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  5.   <title>Mesa Release Notes</title>
  6.   <link rel="stylesheet" type="text/css" href="../mesa.css">
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  8. <body>
  9.  
  10. <div class="header">
  11.   <h1>The Mesa 3D Graphics Library</h1>
  12. </div>
  13.  
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  16.  
  17. <h1>Mesa 9.2.3 Release Notes / (November 13, 2013)</h1>
  18.  
  19. <p>
  20. Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2 release.
  21. </p>
  22. <p>
  23. Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
  24. glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
  25. glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
  26. Some drivers don't support all the features required in OpenGL 3.1.  OpenGL
  27. 3.1 is <strong>only</strong> available if requested at context creation
  28. because GL_ARB_compatibility is not supported.
  29. </p>
  30.  
  31.  
  32. <h2>MD5 checksums</h2>
  33. <pre>
  34. 66e9a33a414f801e1c33398bf627d56b  MesaLib-9.2.3.tar.gz
  35. f56b6beb556e4b9072814419f7c554e3  MesaLib-9.2.3.tar.bz2
  36. ed852dab576faac237ac4298bf55d0a1  MesaLib-9.2.3.zip
  37. </pre>
  38.  
  39.  
  40. <h2>New features</h2>
  41. <p>None</p>
  42.  
  43. <h2>Bug fixes</h2>
  44.  
  45. <p>This list is likely incomplete.</p>
  46.  
  47. <ul>
  48.  
  49. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69437">Bug 69437</a> - Composite Bypass no longer works</li>
  50.  
  51. </ul>
  52.  
  53. <h2>Changes</h2>
  54.  
  55. <p>The full set of changes can be viewed by using the following GIT command:</p>
  56.  
  57. <pre>
  58.  git log mesa-9.2.2..mesa-9.2.3
  59. </pre>
  60.  
  61. <p>Brian Paul (2):</p>
  62. <ul>
  63.  <li>st/mesa: move out of memory check in st_draw_vbo()</li>
  64.  <li>osmesa: fix broken triangle/line drawing when using float color buffer</li>
  65. </ul>
  66.  
  67. <p>Carl Worth (7):</p>
  68. <ul>
  69.  <li>Remove error when calling glGenQueries/glDeleteQueries while a query is active</li>
  70.  <li>Bump version to 9.2.3</li>
  71. </ul>
  72.  
  73. <p>Daniel Vetter (1):</p>
  74. <ul>
  75.  <li>i965: CS writes/reads should use I915_GEM_INSTRUCTION</li>
  76. </ul>
  77.  
  78. <p>Eric Anholt (1):</p>
  79. <ul>
  80.  <li>i965: Fix texture buffer rendering after a whole buffer replacement.</li>
  81. </ul>
  82.  
  83. <p>Kenneth Graunke (6):</p>
  84. <ul>
  85.  <li>i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.</li>
  86.  <li>i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.</li>
  87.  <li>i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.</li>
  88.  <li>i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.</li>
  89.  <li>i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.</li>
  90.  <li>i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.</li>
  91. </ul>
  92.  
  93. <p>Kristian Høgsberg (1):</p>
  94. <ul>
  95.  <li>wayland: Don't rely on static variable for identifying wl_drm buffers</li>
  96. </ul>
  97.  
  98. <p>Marek Olšák (1):</p>
  99. <ul>
  100.   <li>radeonsi: fix blitting the last 2 mipmap levels of compressed textures</li>
  101. </ul>
  102.  
  103. <p>Petr Sebor (1):</p>
  104. <ul>
  105.   <li>meta: enable vertex attributes in the context of the newly created array object</li>
  106. </ul>
  107.  
  108. <p>Scott Graham (1):</p>
  109. <ul>
  110.   <li>mesa: fixes for MSVC 2013</li>
  111. </ul>
  112.  
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