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h1>The Mesa 3D Graphics Library<
/h1>
<
h1>Mesa 9.1.7 Release Notes
/ October
4,
2013<
/h1>
Mesa 9.1.7 is a bug fix release which fixes bugs found since the 9.1.6 release.
Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.1. OpenGL
3.1 is <strong>only</strong> available if requested at context creation
because GL_ARB_compatibility is not supported.
</p>
<h2>MD5 checksums</h2>
<pre>
9e4abf7b7a6db762012c3c9917a8e8c7 MesaLib-9.1.7.tar.bz2
f1d4d479d6ce12b9566fdb379960a912 MesaLib-9.1.7.tar.gz
abd612bfc5dd478d04fcc630dd7672f2 MesaLib-9.1.7.zip
</pre>
<h2>New features</h2>
<p>None.</p>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55503">Bug 55503</a> - Constant vertex attributes broken</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61635">Bug 61635</a> - glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not work</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65958">Bug 65958</a> - GPU Lockup on Trinity 7500G</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66292">Bug 66292</a> - [SNB/IVB/HSW Bisected]Ogles3conform GL3Tests_depth24_depth24_basic.test fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67548">Bug 67548</a> - glGetAttribLocation seems to be broken</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68195">Bug 68195</a> - piglit tests vs-struct-pad and fs-struct-pad both fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68250">Bug 68250</a> - Automatic mipmap generation with texture compression produces borders that fade to black</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69525">Bug 69525</a> - [GM45, bisected] Piglit tex-shadow2drect fails</li>
</ul>
<h2>Changes</h2>
<p>Alex Deucher (2):</p>
<ul>
<li>r600g: disable GPUVM by default</li>
<li>radeon/winsys: pad IBs to a multiple of 8 DWs</li>
</ul>
<p>Andreas Boll (2):</p>
<ul>
<li>docs: Fix a typo in the 9.1.6 release notes</li>
<li>mesa: Fix MESA_PATCH version</li>
</ul>
<p>Anuj Phogat (1):</p>
<ul>
<li>meta: Fix blitting a framebuffer with renderbuffer attachment</li>
</ul>
<p>Carl Worth (5):</p>
<ul>
<li>docs: Add 9.1.6 release md5sums</li>
<li>Use -Bsymbolic when linking libEGL.so</li>
<li>Update get-pick-list to look specifically for "9.1" in NOTE</li>
<li>cherry-ignore: Ignore last two patches in current get-pick-list output</li>
<li>Bump version to 9.1.7</li>
</ul>
<p>Chris Forbes (1):</p>
<ul>
<li>i965/fs: Gen4: Zero out extra coordinates when using shadow compare</li>
</ul>
<p>Emil Velikov (2):</p>
<ul>
<li>nv50: handle pure integer vertex attributes</li>
<li>nouveau: initialise the nouveau_transfer maps</li>
</ul>
<p>Eric Anholt (1):</p>
<ul>
<li>i965/gen4: Fix fragment program rectangle texture shadow compares.</li>
</ul>
<p>Ian Romanick (11):</p>
<ul>
<li>mesa: Remove stray debug printfs in attachment completeness code</li>
<li>mesa: Validate the layer selection of an array texture too</li>
<li>mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts</li>
<li>glsl: Add new overload of program_resource_visitor::visit_field method</li>
<li>glsl: Use alignment of container record for its first field</li>
<li>mesa: Remove all traces of GL_OES_matrix_get</li>
<li>mesa: Don't call driver RenderTexture
for really broken textures<
/li>
<
li>mesa: Don
't call driver RenderTexture for invalid zoffset</li>
<li>mesa: Generate a renderbuffer wrapper even if the texture has no image</li>
<li>glsl: Move and refine test for unsized arrays in GLSL ES</li>
<li>mesa: Don't return any
data for GL_SHADER_BINARY_FORMATS<
/li>
<
li>nv30: U8_USCALED only works
for size 4<
/li>
<
li>nv30: remove no-longer-used formats from table<
/li>
<
p>Joakim Sindholt
(1):<
/p>
<
li>nvc0: fix blitctx memory leak<
/li>
<
p>Johannes Obermayr
(1):<
/p>
<
li>st
/gbm: Add $
(WAYLAND_CFLAGS
) for HAVE_EGL_PLATFORM_WAYLAND.<
/li>
<
p>Kenneth Graunke
(1):<
/p>
<
li>meta: Set correct viewport and projection in decompress_texture_image.<
/li>
<
p>Maarten Lankhorst
(1):<
/p>
<
li>nvc0: restore viewport after blit<
/li>
<
p>Rico Schüller
(1):<
/p>
<
li>glx: Initialize OpenGL
version to
1.0<
/li>
<
p>Tiziano Bacocco
(1):<
/p>
<
li>nvc0
/ir: fix use after free in texture barrier insertion pass<
/li>
<
li>wayland-egl.pc requires wayland-client.pc.<
/li>