Subversion Repositories Kolibri OS

Rev

Go to most recent revision | Blame | Last modification | View Log | RSS feed

  1. #ifndef __gl2ext_h_
  2. #define __gl2ext_h_
  3.  
  4. /* $Revision: 19436 $ on $Date:: 2012-10-10 10:37:04 -0700 #$ */
  5.  
  6. #ifdef __cplusplus
  7. extern "C" {
  8. #endif
  9.  
  10. /*
  11.  * This document is licensed under the SGI Free Software B License Version
  12.  * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
  13.  */
  14.  
  15. #ifndef GL_APIENTRYP
  16. #   define GL_APIENTRYP GL_APIENTRY*
  17. #endif
  18.  
  19. /*------------------------------------------------------------------------*
  20.  * OES extension tokens
  21.  *------------------------------------------------------------------------*/
  22.  
  23. /* GL_OES_compressed_ETC1_RGB8_texture */
  24. #ifndef GL_OES_compressed_ETC1_RGB8_texture
  25. #define GL_ETC1_RGB8_OES                                        0x8D64
  26. #endif
  27.  
  28. /* GL_OES_compressed_paletted_texture */
  29. #ifndef GL_OES_compressed_paletted_texture
  30. #define GL_PALETTE4_RGB8_OES                                    0x8B90
  31. #define GL_PALETTE4_RGBA8_OES                                   0x8B91
  32. #define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
  33. #define GL_PALETTE4_RGBA4_OES                                   0x8B93
  34. #define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
  35. #define GL_PALETTE8_RGB8_OES                                    0x8B95
  36. #define GL_PALETTE8_RGBA8_OES                                   0x8B96
  37. #define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
  38. #define GL_PALETTE8_RGBA4_OES                                   0x8B98
  39. #define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
  40. #endif
  41.  
  42. /* GL_OES_depth24 */
  43. #ifndef GL_OES_depth24
  44. #define GL_DEPTH_COMPONENT24_OES                                0x81A6
  45. #endif
  46.  
  47. /* GL_OES_depth32 */
  48. #ifndef GL_OES_depth32
  49. #define GL_DEPTH_COMPONENT32_OES                                0x81A7
  50. #endif
  51.  
  52. /* GL_OES_depth_texture */
  53. /* No new tokens introduced by this extension. */
  54.  
  55. /* GL_OES_EGL_image */
  56. #ifndef GL_OES_EGL_image
  57. typedef void* GLeglImageOES;
  58. #endif
  59.  
  60. /* GL_OES_EGL_image_external */
  61. #ifndef GL_OES_EGL_image_external
  62. /* GLeglImageOES defined in GL_OES_EGL_image already. */
  63. #define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
  64. #define GL_SAMPLER_EXTERNAL_OES                                 0x8D66
  65. #define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
  66. #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
  67. #endif
  68.  
  69. /* GL_OES_element_index_uint */
  70. #ifndef GL_OES_element_index_uint
  71. #define GL_UNSIGNED_INT                                         0x1405
  72. #endif
  73.  
  74. /* GL_OES_get_program_binary */
  75. #ifndef GL_OES_get_program_binary
  76. #define GL_PROGRAM_BINARY_LENGTH_OES                            0x8741
  77. #define GL_NUM_PROGRAM_BINARY_FORMATS_OES                       0x87FE
  78. #define GL_PROGRAM_BINARY_FORMATS_OES                           0x87FF
  79. #endif
  80.  
  81. /* GL_OES_mapbuffer */
  82. #ifndef GL_OES_mapbuffer
  83. #define GL_WRITE_ONLY_OES                                       0x88B9
  84. #define GL_BUFFER_ACCESS_OES                                    0x88BB
  85. #define GL_BUFFER_MAPPED_OES                                    0x88BC
  86. #define GL_BUFFER_MAP_POINTER_OES                               0x88BD
  87. #endif
  88.  
  89. /* GL_OES_packed_depth_stencil */
  90. #ifndef GL_OES_packed_depth_stencil
  91. #define GL_DEPTH_STENCIL_OES                                    0x84F9
  92. #define GL_UNSIGNED_INT_24_8_OES                                0x84FA
  93. #define GL_DEPTH24_STENCIL8_OES                                 0x88F0
  94. #endif
  95.  
  96. /* GL_OES_required_internalformat */
  97. #ifndef GL_OES_required_internalformat
  98. #define GL_ALPHA8_OES                                           0x803C
  99. #define GL_DEPTH_COMPONENT16_OES                                0x81A5
  100. /* reuse GL_DEPTH_COMPONENT24_OES */                            
  101. /* reuse GL_DEPTH24_STENCIL8_OES */                            
  102. /* reuse GL_DEPTH_COMPONENT32_OES */                            
  103. #define GL_LUMINANCE4_ALPHA4_OES                                0x8043
  104. #define GL_LUMINANCE8_ALPHA8_OES                                0x8045
  105. #define GL_LUMINANCE8_OES                                       0x8040
  106. #define GL_RGBA4_OES                                            0x8056
  107. #define GL_RGB5_A1_OES                                          0x8057
  108. #define GL_RGB565_OES                                           0x8D62
  109. /* reuse GL_RGB8_OES */                              
  110. /* reuse GL_RGBA8_OES */  
  111. /* reuse GL_RGB10_EXT */
  112. /* reuse GL_RGB10_A2_EXT */
  113. #endif
  114.  
  115. /* GL_OES_rgb8_rgba8 */
  116. #ifndef GL_OES_rgb8_rgba8
  117. #define GL_RGB8_OES                                             0x8051
  118. #define GL_RGBA8_OES                                            0x8058
  119. #endif
  120.  
  121. /* GL_OES_standard_derivatives */
  122. #ifndef GL_OES_standard_derivatives
  123. #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES                  0x8B8B
  124. #endif
  125.  
  126. /* GL_OES_stencil1 */
  127. #ifndef GL_OES_stencil1
  128. #define GL_STENCIL_INDEX1_OES                                   0x8D46
  129. #endif
  130.  
  131. /* GL_OES_stencil4 */
  132. #ifndef GL_OES_stencil4
  133. #define GL_STENCIL_INDEX4_OES                                   0x8D47
  134. #endif
  135.  
  136. #ifndef GL_OES_surfaceless_context
  137. #define GL_FRAMEBUFFER_UNDEFINED_OES                            0x8219
  138. #endif
  139.  
  140. /* GL_OES_texture_3D */
  141. #ifndef GL_OES_texture_3D
  142. #define GL_TEXTURE_WRAP_R_OES                                   0x8072
  143. #define GL_TEXTURE_3D_OES                                       0x806F
  144. #define GL_TEXTURE_BINDING_3D_OES                               0x806A
  145. #define GL_MAX_3D_TEXTURE_SIZE_OES                              0x8073
  146. #define GL_SAMPLER_3D_OES                                       0x8B5F
  147. #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES        0x8CD4
  148. #endif
  149.  
  150. /* GL_OES_texture_float */
  151. /* No new tokens introduced by this extension. */
  152.  
  153. /* GL_OES_texture_float_linear */
  154. /* No new tokens introduced by this extension. */
  155.  
  156. /* GL_OES_texture_half_float */
  157. #ifndef GL_OES_texture_half_float
  158. #define GL_HALF_FLOAT_OES                                       0x8D61
  159. #endif
  160.  
  161. /* GL_OES_texture_half_float_linear */
  162. /* No new tokens introduced by this extension. */
  163.  
  164. /* GL_OES_texture_npot */
  165. /* No new tokens introduced by this extension. */
  166.  
  167. /* GL_OES_vertex_array_object */
  168. #ifndef GL_OES_vertex_array_object
  169. #define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
  170. #endif
  171.  
  172. /* GL_OES_vertex_half_float */
  173. /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
  174.  
  175. /* GL_OES_vertex_type_10_10_10_2 */
  176. #ifndef GL_OES_vertex_type_10_10_10_2
  177. #define GL_UNSIGNED_INT_10_10_10_2_OES                          0x8DF6
  178. #define GL_INT_10_10_10_2_OES                                   0x8DF7
  179. #endif
  180.  
  181. /*------------------------------------------------------------------------*
  182.  * KHR extension tokens
  183.  *------------------------------------------------------------------------*/
  184.  
