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  1. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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  5.   <title>Mesa Release Notes</title>
  6.   <link rel="stylesheet" type="text/css" href="../mesa.css">
  7. </head>
  8. <body>
  9.  
  10. <div class="header">
  11.   <h1>The Mesa 3D Graphics Library</h1>
  12. </div>
  13.  
  14. <iframe src="../contents.html"></iframe>
  15. <div class="content">
  16.  
  17. <h1>Mesa 10.2.5 Release Notes / August 2, 2014</h1>
  18.  
  19. <p>
  20. Mesa 10.2.5 is a bug fix release which fixes bugs found since the 10.2.4 release.
  21. </p>
  22. <p>
  23. Mesa 10.2.5 implements the OpenGL 3.3 API, but the version reported by
  24. glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
  25. glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
  26. Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
  27. 3.3 is <strong>only</strong> available if requested at context creation
  28. because compatibility contexts are not supported.
  29. </p>
  30.  
  31. <h2>SHA256 checksums</h2>
  32. <pre>
  33. b4459f0bf7f4a3c8fb78ece3c9d2eac3d0e5bf38cb470f2a72705e744bd0310d  MesaLib-10.2.5.tar.bz2
  34. 7b4dd0cb683f8c7dc48a3e7a315742bed58ddcd7b756c462aca4177bd1acdc79  MesaLib-10.2.5.tar.gz
  35. 6180565914fb238dd77ccdaff96b6155d9a6e1b3e981ebbf6a6851301b384fed  MesaLib-10.2.5.zip
  36. </pre>
  37.  
  38. <h2>New features</h2>
  39. <p>None</p>
  40.  
  41. <h2>Bug fixes</h2>
  42.  
  43. <p>This list is likely incomplete.</p>
  44.  
  45. <ul>
  46.  
  47. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80991">Bug 80991</a> - [BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails</li>
  48.  
  49. </ul>
  50.  
  51. <h2>Changes</h2>
  52.  
  53. <p>Abdiel Janulgue (3):</p>
  54. <ul>
  55.  <li>i965/fs: Refactor check for potential copy propagated instructions.</li>
  56.  <li>i965/fs: skip copy-propate for logical instructions with negated src entries</li>
  57.  <li>i965/vec4: skip copy-propate for logical instructions with negated src entries</li>
  58. </ul>
  59.  
  60. <p>Adel Gadllah (1):</p>
  61. <ul>
  62.  <li>i915: Fix up intelInitScreen2 for DRI3</li>
  63. </ul>
  64.  
  65. <p>Anuj Phogat (2):</p>
  66. <ul>
  67.  <li>i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()</li>
  68.  <li>mesa: Don't use memcpy() in _mesa_texstore() for float depth texture data</li>
  69. </ul>
  70.  
  71. <p>Brian Paul (3):</p>
  72. <ul>
  73.   <li>mesa: fix geometry shader memory leaks</li>
  74.   <li>st/mesa: fix geometry shader memory leak</li>
  75.   <li>gallium/u_blitter: fix some shader memory leaks</li>
  76. </ul>
  77.  
  78. <p>Carl Worth (6):</p>
  79. <ul>
  80.   <li>docs: Add sha256 checksums for the 10.2.3 release</li>
  81.   <li>Update VERSION to 10.2.4</li>
  82.   <li>Add release notes for 10.2.4</li>
  83.   <li>docs: Add SHA256 checksums for the 10.2.4 release</li>
  84.   <li>cherry-ignore: Ignore a few patches picked in the previous stable release</li>
  85.   <li>Update version to 10.2.5</li>
  86. </ul>
  87.  
  88. <p>Christian König (1):</p>
  89. <ul>
  90.   <li>radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc</li>
  91. </ul>
  92.  
  93. <p>Eric Anholt (1):</p>
  94. <ul>
  95.   <li>i965: Generalize the pixel_x/y workaround for all UW types.</li>
  96. </ul>
  97.  
  98. <p>Ian Romanick (2):</p>
  99. <ul>
  100.   <li>mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profile</li>
  101.  <li>mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_* queries outside compat profile</li>
  102. </ul>
  103.  
  104. <p>Ilia Mirkin (5):</p>
  105. <ul>
  106.   <li>nv50/ir: retrieve shadow compare from first arg</li>
  107.   <li>nv50/ir: ignore bias for samplerCubeShadow on nv50</li>
  108.   <li>nvc0/ir: do quadops on the right texture coordinates for TXD</li>
  109.   <li>nvc0/ir: use manual TXD when offsets are involved</li>
  110.   <li>nvc0: make sure that the local memory allocation is aligned to 0x10</li>
  111. </ul>
  112.  
