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  1. /**************************************************************************
  2.  *
  3.  * Copyright 2007 VMware, Inc.
  4.  * All Rights Reserved.
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the
  8.  * "Software"), to deal in the Software without restriction, including
  9.  * without limitation the rights to use, copy, modify, merge, publish,
  10.  * distribute, sub license, and/or sell copies of the Software, and to
  11.  * permit persons to whom the Software is furnished to do so, subject to
  12.  * the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice (including the
  15.  * next paragraph) shall be included in all copies or substantial portions
  16.  * of the Software.
  17.  *
  18.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  19.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  20.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  21.  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  22.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  23.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  24.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  25.  *
  26.  **************************************************************************/
  27.  
  28. /**
  29.  * \brief  Drawing stage for handling glPolygonMode(line/point).
  30.  * Convert triangles to points or lines as needed.
  31.  */
  32.  
  33. /* Authors:  Keith Whitwell <keithw@vmware.com>
  34.  */
  35.  
  36. #include "util/u_memory.h"
  37. #include "pipe/p_defines.h"
  38. #include "draw_private.h"
  39. #include "draw_pipe.h"
  40. #include "draw_fs.h"
  41.  
  42.  
  43. struct unfilled_stage {
  44.    struct draw_stage stage;
  45.  
  46.    /** [0] = front face, [1] = back face.
  47.     * legal values:  PIPE_POLYGON_MODE_FILL, PIPE_POLYGON_MODE_LINE,
  48.     * and PIPE_POLYGON_MODE_POINT,
  49.     */
  50.    unsigned mode[2];
  51.  
  52.    int face_slot;
  53. };
  54.  
  55.  
  56. static INLINE struct unfilled_stage *unfilled_stage( struct draw_stage *stage )
  57. {
  58.    return (struct unfilled_stage *)stage;
  59. }
  60.  
  61. static void
  62. inject_front_face_info(struct draw_stage *stage,
  63.                        struct prim_header *header)
  64. {
  65.    struct unfilled_stage *unfilled = unfilled_stage(stage);
  66.    unsigned ccw = header->det < 0.0;
  67.    boolean is_front_face = (
  68.       (stage->draw->rasterizer->front_ccw && ccw) ||
  69.       (!stage->draw->rasterizer->front_ccw && !ccw));
  70.    int slot = unfilled->face_slot;
  71.    unsigned i;
  72.  
  73.    /* In case the backend doesn't care about it */
  74.    if (slot < 0) {
  75.       return;
  76.    }
  77.  
  78.    for (i = 0; i < 3; ++i) {
  79.       struct vertex_header *v = header->v[i];
  80.       v->data[slot][0] = is_front_face;
  81.       v->data[slot][1] = is_front_face;
  82.       v->data[slot][2] = is_front_face;
  83.       v->data[slot][3] = is_front_face;
  84.       v->vertex_id = UNDEFINED_VERTEX_ID;
  85.    }
  86. }
  87.  
  88.    
  89. static void point( struct draw_stage *stage,
  90.                    struct vertex_header *v0 )
  91. {
  92.    struct prim_header tmp;
  93.    tmp.v[0] = v0;
  94.    stage->next->point( stage->next, &tmp );
  95. }
  96.  
  97. static void line( struct draw_stage *stage,
  98.                   struct vertex_header *v0,
  99.                   struct vertex_header *v1 )
  100. {
  101.    struct prim_header tmp;
  102.    tmp.v[0] = v0;
  103.    tmp.v[1] = v1;
  104.    stage->next->line( stage->next, &tmp );
  105. }
  106.  
  107.  
  108. static void points( struct draw_stage *stage,
  109.                     struct prim_header *header )
  110. {
  111.    struct vertex_header *v0 = header->v[0];
  112.    struct vertex_header *v1 = header->v[1];
  113.    struct vertex_header *v2 = header->v[2];
  114.  
  115.    inject_front_face_info(stage, header);
  116.  
  117.    if ((header->flags & DRAW_PIPE_EDGE_FLAG_0) && v0->edgeflag) point( stage, v0 );
  118.    if ((header->flags & DRAW_PIPE_EDGE_FLAG_1) && v1->edgeflag) point( stage, v1 );
  119.    if ((header->flags & DRAW_PIPE_EDGE_FLAG_2) && v2->edgeflag) point( stage, v2 );
  120. }
  121.  
  122.  
  123. static void lines( struct draw_stage *stage,
  124.                    struct prim_header *header )
  125. {
  126.    struct vertex_header *v0 = header->v[0];
  127.    struct vertex_header *v1 = header->v[1];
  128.    struct vertex_header *v2 = header->v[2];
  129.  
  130.    if (header->flags & DRAW_PIPE_RESET_STIPPLE)
  131.       stage->next->reset_stipple_counter( stage->next );
  132.  
  133.    inject_front_face_info(stage, header);
  134.  
  135.    if ((header->flags & DRAW_PIPE_EDGE_FLAG_2) && v2->edgeflag) line( stage, v2, v0 );
  136.    if ((header->flags & DRAW_PIPE_EDGE_FLAG_0) && v0->edgeflag) line( stage, v0, v1 );
  137.    if ((header->flags & DRAW_PIPE_EDGE_FLAG_1) && v1->edgeflag) line( stage, v1, v2 );
  138. }
  139.  
  140.  
