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  5.   <title>Mesa Release Notes</title>
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  8. <body>
  9.  
  10. <div class="header">
  11.   <h1>The Mesa 3D Graphics Library</h1>
  12. </div>
  13.  
  14. <iframe src="../contents.html"></iframe>
  15. <div class="content">
  16.  
  17. <h1>Mesa 10.5.1 Release Notes / March 13, 2015</h1>
  18.  
  19. <p>
  20. Mesa 10.5.1 is a bug fix release which fixes bugs found since the 10.5.0 release.
  21. </p>
  22. <p>
  23. Mesa 10.5.1 implements the OpenGL 3.3 API, but the version reported by
  24. glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
  25. glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
  26. Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
  27. 3.3 is <strong>only</strong> available if requested at context creation
  28. because compatibility contexts are not supported.
  29. </p>
  30.  
  31.  
  32. <h2>SHA256 checksums</h2>
  33. <pre>
  34. b5b6256a6d46023e16a675257fd11a0f94d7b3e60a76cf112952da3d0fef8e9b  mesa-10.5.1.tar.gz
  35. ffc51943d15c6812ee7611d053d8980a683fbd6a4986cff567b12cc66637d679  mesa-10.5.1.tar.xz
  36. </pre>
  37.  
  38.  
  39. <h2>New features</h2>
  40. <p>None</p>
  41.  
  42. <h2>Bug fixes</h2>
  43.  
  44. <p>This list is likely incomplete.</p>
  45.  
  46. <ul>
  47.  
  48. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79202">Bug 79202</a> - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation</li>
  49.  
  50. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84613">Bug 84613</a> - [G965, bisected] piglit regressions : glslparsertest.glsl2</li>
  51.  
  52. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86747">Bug 86747</a> - Noise in Football Manager 2014 textures</li>
  53.  
  54. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86974">Bug 86974</a> - INTEL_DEBUG=shader_time always asserts in fs_generator::generate_code() when Mesa is built with --enable-debug (= with asserts)</li>
  55.  
  56. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88246">Bug 88246</a> - Commit 2881b12 causes 43 DrawElements test regressions</li>
  57.  
  58. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88793">Bug 88793</a> - [BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails</li>
  59.  
  60. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88883">Bug 88883</a> - ir-a2xx.c: variable changed in assert statement</li>
  61.  
  62. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88885">Bug 88885</a> - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position</li>
  63.  
  64. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89095">Bug 89095</a> - [SNB/IVB/BYT Bisected]Webglc conformance/glsl/functions/glsl-function-mix-float.html fails</li>
  65.  
  66. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89156">Bug 89156</a> - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken</li>
  67.  
  68. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89224">Bug 89224</a> - Incorrect rendering of Unigine Valley running in VM on VMware Workstation</li>
  69.  
  70. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89292">Bug 89292</a> - [regression,bisected] incomplete screenshots in some cases</li>
  71.  
  72. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89311">Bug 89311</a> - [regression, bisected] dEQP: Added entry points for glCompressedTextureSubImage*D.</li>
  73.  
  74. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89312">Bug 89312</a> - [regression, bisected] main: Added entry points for CopyTextureSubImage*D. (d6b7c40cecfe01)</li>
  75.  
  76. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89315">Bug 89315</a> - [HSW, regression, bisected] i965/fs: Emit MAD instructions when possible.</li>
  77.  
  78. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89317">Bug 89317</a> - [HSW, regression, bisected] i965: Add LINTERP/CINTERP to can_do_cmod() (d91390634)</li>
  79.  
  80. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89416">Bug 89416</a> - UE4Editor crash after load project</li>
  81.  
  82. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89430">Bug 89430</a> - [g965][bisected] arb_copy_image-targets gl_texture* tests fail</li>
  83.  
  84. </ul>
  85.  
  86.  
  87. <h2>Changes</h2>
  88.  
  89. <p>Andrey Sudnik (1):</p>
  90. <ul>
  91.  <li>i965/vec4: Don't lose the saturate modifier in copy propagation.</li>
  92. </ul>
  93.  
  94. <p>Chris Forbes (1):</p>
  95. <ul>
  96.   <li>i965/gs: Check newly-generated GS-out VUE map against correct stage</li>
  97. </ul>
  98.  
  99. <p>Daniel Stone (1):</p>
  100. <ul>
  101.   <li>egl: Take alpha bits into account when selecting GBM formats</li>
  102. </ul>
  103.  
  104. <p>Emil Velikov (5):</p>
  105. <ul>
  106.   <li>docs: Add sha256 sums for the 10.5.0 release</li>
  107.   <li>egl/main: no longer export internal function</li>
  108.   <li>cherry-ignore: ignore a few more commits picked without -x</li>
  109.   <li>mapi: fix commit 90411b56f6bc817e229d8801ac0adad6d4e3fb7a</li>
  110.   <li>Update version to 10.5.1</li>
  111. </ul>
  112.  
  113. <p>Frank Henigman (1):</p>
  114. <ul>
  115.   <li>intel: fix EGLImage renderbuffer _BaseFormat</li>
  116. </ul>
  117.  
  118. <p>Iago Toral Quiroga (1):</p>
  119. <ul>
  120.   <li>i965: Fix out-of-bounds accesses into pull_constant_loc array</li>
  121. </ul>
  122.  