  113. <p>Jason Ekstrand (2):</p>
  114. <ul>
  115.   <li>main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM</li>
  116.   <li>main/get_hash_params: Add GL_SAMPLE_SHADING_ARB</li>
  117. </ul>
  118.  
  119. <p>Jordan Justen (1):</p>
  120. <ul>
  121.   <li>i965: Add auxiliary surface field #defines for Broadwell.</li>
  122. </ul>
  123.  
  124. <p>José Fonseca (1):</p>
  125. <ul>
  126.   <li>st/wgl: Clamp wglChoosePixelFormatARB's output nNumFormats to nMaxFormats.</li>
  127. </ul>
  128.  
  129. <p>Kenneth Graunke (13):</p>
  130. <ul>
  131.  <li>i965: Don't copy propagate abs into Broadwell logic instructions.</li>
  132.   <li>i965: Set execution size to 8 for instructions with force_sechalf set.</li>
  133.   <li>i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.</li>
  134.   <li>i965/fs: Use WE_all for gl_SampleID header register munging.</li>
  135.   <li>i965: Add plumbing for Broadwell's auxiliary surface support.</li>
  136.  <li>i965: Drop SINT workaround for CMS layout on Broadwell.</li>
  137.  <li>i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.</li>
  138.  <li>i965: Add 2x MSAA support to the MCS allocation function.</li>
  139.  <li>i965: Enable compressed multisample support (CMS) on Broadwell.</li>
  140.  <li>i965: Add missing persample_shading field to brw_wm_debug_recompile.</li>
  141.  <li>i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.</li>
  142.  <li>i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.</li>
  143.  <li>i965/fs: Set LastRT on the final FB write on Broadwell.</li>
  144. </ul>
  145.  
  146. <p>Marek Olšák (14):</p>
  147. <ul>
  148.  <li>gallium: fix u_default_transfer_inline_write for textures</li>
  149.  <li>st/mesa: fix samplerCubeShadow with bias</li>
  150.  <li>radeonsi: fix samplerCubeShadow with bias</li>
  151.  <li>radeonsi: add support for TXB2</li>
  152.  <li>r600g: switch SNORM conversion to DX and GLES behavior</li>
  153.  <li>radeonsi: fix CMASK and HTILE calculations for Hawaii</li>
  154.  <li>gallium/util: add a helper for calculating primitive count from vertex count</li>
  155.  <li>radeonsi: fix a hang with instancing on Hawaii</li>
  156.  <li>radeonsi: fix a hang with streamout on Hawaii</li>
  157.  <li>winsys/radeon: fix vram_size overflow with Hawaii</li>
  158.  <li>radeonsi: fix occlusion queries on Hawaii</li>
  159.  <li>r600g,radeonsi: switch all occurences of array_size to util_max_layer</li>
  160.  <li>radeonsi: fix build because of lack of draw_indirect infrastructure in 10.2</li>
  161.  <li>radeonsi: use DRAW_PREAMBLE on CIK</li>
  162. </ul>
  163.  
  164. <p>Matt Turner (8):</p>
  165. <ul>
  166.  <li>i965/vec4: Don't return void from a void function.</li>
  167.   <li>i965/vec4: Don't fix_math_operand() on Gen &gt;= 8.</li>
  168.  <li>i965/fs: Don't fix_math_operand() on Gen &gt;= 8.</li>
  169.   <li>i965/fs: Make try_constant_propagate() static.</li>
  170.   <li>i965/fs: Constant propagate into 2-src math instructions on Gen8.</li>
  171.   <li>i965/vec4: Constant propagate into 2-src math instructions on Gen8.</li>
  172.   <li>i965/fs: Don't use brw_imm_* unnecessarily.</li>
  173.  <li>i965/fs: Set correct number of regs_written for MCS fetches.</li>
  174. </ul>
  175.  
  176. <p>Thorsten Glaser (1):</p>
  177. <ul>
  178.  <li>nv50: fix build failure on m68k due to invalid struct alignment assumptions</li>
  179. </ul>
  180.  
  181. <p>Tom Stellard (1):</p>
  182. <ul>
  183.  <li>clover: Call end_query before getting timestamp result v2</li>
  184. </ul>
  185.  
  186. </div>
  187. </body>
  188. </html>
  189.