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  5.   <title>Mesa Release Notes</title>
  6.   <link rel="stylesheet" type="text/css" href="../mesa.css">
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  8. <body>
  9.  
  10. <div class="header">
  11.   <h1>The Mesa 3D Graphics Library</h1>
  12. </div>
  13.  
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  16.  
  17. <h1>Mesa 10.3.7 Release Notes / January 12, 2015</h1>
  18.  
  19. <p>
  20. Mesa 10.3.7 is a bug fix release which fixes bugs found since the 10.3.6 release.
  21. </p>
  22. <p>
  23. Mesa 10.3.7 implements the OpenGL 3.3 API, but the version reported by
  24. glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
  25. glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
  26. Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
  27. 3.3 is <strong>only</strong> available if requested at context creation
  28. because compatibility contexts are not supported.
  29. </p>
  30.  
  31. <h2>SHA256 checksums</h2>
  32. <pre>
  33. bc13f33c19bc9f44a0565fdd51a8f9d1c0153a3365c429ceaf4ef43b7022b052  MesaLib-10.3.7.tar.gz
  34. 43c6ced15e237cbb21b3082d7c0b42777c50c1f731d0d4b5efb5231063fb6a5b  MesaLib-10.3.7.tar.bz2
  35. d821fd46baf804fecfcf403e901800a4b996c7dd1c83f20a354b46566a49026f  MesaLib-10.3.7.zip
  36. </pre>
  37.  
  38. <h2>New features</h2>
  39. <p>None</p>
  40.  
  41. <h2>Bug fixes</h2>
  42.  
  43. <p>This list is likely incomplete.</p>
  44.  
  45. <ul>
  46.  
  47. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85529">Bug 85529</a> - Surfaces not drawn in Unvanquished</li>
  48.  
  49. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">Bug 87619</a> - Changes to state such as render targets change fragment shader without marking it dirty.</li>
  50.  
  51. </ul>
  52.  
  53. <h2>Changes</h2>
  54.  
  55. <p>Chad Versace (2):</p>
  56. <ul>
  57.  <li>i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()</li>
  58.  <li>i965: Use safer pointer arithmetic in gather_oa_results()</li>
  59. </ul>
  60.  
  61. <p>Emil Velikov (2):</p>
  62. <ul>
  63.  <li>docs: Add sha256 sums for the 10.3.6 release</li>
  64.  <li>Update version to 10.3.7</li>
  65. </ul>
  66.  
  67. <p>Ilia Mirkin (2):</p>
  68. <ul>
  69.  <li>nv50,nvc0: set vertex id base to index_bias</li>
  70.  <li>nv50/ir: fix texture offsets in release builds</li>
  71. </ul>
  72.  
  73. <p>Kenneth Graunke (2):</p>
  74. <ul>
  75.  <li>i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.</li>
  76.  <li>i965: Fix start/base_vertex_location for &gt;1 prims but !BRW_NEW_VERTICES.</li>
  77. </ul>
  78.  
  79. <p>Marek Olšák (3):</p>
  80. <ul>
  81.  <li>glsl_to_tgsi: fix a bug in copy propagation</li>
  82.  <li>vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays</li>
  83.  <li>st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX</li>
  84. </ul>
  85.  
  86. <p>Michel Dänzer (1):</p>
  87. <ul>
  88.  <li>radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0</li>
  89. </ul>
  90.  
  91. </div>
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