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h1>The Mesa 3D Graphics Library<
/h1>
<
h1>Mesa 10.5.5 Release Notes
/ May
11,
2015<
/h1>
Mesa 10.5.5 is a bug fix release which fixes bugs found since the 10.5.4 release.
Mesa 10.5.5 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
c10f00fd792b8290dd51ebcc48a9016c4cafab19ec205423c6fcadfd7f3a59f2 mesa-10.5.5.tar.gz
4ac4e4ea3414f1cadb1467f2f173f9e56170d31e8674f7953a46f0549d319f28 mesa-10.5.5.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88521">Bug 88521</a> - GLBenchmark 2.7 TRex renders with artifacts on Gen8 with !UXA</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89455">Bug 89455</a> - [NVC0/Gallium] Unigine Heaven black and white boxes</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89689">Bug 89689</a> - [Regression] Weston on DRM backend won't
start with new
version of mesa<
/li>
<
li><
a href="https://bugs.freedesktop.org/show_bug.cgi?id=90130">Bug
90130<
/a> - gl_PrimitiveId seems to reset at
340<
/li>
<
li>i965: Add XRGB8888 format to intel_screen_make_configs<
/li>
<
li>docs: Add sha256 sums
for the 10.5.4 release<
/li>
<
li>r300: do not
link against libdrm_intel<
/li>
<
li>Update
version to 10.5.5<
/li>
<
li>nvc0
/ir: flush denorms to zero in non-compute shaders<
/li>
<
li>gk110
/ir: fix set with a register dest to not auto-set the abs flag<
/li>
<
li>nvc0
/ir: fix predicated PFETCH emission<
/li>
<
li>nv50
/ir: fix asFlow
() const helper
for OP_JOIN<
/li>
<
p>Kenneth Graunke
(2):<
/p>
<
li>i965: Make intel_emit_linear_blit handle Gen8+ alignment restrictions.<
/li>
<
li>i965: Disallow linear blits that are not cacheline aligned.<
/li>
<
p>Roland Scheidegger
(1):<
/p>
<
li>draw: fix prim ids when there
's no gs</li>
</ul>
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