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  5.   <title>Mesa Release Notes</title>
  6.   <link rel="stylesheet" type="text/css" href="../mesa.css">
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  8. <body>
  9.  
  10. <div class="header">
  11.   <h1>The Mesa 3D Graphics Library</h1>
  12. </div>
  13.  
  14. <iframe src="../contents.html"></iframe>
  15. <div class="content">
  16.  
  17. <h1>Mesa 10.4.2 Release Notes / January 12, 2015</h1>
  18.  
  19. <p>
  20. Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1 release.
  21. </p>
  22. <p>
  23. Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by
  24. glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
  25. glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
  26. Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
  27. 3.3 is <strong>only</strong> available if requested at context creation
  28. because compatibility contexts are not supported.
  29. </p>
  30.  
  31. <h2>SHA256 checksums</h2>
  32. <pre>
  33. e303e77dd774df0d051b2870b165f98c97084a55980f884731df89c1b56a6146  MesaLib-10.4.2.tar.gz
  34. 08a119937d9f2aa2f66dd5de97baffc2a6e675f549e40e699a31f5485d15327f  MesaLib-10.4.2.tar.bz2
  35. c2c2921a80a3395824f02bee4572a6a17d6a12a928a3e497618eeea04fb06490  MesaLib-10.4.2.zip
  36. </pre>
  37.  
  38. <h2>New features</h2>
  39. <p>None</p>
  40.  
  41. <h2>Bug fixes</h2>
  42.  
  43. <p>This list is likely incomplete.</p>
  44.  
  45. <ul>
  46.  
  47. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85529">Bug 85529</a> - Surfaces not drawn in Unvanquished</li>
  48.  
  49. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">Bug 87619</a> - Changes to state such as render targets change fragment shader without marking it dirty.</li>
  50.  
  51. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87658">Bug 87658</a> - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M</li>
  52.  
  53. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87913">Bug 87913</a> - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines</li>
  54.  
  55. </ul>
  56.  
  57.  
  58. <h2>Changes</h2>
  59.  
  60. <p>Chad Versace (2):</p>
  61. <ul>
  62.  <li>i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()</li>
  63.  <li>i965: Use safer pointer arithmetic in gather_oa_results()</li>
  64. </ul>
  65.  
  66. <p>Dave Airlie (3):</p>
  67. <ul>
  68.  <li>Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"</li>
  69.  <li>r600g: fix regression since UCMP change</li>
  70.  <li>r600g/sb: implement r600 gpr index workaround. (v3.1)</li>
  71. </ul>
  72.  
  73. <p>Emil Velikov (2):</p>
  74. <ul>
  75.  <li>docs: Add sha256 sums for the 10.4.1 release</li>
  76.  <li>Update version to 10.4.2</li>
  77. </ul>
  78.  
  79. <p>Ilia Mirkin (2):</p>
  80. <ul>
  81.  <li>nv50,nvc0: set vertex id base to index_bias</li>
  82.  <li>nv50/ir: fix texture offsets in release builds</li>
  83. </ul>
  84.  
  85. <p>Kenneth Graunke (2):</p>
  86. <ul>
  87.  <li>i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.</li>
  88.  <li>i965: Fix start/base_vertex_location for &gt;1 prims but !BRW_NEW_VERTICES.</li>
  89. </ul>
  90.  
  91. <p>Leonid Shatz (1):</p>
  92. <ul>
  93.  <li>gallium/util: make sure cache line size is not zero</li>
  94. </ul>
  95.  
  96. <p>Marek Olšák (4):</p>
  97. <ul>
  98.  <li>glsl_to_tgsi: fix a bug in copy propagation</li>
  99.  <li>vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays</li>
  100.  <li>st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX</li>
  101.  <li>radeonsi: fix VertexID for OpenGL</li>
  102. </ul>
  103.  
  104. <p>Michel Dänzer (1):</p>
  105. <ul>
  106.  <li>radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0</li>
  107. </ul>
  108.  
  109. <p>Roland Scheidegger (1):</p>
  110. <ul>
  111.   <li>gallium/util: fix crash with daz detection on x86</li>
  112. </ul>
  113.  
  114. <p>Tiziano Bacocco (1):</p>
  115. <ul>
  116.   <li>nv50,nvc0: implement half_pixel_center</li>
  117. </ul>
  118.  
  119. <p>Vadim Girlin (1):</p>
  120. <ul>
  121.   <li>r600g/sb: fix issues with loops created for switch</li>
  122. </ul>
  123.  
  124.  
  125. </div>
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