  141. /** For debugging */
  142. static void
  143. print_header_flags(unsigned flags)
  144. {
  145.    debug_printf("header->flags = ");
  146.    if (flags & DRAW_PIPE_RESET_STIPPLE)
  147.       debug_printf("RESET_STIPPLE ");
  148.    if (flags & DRAW_PIPE_EDGE_FLAG_0)
  149.       debug_printf("EDGE_FLAG_0 ");
  150.    if (flags & DRAW_PIPE_EDGE_FLAG_1)
  151.       debug_printf("EDGE_FLAG_1 ");
  152.    if (flags & DRAW_PIPE_EDGE_FLAG_2)
  153.       debug_printf("EDGE_FLAG_2 ");
  154.    debug_printf("\n");
  155. }
  156.  
  157.  
  158. /* Unfilled tri:  
  159.  *
  160.  * Note edgeflags in the vertex struct is not sufficient as we will
  161.  * need to manipulate them when decomposing primitives.  
  162.  *
  163.  * We currently keep the vertex edgeflag and primitive edgeflag mask
  164.  * separate until the last possible moment.
  165.  */
  166. static void unfilled_tri( struct draw_stage *stage,
  167.                           struct prim_header *header )
  168. {
  169.    struct unfilled_stage *unfilled = unfilled_stage(stage);
  170.    unsigned cw = header->det >= 0.0;
  171.    unsigned mode = unfilled->mode[cw];
  172.  
  173.    if (0)
  174.       print_header_flags(header->flags);
  175.  
  176.    switch (mode) {
  177.    case PIPE_POLYGON_MODE_FILL:
  178.       stage->next->tri( stage->next, header );
  179.       break;
  180.    case PIPE_POLYGON_MODE_LINE:
  181.       lines( stage, header );
  182.       break;
  183.    case PIPE_POLYGON_MODE_POINT:
  184.       points( stage, header );
  185.       break;
  186.    default:
  187.       assert(0);
  188.    }  
  189. }
  190.  
  191.  
  192. static void unfilled_first_tri( struct draw_stage *stage,
  193.                                 struct prim_header *header )
  194. {
  195.    struct unfilled_stage *unfilled = unfilled_stage(stage);
  196.    const struct pipe_rasterizer_state *rast = stage->draw->rasterizer;
  197.  
  198.    unfilled->mode[0] = rast->front_ccw ? rast->fill_front : rast->fill_back;
  199.    unfilled->mode[1] = rast->front_ccw ? rast->fill_back : rast->fill_front;
  200.  
  201.    stage->tri = unfilled_tri;
  202.    stage->tri( stage, header );
  203. }
  204.  
  205.  
  206.  
  207. static void unfilled_flush( struct draw_stage *stage,
  208.                             unsigned flags )
  209. {
  210.    stage->next->flush( stage->next, flags );
  211.  
  212.    stage->tri = unfilled_first_tri;
  213. }
  214.  
  215.  
  216. static void unfilled_reset_stipple_counter( struct draw_stage *stage )
  217. {
  218.    stage->next->reset_stipple_counter( stage->next );
  219. }
  220.  
  221.  
  222. static void unfilled_destroy( struct draw_stage *stage )
  223. {
  224.    draw_free_temp_verts( stage );
  225.    FREE( stage );
  226. }
  227.  
  228. /*
  229.  * Try to allocate an output slot which we can use
  230.  * to preserve the front face information.
  231.  */
  232. void
  233. draw_unfilled_prepare_outputs( struct draw_context *draw,
  234.                                struct draw_stage *stage )
  235. {
  236.    struct unfilled_stage *unfilled = unfilled_stage(stage);
  237.    const struct pipe_rasterizer_state *rast = draw ? draw->rasterizer : 0;
  238.    boolean is_unfilled = (rast &&
  239.                           (rast->fill_front != PIPE_POLYGON_MODE_FILL ||
  240.                            rast->fill_back != PIPE_POLYGON_MODE_FILL));
  241.    const struct draw_fragment_shader *fs = draw ? draw->fs.fragment_shader : 0;
  242.  
  243.    if (is_unfilled && fs && fs->info.uses_frontface)  {
  244.       unfilled->face_slot = draw_alloc_extra_vertex_attrib(
  245.          stage->draw, TGSI_SEMANTIC_FACE, 0);
  246.    } else {
  247.       unfilled->face_slot = -1;
  248.    }
  249. }
  250.  
  251.  
  252. /**
  253.  * Create unfilled triangle stage.
  254.  */
  255. struct draw_stage *draw_unfilled_stage( struct draw_context *draw )
  256. {
  257.    struct unfilled_stage *unfilled = CALLOC_STRUCT(unfilled_stage);
  258.    if (unfilled == NULL)
  259.       goto fail;
  260.  
  261.    unfilled->stage.draw = draw;
  262.    unfilled->stage.name = "unfilled";
  263.    unfilled->stage.next = NULL;
  264.    unfilled->stage.tmp = NULL;
  265.    unfilled->stage.point = draw_pipe_passthrough_point;
  266.    unfilled->stage.line = draw_pipe_passthrough_line;
  267.    unfilled->stage.tri = unfilled_first_tri;
  268.    unfilled->stage.flush = unfilled_flush;
  269.    unfilled->stage.reset_stipple_counter = unfilled_reset_stipple_counter;
  270.    unfilled->stage.destroy = unfilled_destroy;
  271.  
  272.    unfilled->face_slot = -1;
  273.  
  274.    if (!draw_alloc_temp_verts( &unfilled->stage, 0 ))
  275.       goto fail;
  276.  
  277.    return &unfilled->stage;
  278.  
  279.  fail:
  280.    if (unfilled)
  281.       unfilled->stage.destroy( &unfilled->stage );
  282.  
  283.    return NULL;
  284. }
  285.