_DW4_MAX_THREADS__SHIFT;
break;
case ILO_GEN(7):
default:
max_threads = (builder->dev->gt == 2) ? 172 : 48;
dw4 |= (max_threads - 1) << GEN7_PS_DW4_MAX_THREADS__SHIFT;
break;
}
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN7_RENDER_CMD(3D, 3DSTATE_PS) | (cmd_len - 2);
dw[1] = 0;
dw[2] = 0;
dw[3] = 0;
dw[4] = dw4;
dw[5] = 0;
dw[6] = 0;
dw[7] = 0;
}
static inline void
gen8_3DSTATE_PS(struct ilo_builder *builder,
const struct ilo_shader_state *fs)
{
const uint8_t cmd_len = 12;
const struct ilo_shader_cso *cso;
uint32_t dw3, dw6, dw7, *dw;
ILO_DEV_ASSERT(builder->dev, 8, 8);
/* see fs_init_cso_gen8() */
cso = ilo_shader_get_kernel_cso(fs);
dw3 = cso->payload[0];
dw6 = cso->payload[1];
dw7 = cso->payload[2];
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN7_RENDER_CMD(3D, 3DSTATE_PS) | (cmd_len - 2);
dw[1] = ilo_shader_get_kernel_offset(fs);
dw[2] = 0;
dw[3] = dw3;
dw[4] = 0; /* scratch */
dw[5] = 0;
dw[6] = dw6;
dw[7] = dw7;
dw[8] = 0; /* kernel 1 */
dw[9] = 0;
dw[10] = 0; /* kernel 2 */
dw[11] = 0;
}
static inline void
gen8_3DSTATE_PS_EXTRA(struct ilo_builder *builder,
const struct ilo_shader_state *fs,
bool cc_may_kill, bool per_sample)
{
const uint8_t cmd_len = 2;
const struct ilo_shader_cso *cso;
uint32_t dw1, *dw;
ILO_DEV_ASSERT(builder->dev, 8, 8);
/* see fs_init_cso_gen8() */
cso = ilo_shader_get_kernel_cso(fs);
dw1 = cso->payload[3];
if (cc_may_kill)
dw1 |= GEN8_PSX_DW1_DISPATCH_ENABLE | GEN8_PSX_DW1_KILL_PIXEL;
if (per_sample)
dw1 |= GEN8_PSX_DW1_PER_SAMPLE;
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN8_RENDER_CMD(3D, 3DSTATE_PS_EXTRA) | (cmd_len - 2);
dw[1] = dw1;
}
static inline void
gen8_3DSTATE_PS_BLEND(struct ilo_builder *builder,
const struct ilo_blend_state *blend,
const struct ilo_fb_state *fb,
const struct ilo_dsa_state *dsa)
{
const uint8_t cmd_len = 2;
uint32_t dw1, *dw;
ILO_DEV_ASSERT(builder->dev, 8, 8);
dw1 = 0;
if (blend->alpha_to_coverage && fb->num_samples > 1)
dw1 |= GEN8_PS_BLEND_DW1_ALPHA_TO_COVERAGE;
if (fb->state.nr_cbufs && fb->state.cbufs[0]) {
const struct ilo_fb_blend_caps *caps = &fb->blend_caps[0];
dw1 |= GEN8_PS_BLEND_DW1_WRITABLE_RT;
if (caps->can_blend) {
if (caps->dst_alpha_forced_one)
dw1 |= blend->dw_ps_blend_dst_alpha_forced_one;
else
dw1 |= blend->dw_ps_blend;
}
if (caps->can_alpha_test)
dw1 |= dsa->dw_ps_blend_alpha;
} else {
dw1 |= dsa->dw_ps_blend_alpha;
}
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN8_RENDER_CMD(3D, 3DSTATE_PS_BLEND) | (cmd_len - 2);
dw[1] = dw1;
}
static inline void
gen6_3DSTATE_CONSTANT_PS(struct ilo_builder *builder,
const uint32_t *bufs, const int *sizes,
int num_bufs)
{
gen6_3dstate_constant(builder, GEN6_RENDER_OPCODE_3DSTATE_CONSTANT_PS,
bufs, sizes, num_bufs);
}
static inline void
gen7_3DSTATE_CONSTANT_PS(struct ilo_builder *builder,
const uint32_t *bufs, const int *sizes,
int num_bufs)
{
gen7_3dstate_constant(builder, GEN6_RENDER_OPCODE_3DSTATE_CONSTANT_PS,
bufs, sizes, num_bufs);
}
static inline void
gen7_3DSTATE_BINDING_TABLE_POINTERS_PS(struct ilo_builder *builder,
uint32_t binding_table)
{
ILO_DEV_ASSERT(builder->dev, 7, 8);
gen7_3dstate_pointer(builder,
GEN7_RENDER_OPCODE_3DSTATE_BINDING_TABLE_POINTERS_PS,
binding_table);
}
static inline void
gen7_3DSTATE_SAMPLER_STATE_POINTERS_PS(struct ilo_builder *builder,
uint32_t sampler_state)
{
ILO_DEV_ASSERT(builder->dev, 7, 8);