  185. #ifndef GL_KHR_debug
  186. typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
  187. #define GL_DEBUG_OUTPUT_SYNCHRONOUS                             0x8242
  188. #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH                     0x8243
  189. #define GL_DEBUG_CALLBACK_FUNCTION                              0x8244
  190. #define GL_DEBUG_CALLBACK_USER_PARAM                            0x8245
  191. #define GL_DEBUG_SOURCE_API                                     0x8246
  192. #define GL_DEBUG_SOURCE_WINDOW_SYSTEM                           0x8247
  193. #define GL_DEBUG_SOURCE_SHADER_COMPILER                         0x8248
  194. #define GL_DEBUG_SOURCE_THIRD_PARTY                             0x8249
  195. #define GL_DEBUG_SOURCE_APPLICATION                             0x824A
  196. #define GL_DEBUG_SOURCE_OTHER                                   0x824B
  197. #define GL_DEBUG_TYPE_ERROR                                     0x824C
  198. #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR                       0x824D
  199. #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR                        0x824E
  200. #define GL_DEBUG_TYPE_PORTABILITY                               0x824F
  201. #define GL_DEBUG_TYPE_PERFORMANCE                               0x8250
  202. #define GL_DEBUG_TYPE_OTHER                                     0x8251
  203. #define GL_DEBUG_TYPE_MARKER                                    0x8268
  204. #define GL_DEBUG_TYPE_PUSH_GROUP                                0x8269
  205. #define GL_DEBUG_TYPE_POP_GROUP                                 0x826A
  206. #define GL_DEBUG_SEVERITY_NOTIFICATION                          0x826B
  207. #define GL_MAX_DEBUG_GROUP_STACK_DEPTH                          0x826C
  208. #define GL_DEBUG_GROUP_STACK_DEPTH                              0x826D
  209. #define GL_BUFFER                                               0x82E0
  210. #define GL_SHADER                                               0x82E1
  211. #define GL_PROGRAM                                              0x82E2
  212. #define GL_QUERY                                                0x82E3
  213. /* PROGRAM_PIPELINE only in GL */                              
  214. #define GL_SAMPLER                                              0x82E6
  215. /* DISPLAY_LIST only in GL */                                  
  216. #define GL_MAX_LABEL_LENGTH                                     0x82E8
  217. #define GL_MAX_DEBUG_MESSAGE_LENGTH                             0x9143
  218. #define GL_MAX_DEBUG_LOGGED_MESSAGES                            0x9144
  219. #define GL_DEBUG_LOGGED_MESSAGES                                0x9145
  220. #define GL_DEBUG_SEVERITY_HIGH                                  0x9146
  221. #define GL_DEBUG_SEVERITY_MEDIUM                                0x9147
  222. #define GL_DEBUG_SEVERITY_LOW                                   0x9148
  223. #define GL_DEBUG_OUTPUT                                         0x92E0
  224. #define GL_CONTEXT_FLAG_DEBUG_BIT                               0x00000002
  225. #define GL_STACK_OVERFLOW                                       0x0503
  226. #define GL_STACK_UNDERFLOW                                      0x0504
  227. #endif
  228.  
  229. #ifndef GL_KHR_texture_compression_astc_ldr
  230. #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR                         0x93B0
  231. #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR                         0x93B1
  232. #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR                         0x93B2
  233. #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR                         0x93B3
  234. #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR                         0x93B4
  235. #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR                         0x93B5
  236. #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR                         0x93B6
  237. #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR                         0x93B7
  238. #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR                        0x93B8
  239. #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR                        0x93B9
  240. #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR                        0x93BA
  241. #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR                       0x93BB
  242. #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR                       0x93BC
  243. #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR                       0x93BD
  244. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR                 0x93D0
  245. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR                 0x93D1
  246. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR                 0x93D2
  247. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR                 0x93D3
  248. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR                 0x93D4
  249. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR                 0x93D5
  250. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR                 0x93D6
  251. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR                 0x93D7
  252. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR                0x93D8
  253. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR                0x93D9
  254. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR                0x93DA
  255. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR               0x93DB
  256. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR               0x93DC
  257. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR               0x93DD
  258. #endif
  259.  
  260. /*------------------------------------------------------------------------*
  261.  * AMD extension tokens
  262.  *------------------------------------------------------------------------*/
  263.  
  264. /* GL_AMD_compressed_3DC_texture */
  265. #ifndef GL_AMD_compressed_3DC_texture
  266. #define GL_3DC_X_AMD                                            0x87F9
  267. #define GL_3DC_XY_AMD                                           0x87FA
  268. #endif
  269.  
  270. /* GL_AMD_compressed_ATC_texture */
  271. #ifndef GL_AMD_compressed_ATC_texture
  272. #define GL_ATC_RGB_AMD                                          0x8C92
  273. #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
  274. #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
  275. #endif
  276.  
  277. /* GL_AMD_performance_monitor */
  278. #ifndef GL_AMD_performance_monitor
  279. #define GL_COUNTER_TYPE_AMD                                     0x8BC0
  280. #define GL_COUNTER_RANGE_AMD                                    0x8BC1
  281. #define GL_UNSIGNED_INT64_AMD                                   0x8BC2
  282. #define GL_PERCENTAGE_AMD                                       0x8BC3
  283. #define GL_PERFMON_RESULT_AVAILABLE_AMD                         0x8BC4
  284. #define GL_PERFMON_RESULT_SIZE_AMD                              0x8BC5
  285. #define GL_PERFMON_RESULT_AMD                                   0x8BC6
  286. #endif
  287.  
  288. /* GL_AMD_program_binary_Z400 */
  289. #ifndef GL_AMD_program_binary_Z400
  290. #define GL_Z400_BINARY_AMD                                      0x8740
  291. #endif
  292.  
  293. /*------------------------------------------------------------------------*
  294.  * ANGLE extension tokens
  295.  *------------------------------------------------------------------------*/
  296.  
  297. /* GL_ANGLE_framebuffer_blit */
  298. #ifndef GL_ANGLE_framebuffer_blit
  299. #define GL_READ_FRAMEBUFFER_ANGLE                               0x8CA8
  300. #define GL_DRAW_FRAMEBUFFER_ANGLE                               0x8CA9
  301. #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE                       0x8CA6
  302. #define GL_READ_FRAMEBUFFER_BINDING_ANGLE                       0x8CAA
  303. #endif
  304.  
  305. /* GL_ANGLE_framebuffer_multisample */
  306. #ifndef GL_ANGLE_framebuffer_multisample
  307. #define GL_RENDERBUFFER_SAMPLES_ANGLE                           0x8CAB
  308. #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE             0x8D56
  309. #define GL_MAX_SAMPLES_ANGLE                                    0x8D57
  310. #endif
  311.  
  312. /* GL_ANGLE_instanced_arrays */
  313. #ifndef GL_ANGLE_instanced_arrays
  314. #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE                    0x88FE
  315. #endif
  316.  
  317. /* GL_ANGLE_pack_reverse_row_order */
  318. #ifndef GL_ANGLE_pack_reverse_row_order
  319. #define GL_PACK_REVERSE_ROW_ORDER_ANGLE                         0x93A4
  320. #endif
  321.  
  322. /* GL_ANGLE_texture_compression_dxt3 */
  323. #ifndef GL_ANGLE_texture_compression_dxt3
  324. #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE                      0x83F2
  325. #endif
  326.  
  327. /* GL_ANGLE_texture_compression_dxt5 */
  328. #ifndef GL_ANGLE_texture_compression_dxt5
  329. #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE                      0x83F3
  330. #endif
  331.  
  332. /* GL_ANGLE_texture_usage */
  333. #ifndef GL_ANGLE_texture_usage
  334. #define GL_TEXTURE_USAGE_ANGLE                                  0x93A2
  335. #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE                         0x93A3
  336. #endif
  337.  
  338. /* GL_ANGLE_translated_shader_source */
  339. #ifndef GL_ANGLE_translated_shader_source
  340. #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE                0x93A0
  341. #endif
  342.  
  343. /*------------------------------------------------------------------------*
  344.  * APPLE extension tokens
  345.  *------------------------------------------------------------------------*/
  346.  
  347. /* GL_APPLE_copy_texture_levels */
  348. /* No new tokens introduced by this extension. */
  349.    
  350. /* GL_APPLE_framebuffer_multisample */
  351. #ifndef GL_APPLE_framebuffer_multisample
  352. #define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
  353. #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
  354. #define GL_MAX_SAMPLES_APPLE                                    0x8D57
  355. #define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
  356. #define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
  357. #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
  358. #define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
  359. #endif
  360.  
  361. /* GL_APPLE_rgb_422 */
  362. #ifndef GL_APPLE_rgb_422
  363. #define GL_RGB_422_APPLE                                        0x8A1F
  364. #define GL_UNSIGNED_SHORT_8_8_APPLE                             0x85BA
  365. #define GL_UNSIGNED_SHORT_8_8_REV_APPLE                         0x85BB
  366. #endif
  367.  
  368. /* GL_APPLE_sync */
  369. #ifndef GL_APPLE_sync
  370.  
  371. #ifndef __gl3_h_
  372. /* These types are defined with reference to <inttypes.h>
  373.  * in the Apple extension spec, but here we use the Khronos
  374.  * portable types in khrplatform.h, and assume those types
  375.  * are always defined.
  376.  * If any other extensions using these types are defined,
  377.  * the typedefs must move out of this block and be shared.
  378.  */
  379. typedef khronos_int64_t GLint64;
  380. typedef khronos_uint64_t GLuint64;
  381. typedef struct __GLsync *GLsync;
  382. #endif
  383.  