  123. <p>Ian Romanick (1):</p>
  124. <ul>
  125.   <li>i965/fs/nir: Use emit_math for nir_op_fpow</li>
  126. </ul>
  127.  
  128. <p>Ilia Mirkin (3):</p>
  129. <ul>
  130.   <li>freedreno: move fb state copy after checking for size change</li>
  131.   <li>freedreno/ir3: fix array count returned by TXQ</li>
  132.   <li>freedreno/ir3: get the # of miplevels from getinfo</li>
  133. </ul>
  134.  
  135. <p>Jason Ekstrand (2):</p>
  136. <ul>
  137.   <li>meta/TexSubImage: Stash everything other than PIXEL_TRANSFER/store in meta_begin</li>
  138.   <li>main/base_tex_format: Properly handle STENCIL_INDEX1/4/16</li>
  139. </ul>
  140.  
  141. <p>Kenneth Graunke (8):</p>
  142. <ul>
  143.   <li>i965: Split Gen4-5 BlitFramebuffer code; prefer BLT over Meta.</li>
  144.   <li>glsl: Mark array access when copying to a temporary for the ?: operator.</li>
  145.   <li>i965/fs: Set force_writemask_all on shader_time instructions.</li>
  146.   <li>i965/fs: Set smear on shader_time diff register.</li>
  147.   <li>i965/fs: Make emit_shader_time_write return rather than emit.</li>
  148.   <li>i965/fs: Make get_timestamp() pass back the MOV rather than emitting it.</li>
  149.   <li>i965/fs: Make emit_shader_time_end() insert before EOT.</li>
  150.   <li>i965/fs: Don't issue FB writes for bound but unwritten color targets.</li>
  151. </ul>
  152.  
  153. <p>Laura Ekstrand (2):</p>
  154. <ul>
  155.  <li>main: Fix target checking for CompressedTexSubImage*D.</li>
  156.  <li>main: Fix target checking for CopyTexSubImage*D.</li>
  157. </ul>
  158.  
  159. <p>Marc-Andre Lureau (1):</p>
  160. <ul>
  161.  <li>gallium/auxiliary/indices: fix start param</li>
  162. </ul>
  163.  
  164. <p>Marek Olšák (3):</p>
  165. <ul>
  166.  <li>r300g: fix RGTC1 and LATC1 SNORM formats</li>
  167.  <li>r300g: fix a crash when resolving into an sRGB texture</li>
  168.  <li>r300g: fix sRGB-&gt;sRGB blits</li>
  169. </ul>
  170.  
  171. <p>Matt Turner (12):</p>
  172. <ul>
  173.  <li>i965/vec4: Fix implementation of i2b.</li>
  174.  <li>mesa: Indent break statements and add a missing one.</li>
  175.  <li>mesa: Free memory allocated for luminance in readpixels.</li>
  176.  <li>mesa: Correct backwards NULL check.</li>
  177.  <li>i965: Consider scratch writes to have side effects.</li>
  178.  <li>i965/fs: Don't use backend_visitor::instructions after creating the CFG.</li>
  179.   <li>r300g: Use PATH_MAX instead of limiting ourselves to 100 chars.</li>
  180.   <li>r300g: Check return value of snprintf().</li>
  181.   <li>i965/fs: Don't propagate cmod to inst with different type.</li>
  182.  <li>i965: Tell intel_get_memcpy() which direction the memcpy() is going.</li>
  183.  <li>Revert SHA1 additions.</li>
  184.  <li>i965: Avoid applying negate to wrong MAD source.</li>
  185. </ul>
  186.  
  187. <p>Neil Roberts (4):</p>
  188. <ul>
  189.  <li>meta: In pbo_{Get,}TexSubImage don't repeatedly rebind the source tex</li>
  190.   <li>Revert "common: Fix PBOs for 1D_ARRAY."</li>
  191.   <li>meta: Allow GL_UN/PACK_IMAGE_HEIGHT in _mesa_meta_pbo_Get/TexSubImage</li>
  192.   <li>meta: Fix the y offset for 1D_ARRAY in _mesa_meta_pbo_TexSubImage</li>
  193. </ul>
  194.  
  195. <p>Rob Clark (11):</p>
  196. <ul>
  197.   <li>freedreno/ir3: fix silly typo for binning pass shaders</li>
  198.   <li>freedreno/a2xx: fix increment in assert</li>
  199.   <li>freedreno/a4xx: bit of cleanup</li>
  200.   <li>freedreno: update generated headers</li>
  201.   <li>freedreno/a4xx: set PC_PRIM_VTX_CNTL.VAROUT properly</li>
  202.   <li>freedreno: update generated headers</li>
  203.   <li>freedreno/a4xx: aniso filtering</li>
  204.   <li>freedreno/ir3: fix up cat6 instruction encodings</li>
  205.   <li>freedreno/ir3: add support for memory (cat6) instructions</li>
  206.   <li>freedreno/ir3: handle flat bypass for a4xx</li>
  207.   <li>freedreno/ir3: fix failed assert in grouping</li>
  208. </ul>
  209.  
  210. <p>Stefan Dösinger (1):</p>
  211. <ul>
  212.   <li>r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)</li>
  213. </ul>
  214.  
  215. </div>
  216. </body>
  217. </html>
  218.