gen7_3dstate_pointer(builder,
GEN7_RENDER_OPCODE_3DSTATE_SAMPLER_STATE_POINTERS_PS,
sampler_state);
}
static inline void
gen6_3DSTATE_MULTISAMPLE(struct ilo_builder *builder,
int num_samples, const uint32_t *pattern,
bool pixel_location_center)
{
const uint8_t cmd_len = (ilo_dev_gen(builder->dev) >= ILO_GEN(7)) ? 4 : 3;
uint32_t dw1, dw2, dw3, *dw;
ILO_DEV_ASSERT(builder->dev, 6, 7.5);
dw1 = (pixel_location_center) ? GEN6_MULTISAMPLE_DW1_PIXLOC_CENTER :
GEN6_MULTISAMPLE_DW1_PIXLOC_UL_CORNER;
switch (num_samples) {
case 0:
case 1:
dw1 |= GEN6_MULTISAMPLE_DW1_NUMSAMPLES_1;
dw2 = 0;
dw3 = 0;
break;
case 4:
dw1 |= GEN6_MULTISAMPLE_DW1_NUMSAMPLES_4;
dw2 = pattern[0];
dw3 = 0;
break;
case 8:
assert(ilo_dev_gen(builder->dev) >= ILO_GEN(7));
dw1 |= GEN7_MULTISAMPLE_DW1_NUMSAMPLES_8;
dw2 = pattern[0];
dw3 = pattern[1];
break;
default:
assert(!"unsupported sample count");
dw1 |= GEN6_MULTISAMPLE_DW1_NUMSAMPLES_1;
dw2 = 0;
dw3 = 0;
break;
}
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_MULTISAMPLE) | (cmd_len - 2);
dw[1] = dw1;
dw[2] = dw2;
if (ilo_dev_gen(builder->dev) >= ILO_GEN(7))
dw[3] = dw3;
}
static inline void
gen8_3DSTATE_MULTISAMPLE(struct ilo_builder *builder,
int num_samples,
bool pixel_location_center)
{
const uint8_t cmd_len = 2;
uint32_t dw1, *dw;
ILO_DEV_ASSERT(builder->dev, 8, 8);
dw1 = (pixel_location_center) ? GEN6_MULTISAMPLE_DW1_PIXLOC_CENTER :
GEN6_MULTISAMPLE_DW1_PIXLOC_UL_CORNER;
switch (num_samples) {
case 0:
case 1:
dw1 |= GEN6_MULTISAMPLE_DW1_NUMSAMPLES_1;
break;
case 2:
dw1 |= GEN8_MULTISAMPLE_DW1_NUMSAMPLES_2;
break;
case 4:
dw1 |= GEN6_MULTISAMPLE_DW1_NUMSAMPLES_4;
break;
case 8:
dw1 |= GEN7_MULTISAMPLE_DW1_NUMSAMPLES_8;
break;
case 16:
dw1 |= GEN8_MULTISAMPLE_DW1_NUMSAMPLES_16;
break;
default:
assert(!"unsupported sample count");
dw1 |= GEN6_MULTISAMPLE_DW1_NUMSAMPLES_1;
break;
}
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN8_RENDER_CMD(3D, 3DSTATE_MULTISAMPLE) | (cmd_len - 2);
dw[1] = dw1;
}
static inline void
gen8_3DSTATE_SAMPLE_PATTERN(struct ilo_builder *builder,
const uint32_t *pattern_1x,
const uint32_t *pattern_2x,
const uint32_t *pattern_4x,
const uint32_t *pattern_8x,
const uint32_t *pattern_16x)
{
const uint8_t cmd_len = 9;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 8, 8);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN8_RENDER_CMD(3D, 3DSTATE_SAMPLE_PATTERN) | (cmd_len - 2);
dw[1] = pattern_16x[3];
dw[2] = pattern_16x[2];
dw[3] = pattern_16x[1];
dw[4] = pattern_16x[0];
dw[5] = pattern_8x[1];
dw[6] = pattern_8x[0];
dw[7] = pattern_4x[0];
dw[8] = pattern_1x[0] << 16 |
pattern_2x[0];
}
static inline void
gen6_3DSTATE_SAMPLE_MASK(struct ilo_builder *builder,
unsigned sample_mask)
{
const uint8_t cmd_len = 2;
const unsigned valid_mask = 0xf;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 6, 6);
sample_mask &= valid_mask;
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_SAMPLE_MASK) | (cmd_len - 2);
dw[1] = sample_mask;
}
static inline void
gen7_3DSTATE_SAMPLE_MASK(struct ilo_builder *builder,
unsigned sample_mask,
int num_samples)
{
const uint8_t cmd_len = 2;
const unsigned valid_mask = ((1 << num_samples) - 1) | 0x1;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 7, 8);
/*
* From the Ivy Bridge PRM, volume 2 part 1, page 294:
*
* "If Number of Multisamples is NUMSAMPLES_1, bits 7:1 of this field
* (Sample Mask) must be zero.