  384. #define GL_SYNC_OBJECT_APPLE                                    0x8A53
  385. #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE                        0x9111
  386. #define GL_OBJECT_TYPE_APPLE                                    0x9112
  387. #define GL_SYNC_CONDITION_APPLE                                 0x9113
  388. #define GL_SYNC_STATUS_APPLE                                    0x9114
  389. #define GL_SYNC_FLAGS_APPLE                                     0x9115
  390. #define GL_SYNC_FENCE_APPLE                                     0x9116
  391. #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE                     0x9117
  392. #define GL_UNSIGNALED_APPLE                                     0x9118
  393. #define GL_SIGNALED_APPLE                                       0x9119
  394. #define GL_ALREADY_SIGNALED_APPLE                               0x911A
  395. #define GL_TIMEOUT_EXPIRED_APPLE                                0x911B
  396. #define GL_CONDITION_SATISFIED_APPLE                            0x911C
  397. #define GL_WAIT_FAILED_APPLE                                    0x911D
  398. #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE                        0x00000001
  399. #define GL_TIMEOUT_IGNORED_APPLE                                0xFFFFFFFFFFFFFFFFull
  400. #endif
  401.  
  402. /* GL_APPLE_texture_format_BGRA8888 */
  403. #ifndef GL_APPLE_texture_format_BGRA8888
  404. #define GL_BGRA_EXT                                             0x80E1
  405. #endif
  406.  
  407. /* GL_APPLE_texture_max_level */
  408. #ifndef GL_APPLE_texture_max_level
  409. #define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
  410. #endif
  411.  
  412. /*------------------------------------------------------------------------*
  413.  * ARM extension tokens
  414.  *------------------------------------------------------------------------*/
  415.  
  416. /* GL_ARM_mali_program_binary */
  417. #ifndef GL_ARM_mali_program_binary
  418. #define GL_MALI_PROGRAM_BINARY_ARM                              0x8F61
  419. #endif
  420.  
  421. /* GL_ARM_mali_shader_binary */
  422. #ifndef GL_ARM_mali_shader_binary
  423. #define GL_MALI_SHADER_BINARY_ARM                               0x8F60
  424. #endif
  425.  
  426. /* GL_ARM_rgba8 */
  427. /* No new tokens introduced by this extension. */
  428.  
  429. /*------------------------------------------------------------------------*
  430.  * EXT extension tokens
  431.  *------------------------------------------------------------------------*/
  432.  
  433. /* GL_EXT_blend_minmax */
  434. #ifndef GL_EXT_blend_minmax
  435. #define GL_MIN_EXT                                              0x8007
  436. #define GL_MAX_EXT                                              0x8008
  437. #endif
  438.  
  439. /* GL_EXT_color_buffer_half_float */
  440. #ifndef GL_EXT_color_buffer_half_float
  441. #define GL_RGBA16F_EXT                                          0x881A
  442. #define GL_RGB16F_EXT                                           0x881B
  443. #define GL_RG16F_EXT                                            0x822F
  444. #define GL_R16F_EXT                                             0x822D
  445. #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT            0x8211
  446. #define GL_UNSIGNED_NORMALIZED_EXT                              0x8C17
  447. #endif
  448.  
  449. /* GL_EXT_debug_label */
  450. #ifndef GL_EXT_debug_label
  451. #define GL_PROGRAM_PIPELINE_OBJECT_EXT                          0x8A4F
  452. #define GL_PROGRAM_OBJECT_EXT                                   0x8B40
  453. #define GL_SHADER_OBJECT_EXT                                    0x8B48
  454. #define GL_BUFFER_OBJECT_EXT                                    0x9151
  455. #define GL_QUERY_OBJECT_EXT                                     0x9153
  456. #define GL_VERTEX_ARRAY_OBJECT_EXT                              0x9154
  457. #endif
  458.  
  459. /* GL_EXT_debug_marker */
  460. /* No new tokens introduced by this extension. */
  461.  
  462. /* GL_EXT_discard_framebuffer */
  463. #ifndef GL_EXT_discard_framebuffer
  464. #define GL_COLOR_EXT                                            0x1800
  465. #define GL_DEPTH_EXT                                            0x1801
  466. #define GL_STENCIL_EXT                                          0x1802
  467. #endif
  468.  
  469. /* GL_EXT_map_buffer_range */
  470. #ifndef GL_EXT_map_buffer_range
  471. #define GL_MAP_READ_BIT_EXT                                     0x0001
  472. #define GL_MAP_WRITE_BIT_EXT                                    0x0002
  473. #define GL_MAP_INVALIDATE_RANGE_BIT_EXT                         0x0004
  474. #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT                        0x0008
  475. #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT                           0x0010
  476. #define GL_MAP_UNSYNCHRONIZED_BIT_EXT                           0x0020
  477. #endif
  478.  
  479. /* GL_EXT_multisampled_render_to_texture */
  480. #ifndef GL_EXT_multisampled_render_to_texture
  481. #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT           0x8D6C
  482. /* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
  483. #define GL_RENDERBUFFER_SAMPLES_EXT                             0x8CAB
  484. #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT               0x8D56
  485. #define GL_MAX_SAMPLES_EXT                                      0x8D57
  486. #endif
  487.  
  488. /* GL_EXT_multiview_draw_buffers */
  489. #ifndef GL_EXT_multiview_draw_buffers
  490. #define GL_COLOR_ATTACHMENT_EXT                                 0x90F0
  491. #define GL_MULTIVIEW_EXT                                        0x90F1
  492. #define GL_DRAW_BUFFER_EXT                                      0x0C01
  493. #define GL_READ_BUFFER_EXT                                      0x0C02
  494. #define GL_MAX_MULTIVIEW_BUFFERS_EXT                            0x90F2
  495. #endif
  496.  
  497. /* GL_EXT_multi_draw_arrays */
  498. /* No new tokens introduced by this extension. */
  499.  
  500. /* GL_EXT_occlusion_query_boolean */
  501. #ifndef GL_EXT_occlusion_query_boolean
  502. #define GL_ANY_SAMPLES_PASSED_EXT                               0x8C2F
  503. #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT                  0x8D6A
  504. #define GL_CURRENT_QUERY_EXT                                    0x8865
  505. #define GL_QUERY_RESULT_EXT                                     0x8866
  506. #define GL_QUERY_RESULT_AVAILABLE_EXT                           0x8867
  507. #endif
  508.  
  509. /* GL_EXT_read_format_bgra */
  510. #ifndef GL_EXT_read_format_bgra
  511. #define GL_BGRA_EXT                                             0x80E1
  512. #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
  513. #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
  514. #endif
  515.  
  516. /* GL_EXT_robustness */
  517. #ifndef GL_EXT_robustness
  518. /* reuse GL_NO_ERROR */
  519. #define GL_GUILTY_CONTEXT_RESET_EXT                             0x8253
  520. #define GL_INNOCENT_CONTEXT_RESET_EXT                           0x8254
  521. #define GL_UNKNOWN_CONTEXT_RESET_EXT                            0x8255
  522. #define GL_CONTEXT_ROBUST_ACCESS_EXT                            0x90F3
  523. #define GL_RESET_NOTIFICATION_STRATEGY_EXT                      0x8256
  524. #define GL_LOSE_CONTEXT_ON_RESET_EXT                            0x8252
  525. #define GL_NO_RESET_NOTIFICATION_EXT                            0x8261
  526. #endif
  527.  
  528. /* GL_EXT_separate_shader_objects */
  529. #ifndef GL_EXT_separate_shader_objects
  530. #define GL_VERTEX_SHADER_BIT_EXT                                0x00000001
  531. #define GL_FRAGMENT_SHADER_BIT_EXT                              0x00000002
  532. #define GL_ALL_SHADER_BITS_EXT                                  0xFFFFFFFF
  533. #define GL_PROGRAM_SEPARABLE_EXT                                0x8258
  534. #define GL_ACTIVE_PROGRAM_EXT                                   0x8259
  535. #define GL_PROGRAM_PIPELINE_BINDING_EXT                         0x825A
  536. #endif
  537.  
  538. /* GL_EXT_shader_framebuffer_fetch */
  539. #ifndef GL_EXT_shader_framebuffer_fetch
  540. #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT                 0x8A52
  541. #endif
  542.  
  543. /* GL_EXT_shader_texture_lod */
  544. /* No new tokens introduced by this extension. */
  545.  
  546. /* GL_EXT_shadow_samplers */
  547. #ifndef GL_EXT_shadow_samplers
  548. #define GL_TEXTURE_COMPARE_MODE_EXT                             0x884C
  549. #define GL_TEXTURE_COMPARE_FUNC_EXT                             0x884D
  550. #define GL_COMPARE_REF_TO_TEXTURE_EXT                           0x884E
  551. #define GL_SAMPLER_2D_SHADOW_EXT                                0x8B62
  552. #endif
  553.  
  554. /* GL_EXT_sRGB */
  555. #ifndef GL_EXT_sRGB
  556. #define GL_SRGB_EXT                                             0x8C40
  557. #define GL_SRGB_ALPHA_EXT                                       0x8C42
  558. #define GL_SRGB8_ALPHA8_EXT                                     0x8C43
  559. #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT            0x8210
  560. #endif
  561.  
