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h1>The Mesa 3D Graphics Library<
/h1>
<
h1>Mesa 10.0.3 Release Notes
/ (February
3,
2014)<
/h1>
Mesa 10.0.3 is a bug fix release which fixes bugs found since the 10.0.2 release.
Mesa 10.0.3 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts not supported.
</p>
<h2>MD5 checksums</h2>
<pre>
5f9f463ef08129f6762106b434910adb MesaLib-10.0.3.tar.bz2
fb3997b6500e153bc32370cb3fc4ca9e MesaLib-10.0.3.tar.gz
a07b4b6b9eb449b88a6cb5061e51c331 MesaLib-10.0.3.zip
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72708">Bug 72708</a> - Master fails to build with older gcc due to -msse4.1</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72926">Bug 72926</a> - [REGRESSION,swrast] Memory-related crash with anti-aliasing enabled</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73096">Bug 73096</a> - Query GL_RGBA_SIGNED_COMPONENTS_EXT missing</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73100">Bug 73100</a> - Please use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73418">Bug 73418</a> - OpenCL hangs graphics on CAYMAN</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73473">Bug 73473</a> - Potential crash bug in src/gallium/auxiliary/rtasm/rtasm_execmem.c</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73915">Bug 73915</a> - sample shading + centroid broken since f5cfb4a</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73956">Bug 73956</a> - SIGSEGV when passing GL_NONE to glReadBuffer</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74026">Bug 74026</a> - Compiler rejects chained assignments involving array dereferences</li>
</ul>
<h2>Changes</h2>
<p>The full set of changes can be viewed by using the following git command:</p>
<pre>
git log mesa-10.0.2..mesa-10.0.3
</pre>
<p>Aaron Watry (2):</p>
<ul>
<li>radeon: Move gfx/dma cs cleanup to r600_common_context_cleanup</li>
<li>st/dri: prevent leak of dri option default values</li>
</ul>
<p>Andreas Fänger (1):</p>
<ul>
<li>swrast: fix delayed texel buffer allocation regression for OpenMP</li>
</ul>
<p>Anuj Phogat (3):</p>
<ul>
<li>glsl: Disable ARB_texture_rectangle in shader version 100.</li>
<li>i965: Use sample barycentric coordinates with per sample shading</li>
<li>i965: Ignore 'centroid' interpolation qualifier in case of persample shading</li>
</ul>
<p>Brian Paul (3):</p>
<ul>
<li>mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query</li>
<li>st/mesa: fix glReadBuffer(GL_NONE) segfault</li>
<li>draw: fix incorrect vertex size computation in LLVM drawing code</li>
</ul>
<p>Carl Worth (5):</p>
<ul>
<li>Add md5sums for 10.0.2. release.</li>
<li>cherry-ignore: Ignore several patches not yet ready for the stable branch</li>
<li>Drop another couple of patches.</li>
<li>cherry-ignore: Ignore 4 patches at the request of the author, (Anuj).</li>
<li>Update version to 10.0.3</li>
</ul>
<p>Chad Versace (1):</p>
<ul>
<li>i965/gen6/blorp: Emit more flushes to workaround hangs</li>
</ul>
<p>Chris Forbes (1):</p>
<ul>
<li>i965: fold offset into coord for textureOffset(gsampler2DRect)</li>
</ul>
<p>Emil Velikov (5):</p>
<ul>
<li>mesa: use signed temporary variable to store _ColorDrawBufferIndexes</li>
<li>st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes</li>
<li>nv50: access only the available amount of textures</li>
<li>nv50: access only the available amount of constbuf</li>
<li>gallium/rtasm: handle mmap failures appropriately</li>
</ul>
<p>Eric Anholt (2):</p>
<ul>
<li>i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.</li>
<li>i965: Don't do the temporary-and-blit-copy
for INVALIDATE_RANGE maps.<
/li>
<
li>mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS
for GLES<
/li>
<
li>radeon
/ r200: Pass the API into _mesa_initialize_context<
/li>
<
li>mesa: fix GL_COLOR_SUM enum
for drivers without ARB_vertex_program<
/li>
<
li>st
/vdpau: don
't return a device if the screen doesn't support NPOT<
/li>
<
li>mesa: Use IROUND instead of roundf.<
/li>
<
p>Kenneth Graunke
(2):<
/p>
<
li>glsl: Rename
"expr" to
"lhs_expr" in vector_extract munging
code.<
/li>
<
li>glsl: Fix chained assignments of vector channels.<
/li>
<
p>Lauri Kasanen
(1):<
/p>
<
li>mesa: Fix build to properly check
for supported compiler flags<
/li>
<
li>st
/mesa: use sRGB formats
for MSAA resolving if destination is sRGB<
/li>
<
li>gallium
/util: util_format_srgb should not return FORMAT_NONE
for sRGB formats<
/li>
<
li>glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.<
/li>
<
li>glx: Update glxext.h to revision
24777.<
/li>
<
li>Use AC_PATH_TOOL instead of AC_PATH_PROG
for llvm-config.<
/li>
<
li>i965: Ensure that all necessary state is re-emitted if we run out of aperture.<
/li>
<
li>build: move ARCH_LIBS definition outside of ASM definition<
/li>
<
p>Thomas Sondergaard
(4):<
/p>
<
li>mesa: Preliminary support
for MSVC_VERSION
=12.0<
/li>
<
li>mesa: Fix compile error with MSVC
2013<
/li>
<
li>mesa: Work around internal compiler error<
/li>
<
li>mesa: Namespace qualify fma to override ambiguity with fma from math.h<
/li>
<
li>r600g
/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader.<
/li>