*
* If Number of Multisamples is NUMSAMPLES_4, bits 7:4 of this field
* must be zero."
*/
sample_mask &= valid_mask;
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_SAMPLE_MASK) | (cmd_len - 2);
dw[1] = sample_mask;
}
static inline void
gen6_3DSTATE_DRAWING_RECTANGLE(struct ilo_builder *builder,
unsigned x, unsigned y,
unsigned width, unsigned height)
{
const uint8_t cmd_len = 4;
unsigned xmax = x + width - 1;
unsigned ymax = y + height - 1;
unsigned rect_limit;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 6, 8);
if (ilo_dev_gen(builder->dev) >= ILO_GEN(7)) {
rect_limit = 16383;
}
else {
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 230:
*
* "[DevSNB] Errata: This field (Clipped Drawing Rectangle Y Min)
* must be an even number"
*/
assert(y % 2 == 0);
rect_limit = 8191;
}
if (x > rect_limit) x = rect_limit;
if (y > rect_limit) y = rect_limit;
if (xmax > rect_limit) xmax = rect_limit;
if (ymax > rect_limit) ymax = rect_limit;
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_DRAWING_RECTANGLE) | (cmd_len - 2);
dw[1] = y << 16 | x;
dw[2] = ymax << 16 | xmax;
/*
* There is no need to set the origin. It is intended to support front
* buffer rendering.
*/
dw[3] = 0;
}
static inline void
gen6_3DSTATE_POLY_STIPPLE_OFFSET(struct ilo_builder *builder,
int x_offset, int y_offset)
{
const uint8_t cmd_len = 2;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 6, 8);
assert(x_offset >= 0 && x_offset <= 31);
assert(y_offset >= 0 && y_offset <= 31);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_POLY_STIPPLE_OFFSET) | (cmd_len - 2);
dw[1] = x_offset << 8 | y_offset;
}
static inline void
gen6_3DSTATE_POLY_STIPPLE_PATTERN(struct ilo_builder *builder,
const struct pipe_poly_stipple *pattern)
{
const uint8_t cmd_len = 33;
uint32_t *dw;
int i;
ILO_DEV_ASSERT(builder->dev, 6, 8);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_POLY_STIPPLE_PATTERN) | (cmd_len - 2);
dw++;
STATIC_ASSERT(Elements(pattern->stipple) == 32);
for (i = 0; i < 32; i++)
dw[i] = pattern->stipple[i];
}
static inline void
gen6_3DSTATE_LINE_STIPPLE(struct ilo_builder *builder,
unsigned pattern, unsigned factor)
{
const uint8_t cmd_len = 3;
unsigned inverse;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 6, 8);
assert((pattern & 0xffff) == pattern);
assert(factor >= 1 && factor <= 256);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_LINE_STIPPLE) | (cmd_len - 2);
dw[1] = pattern;
if (ilo_dev_gen(builder->dev) >= ILO_GEN(7)) {
/* in U1.16 */
inverse = 65536 / factor;
dw[2] = inverse << GEN7_LINE_STIPPLE_DW2_INVERSE_REPEAT_COUNT__SHIFT |
factor;
}
else {
/* in U1.13 */
inverse = 8192 / factor;
dw[2] = inverse << GEN6_LINE_STIPPLE_DW2_INVERSE_REPEAT_COUNT__SHIFT |
factor;
}
}
static inline void
gen6_3DSTATE_AA_LINE_PARAMETERS(struct ilo_builder *builder)
{
const uint8_t cmd_len = 3;
const uint32_t dw[3] = {
GEN6_RENDER_CMD(3D, 3DSTATE_AA_LINE_PARAMETERS) | (cmd_len - 2),
0 << GEN6_AA_LINE_DW1_BIAS__SHIFT | 0,
0 << GEN6_AA_LINE_DW2_CAP_BIAS__SHIFT | 0,
};
ILO_DEV_ASSERT(builder->dev, 6, 8);
ilo_builder_batch_write(builder, cmd_len, dw);
}
static inline void
gen6_3DSTATE_DEPTH_BUFFER(struct ilo_builder *builder,
const struct ilo_zs_surface *zs,
bool aligned_8x4)
{
const uint32_t cmd = (ilo_dev_gen(builder->dev) >= ILO_GEN(7)) ?