  562. /* GL_EXT_texture_compression_dxt1 */
  563. #ifndef GL_EXT_texture_compression_dxt1
  564. #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
  565. #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
  566. #endif
  567.  
  568. /* GL_EXT_texture_filter_anisotropic */
  569. #ifndef GL_EXT_texture_filter_anisotropic
  570. #define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
  571. #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
  572. #endif
  573.  
  574. /* GL_EXT_texture_format_BGRA8888 */
  575. #ifndef GL_EXT_texture_format_BGRA8888
  576. #define GL_BGRA_EXT                                             0x80E1
  577. #endif
  578.  
  579. /* GL_EXT_texture_rg */
  580. #ifndef GL_EXT_texture_rg
  581. #define GL_RED_EXT                                              0x1903
  582. #define GL_RG_EXT                                               0x8227
  583. #define GL_R8_EXT                                               0x8229
  584. #define GL_RG8_EXT                                              0x822B
  585. #endif
  586.  
  587. /* GL_EXT_texture_storage */
  588. #ifndef GL_EXT_texture_storage
  589. #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT                         0x912F
  590. #define GL_ALPHA8_EXT                                           0x803C  
  591. #define GL_LUMINANCE8_EXT                                       0x8040
  592. #define GL_LUMINANCE8_ALPHA8_EXT                                0x8045
  593. #define GL_RGBA32F_EXT                                          0x8814  
  594. #define GL_RGB32F_EXT                                           0x8815
  595. #define GL_ALPHA32F_EXT                                         0x8816
  596. #define GL_LUMINANCE32F_EXT                                     0x8818
  597. #define GL_LUMINANCE_ALPHA32F_EXT                               0x8819
  598. /* reuse GL_RGBA16F_EXT */
  599. /* reuse GL_RGB16F_EXT */
  600. #define GL_ALPHA16F_EXT                                         0x881C
  601. #define GL_LUMINANCE16F_EXT                                     0x881E
  602. #define GL_LUMINANCE_ALPHA16F_EXT                               0x881F
  603. #define GL_RGB10_A2_EXT                                         0x8059  
  604. #define GL_RGB10_EXT                                            0x8052
  605. #define GL_BGRA8_EXT                                            0x93A1
  606. #define GL_R8_EXT                                               0x8229
  607. #define GL_RG8_EXT                                              0x822B
  608. #define GL_R32F_EXT                                             0x822E  
  609. #define GL_RG32F_EXT                                            0x8230
  610. #define GL_R16F_EXT                                             0x822D
  611. #define GL_RG16F_EXT                                            0x822F
  612. #endif
  613.  
  614. /* GL_EXT_texture_type_2_10_10_10_REV */
  615. #ifndef GL_EXT_texture_type_2_10_10_10_REV
  616. #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT                      0x8368
  617. #endif
  618.  
  619. /* GL_EXT_unpack_subimage */
  620. #ifndef GL_EXT_unpack_subimage
  621. #define GL_UNPACK_ROW_LENGTH                                    0x0CF2
  622. #define GL_UNPACK_SKIP_ROWS                                     0x0CF3
  623. #define GL_UNPACK_SKIP_PIXELS                                   0x0CF4
  624. #endif
  625.  
  626. /*------------------------------------------------------------------------*
  627.  * DMP extension tokens
  628.  *------------------------------------------------------------------------*/
  629.  
  630. /* GL_DMP_shader_binary */
  631. #ifndef GL_DMP_shader_binary
  632. #define GL_SHADER_BINARY_DMP                                    0x9250
  633. #endif
  634.  
  635. /*------------------------------------------------------------------------*
  636.  * FJ extension tokens
  637.  *------------------------------------------------------------------------*/
  638.  
  639. /* GL_FJ_shader_binary_GCCSO */
  640. #ifndef GL_FJ_shader_binary_GCCSO
  641. #define GCCSO_SHADER_BINARY_FJ                                  0x9260
  642. #endif
  643.  
  644. /*------------------------------------------------------------------------*
  645.  * IMG extension tokens
  646.  *------------------------------------------------------------------------*/
  647.  
  648. /* GL_IMG_program_binary */
  649. #ifndef GL_IMG_program_binary
  650. #define GL_SGX_PROGRAM_BINARY_IMG                               0x9130
  651. #endif
  652.  
  653. /* GL_IMG_read_format */
  654. #ifndef GL_IMG_read_format
  655. #define GL_BGRA_IMG                                             0x80E1
  656. #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
  657. #endif
  658.  
  659. /* GL_IMG_shader_binary */
  660. #ifndef GL_IMG_shader_binary
  661. #define GL_SGX_BINARY_IMG                                       0x8C0A
  662. #endif
  663.  
  664. /* GL_IMG_texture_compression_pvrtc */
  665. #ifndef GL_IMG_texture_compression_pvrtc
  666. #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
  667. #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
  668. #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
  669. #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
  670. #endif
  671.  
  672. /* GL_IMG_multisampled_render_to_texture */
  673. #ifndef GL_IMG_multisampled_render_to_texture
  674. #define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
  675. #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
  676. #define GL_MAX_SAMPLES_IMG                                      0x9135
  677. #define GL_TEXTURE_SAMPLES_IMG                                  0x9136
  678. #endif
  679.  
  680. /*------------------------------------------------------------------------*
  681.  * NV extension tokens
  682.  *------------------------------------------------------------------------*/
  683.  
  684. /* GL_NV_coverage_sample */
  685. #ifndef GL_NV_coverage_sample
  686. #define GL_COVERAGE_COMPONENT_NV                                0x8ED0
  687. #define GL_COVERAGE_COMPONENT4_NV                               0x8ED1
  688. #define GL_COVERAGE_ATTACHMENT_NV                               0x8ED2
  689. #define GL_COVERAGE_BUFFERS_NV                                  0x8ED3
  690. #define GL_COVERAGE_SAMPLES_NV                                  0x8ED4
  691. #define GL_COVERAGE_ALL_FRAGMENTS_NV                            0x8ED5
  692. #define GL_COVERAGE_EDGE_FRAGMENTS_NV                           0x8ED6
  693. #define GL_COVERAGE_AUTOMATIC_NV                                0x8ED7
  694. #define GL_COVERAGE_BUFFER_BIT_NV                               0x8000
  695. #endif
  696.  
  697. /* GL_NV_depth_nonlinear */
  698. #ifndef GL_NV_depth_nonlinear
  699. #define GL_DEPTH_COMPONENT16_NONLINEAR_NV                       0x8E2C
  700. #endif
  701.  
  702. /* GL_NV_draw_buffers */
  703. #ifndef GL_NV_draw_buffers
  704. #define GL_MAX_DRAW_BUFFERS_NV                                  0x8824
  705. #define GL_DRAW_BUFFER0_NV                                      0x8825
  706. #define GL_DRAW_BUFFER1_NV                                      0x8826
  707. #define GL_DRAW_BUFFER2_NV                                      0x8827
  708. #define GL_DRAW_BUFFER3_NV                                      0x8828
  709. #define GL_DRAW_BUFFER4_NV                                      0x8829
  710. #define GL_DRAW_BUFFER5_NV                                      0x882A
  711. #define GL_DRAW_BUFFER6_NV                                      0x882B
  712. #define GL_DRAW_BUFFER7_NV                                      0x882C
  713. #define GL_DRAW_BUFFER8_NV                                      0x882D
  714. #define GL_DRAW_BUFFER9_NV                                      0x882E
  715. #define GL_DRAW_BUFFER10_NV                                     0x882F
  716. #define GL_DRAW_BUFFER11_NV                                     0x8830
  717. #define GL_DRAW_BUFFER12_NV                                     0x8831
  718. #define GL_DRAW_BUFFER13_NV                                     0x8832
  719. #define GL_DRAW_BUFFER14_NV                                     0x8833
  720. #define GL_DRAW_BUFFER15_NV                                     0x8834
  721. #define GL_COLOR_ATTACHMENT0_NV                                 0x8CE0
  722. #define GL_COLOR_ATTACHMENT1_NV                                 0x8CE1
  723. #define GL_COLOR_ATTACHMENT2_NV                                 0x8CE2
  724. #define GL_COLOR_ATTACHMENT3_NV                                 0x8CE3
  725. #define GL_COLOR_ATTACHMENT4_NV                                 0x8CE4
  726. #define GL_COLOR_ATTACHMENT5_NV                                 0x8CE5
  727. #define GL_COLOR_ATTACHMENT6_NV                                 0x8CE6
  728. #define GL_COLOR_ATTACHMENT7_NV                                 0x8CE7
  729. #define GL_COLOR_ATTACHMENT8_NV                                 0x8CE8
  730. #define GL_COLOR_ATTACHMENT9_NV                                 0x8CE9
  731. #define GL_COLOR_ATTACHMENT10_NV                                0x8CEA
  732. #define GL_COLOR_ATTACHMENT11_NV                                0x8CEB
  733. #define GL_COLOR_ATTACHMENT12_NV                                0x8CEC
  734. #define GL_COLOR_ATTACHMENT13_NV                                0x8CED
  735. #define GL_COLOR_ATTACHMENT14_NV                                0x8CEE
  736. #define GL_COLOR_ATTACHMENT15_NV                                0x8CEF
  737. #endif
  738.  
