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  5.   <title>Mesa Release Notes</title>
  6.   <link rel="stylesheet" type="text/css" href="../mesa.css">
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  8. <body>
  9.  
  10. <div class="header">
  11.   <h1>The Mesa 3D Graphics Library</h1>
  12. </div>
  13.  
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  16.  
  17. <h1>Mesa 10.4.7 Release Notes / March 20, 2015</h1>
  18.  
  19. <p>
  20. Mesa 10.4.7 is a bug fix release which fixes bugs found since the 10.4.6 release.
  21. </p>
  22. <p>
  23. Mesa 10.4.7 implements the OpenGL 3.3 API, but the version reported by
  24. glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
  25. glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
  26. Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
  27. 3.3 is <strong>only</strong> available if requested at context creation
  28. because compatibility contexts are not supported.
  29. </p>
  30.  
  31. <h2>SHA256 checksums</h2>
  32. <pre>
  33. 9e7b59267199658808f8b33e0410b86fbafbdcd52378658b9df65fac9d24947f  MesaLib-10.4.7.tar.gz
  34. 2c351c98671f9a7ab3fd9c601bb7a255801b1580f5dd0992639f99152801b0d2  MesaLib-10.4.7.tar.bz2
  35. d14ac578b5ce16560757b53fbd1cb4d6b34652f8e110e4b10a019adc82e67ffd  MesaLib-10.4.7.zip
  36. </pre>
  37.  
  38. <h2>New features</h2>
  39. <p>None</p>
  40.  
  41. <h2>Bug fixes</h2>
  42.  
  43. <p>This list is likely incomplete.</p>
  44.  
  45. <ul>
  46.  
  47. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79202">Bug 79202</a> - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation</li>
  48.  
  49. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89156">Bug 89156</a> - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken</li>
  50.  
  51. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89224">Bug 89224</a> - Incorrect rendering of Unigine Valley running in VM on VMware Workstation</li>
  52.  
  53. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89530">Bug 89530</a> - FTBFS in loader: missing fstat</li>
  54.  
  55. </ul>
  56.  
  57. <h2>Changes</h2>
  58.  
  59. <p>Andrey Sudnik (1):</p>
  60. <ul>
  61.  <li>i965/vec4: Don't lose the saturate modifier in copy propagation.</li>
  62. </ul>
  63.  
  64. <p>Daniel Stone (1):</p>
  65. <ul>
  66.   <li>egl: Take alpha bits into account when selecting GBM formats</li>
  67. </ul>
  68.  
  69. <p>Emil Velikov (6):</p>
  70. <ul>
  71.   <li>docs: Add sha256 sums for the 10.4.6 release</li>
  72.   <li>cherry-ignore: add not applicable/rejected commits</li>
  73.   <li>mesa: rename format_info.c to format_info.h</li>
  74.   <li>loader: include &lt;sys/stat.h&gt; for non-sysfs builds</li>
  75.   <li>auxiliary/os: fix the android build - s/drm_munmap/os_munmap/</li>
  76.   <li>Update version to 10.4.7</li>
  77. </ul>
  78.  
  79. <p>Iago Toral Quiroga (1):</p>
  80. <ul>
  81.   <li>i965: Fix out-of-bounds accesses into pull_constant_loc array</li>
  82. </ul>
  83.  
  84. <p>Ilia Mirkin (4):</p>
  85. <ul>
  86.   <li>freedreno: move fb state copy after checking for size change</li>
  87.   <li>freedreno/ir3: fix array count returned by TXQ</li>
  88.   <li>freedreno/ir3: get the # of miplevels from getinfo</li>
  89.   <li>freedreno: fix slice pitch calculations</li>
  90. </ul>
  91.  
  92. <p>Marc-Andre Lureau (1):</p>
  93. <ul>
  94.   <li>gallium/auxiliary/indices: fix start param</li>
  95. </ul>
  96.  
  97. <p>Marek Olšák (4):</p>
  98. <ul>
  99.   <li>r300g: fix RGTC1 and LATC1 SNORM formats</li>
  100.   <li>r300g: fix a crash when resolving into an sRGB texture</li>
  101.   <li>r300g: fix sRGB-&gt;sRGB blits</li>
  102.   <li>radeonsi: increase coords array size for radeon_llvm_emit_prepare_cube_coords</li>
  103. </ul>
  104.  
  105. <p>Mario Kleiner (1):</p>
  106. <ul>
  107.   <li>glx: Handle out-of-sequence swap completion events correctly. (v2)</li>
  108. </ul>
  109.  
  110. <p>Matt Turner (2):</p>
  111. <ul>
  112.   <li>r300g: Use PATH_MAX instead of limiting ourselves to 100 chars.</li>
  113.   <li>r300g: Check return value of snprintf().</li>
  114. </ul>
  115.  
  116. <p>Rob Clark (2):</p>
  117. <ul>
  118.   <li>freedreno/ir3: fix silly typo for binning pass shaders</li>
  119.   <li>freedreno: update generated headers</li>
  120. </ul>
  121.  
  122. <p>Samuel Iglesias Gonsalvez (1):</p>
  123. <ul>
  124.   <li>glsl: optimize (0 cmp x + y) into (-x cmp y).</li>
  125. </ul>
  126.  
  127. <p>Stefan Dösinger (1):</p>
  128. <ul>
  129.   <li>r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)</li>
  130. </ul>
  131.  
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