GEN7_RENDER_CMD(3D, 3DSTATE_DEPTH_BUFFER) :
GEN6_RENDER_CMD(3D, 3DSTATE_DEPTH_BUFFER);
const uint8_t cmd_len = (ilo_dev_gen(builder->dev) >= ILO_GEN(8)) ? 8 : 7;
uint32_t *dw;
unsigned pos;
ILO_DEV_ASSERT(builder->dev, 6, 8);
pos = ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = cmd | (cmd_len - 2);
dw[1] = zs->payload[0];
dw[2] = 0;
/* see ilo_gpe_init_zs_surface() */
if (ilo_dev_gen(builder->dev) >= ILO_GEN(8)) {
dw[3] = 0;
dw[4] = (aligned_8x4) ? zs->dw_aligned_8x4 : zs->payload[2];
dw[5] = zs->payload[3];
dw[6] = zs->payload[4];
dw[7] = zs->payload[5];
dw[5] |= builder->mocs << GEN8_DEPTH_DW5_MOCS__SHIFT;
if (zs->bo) {
ilo_builder_batch_reloc64(builder, pos + 2, zs->bo,
zs->payload[1], INTEL_RELOC_WRITE);
}
} else {
dw[3] = (aligned_8x4) ? zs->dw_aligned_8x4 : zs->payload[2];
dw[4] = zs->payload[3];
dw[5] = zs->payload[4];
dw[6] = zs->payload[5];
if (ilo_dev_gen(builder->dev) >= ILO_GEN(7))
dw[4] |= builder->mocs << GEN7_DEPTH_DW4_MOCS__SHIFT;
else
dw[6] |= builder->mocs << GEN6_DEPTH_DW6_MOCS__SHIFT;
if (zs->bo) {
ilo_builder_batch_reloc(builder, pos + 2, zs->bo,
zs->payload[1], INTEL_RELOC_WRITE);
}
}
}
static inline void
gen6_3DSTATE_STENCIL_BUFFER(struct ilo_builder *builder,
const struct ilo_zs_surface *zs)
{
const uint32_t cmd = (ilo_dev_gen(builder->dev) >= ILO_GEN(7)) ?
GEN7_RENDER_CMD(3D, 3DSTATE_STENCIL_BUFFER) :
GEN6_RENDER_CMD(3D, 3DSTATE_STENCIL_BUFFER);
const uint8_t cmd_len = (ilo_dev_gen(builder->dev) >= ILO_GEN(8)) ? 5 : 3;
uint32_t *dw;
unsigned pos;
ILO_DEV_ASSERT(builder->dev, 6, 8);
pos = ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = cmd | (cmd_len - 2);
/* see ilo_gpe_init_zs_surface() */
dw[1] = zs->payload[6];
dw[2] = 0;
if (ilo_dev_gen(builder->dev) >= ILO_GEN(8)) {
dw[1] |= builder->mocs << GEN8_STENCIL_DW1_MOCS__SHIFT;
dw[3] = 0;
dw[4] = zs->payload[8];
if (zs->separate_s8_bo) {
ilo_builder_batch_reloc64(builder, pos + 2,
zs->separate_s8_bo, zs->payload[7], INTEL_RELOC_WRITE);
}
} else {
dw[1] |= builder->mocs << GEN6_STENCIL_DW1_MOCS__SHIFT;
if (zs->separate_s8_bo) {
ilo_builder_batch_reloc(builder, pos + 2,
zs->separate_s8_bo, zs->payload[7], INTEL_RELOC_WRITE);
}
}
}
static inline void
gen6_3DSTATE_HIER_DEPTH_BUFFER(struct ilo_builder *builder,
const struct ilo_zs_surface *zs)
{
const uint32_t cmd = (ilo_dev_gen(builder->dev) >= ILO_GEN(7)) ?
