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  1. /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
  2.  
  3. /*
  4.  * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the "Software"),
  8.  * to deal in the Software without restriction, including without limitation
  9.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  10.  * and/or sell copies of the Software, and to permit persons to whom the
  11.  * Software is furnished to do so, subject to the following conditions:
  12.  *
  13.  * The above copyright notice and this permission notice (including the next
  14.  * paragraph) shall be included in all copies or substantial portions of the
  15.  * Software.
  16.  *
  17.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  18.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  20.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  21.  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  22.  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  23.  * SOFTWARE.
  24.  *
  25.  * Authors:
  26.  *    Rob Clark <robclark@freedesktop.org>
  27.  */
  28.  
  29. #ifndef FD3_EMIT_H
  30. #define FD3_EMIT_H
  31.  
  32. #include "pipe/p_context.h"
  33.  
  34. #include "freedreno_context.h"
  35. #include "fd3_format.h"
  36. #include "fd3_program.h"
  37. #include "ir3_shader.h"
  38.  
  39. struct fd_ringbuffer;
  40. enum adreno_state_block;
  41.  
  42. void fd3_emit_constant(struct fd_ringbuffer *ring,
  43.                 enum adreno_state_block sb,
  44.                 uint32_t regid, uint32_t offset, uint32_t sizedwords,
  45.                 const uint32_t *dwords, struct pipe_resource *prsc);
  46.  
  47. void fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring,
  48.                 struct pipe_surface **psurf, int bufs);
  49.  
  50. /* grouped together emit-state for prog/vertex/state emit: */
  51. struct fd3_emit {
  52.         const struct fd_vertex_state *vtx;
  53.         const struct fd_program_stateobj *prog;
  54.         const struct pipe_draw_info *info;
  55.         struct ir3_shader_key key;
  56.         uint32_t dirty;
  57.  
  58.         uint32_t sprite_coord_enable;
  59.         bool sprite_coord_mode;
  60.         bool rasterflat;
  61.  
  62.         /* cached to avoid repeated lookups of same variants: */
  63.         struct ir3_shader_variant *vp, *fp;
  64. };
  65.  
  66. static inline struct ir3_shader_variant *
  67. fd3_emit_get_vp(struct fd3_emit *emit)
  68. {
  69.         if (!emit->vp) {
  70.                 struct fd3_shader_stateobj *so = emit->prog->vp;
  71.                 emit->vp = ir3_shader_variant(so->shader, emit->key);
  72.         }
  73.         return emit->vp;
  74. }
  75.  
  76. static inline struct ir3_shader_variant *
  77. fd3_emit_get_fp(struct fd3_emit *emit)
  78. {
  79.         if (!emit->fp) {
  80.                 struct fd3_shader_stateobj *so = emit->prog->fp;
  81.                 emit->fp = ir3_shader_variant(so->shader, emit->key);
  82.         }
  83.         return emit->fp;
  84. }
  85.  
  86. void fd3_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd3_emit *emit);
  87.  
  88. void fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
  89.                 struct fd3_emit *emit);
  90.  
  91. void fd3_emit_restore(struct fd_context *ctx);
  92.  
  93. #endif /* FD3_EMIT_H */
  94.