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h1>The Mesa 3D Graphics Library<
/h1>
<
h1>Mesa 10.2.5 Release Notes
/ August
2,
2014<
/h1>
Mesa 10.2.5 is a bug fix release which fixes bugs found since the 10.2.4 release.
Mesa 10.2.5 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
b4459f0bf7f4a3c8fb78ece3c9d2eac3d0e5bf38cb470f2a72705e744bd0310d MesaLib-10.2.5.tar.bz2
7b4dd0cb683f8c7dc48a3e7a315742bed58ddcd7b756c462aca4177bd1acdc79 MesaLib-10.2.5.tar.gz
6180565914fb238dd77ccdaff96b6155d9a6e1b3e981ebbf6a6851301b384fed MesaLib-10.2.5.zip
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80991">Bug 80991</a> - [BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails</li>
</ul>
<h2>Changes</h2>
<p>Abdiel Janulgue (3):</p>
<ul>
<li>i965/fs: Refactor check for potential copy propagated instructions.</li>
<li>i965/fs: skip copy-propate for logical instructions with negated src entries</li>
<li>i965/vec4: skip copy-propate for logical instructions with negated src entries</li>
</ul>
<p>Adel Gadllah (1):</p>
<ul>
<li>i915: Fix up intelInitScreen2 for DRI3</li>
</ul>
<p>Anuj Phogat (2):</p>
<ul>
<li>i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()</li>
<li>mesa: Don't use memcpy
() in _mesa_texstore
() for float depth texture data<
/li>
<
li>mesa: fix geometry shader memory leaks<
/li>
<
li>st
/mesa: fix geometry shader memory leak<
/li>
<
li>gallium
/u_blitter: fix some shader memory leaks<
/li>
<
li>docs: Add sha256 checksums
for the 10.2.3 release<
/li>
<
li>Update
VERSION to 10.2.4<
/li>
<
li>Add release notes
for 10.2.4<
/li>
<
li>docs: Add SHA256 checksums
for the 10.2.4 release<
/li>
<
li>cherry-ignore: Ignore a few patches picked in the previous stable release<
/li>
<
li>Update
version to 10.2.5<
/li>
<
p>Christian König
(1):<
/p>
<
li>radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc<
/li>
<
li>i965: Generalize the pixel_x
/y workaround
for all UW types.<
/li>
<
li>mesa: Don
't allow GL_TEXTURE_BORDER queries outside compat profile</li>
<li>mesa: Don't allow GL_TEXTURE_
{LUMINANCE,INTENSITY
}_* queries outside compat profile<
/li>
<
li>nv50
/ir: retrieve shadow compare from first arg<
/li>
<
li>nv50
/ir: ignore bias
for samplerCubeShadow on nv50<
/li>
<
li>nvc0
/ir: do quadops on the right texture coordinates
for TXD<
/li>
<
li>nvc0
/ir: use manual TXD when offsets are involved<
/li>
<
li>nvc0: make sure that the local memory allocation is aligned to 0x10<
/li>
<
p>Jason Ekstrand
(2):<
/p>
<
li>main
/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM<
/li>
<
li>main
/get_hash_params: Add GL_SAMPLE_SHADING_ARB<
/li>
<
p>Jordan Justen
(1):<
/p>
<
li>i965: Add auxiliary surface field #defines
for Broadwell.<
/li>
<
li>st
/wgl: Clamp wglChoosePixelFormatARB
's output nNumFormats to nMaxFormats.</li>
</ul>
<p>Kenneth Graunke (13):</p>
<ul>
<li>i965: Don't copy propagate abs into Broadwell logic instructions.<
/li>
<
li>i965: Set execution
size to
8 for instructions with force_sechalf set.<
/li>
<
li>i965
/fs: Set force_uncompressed and force_sechalf on samplepos setup.<
/li>
<
li>i965
/fs: Use WE_all
for gl_SampleID header register munging.<
/li>
<
li>i965: Add plumbing
for Broadwell
's auxiliary surface support.</li>
<li>i965: Drop SINT workaround for CMS layout on Broadwell.</li>
<li>i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.</li>
<li>i965: Add 2x MSAA support to the MCS allocation function.</li>
<li>i965: Enable compressed multisample support (CMS) on Broadwell.</li>
<li>i965: Add missing persample_shading field to brw_wm_debug_recompile.</li>
<li>i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.</li>
<li>i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.</li>
<li>i965/fs: Set LastRT on the final FB write on Broadwell.</li>
</ul>
<p>Marek Olšák (14):</p>
<ul>
<li>gallium: fix u_default_transfer_inline_write for textures</li>
<li>st/mesa: fix samplerCubeShadow with bias</li>
<li>radeonsi: fix samplerCubeShadow with bias</li>
<li>radeonsi: add support for TXB2</li>
<li>r600g: switch SNORM conversion to DX and GLES behavior</li>
<li>radeonsi: fix CMASK and HTILE calculations for Hawaii</li>
<li>gallium/util: add a helper for calculating primitive count from vertex count</li>
<li>radeonsi: fix a hang with instancing on Hawaii</li>
<li>radeonsi: fix a hang with streamout on Hawaii</li>
<li>winsys/radeon: fix vram_size overflow with Hawaii</li>
<li>radeonsi: fix occlusion queries on Hawaii</li>
<li>r600g,radeonsi: switch all occurences of array_size to util_max_layer</li>
<li>radeonsi: fix build because of lack of draw_indirect infrastructure in 10.2</li>
<li>radeonsi: use DRAW_PREAMBLE on CIK</li>
</ul>
<p>Matt Turner (8):</p>
<ul>
<li>i965/vec4: Don't return void from a void function.<
/li>
<
li>i965
/vec4: Don
't fix_math_operand() on Gen >= 8.</li>
<li>i965/fs: Don't fix_math_operand
() on Gen >
= 8.<
/li>
<
li>i965
/fs: Make try_constant_propagate
() static.<
/li>
<
li>i965
/fs: Constant propagate into
2-
src math instructions on Gen8.<
/li>
<
li>i965
/vec4: Constant propagate into
2-
src math instructions on Gen8.<
/li>
<
li>i965
/fs: Don
't use brw_imm_* unnecessarily.</li>
<li>i965/fs: Set correct number of regs_written for MCS fetches.</li>
</ul>
<p>Thorsten Glaser (1):</p>
<ul>
<li>nv50: fix build failure on m68k due to invalid struct alignment assumptions</li>
</ul>
<p>Tom Stellard (1):</p>
<ul>
<li>clover: Call end_query before getting timestamp result v2</li>
</ul>
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