GEN7_RENDER_CMD(3D, 3DSTATE_HIER_DEPTH_BUFFER) :
GEN6_RENDER_CMD(3D, 3DSTATE_HIER_DEPTH_BUFFER);
const uint8_t cmd_len = (ilo_dev_gen(builder->dev) >= ILO_GEN(8)) ? 5 : 3;
uint32_t *dw;
unsigned pos;
ILO_DEV_ASSERT(builder->dev, 6, 8);
pos = ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = cmd | (cmd_len - 2);
/* see ilo_gpe_init_zs_surface() */
dw[1] = zs->payload[9];
dw[2] = 0;
if (ilo_dev_gen(builder->dev) >= ILO_GEN(8)) {
dw[1] |= builder->mocs << GEN8_HIZ_DW1_MOCS__SHIFT;
dw[3] = 0;
dw[4] = zs->payload[11];
if (zs->hiz_bo) {
ilo_builder_batch_reloc64(builder, pos + 2,
zs->hiz_bo, zs->payload[10], INTEL_RELOC_WRITE);
}
} else {
dw[1] |= builder->mocs << GEN6_HIZ_DW1_MOCS__SHIFT;
if (zs->hiz_bo) {
ilo_builder_batch_reloc(builder, pos + 2,
zs->hiz_bo, zs->payload[10], INTEL_RELOC_WRITE);
}
}
}
static inline void
gen6_3DSTATE_CLEAR_PARAMS(struct ilo_builder *builder,
uint32_t clear_val)
{
const uint8_t cmd_len = 2;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 6, 6);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_CLEAR_PARAMS) |
GEN6_CLEAR_PARAMS_DW0_VALID |
(cmd_len - 2);
dw[1] = clear_val;
}
static inline void
gen7_3DSTATE_CLEAR_PARAMS(struct ilo_builder *builder,
uint32_t clear_val)
{
const uint8_t cmd_len = 3;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 7, 8);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN7_RENDER_CMD(3D, 3DSTATE_CLEAR_PARAMS) | (cmd_len - 2);
dw[1] = clear_val;
dw[2] = GEN7_CLEAR_PARAMS_DW2_VALID;
}
static inline void
gen6_3DSTATE_VIEWPORT_STATE_POINTERS(struct ilo_builder *builder,
uint32_t clip_viewport,
uint32_t sf_viewport,
uint32_t cc_viewport)
{
const uint8_t cmd_len = 4;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 6, 6);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_VIEWPORT_STATE_POINTERS) |
GEN6_VP_PTR_DW0_CLIP_CHANGED |
GEN6_VP_PTR_DW0_SF_CHANGED |
GEN6_VP_PTR_DW0_CC_CHANGED |
(cmd_len - 2);
dw[1] = clip_viewport;
dw[2] = sf_viewport;
dw[3] = cc_viewport;
}
static inline void
gen6_3DSTATE_SCISSOR_STATE_POINTERS(struct ilo_builder *builder,
uint32_t scissor_rect)
{
const uint8_t cmd_len = 2;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 6, 8);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_SCISSOR_STATE_POINTERS) |
(cmd_len - 2);
dw[1] = scissor_rect;
}
static inline void
gen6_3DSTATE_CC_STATE_POINTERS(struct ilo_builder *builder,
uint32_t blend_state,
uint32_t depth_stencil_state,
uint32_t color_calc_state)
{
const uint8_t cmd_len = 4;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 6, 6);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_CC_STATE_POINTERS) | (cmd_len - 2);
dw[1] = blend_state | GEN6_CC_PTR_DW1_BLEND_CHANGED;
dw[2] = depth_stencil_state | GEN6_CC_PTR_DW2_ZS_CHANGED;
dw[3] = color_calc_state | GEN6_CC_PTR_DW3_CC_CHANGED;
}
static inline void
gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP(struct ilo_builder *builder,
uint32_t sf_clip_viewport)
{
ILO_DEV_ASSERT(builder->dev, 7, 8);
gen7_3dstate_pointer(builder,
GEN7_RENDER_OPCODE_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP,
sf_clip_viewport);
}
static inline void
gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(struct ilo_builder *builder,
uint32_t cc_viewport)
{
ILO_DEV_ASSERT(builder->dev, 7, 8);
gen7_3dstate_pointer(builder,
GEN7_RENDER_OPCODE_3DSTATE_VIEWPORT_STATE_POINTERS_CC,
cc_viewport);