  739. /* GL_NV_fbo_color_attachments */
  740. #ifndef GL_NV_fbo_color_attachments
  741. #define GL_MAX_COLOR_ATTACHMENTS_NV                             0x8CDF
  742. /* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
  743. #endif
  744.  
  745. /* GL_NV_fence */
  746. #ifndef GL_NV_fence
  747. #define GL_ALL_COMPLETED_NV                                     0x84F2
  748. #define GL_FENCE_STATUS_NV                                      0x84F3
  749. #define GL_FENCE_CONDITION_NV                                   0x84F4
  750. #endif
  751.  
  752. /* GL_NV_read_buffer */
  753. #ifndef GL_NV_read_buffer
  754. #define GL_READ_BUFFER_NV                                       0x0C02
  755. #endif
  756.  
  757. /* GL_NV_read_buffer_front */
  758. /* No new tokens introduced by this extension. */
  759.  
  760. /* GL_NV_read_depth */
  761. /* No new tokens introduced by this extension. */
  762.  
  763. /* GL_NV_read_depth_stencil */
  764. /* No new tokens introduced by this extension. */
  765.  
  766. /* GL_NV_read_stencil */
  767. /* No new tokens introduced by this extension. */
  768.  
  769. /* GL_NV_texture_compression_s3tc_update */
  770. /* No new tokens introduced by this extension. */
  771.  
  772. /* GL_NV_texture_npot_2D_mipmap */
  773. /* No new tokens introduced by this extension. */
  774.  
  775. /*------------------------------------------------------------------------*
  776.  * QCOM extension tokens
  777.  *------------------------------------------------------------------------*/
  778.  
  779. /* GL_QCOM_alpha_test */
  780. #ifndef GL_QCOM_alpha_test
  781. #define GL_ALPHA_TEST_QCOM                                      0x0BC0
  782. #define GL_ALPHA_TEST_FUNC_QCOM                                 0x0BC1
  783. #define GL_ALPHA_TEST_REF_QCOM                                  0x0BC2
  784. #endif
  785.  
  786. /* GL_QCOM_binning_control */
  787. #ifndef GL_QCOM_binning_control
  788. #define GL_BINNING_CONTROL_HINT_QCOM                            0x8FB0
  789. #define GL_CPU_OPTIMIZED_QCOM                                   0x8FB1
  790. #define GL_GPU_OPTIMIZED_QCOM                                   0x8FB2
  791. #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM                    0x8FB3
  792. #endif
  793.  
  794. /* GL_QCOM_driver_control */
  795. /* No new tokens introduced by this extension. */
  796.  
  797. /* GL_QCOM_extended_get */
  798. #ifndef GL_QCOM_extended_get
  799. #define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
  800. #define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
  801. #define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
  802. #define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
  803. #define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
  804. #define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
  805. #define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
  806. #define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
  807. #define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
  808. #define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
  809. #define GL_STATE_RESTORE                                        0x8BDC
  810. #endif
  811.  
  812. /* GL_QCOM_extended_get2 */
  813. /* No new tokens introduced by this extension. */
  814.  
  815. /* GL_QCOM_perfmon_global_mode */
  816. #ifndef GL_QCOM_perfmon_global_mode
  817. #define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
  818. #endif
  819.  
  820. /* GL_QCOM_writeonly_rendering */
  821. #ifndef GL_QCOM_writeonly_rendering
  822. #define GL_WRITEONLY_RENDERING_QCOM                             0x8823
  823. #endif
  824.  
  825. /* GL_QCOM_tiled_rendering */
  826. #ifndef GL_QCOM_tiled_rendering
  827. #define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
  828. #define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
  829. #define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
  830. #define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
  831. #define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
  832. #define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
  833. #define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
  834. #define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
  835. #define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
  836. #define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
  837. #define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
  838. #define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
  839. #define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
  840. #define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
  841. #define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
  842. #define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
  843. #define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
  844. #define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
  845. #define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
  846. #define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
  847. #define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
  848. #define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
  849. #define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
  850. #define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
  851. #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
  852. #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
  853. #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
  854. #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
  855. #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
  856. #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
  857. #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
  858. #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
  859. #endif
  860.  
  861. /*------------------------------------------------------------------------*
  862.  * VIV extension tokens
  863.  *------------------------------------------------------------------------*/
  864.  
  865. /* GL_VIV_shader_binary */
  866. #ifndef GL_VIV_shader_binary
  867. #define GL_SHADER_BINARY_VIV                                    0x8FC4
  868. #endif
  869.  
  870. /*------------------------------------------------------------------------*
  871.  * End of extension tokens, start of corresponding extension functions
  872.  *------------------------------------------------------------------------*/
  873.  
  874. /*------------------------------------------------------------------------*
  875.  * OES extension functions
  876.  *------------------------------------------------------------------------*/
  877.  
  878. /* GL_OES_compressed_ETC1_RGB8_texture */
  879. #ifndef GL_OES_compressed_ETC1_RGB8_texture
  880. #define GL_OES_compressed_ETC1_RGB8_texture 1
  881. #endif
  882.  
  883. /* GL_OES_compressed_paletted_texture */
  884. #ifndef GL_OES_compressed_paletted_texture
  885. #define GL_OES_compressed_paletted_texture 1
  886. #endif
  887.  
  888. /* GL_OES_depth24 */
  889. #ifndef GL_OES_depth24
  890. #define GL_OES_depth24 1
  891. #endif
  892.  
  893. /* GL_OES_depth32 */
  894. #ifndef GL_OES_depth32
  895. #define GL_OES_depth32 1
  896. #endif
  897.  
  898. /* GL_OES_depth_texture */
  899. #ifndef GL_OES_depth_texture
  900. #define GL_OES_depth_texture 1
  901. #endif
  902.  
  903. /* GL_OES_EGL_image */
  904. #ifndef GL_OES_EGL_image
  905. #define GL_OES_EGL_image 1
  906. #ifdef GL_GLEXT_PROTOTYPES
  907. GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
  908. GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
  909. #endif
  910. typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
  911. typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
  912. #endif
  913.  
  914. /* GL_OES_EGL_image_external */
  915. #ifndef GL_OES_EGL_image_external
  916. #define GL_OES_EGL_image_external 1
  917. /* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
  918. #endif
  919.  
  920. /* GL_OES_element_index_uint */
  921. #ifndef GL_OES_element_index_uint
  922. #define GL_OES_element_index_uint 1
  923. #endif
  924.  
  925. /* GL_OES_fbo_render_mipmap */
  926. #ifndef GL_OES_fbo_render_mipmap
  927. #define GL_OES_fbo_render_mipmap 1
  928. #endif
  929.  
  930. /* GL_OES_fragment_precision_high */
  931. #ifndef GL_OES_fragment_precision_high
  932. #define GL_OES_fragment_precision_high 1
  933. #endif
  934.  
  935. /* GL_OES_get_program_binary */
  936. #ifndef GL_OES_get_program_binary
  937. #define GL_OES_get_program_binary 1
  938. #ifdef GL_GLEXT_PROTOTYPES
  939. GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
  940. GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
  941. #endif
  942. typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
  943. typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
  944. #endif
  945.  
  946. /* GL_OES_mapbuffer */
  947. #ifndef GL_OES_mapbuffer
  948. #define GL_OES_mapbuffer 1
  949. #ifdef GL_GLEXT_PROTOTYPES
  950. GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
  951. GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
  952. GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
  953. #endif
  954. typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
  955. typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
  956. typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
  957. #endif
  958.  
  959. /* GL_OES_packed_depth_stencil */
  960. #ifndef GL_OES_packed_depth_stencil
  961. #define GL_OES_packed_depth_stencil 1
  962. #endif
  963.  
  964. /* GL_OES_required_internalformat */
  965. #ifndef GL_OES_required_internalformat
  966. #define GL_OES_required_internalformat 1
  967. #endif
  968.  
  969. /* GL_OES_rgb8_rgba8 */
  970. #ifndef GL_OES_rgb8_rgba8
  971. #define GL_OES_rgb8_rgba8 1
  972. #endif
  973.  
  974. /* GL_OES_standard_derivatives */
  975. #ifndef GL_OES_standard_derivatives
  976. #define GL_OES_standard_derivatives 1
  977. #endif
  978.  
  979. /* GL_OES_stencil1 */
  980. #ifndef GL_OES_stencil1
  981. #define GL_OES_stencil1 1
  982. #endif
  983.  
  984. /* GL_OES_stencil4 */
  985. #ifndef GL_OES_stencil4
  986. #define GL_OES_stencil4 1
  987. #endif
  988.  
  989. #ifndef GL_OES_surfaceless_context
  990. #define GL_OES_surfaceless_context 1
  991. #endif
  992.  
