Subversion Repositories Kolibri OS

Rev

Blame | Last modification | View Log | RSS feed

  1. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
  2. <html lang="en">
  3. <head>
  4.   <title>Mesa Release Notes</title>
  5.   <link rel="stylesheet" type="text/css" href="../mesa.css">
  6.   <meta http-equiv="content-type" content="text/html; charset=utf-8">
  7. </head>
  8. <body>
  9.  
  10. <div class="header">
  11.   <h1>The Mesa 3D Graphics Library</h1>
  12. </div>
  13.  
  14. <iframe src="../contents.html"></iframe>
  15. <div class="content">
  16.  
  17. <h1>Mesa 7.0.3 Release Notes / April 4, 2008</h1>
  18.  
  19. <p>
  20. Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
  21. </p>
  22.  
  23.  
  24. <h2>MD5 checksums</h2>
  25. <pre>
  26. 3fd1cb76531b2515ef7db92d9a93dbf8  MesaLib-7.0.3.tar.gz
  27. e6e6379d7793af40a6bc3ce1bace572e  MesaLib-7.0.3.tar.bz2
  28. 97882bac195229ee0b78cab82e0e3be1  MesaLib-7.0.3.zip
  29. 8abf6bbcb1661e7dd4ce73b3fbb85898  MesaDemos-7.0.3.tar.gz
  30. 47fd6863621d3c9c7dbb870ab7f0c303  MesaDemos-7.0.3.tar.bz2
  31. 99e442e14da1928f76a7297bb421a3af  MesaDemos-7.0.3.zip
  32. 2b50fe9fadc4709b57c52adef09fce3c  MesaGLUT-7.0.3.tar.gz
  33. 0ff23c4e91b238abae63a5fc9fa003e7  MesaGLUT-7.0.3.tar.bz2
  34. 70e83554a4462dad28e0d6e20f79aada  MesaGLUT-7.0.3.zip
  35. </pre>
  36.  
  37.  
  38. <h2>Bug fixes</h2>
  39. <ul>
  40. <li>Added missing glw.pc.in file to release tarball
  41. <li>Fix GLUT/Fortran issues
  42. <li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined
  43. <li>Fix crash upon GLSL variable array indexes (not yet supported)
  44. <li>Two-sided stencil test didn't work in software rendering
  45. <li>Fix two-sided lighting bugs/crashes (bug 13368)
  46. <li>GLSL gl_FrontFacing didn't work properly
  47. <li>glGetActiveUniform returned incorrect sizes (bug 13751)
  48. <li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753)
  49. <li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field
  50. <li>Fixed GLX indirect vertex array rendering bug (14197)
  51. <li>Fixed crash when deleting framebuffer objects (bugs 13507, 14293)
  52. <li>User-defined clip planes enabled for R300 (bug 9871)
  53. <li>Fixed glBindTexture() crash upon bad target (bug 14514)
  54. <li>Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915)
  55. <li>Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION
  56. <li>Fixed minor point rasterization regression (bug 11016)
  57. <li>state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931)
  58. <li>glBitmap from a PBO didn't always work
  59. <li>glGetTexImage into a PBO didn't always work
  60. <li>Comments at the end of ARB vertex/fragment programs crashed the parser
  61. </ul>
  62.  
  63. <h2>Changes</h2>
  64. <ul>
  65. <li>Updated glext.h to version 40
  66. </ul>
  67.  
  68.  
  69.  
  70. <h2>Driver Status</h2>
  71.  
  72. <pre>
  73. Driver                  Status
  74. ----------------------  ----------------------
  75. DRI drivers             varies with the driver
  76. XMesa/GLX (on Xlib)     implements OpenGL 2.1
  77. OSMesa (off-screen)     implements OpenGL 2.1
  78. Windows/Win32           implements OpenGL 2.1
  79. Glide (3dfx Voodoo1/2)  implements OpenGL 1.3
  80. SVGA                    unsupported
  81. Wind River UGL          unsupported
  82. DJGPP                   unsupported
  83. GGI                     unsupported
  84. BeOS                    unsupported
  85. Allegro                 unsupported
  86. D3D                     unsupported
  87. </pre>
  88.  
  89. </div>
  90. </body>
  91. </html>
  92.