}
static inline void
gen7_3DSTATE_CC_STATE_POINTERS(struct ilo_builder *builder,
uint32_t color_calc_state)
{
ILO_DEV_ASSERT(builder->dev, 7, 8);
if (ilo_dev_gen(builder->dev) >= ILO_GEN(8))
color_calc_state |= 1;
gen7_3dstate_pointer(builder,
GEN6_RENDER_OPCODE_3DSTATE_CC_STATE_POINTERS, color_calc_state);
}
static inline void
gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(struct ilo_builder *builder,
uint32_t depth_stencil_state)
{
ILO_DEV_ASSERT(builder->dev, 7, 8);
gen7_3dstate_pointer(builder,
GEN7_RENDER_OPCODE_3DSTATE_DEPTH_STENCIL_STATE_POINTERS,
depth_stencil_state);
}
static inline void
gen7_3DSTATE_BLEND_STATE_POINTERS(struct ilo_builder *builder,
uint32_t blend_state)
{
ILO_DEV_ASSERT(builder->dev, 7, 8);
if (ilo_dev_gen(builder->dev) >= ILO_GEN(8))
blend_state |= 1;
gen7_3dstate_pointer(builder,
GEN7_RENDER_OPCODE_3DSTATE_BLEND_STATE_POINTERS,
blend_state);
}
static inline uint32_t
gen6_CLIP_VIEWPORT(struct ilo_builder *builder,
const struct ilo_viewport_cso *viewports,
unsigned num_viewports)
{
const int state_align = 32;
const int state_len = 4 * num_viewports;
uint32_t state_offset, *dw;
unsigned i;
ILO_DEV_ASSERT(builder->dev, 6, 6);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 193:
*
* "The viewport-related state is stored as an array of up to 16
* elements..."
*/
assert(num_viewports && num_viewports <= 16);
state_offset = ilo_builder_dynamic_pointer(builder,
ILO_BUILDER_ITEM_CLIP_VIEWPORT, state_align, state_len, &dw);
for (i = 0; i < num_viewports; i++) {
const struct ilo_viewport_cso *vp = &viewports[i];
dw[0] = fui(vp->min_gbx);
dw[1] = fui(vp->max_gbx);
dw[2] = fui(vp->min_gby);
dw[3] = fui(vp->max_gby);
dw += 4;
}
return state_offset;
}
static inline uint32_t
gen6_SF_VIEWPORT(struct ilo_builder *builder,
const struct ilo_viewport_cso *viewports,
unsigned num_viewports)
{
const int state_align = 32;
const int state_len = 8 * num_viewports;
uint32_t state_offset, *dw;
unsigned i;
ILO_DEV_ASSERT(builder->dev, 6, 6);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 262:
*
* "The viewport-specific state used by the SF unit (SF_VIEWPORT) is
* stored as an array of up to 16 elements..."
*/
assert(num_viewports && num_viewports <= 16);
state_offset = ilo_builder_dynamic_pointer(builder,
ILO_BUILDER_ITEM_SF_VIEWPORT, state_align, state_len, &dw);
for (i = 0; i < num_viewports; i++) {
const struct ilo_viewport_cso *vp = &viewports[i];
dw[0] = fui(vp->m00);
dw[1] = fui(vp->m11);
dw[2] = fui(vp->m22);
dw[3] = fui(vp->m30);
dw[4] = fui(vp->m31);
dw[5] = fui(vp->m32);
dw[6] = 0;
dw[7] = 0;
dw += 8;
}
return state_offset;
}
static inline uint32_t
gen7_SF_CLIP_VIEWPORT(struct ilo_builder *builder,
const struct ilo_viewport_cso *viewports,
unsigned num_viewports)
{
const int state_align = 64;
const int state_len = 16 * num_viewports;
uint32_t state_offset, *dw;
unsigned i;
ILO_DEV_ASSERT(builder->dev, 7, 8);
/*
* From the Ivy Bridge PRM, volume 2 part 1, page 270:
*
* "The viewport-specific state used by both the SF and CL units
* (SF_CLIP_VIEWPORT) is stored as an array of up to 16 elements, each
* of which contains the DWords described below. The start of each
* element is spaced 16 DWords apart. The location of first element of
* the array, as specified by both Pointer to SF_VIEWPORT and Pointer
* to CLIP_VIEWPORT, is aligned to a 64-byte boundary."