  993. /* GL_OES_texture_3D */
  994. #ifndef GL_OES_texture_3D
  995. #define GL_OES_texture_3D 1
  996. #ifdef GL_GLEXT_PROTOTYPES
  997. GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
  998. GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
  999. GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  1000. GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
  1001. GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
  1002. GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
  1003. #endif
  1004. typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
  1005. typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
  1006. typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  1007. typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
  1008. typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
  1009. typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
  1010. #endif
  1011.  
  1012. /* GL_OES_texture_float */
  1013. #ifndef GL_OES_texture_float
  1014. #define GL_OES_texture_float 1
  1015. #endif
  1016.  
  1017. /* GL_OES_texture_float_linear */
  1018. #ifndef GL_OES_texture_float_linear
  1019. #define GL_OES_texture_float_linear 1
  1020. #endif
  1021.  
  1022. /* GL_OES_texture_half_float */
  1023. #ifndef GL_OES_texture_half_float
  1024. #define GL_OES_texture_half_float 1
  1025. #endif
  1026.  
  1027. /* GL_OES_texture_half_float_linear */
  1028. #ifndef GL_OES_texture_half_float_linear
  1029. #define GL_OES_texture_half_float_linear 1
  1030. #endif
  1031.  
  1032. /* GL_OES_texture_npot */
  1033. #ifndef GL_OES_texture_npot
  1034. #define GL_OES_texture_npot 1
  1035. #endif
  1036.  
  1037. /* GL_OES_vertex_array_object */
  1038. #ifndef GL_OES_vertex_array_object
  1039. #define GL_OES_vertex_array_object 1
  1040. #ifdef GL_GLEXT_PROTOTYPES
  1041. GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
  1042. GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
  1043. GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
  1044. GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
  1045. #endif
  1046. typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
  1047. typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
  1048. typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
  1049. typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
  1050. #endif
  1051.  
  1052. /* GL_OES_vertex_half_float */
  1053. #ifndef GL_OES_vertex_half_float
  1054. #define GL_OES_vertex_half_float 1
  1055. #endif
  1056.  
  1057. /* GL_OES_vertex_type_10_10_10_2 */
  1058. #ifndef GL_OES_vertex_type_10_10_10_2
  1059. #define GL_OES_vertex_type_10_10_10_2 1
  1060. #endif
  1061.  
  1062. /*------------------------------------------------------------------------*
  1063.  * KHR extension functions
  1064.  *------------------------------------------------------------------------*/
  1065.  
  1066. #ifndef GL_KHR_debug
  1067. #define GL_KHR_debug 1
  1068. #ifdef GL_GLEXT_PROTOTYPES
  1069. GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
  1070. GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
  1071. GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
  1072. GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
  1073. GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
  1074. GL_APICALL void GL_APIENTRY glPopDebugGroup (void);
  1075. GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
  1076. GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
  1077. GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
  1078. GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
  1079. GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
  1080. #endif
  1081. typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
  1082. typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
  1083. typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
  1084. typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
  1085. typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
  1086. typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
  1087. typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
  1088. typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
  1089. typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
  1090. typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
  1091. typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
  1092. #endif
  1093.  
  1094. #ifndef GL_KHR_texture_compression_astc_ldr
  1095. #define GL_KHR_texture_compression_astc_ldr 1
  1096. #endif
  1097.  
  1098.  
  1099. /*------------------------------------------------------------------------*
  1100.  * AMD extension functions
  1101.  *------------------------------------------------------------------------*/
  1102.  
  1103. /* GL_AMD_compressed_3DC_texture */
  1104. #ifndef GL_AMD_compressed_3DC_texture
  1105. #define GL_AMD_compressed_3DC_texture 1
  1106. #endif
  1107.  
  1108. /* GL_AMD_compressed_ATC_texture */
  1109. #ifndef GL_AMD_compressed_ATC_texture
  1110. #define GL_AMD_compressed_ATC_texture 1
  1111. #endif
  1112.  
  1113. /* AMD_performance_monitor */
  1114. #ifndef GL_AMD_performance_monitor
  1115. #define GL_AMD_performance_monitor 1
  1116. #ifdef GL_GLEXT_PROTOTYPES
  1117. GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
  1118. GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
  1119. GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
  1120. GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
  1121. GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
  1122. GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
  1123. GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
  1124. GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
  1125. GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
  1126. GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
  1127. GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
  1128. #endif
  1129. typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
  1130. typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
  1131. typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
  1132. typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
  1133. typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
  1134. typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
  1135. typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
  1136. typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
  1137. typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
  1138. typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
  1139. typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
  1140. #endif
  1141.  
  1142. /* GL_AMD_program_binary_Z400 */
  1143. #ifndef GL_AMD_program_binary_Z400
  1144. #define GL_AMD_program_binary_Z400 1
  1145. #endif
  1146.  
  1147. /*------------------------------------------------------------------------*
  1148.  * ANGLE extension functions
  1149.  *------------------------------------------------------------------------*/
  1150.  
  1151. /* GL_ANGLE_framebuffer_blit */
  1152. #ifndef GL_ANGLE_framebuffer_blit
  1153. #define GL_ANGLE_framebuffer_blit 1
  1154. #ifdef GL_GLEXT_PROTOTYPES
  1155. GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
  1156. #endif
  1157. typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
  1158. #endif
  1159.  
  1160. /* GL_ANGLE_framebuffer_multisample */
  1161. #ifndef GL_ANGLE_framebuffer_multisample
  1162. #define GL_ANGLE_framebuffer_multisample 1
  1163. #ifdef GL_GLEXT_PROTOTYPES
  1164. GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
  1165. #endif
  1166. typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
  1167. #endif
  1168.  
  1169. #ifndef GL_ANGLE_instanced_arrays
  1170. #ifdef GL_GLEXT_PROTOTYPES
  1171. GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
  1172. GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
  1173. GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
  1174. #endif
  1175. typedef void (GL_APIENTRYP PFLGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
  1176. typedef void (GL_APIENTRYP PFLGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
  1177. typedef void (GL_APIENTRYP PFLGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
  1178. #endif
  1179.  
  1180. /* GL_ANGLE_pack_reverse_row_order */
  1181. #ifndef GL_ANGLE_pack_reverse_row_order
  1182. #define GL_ANGLE_pack_reverse_row_order 1
  1183. #endif
  1184.  
  1185. /* GL_ANGLE_texture_compression_dxt3 */
  1186. #ifndef GL_ANGLE_texture_compression_dxt3
  1187. #define GL_ANGLE_texture_compression_dxt3 1
  1188. #endif
  1189.  
  1190. /* GL_ANGLE_texture_compression_dxt5 */
  1191. #ifndef GL_ANGLE_texture_compression_dxt5
  1192. #define GL_ANGLE_texture_compression_dxt5 1
  1193. #endif
  1194.  
  1195. /* GL_ANGLE_texture_usage */
  1196. #ifndef GL_ANGLE_texture_usage
  1197. #define GL_ANGLE_texture_usage 1
  1198. #endif
  1199.  
  1200. #ifndef GL_ANGLE_translated_shader_source
  1201. #define GL_ANGLE_translated_shader_source 1
  1202. #ifdef GL_GLEXT_PROTOTYPES
  1203. GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
  1204. #endif
  1205. typedef void (GL_APIENTRYP PFLGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
  1206. #endif
  1207.  
  1208. /*------------------------------------------------------------------------*
  1209.  * APPLE extension functions
  1210.  *------------------------------------------------------------------------*/
  1211.  
  1212. /* GL_APPLE_copy_texture_levels */
  1213. #ifndef GL_APPLE_copy_texture_levels
  1214. #define GL_APPLE_copy_texture_levels 1
  1215. #ifdef GL_GLEXT_PROTOTYPES
  1216. GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
  1217. #endif
  1218. typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
  1219. #endif
  1220.  
  1221. /* GL_APPLE_framebuffer_multisample */
  1222. #ifndef GL_APPLE_framebuffer_multisample
  1223. #define GL_APPLE_framebuffer_multisample 1
  1224. #ifdef GL_GLEXT_PROTOTYPES
  1225. GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
  1226. GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
  1227. #endif /* GL_GLEXT_PROTOTYPES */
  1228. typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
  1229. typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
  1230. #endif
  1231.  
  1232. /* GL_APPLE_rgb_422 */
  1233. #ifndef GL_APPLE_rgb_422
  1234. #define GL_APPLE_rgb_422 1
  1235. #endif
  1236.  
  1237. /* GL_APPLE_sync */
  1238. #ifndef GL_APPLE_sync
  1239. #define GL_APPLE_sync 1
  1240. #ifdef GL_GLEXT_PROTOTYPES
  1241. GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
  1242. GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
  1243. GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
  1244. GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
  1245. GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
  1246. GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
  1247. GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
  1248. #endif
  1249. typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
  1250. typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
  1251. typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
  1252. typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
  1253. typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
  1254. typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
  1255. typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
  1256. #endif
  1257.  
  1258. /* GL_APPLE_texture_format_BGRA8888 */
  1259. #ifndef GL_APPLE_texture_format_BGRA8888
  1260. #define GL_APPLE_texture_format_BGRA8888 1
  1261. #endif
  1262.  
