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  5.   <title>Mesa Release Notes</title>
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  9.  
  10. <div class="header">
  11.   <h1>The Mesa 3D Graphics Library</h1>
  12. </div>
  13.  
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  16.  
  17. <h1>Mesa 9.1.7 Release Notes / October 4, 2013</h1>
  18.  
  19. <p>
  20. Mesa 9.1.7 is a bug fix release which fixes bugs found since the 9.1.6 release.
  21. </p>
  22. <p>
  23. Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
  24. glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
  25. glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
  26. Some drivers don't support all the features required in OpenGL 3.1.  OpenGL
  27. 3.1 is <strong>only</strong> available if requested at context creation
  28. because GL_ARB_compatibility is not supported.
  29. </p>
  30.  
  31. <h2>MD5 checksums</h2>
  32. <pre>
  33. 9e4abf7b7a6db762012c3c9917a8e8c7  MesaLib-9.1.7.tar.bz2
  34. f1d4d479d6ce12b9566fdb379960a912  MesaLib-9.1.7.tar.gz
  35. abd612bfc5dd478d04fcc630dd7672f2  MesaLib-9.1.7.zip
  36. </pre>
  37.  
  38. <h2>New features</h2>
  39. <p>None.</p>
  40.  
  41. <h2>Bug fixes</h2>
  42.  
  43. <p>This list is likely incomplete.</p>
  44.  
  45. <ul>
  46.  
  47. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55503">Bug 55503</a> - Constant vertex attributes broken</li>
  48.  
  49. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61635">Bug 61635</a> - glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not work</li>
  50.  
  51. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65958">Bug 65958</a> - GPU Lockup on Trinity 7500G</li>
  52.  
  53. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66292">Bug 66292</a> - [SNB/IVB/HSW Bisected]Ogles3conform GL3Tests_depth24_depth24_basic.test fail</li>
  54.  
  55. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67548">Bug 67548</a> - glGetAttribLocation seems to be broken</li>
  56.  
  57. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68195">Bug 68195</a> - piglit tests vs-struct-pad and fs-struct-pad both fail</li>
  58.  
  59. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68250">Bug 68250</a> - Automatic mipmap generation with texture compression produces borders that fade to black</li>
  60.  
  61. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69525">Bug 69525</a> - [GM45, bisected] Piglit tex-shadow2drect fails</li>
  62.  
  63. </ul>
  64.  
  65.  
  66. <h2>Changes</h2>
  67.  
  68. <p>Alex Deucher (2):</p>
  69. <ul>
  70.  <li>r600g: disable GPUVM by default</li>
  71.  <li>radeon/winsys: pad IBs to a multiple of 8 DWs</li>
  72. </ul>
  73.  
  74. <p>Andreas Boll (2):</p>
  75. <ul>
  76.  <li>docs: Fix a typo in the 9.1.6 release notes</li>
  77.  <li>mesa: Fix MESA_PATCH version</li>
  78. </ul>
  79.  
  80. <p>Anuj Phogat (1):</p>
  81. <ul>
  82.  <li>meta: Fix blitting a framebuffer with renderbuffer attachment</li>
  83. </ul>
  84.  
  85. <p>Carl Worth (5):</p>
  86. <ul>
  87.  <li>docs: Add 9.1.6 release md5sums</li>
  88.  <li>Use -Bsymbolic when linking libEGL.so</li>
  89.  <li>Update get-pick-list to look specifically for "9.1" in NOTE</li>
  90.  <li>cherry-ignore: Ignore last two patches in current get-pick-list output</li>
  91.  <li>Bump version to 9.1.7</li>
  92. </ul>
  93.  
  94. <p>Chris Forbes (1):</p>
  95. <ul>
  96.  <li>i965/fs: Gen4: Zero out extra coordinates when using shadow compare</li>
  97. </ul>
  98.  
  99. <p>Emil Velikov (2):</p>
  100. <ul>
  101.  <li>nv50: handle pure integer vertex attributes</li>
  102.  <li>nouveau: initialise the nouveau_transfer maps</li>
  103. </ul>
  104.  
  105. <p>Eric Anholt (1):</p>
  106. <ul>
  107.  <li>i965/gen4: Fix fragment program rectangle texture shadow compares.</li>
  108. </ul>
  109.  
  110. <p>Ian Romanick (11):</p>
  111. <ul>
  112.  <li>mesa: Remove stray debug printfs in attachment completeness code</li>
  113.  <li>mesa: Validate the layer selection of an array texture too</li>
  114.  <li>mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts</li>
  115.  <li>glsl: Add new overload of program_resource_visitor::visit_field method</li>
  116.  <li>glsl: Use alignment of container record for its first field</li>
  117.  <li>mesa: Remove all traces of GL_OES_matrix_get</li>
  118.  <li>mesa: Don't call driver RenderTexture for really broken textures</li>
  119.   <li>mesa: Don't call driver RenderTexture for invalid zoffset</li>
  120.  <li>mesa: Generate a renderbuffer wrapper even if the texture has no image</li>
  121.  <li>glsl: Move and refine test for unsized arrays in GLSL ES</li>
  122.  <li>mesa: Don't return any data for GL_SHADER_BINARY_FORMATS</li>
  123. </ul>
  124.  
  125. <p>Ilia Mirkin (2):</p>
  126. <ul>
  127.   <li>nv30: U8_USCALED only works for size 4</li>
  128.   <li>nv30: remove no-longer-used formats from table</li>
  129. </ul>
  130.  
  131. <p>Joakim Sindholt (1):</p>
  132. <ul>
  133.   <li>nvc0: fix blitctx memory leak</li>
  134. </ul>
  135.  
  136. <p>Johannes Obermayr (1):</p>
  137. <ul>
  138.   <li>st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.</li>
  139. </ul>
  140.  
  141. <p>Kenneth Graunke (1):</p>
  142. <ul>
  143.   <li>meta: Set correct viewport and projection in decompress_texture_image.</li>
  144. </ul>
  145.  
  146. <p>Maarten Lankhorst (1):</p>
  147. <ul>
  148.   <li>nvc0: restore viewport after blit</li>
  149. </ul>
  150.  
  151. <p>Rico Schüller (1):</p>
  152. <ul>
  153.   <li>glx: Initialize OpenGL version to 1.0</li>
  154. </ul>
  155.  
  156. <p>Tiziano Bacocco (1):</p>
  157. <ul>
  158.   <li>nvc0/ir: fix use after free in texture barrier insertion pass</li>
  159. </ul>
  160.  
  161. <p>Torsten Duwe (1):</p>
  162. <ul>
  163.   <li>wayland-egl.pc requires wayland-client.pc.</li>
  164. </ul>
  165.  
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