*/
assert(num_viewports && num_viewports <= 16);
state_offset = ilo_builder_dynamic_pointer(builder,
ILO_BUILDER_ITEM_SF_VIEWPORT, state_align, state_len, &dw);
for (i = 0; i < num_viewports; i++) {
const struct ilo_viewport_cso *vp = &viewports[i];
dw[0] = fui(vp->m00);
dw[1] = fui(vp->m11);
dw[2] = fui(vp->m22);
dw[3] = fui(vp->m30);
dw[4] = fui(vp->m31);
dw[5] = fui(vp->m32);
dw[6] = 0;
dw[7] = 0;
dw[8] = fui(vp->min_gbx);
dw[9] = fui(vp->max_gbx);
dw[10] = fui(vp->min_gby);
dw[11] = fui(vp->max_gby);
if (ilo_dev_gen(builder->dev) >= ILO_GEN(8)) {
dw[12] = fui(vp->min_x);
dw[13] = fui(vp->max_x - 1.0f);
dw[14] = fui(vp->min_y);
dw[15] = fui(vp->max_y - 1.0f);
} else {
dw[12] = 0;
dw[13] = 0;
dw[14] = 0;
dw[15] = 0;
}
dw += 16;
}
return state_offset;
}
static inline uint32_t
gen6_CC_VIEWPORT(struct ilo_builder *builder,
const struct ilo_viewport_cso *viewports,
unsigned num_viewports)
{
const int state_align = 32;
const int state_len = 2 * num_viewports;
uint32_t state_offset, *dw;
unsigned i;
ILO_DEV_ASSERT(builder->dev, 6, 8);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 385:
*
* "The viewport state is stored as an array of up to 16 elements..."
*/
assert(num_viewports && num_viewports <= 16);
state_offset = ilo_builder_dynamic_pointer(builder,
ILO_BUILDER_ITEM_CC_VIEWPORT, state_align, state_len, &dw);
for (i = 0; i < num_viewports; i++) {
const struct ilo_viewport_cso *vp = &viewports[i];
dw[0] = fui(vp->min_z);
dw[1] = fui(vp->max_z);
dw += 2;
}
return state_offset;
}
static inline uint32_t
gen6_SCISSOR_RECT(struct ilo_builder *builder,
const struct ilo_scissor_state *scissor,
unsigned num_viewports)
{
const int state_align = 32;
const int state_len = 2 * num_viewports;
ILO_DEV_ASSERT(builder->dev, 6, 8);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 263:
*
* "The viewport-specific state used by the SF unit (SCISSOR_RECT) is
* stored as an array of up to 16 elements..."
*/
assert(num_viewports && num_viewports <= 16);
assert(Elements(scissor->payload) >= state_len);
return ilo_builder_dynamic_write(builder, ILO_BUILDER_ITEM_SCISSOR_RECT,
state_align, state_len, scissor->payload);
}
static inline uint32_t
gen6_COLOR_CALC_STATE(struct ilo_builder *builder,
const struct pipe_stencil_ref *stencil_ref,
ubyte alpha_ref,
const struct pipe_blend_color *blend_color)
{
const int state_align = 64;
const int state_len = 6;
uint32_t state_offset, *dw;
ILO_DEV_ASSERT(builder->dev, 6, 8);
state_offset = ilo_builder_dynamic_pointer(builder,
ILO_BUILDER_ITEM_COLOR_CALC, state_align, state_len, &dw);
dw[0] = stencil_ref->ref_value[0] << 24 |
stencil_ref->ref_value[1] << 16 |
GEN6_CC_DW0_ALPHATEST_UNORM8;
dw[1] = alpha_ref;
dw[2] = fui(blend_color->color[0]);
dw[3] = fui(blend_color->color[1]);
dw[4] = fui(blend_color->color[2]);
dw[5] = fui(blend_color->color[3]);
return state_offset;
}
static inline uint32_t
gen6_DEPTH_STENCIL_STATE(struct ilo_builder *builder,
const struct ilo_dsa_state *dsa)
{
const int state_align = 64;
const int state_len = 3;
ILO_DEV_ASSERT(builder->dev, 6, 7.5);
STATIC_ASSERT(Elements(dsa->payload) >= state_len);
return ilo_builder_dynamic_write(builder, ILO_BUILDER_ITEM_DEPTH_STENCIL,
state_align, state_len, dsa->payload);
}
static inline uint32_t
gen6_BLEND_STATE(struct ilo_builder *builder,
const struct ilo_blend_state *blend,
const struct ilo_fb_state *fb,
const struct ilo_dsa_state *dsa)
{
const int state_align = 64;
int state_len;
uint32_t state_offset, *dw;
unsigned num_targets, i;
ILO_DEV_ASSERT(builder->dev, 6, 7.5);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 376:
*
* "The blend state is stored as an array of up to 8 elements..."