  1263. /* GL_APPLE_texture_max_level */
  1264. #ifndef GL_APPLE_texture_max_level
  1265. #define GL_APPLE_texture_max_level 1
  1266. #endif
  1267.  
  1268. /*------------------------------------------------------------------------*
  1269.  * ARM extension functions
  1270.  *------------------------------------------------------------------------*/
  1271.  
  1272. /* GL_ARM_mali_program_binary */
  1273. #ifndef GL_ARM_mali_program_binary
  1274. #define GL_ARM_mali_program_binary 1
  1275. #endif
  1276.  
  1277. /* GL_ARM_mali_shader_binary */
  1278. #ifndef GL_ARM_mali_shader_binary
  1279. #define GL_ARM_mali_shader_binary 1
  1280. #endif
  1281.  
  1282. /* GL_ARM_rgba8 */
  1283. #ifndef GL_ARM_rgba8
  1284. #define GL_ARM_rgba8 1
  1285. #endif
  1286.  
  1287. /*------------------------------------------------------------------------*
  1288.  * EXT extension functions
  1289.  *------------------------------------------------------------------------*/
  1290.  
  1291. /* GL_EXT_blend_minmax */
  1292. #ifndef GL_EXT_blend_minmax
  1293. #define GL_EXT_blend_minmax 1
  1294. #endif
  1295.  
  1296. /* GL_EXT_color_buffer_half_float */
  1297. #ifndef GL_EXT_color_buffer_half_float
  1298. #define GL_EXT_color_buffer_half_float 1
  1299. #endif
  1300.  
  1301. /* GL_EXT_debug_label */
  1302. #ifndef GL_EXT_debug_label
  1303. #define GL_EXT_debug_label 1
  1304. #ifdef GL_GLEXT_PROTOTYPES
  1305. GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
  1306. GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
  1307. #endif
  1308. typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
  1309. typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
  1310. #endif
  1311.  
  1312. /* GL_EXT_debug_marker */
  1313. #ifndef GL_EXT_debug_marker
  1314. #define GL_EXT_debug_marker 1
  1315. #ifdef GL_GLEXT_PROTOTYPES
  1316. GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
  1317. GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
  1318. GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
  1319. #endif
  1320. typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
  1321. typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
  1322. typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
  1323. #endif
  1324.  
  1325. /* GL_EXT_discard_framebuffer */
  1326. #ifndef GL_EXT_discard_framebuffer
  1327. #define GL_EXT_discard_framebuffer 1
  1328. #ifdef GL_GLEXT_PROTOTYPES
  1329. GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
  1330. #endif
  1331. typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
  1332. #endif
  1333.  
  1334. /* GL_EXT_map_buffer_range */
  1335. #ifndef GL_EXT_map_buffer_range
  1336. #define GL_EXT_map_buffer_range 1
  1337. #ifdef GL_GLEXT_PROTOTYPES
  1338. GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
  1339. GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
  1340. #endif
  1341. typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
  1342. typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
  1343. #endif
  1344.  
  1345. /* GL_EXT_multisampled_render_to_texture */
  1346. #ifndef GL_EXT_multisampled_render_to_texture
  1347. #define GL_EXT_multisampled_render_to_texture 1
  1348. #ifdef GL_GLEXT_PROTOTYPES
  1349. GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
  1350. GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
  1351. #endif
  1352. typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
  1353. typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
  1354. #endif
  1355.  
  1356. /* GL_EXT_multiview_draw_buffers */
  1357. #ifndef GL_EXT_multiview_draw_buffers
  1358. #define GL_EXT_multiview_draw_buffers 1
  1359. #ifdef GL_GLEXT_PROTOTYPES
  1360. GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
  1361. GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
  1362. GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
  1363. #endif
  1364. typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
  1365. typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
  1366. typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
  1367. #endif
  1368.  
  1369. #ifndef GL_EXT_multi_draw_arrays
  1370. #define GL_EXT_multi_draw_arrays 1
  1371. #ifdef GL_GLEXT_PROTOTYPES
  1372. GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
  1373. GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
  1374. #endif /* GL_GLEXT_PROTOTYPES */
  1375. typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
  1376. typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
  1377. #endif
  1378.  
  1379. /* GL_EXT_occlusion_query_boolean */
  1380. #ifndef GL_EXT_occlusion_query_boolean
  1381. #define GL_EXT_occlusion_query_boolean 1
  1382. #ifdef GL_GLEXT_PROTOTYPES
  1383. GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
  1384. GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
  1385. GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
  1386. GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
  1387. GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
  1388. GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
  1389. GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
  1390. #endif
  1391. typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
  1392. typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
  1393. typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
  1394. typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
  1395. typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
  1396. typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
  1397. typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
  1398. #endif
  1399.  
  1400. /* GL_EXT_read_format_bgra */
  1401. #ifndef GL_EXT_read_format_bgra
  1402. #define GL_EXT_read_format_bgra 1
  1403. #endif
  1404.  
  1405. /* GL_EXT_robustness */
  1406. #ifndef GL_EXT_robustness
  1407. #define GL_EXT_robustness 1
  1408. #ifdef GL_GLEXT_PROTOTYPES
  1409. GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
  1410. GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
  1411. GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
  1412. GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
  1413. #endif
  1414. typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
  1415. typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
  1416. typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
  1417. typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
  1418. #endif
  1419.  
  1420. /* GL_EXT_separate_shader_objects */
  1421. #ifndef GL_EXT_separate_shader_objects
  1422. #define GL_EXT_separate_shader_objects 1
  1423. #ifdef GL_GLEXT_PROTOTYPES
  1424. GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
  1425. GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
  1426. GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
  1427. GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
  1428. GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
  1429. GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
  1430. GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
  1431. GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
  1432. GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
  1433. GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
  1434. GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
  1435. GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
  1436. GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
  1437. GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
  1438. GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
  1439. GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
  1440. GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  1441. GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
  1442. GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
  1443. GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
  1444. GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
  1445. GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1446. GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1447. GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1448. GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1449. GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1450. GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1451. GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1452. GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
  1453. GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  1454. #endif
  1455. typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
  1456. typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
  1457. typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
  1458. typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
  1459. typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
  1460. typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
  1461. typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
  1462. typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
  1463. typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
  1464. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
  1465. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
  1466. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
  1467. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
  1468. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
  1469. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
  1470. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
  1471. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  1472. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
  1473. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
  1474. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
  1475. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
  1476. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1477. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1478. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1479. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1480. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1481. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1482. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1483. typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
  1484. typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  1485. #endif
  1486.  
  1487. /* GL_EXT_shader_framebuffer_fetch */
  1488. #ifndef GL_EXT_shader_framebuffer_fetch
  1489. #define GL_EXT_shader_framebuffer_fetch 1
  1490. #endif
  1491.  
  1492. /* GL_EXT_shader_texture_lod */
  1493. #ifndef GL_EXT_shader_texture_lod
  1494. #define GL_EXT_shader_texture_lod 1
  1495. #endif
  1496.  
  1497. /* GL_EXT_shadow_samplers */
  1498. #ifndef GL_EXT_shadow_samplers
  1499. #define GL_EXT_shadow_samplers 1
  1500. #endif
  1501.  
  1502. /* GL_EXT_sRGB */
  1503. #ifndef GL_EXT_sRGB
  1504. #define GL_EXT_sRGB 1
  1505. #endif
  1506.  
  1507. /* GL_EXT_texture_compression_dxt1 */
  1508. #ifndef GL_EXT_texture_compression_dxt1
  1509. #define GL_EXT_texture_compression_dxt1 1
  1510. #endif
  1511.  
  1512. /* GL_EXT_texture_filter_anisotropic */
  1513. #ifndef GL_EXT_texture_filter_anisotropic
  1514. #define GL_EXT_texture_filter_anisotropic 1
  1515. #endif
  1516.  
  1517. /* GL_EXT_texture_format_BGRA8888 */
  1518. #ifndef GL_EXT_texture_format_BGRA8888
  1519. #define GL_EXT_texture_format_BGRA8888 1
  1520. #endif
  1521.  
  1522. /* GL_EXT_texture_rg */
  1523. #ifndef GL_EXT_texture_rg
  1524. #define GL_EXT_texture_rg 1
  1525. #endif
  1526.  
  1527. /* GL_EXT_texture_storage */
  1528. #ifndef GL_EXT_texture_storage
  1529. #define GL_EXT_texture_storage 1
  1530. #ifdef GL_GLEXT_PROTOTYPES
  1531. GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
  1532. GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
  1533. GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
  1534. GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
  1535. GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
  1536. GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
  1537. #endif
  1538. typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
  1539. typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
  1540. typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
  1541. typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
  1542. typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
  1543. typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
  1544. #endif
  1545.  
  1546. /* GL_EXT_texture_type_2_10_10_10_REV */
  1547. #ifndef GL_EXT_texture_type_2_10_10_10_REV
  1548. #define GL_EXT_texture_type_2_10_10_10_REV 1
  1549. #endif
  1550.  
