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  1. /**************************************************************************
  2.  *
  3.  * Copyright 2009-2010 VMware, Inc.  All Rights Reserved.
  4.  *
  5.  * Permission is hereby granted, free of charge, to any person obtaining a
  6.  * copy of this software and associated documentation files (the
  7.  * "Software"), to deal in the Software without restriction, including
  8.  * without limitation the rights to use, copy, modify, merge, publish,
  9.  * distribute, sub license, and/or sell copies of the Software, and to
  10.  * permit persons to whom the Software is furnished to do so, subject to
  11.  * the following conditions:
  12.  *
  13.  * The above copyright notice and this permission notice (including the
  14.  * next paragraph) shall be included in all copies or substantial portions
  15.  * of the Software.
  16.  *
  17.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  18.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  19.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  20.  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  21.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  22.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  23.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  24.  *
  25.  **************************************************************************/
  26.  
  27. /**
  28.  * @file
  29.  * Framebuffer utility functions.
  30.  *  
  31.  * @author Brian Paul
  32.  */
  33.  
  34.  
  35. #include "pipe/p_screen.h"
  36. #include "pipe/p_state.h"
  37. #include "pipe/p_defines.h"
  38. #include "util/u_inlines.h"
  39.  
  40. #include "util/u_memory.h"
  41. #include "util/u_framebuffer.h"
  42.  
  43.  
  44. /**
  45.  * Compare pipe_framebuffer_state objects.
  46.  * \return TRUE if same, FALSE if different
  47.  */
  48. boolean
  49. util_framebuffer_state_equal(const struct pipe_framebuffer_state *dst,
  50.                              const struct pipe_framebuffer_state *src)
  51. {
  52.    unsigned i;
  53.  
  54.    if (dst->width != src->width ||
  55.        dst->height != src->height)
  56.       return FALSE;
  57.  
  58.    for (i = 0; i < Elements(src->cbufs); i++) {
  59.       if (dst->cbufs[i] != src->cbufs[i]) {
  60.          return FALSE;
  61.       }
  62.    }
  63.  
  64.    if (dst->nr_cbufs != src->nr_cbufs) {
  65.       return FALSE;
  66.    }
  67.  
  68.    if (dst->zsbuf != src->zsbuf) {
  69.       return FALSE;
  70.    }
  71.  
  72.    return TRUE;
  73. }
  74.  
  75.  
  76. /**
  77.  * Copy framebuffer state from src to dst, updating refcounts.
  78.  */
  79. void
  80. util_copy_framebuffer_state(struct pipe_framebuffer_state *dst,
  81.                             const struct pipe_framebuffer_state *src)
  82. {
  83.    unsigned i;
  84.  
  85.    dst->width = src->width;
  86.    dst->height = src->height;
  87.  
  88.    for (i = 0; i < src->nr_cbufs; i++)
  89.       pipe_surface_reference(&dst->cbufs[i], src->cbufs[i]);
  90.  
  91.    /* Set remaining dest cbuf pointers to NULL */
  92.    for ( ; i < Elements(dst->cbufs); i++)
  93.       pipe_surface_reference(&dst->cbufs[i], NULL);
  94.  
  95.    dst->nr_cbufs = src->nr_cbufs;
  96.  
  97.    pipe_surface_reference(&dst->zsbuf, src->zsbuf);
  98. }
  99.  
  100.  
  101. void
  102. util_unreference_framebuffer_state(struct pipe_framebuffer_state *fb)
  103. {
  104.    unsigned i;
  105.  
  106.    for (i = 0; i < fb->nr_cbufs; i++) {
  107.       pipe_surface_reference(&fb->cbufs[i], NULL);
  108.    }
  109.  
  110.    pipe_surface_reference(&fb->zsbuf, NULL);
  111.  
  112.    fb->width = fb->height = 0;
  113.    fb->nr_cbufs = 0;
  114. }
  115.  
  116.  
  117. /* Where multiple sizes are allowed for framebuffer surfaces, find the
  118.  * minimum width and height of all bound surfaces.
  119.  */
  120. boolean
  121. util_framebuffer_min_size(const struct pipe_framebuffer_state *fb,
  122.                           unsigned *width,
  123.                           unsigned *height)
  124. {
  125.    unsigned w = ~0;
  126.    unsigned h = ~0;
  127.    unsigned i;
  128.  
  129.    for (i = 0; i < fb->nr_cbufs; i++) {
  130.       if (!fb->cbufs[i])
  131.          continue;
  132.  
  133.       w = MIN2(w, fb->cbufs[i]->width);
  134.       h = MIN2(h, fb->cbufs[i]->height);
  135.    }
  136.  
  137.    if (fb->zsbuf) {
  138.       w = MIN2(w, fb->zsbuf->width);
  139.       h = MIN2(h, fb->zsbuf->height);
  140.    }
  141.  
  142.    if (w == ~0) {
  143.       *width = 0;
  144.       *height = 0;
  145.       return FALSE;
  146.    }
  147.    else {
  148.       *width = w;
  149.       *height = h;
  150.       return TRUE;
  151.    }
  152. }
  153.  
  154.  
  155. /**
  156.  * Return the number of layers set in the framebuffer state.
  157.  */
  158. unsigned
  159. util_framebuffer_get_num_layers(const struct pipe_framebuffer_state *fb)
  160. {
  161.         unsigned i, num_layers = 0;
  162.  
  163.         for (i = 0; i < fb->nr_cbufs; i++) {
  164.                 if (fb->cbufs[i]) {
  165.                         unsigned num = fb->cbufs[i]->u.tex.last_layer -
  166.                                        fb->cbufs[i]->u.tex.first_layer + 1;
  167.                         num_layers = MAX2(num_layers, num);
  168.                 }
  169.         }
  170.         if (fb->zsbuf) {
  171.                 unsigned num = fb->zsbuf->u.tex.last_layer -
  172.                                fb->zsbuf->u.tex.first_layer + 1;
  173.                 num_layers = MAX2(num_layers, num);
  174.         }
  175.         return num_layers;
  176. }
  177.  
  178.  
  179. /**
  180.  * Return the number of MSAA samples.
  181.  */
  182. unsigned
  183. util_framebuffer_get_num_samples(const struct pipe_framebuffer_state *fb)
  184. {
  185.    unsigned i;
  186.  
  187.    for (i = 0; i < fb->nr_cbufs; i++) {
  188.       if (fb->cbufs[i]) {
  189.          return MAX2(1, fb->cbufs[i]->texture->nr_samples);
  190.       }
  191.    }
  192.    if (fb->zsbuf) {
  193.       return MAX2(1, fb->zsbuf->texture->nr_samples);
  194.    }
  195.  
  196.    return 1;
  197. }
  198.