*/
num_targets = fb->state.nr_cbufs;
assert(num_targets <= 8);
if (!num_targets) {
if (!dsa->dw_blend_alpha)
return 0;
/* to be able to reference alpha func */
num_targets = 1;
}
state_len = 2 * num_targets;
state_offset = ilo_builder_dynamic_pointer(builder,
ILO_BUILDER_ITEM_BLEND, state_align, state_len, &dw);
for (i = 0; i < num_targets; i++) {
const struct ilo_blend_cso *cso = &blend->cso[i];
dw[0] = cso->payload[0];
dw[1] = cso->payload[1] | blend->dw_shared;
if (i < fb->state.nr_cbufs && fb->state.cbufs[i]) {
const struct ilo_fb_blend_caps *caps = &fb->blend_caps[i];
if (caps->can_blend) {
if (caps->dst_alpha_forced_one)
dw[0] |= cso->dw_blend_dst_alpha_forced_one;
else
dw[0] |= cso->dw_blend;
}
if (caps->can_logicop)
dw[1] |= blend->dw_logicop;
if (caps->can_alpha_test)
dw[1] |= dsa->dw_blend_alpha;
} else {
dw[1] |= GEN6_RT_DW1_WRITE_DISABLE_A |
GEN6_RT_DW1_WRITE_DISABLE_R |
GEN6_RT_DW1_WRITE_DISABLE_G |
GEN6_RT_DW1_WRITE_DISABLE_B |
dsa->dw_blend_alpha;
}
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 356:
*
* "When NumSamples = 1, AlphaToCoverage and AlphaToCoverage
* Dither both must be disabled."
*
* There is no such limitation on GEN7, or for AlphaToOne. But GL
* requires that anyway.
*/
if (fb->num_samples > 1)
dw[1] |= blend->dw_alpha_mod;
dw += 2;
}
return state_offset;
}
static inline uint32_t
gen8_BLEND_STATE(struct ilo_builder *builder,
const struct ilo_blend_state *blend,
const struct ilo_fb_state *fb,
const struct ilo_dsa_state *dsa)
{
const int state_align = 64;
const int state_len = 1 + 2 * fb->state.nr_cbufs;
uint32_t state_offset, *dw;
unsigned i;
ILO_DEV_ASSERT(builder->dev, 8, 8);
assert(fb->state.nr_cbufs <= 8);
state_offset = ilo_builder_dynamic_pointer(builder,
ILO_BUILDER_ITEM_BLEND, state_align, state_len, &dw);
dw[0] = blend->dw_shared;
if (fb->num_samples > 1)
dw[0] |= blend->dw_alpha_mod;
if (!fb->state.nr_cbufs || fb->blend_caps[0].can_alpha_test)
dw[0] |= dsa->dw_blend_alpha;
dw++;
for (i = 0; i < fb->state.nr_cbufs; i++) {
const struct ilo_fb_blend_caps *caps = &fb->blend_caps[i];
const struct ilo_blend_cso *cso = &blend->cso[i];
dw[0] = cso->payload[0];
dw[1] = cso->payload[1];
if (fb->state.cbufs[i]) {
if (caps->can_blend) {
if (caps->dst_alpha_forced_one)
dw[0] |= cso->dw_blend_dst_alpha_forced_one;
else
dw[0] |= cso->dw_blend;
}
if (caps->can_logicop)
dw[1] |= blend->dw_logicop;
} else {
dw[0] |= GEN8_RT_DW0_WRITE_DISABLE_A |
GEN8_RT_DW0_WRITE_DISABLE_R |
GEN8_RT_DW0_WRITE_DISABLE_G |
GEN8_RT_DW0_WRITE_DISABLE_B;
}
dw += 2;
}
return state_offset;
}
#endif /* ILO_BUILDER_3D_BOTTOM_H */