  1551. /* GL_EXT_unpack_subimage */
  1552. #ifndef GL_EXT_unpack_subimage
  1553. #define GL_EXT_unpack_subimage 1
  1554. #endif
  1555.  
  1556. /*------------------------------------------------------------------------*
  1557.  * DMP extension functions
  1558.  *------------------------------------------------------------------------*/
  1559.  
  1560. /* GL_DMP_shader_binary */
  1561. #ifndef GL_DMP_shader_binary
  1562. #define GL_DMP_shader_binary 1
  1563. #endif
  1564.  
  1565. /*------------------------------------------------------------------------*
  1566.  * FJ extension functions
  1567.  *------------------------------------------------------------------------*/
  1568.  
  1569. /* GL_FJ_shader_binary_GCCSO */
  1570. #ifndef GL_FJ_shader_binary_GCCSO
  1571. #define GL_FJ_shader_binary_GCCSO 1
  1572. #endif
  1573.  
  1574. /*------------------------------------------------------------------------*
  1575.  * IMG extension functions
  1576.  *------------------------------------------------------------------------*/
  1577.  
  1578. /* GL_IMG_program_binary */
  1579. #ifndef GL_IMG_program_binary
  1580. #define GL_IMG_program_binary 1
  1581. #endif
  1582.  
  1583. /* GL_IMG_read_format */
  1584. #ifndef GL_IMG_read_format
  1585. #define GL_IMG_read_format 1
  1586. #endif
  1587.  
  1588. /* GL_IMG_shader_binary */
  1589. #ifndef GL_IMG_shader_binary
  1590. #define GL_IMG_shader_binary 1
  1591. #endif
  1592.  
  1593. /* GL_IMG_texture_compression_pvrtc */
  1594. #ifndef GL_IMG_texture_compression_pvrtc
  1595. #define GL_IMG_texture_compression_pvrtc 1
  1596. #endif
  1597.  
  1598. /* GL_IMG_multisampled_render_to_texture */
  1599. #ifndef GL_IMG_multisampled_render_to_texture
  1600. #define GL_IMG_multisampled_render_to_texture 1
  1601. #ifdef GL_GLEXT_PROTOTYPES
  1602. GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
  1603. GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
  1604. #endif
  1605. typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
  1606. typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
  1607. #endif
  1608.  
  1609. /*------------------------------------------------------------------------*
  1610.  * NV extension functions
  1611.  *------------------------------------------------------------------------*/
  1612.  
  1613. /* GL_NV_coverage_sample */
  1614. #ifndef GL_NV_coverage_sample
  1615. #define GL_NV_coverage_sample 1
  1616. #ifdef GL_GLEXT_PROTOTYPES
  1617. GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
  1618. GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
  1619. #endif
  1620. typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
  1621. typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
  1622. #endif
  1623.  
  1624. /* GL_NV_depth_nonlinear */
  1625. #ifndef GL_NV_depth_nonlinear
  1626. #define GL_NV_depth_nonlinear 1
  1627. #endif
  1628.  
  1629. /* GL_NV_draw_buffers */
  1630. #ifndef GL_NV_draw_buffers
  1631. #define GL_NV_draw_buffers 1
  1632. #ifdef GL_GLEXT_PROTOTYPES
  1633. GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
  1634. #endif
  1635. typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
  1636. #endif
  1637.  
  1638. /* GL_NV_fbo_color_attachments */
  1639. #ifndef GL_NV_fbo_color_attachments
  1640. #define GL_NV_fbo_color_attachments 1
  1641. #endif
  1642.  
  1643. /* GL_NV_fence */
  1644. #ifndef GL_NV_fence
  1645. #define GL_NV_fence 1
  1646. #ifdef GL_GLEXT_PROTOTYPES
  1647. GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
  1648. GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
  1649. GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
  1650. GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
  1651. GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
  1652. GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
  1653. GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
  1654. #endif
  1655. typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
  1656. typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
  1657. typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
  1658. typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
  1659. typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
  1660. typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
  1661. typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
  1662. #endif
  1663.  
  1664. /* GL_NV_read_buffer */
  1665. #ifndef GL_NV_read_buffer
  1666. #define GL_NV_read_buffer 1
  1667. #ifdef GL_GLEXT_PROTOTYPES
  1668. GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
  1669. #endif
  1670. typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
  1671. #endif
  1672.  
  1673. /* GL_NV_read_buffer_front */
  1674. #ifndef GL_NV_read_buffer_front
  1675. #define GL_NV_read_buffer_front 1
  1676. #endif
  1677.  
  1678. /* GL_NV_read_depth */
  1679. #ifndef GL_NV_read_depth
  1680. #define GL_NV_read_depth 1
  1681. #endif
  1682.  
  1683. /* GL_NV_read_depth_stencil */
  1684. #ifndef GL_NV_read_depth_stencil
  1685. #define GL_NV_read_depth_stencil 1
  1686. #endif
  1687.  
  1688. /* GL_NV_read_stencil */
  1689. #ifndef GL_NV_read_stencil
  1690. #define GL_NV_read_stencil 1
  1691. #endif
  1692.  
  1693. /* GL_NV_texture_compression_s3tc_update */
  1694. #ifndef GL_NV_texture_compression_s3tc_update
  1695. #define GL_NV_texture_compression_s3tc_update 1
  1696. #endif
  1697.  
  1698. /* GL_NV_texture_npot_2D_mipmap */
  1699. #ifndef GL_NV_texture_npot_2D_mipmap
  1700. #define GL_NV_texture_npot_2D_mipmap 1
  1701. #endif
  1702.  
  1703. /*------------------------------------------------------------------------*
  1704.  * QCOM extension functions
  1705.  *------------------------------------------------------------------------*/
  1706.  
  1707. /* GL_QCOM_alpha_test */
  1708. #ifndef GL_QCOM_alpha_test
  1709. #define GL_QCOM_alpha_test 1
  1710. #ifdef GL_GLEXT_PROTOTYPES
  1711. GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
  1712. #endif
  1713. typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
  1714. #endif
  1715.  
  1716. /* GL_QCOM_binning_control */
  1717. #ifndef GL_QCOM_binning_control
  1718. #define GL_QCOM_binning_control 1
  1719. #endif
  1720.  
  1721. /* GL_QCOM_driver_control */
  1722. #ifndef GL_QCOM_driver_control
  1723. #define GL_QCOM_driver_control 1
  1724. #ifdef GL_GLEXT_PROTOTYPES
  1725. GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
  1726. GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
  1727. GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
  1728. GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
  1729. #endif
  1730. typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
  1731. typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
  1732. typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
  1733. typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
  1734. #endif
  1735.  
  1736. /* GL_QCOM_extended_get */
  1737. #ifndef GL_QCOM_extended_get
  1738. #define GL_QCOM_extended_get 1
  1739. #ifdef GL_GLEXT_PROTOTYPES
  1740. GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
  1741. GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
  1742. GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
  1743. GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
  1744. GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
  1745. GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
  1746. GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
  1747. GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
  1748. #endif
  1749. typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
  1750. typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
  1751. typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
  1752. typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
  1753. typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
  1754. typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
  1755. typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
  1756. typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
  1757. #endif
  1758.  
  1759. /* GL_QCOM_extended_get2 */
  1760. #ifndef GL_QCOM_extended_get2
  1761. #define GL_QCOM_extended_get2 1
  1762. #ifdef GL_GLEXT_PROTOTYPES
  1763. GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
  1764. GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
  1765. GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
  1766. GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
  1767. #endif
  1768. typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
  1769. typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
  1770. typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
  1771. typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
  1772. #endif
  1773.  
  1774. /* GL_QCOM_perfmon_global_mode */
  1775. #ifndef GL_QCOM_perfmon_global_mode
  1776. #define GL_QCOM_perfmon_global_mode 1
  1777. #endif
  1778.  
  1779. /* GL_QCOM_writeonly_rendering */
  1780. #ifndef GL_QCOM_writeonly_rendering
  1781. #define GL_QCOM_writeonly_rendering 1
  1782. #endif
  1783.  
  1784. /* GL_QCOM_tiled_rendering */
  1785. #ifndef GL_QCOM_tiled_rendering
  1786. #define GL_QCOM_tiled_rendering 1
  1787. #ifdef GL_GLEXT_PROTOTYPES
  1788. GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
  1789. GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
  1790. #endif
  1791. typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
  1792. typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
  1793. #endif
  1794.  
  1795. /*------------------------------------------------------------------------*
  1796.  * VIV extension tokens
  1797.  *------------------------------------------------------------------------*/
  1798.  
  1799. /* GL_VIV_shader_binary */
  1800. #ifndef GL_VIV_shader_binary
  1801. #define GL_VIV_shader_binary 1
  1802. #endif
  1803.  
  1804. #ifdef __cplusplus
  1805. }
  1806. #endif
  1807.  
  1808. #endif /* __gl2ext_h_ */
  1809.