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  5.   <title>Mesa Release Notes</title>
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  9.  
  10. <div class="header">
  11.   <h1>The Mesa 3D Graphics Library</h1>
  12. </div>
  13.  
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  16.  
  17. <h1>Mesa 9.1.3 Release Notes / May 21st, 2013</h1>
  18.  
  19. <p>
  20. Mesa 9.1.3 is a bug fix release which fixes bugs found since the 9.1.1 release.
  21. </p>
  22. <p>
  23. Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
  24. glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
  25. glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
  26. Some drivers don't support all the features required in OpenGL 3.1.  OpenGL
  27. 3.1 is <strong>only</strong> available if requested at context creation
  28. because GL_ARB_compatibility is not supported.
  29. </p>
  30.  
  31. <h2>MD5 checksums</h2>
  32. <pre>
  33. 952ccd03547ed72333b64e1746cf8ada  MesaLib-9.1.3.tar.bz2
  34. 26d2f1aa8e9db388d51fcbd163c61fb7  MesaLib-9.1.3.tar.gz
  35. 7017b7bdf0ebfd39a5c46cee7cf6b567  MesaLib-9.1.3.zip
  36. </pre>
  37.  
  38. <h2>New features</h2>
  39. <p>None.</p>
  40.  
  41. <h2>Bug fixes</h2>
  42.  
  43. <p>This list is likely incomplete.</p>
  44.  
  45. <ul>
  46.  
  47. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39251">Bug 39251</a> - Second Life viewers from release 2.7.4.235167 to the last  3.4.0.264911 crash on start.</li>
  48.  
  49. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=47478">Bug 47478</a> - [wine] GLX_DONT_CARE does not work for GLX_DRAWABLE_TYPE or GLX_RENDER_TYPE</li>
  50.  
  51. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=56416">Bug 56416</a> - [SNB bisected] SNB hang with rc6 and hiz on glxgears (and other GL apps) immediately after xinit.</li>
  52.  
  53. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=57436">Bug 57436</a> - [GLSL1.40 IVB/HSW]Piglit spec/glsl-1.40/compiler_built-in-functions/inverse-mat2.frag fails</li>
  54.  
  55. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61554">Bug 61554</a> - [ivb] Mesa 9.1 performance regression on KWin's Lanczos shader</li>
  56.  
  57. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61773">Bug 61773</a> - abort is an incredibly not-smart way to handle IR validation</li>
  58.  
  59. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62868">Bug 62868</a> - solaris build broken with missing ffsll</li>
  60.  
  61. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62999">Bug 62999</a> - glXChooseFBConfig with GLX_DRAWABLE_TYPE, GLX_DONT_CARE fails</li>
  62.  
  63. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63078">Bug 63078</a> - EGL X11 Regression: Maximum swap interval is 0 (worked with 9.0)</li>
  64.  
  65. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63447">Bug 63447</a> - [i965 Bisected]Ogles1conform/Ogles2conform/Ogles3conform cases segfault</li>
  66.  
  67. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64662">Bug 64662</a> - [SNB 9.1 Bisected]Ogles2conform GL2ExtensionTests/depth_texture_cube_map/depth_texture_cube_map.test fail</li>
  68.  
  69. </ul>
  70.  
  71. <h2>Changes</h2>
  72. <p>The full set of changes can be viewed by using the following GIT command:</p>
  73.  
  74. <pre>
  75.   git log mesa-9.1.2..mesa-9.1.3
  76. </pre>
  77.  
  78. <p>Alex Deucher (2):</p>
  79. <ul>
  80.   <li>r600g: add new richland pci ids</li>
  81.   <li>radeonsi: add new SI pci ids</li>
  82. </ul>
  83.  
  84. <p>Alexander Monakov (1):</p>
  85. <ul>
  86.   <li>Honor GLX_DONT_CARE in MATCH_MASK</li>
  87. </ul>
  88.  
  89. <p>Andreas Boll (2):</p>
  90. <ul>
  91.   <li>mesa: Add a script to generate the list of fixed bugs</li>
  92.   <li>mesa: add usage examples to get-pick-list and shortlog scripts</li>
  93. </ul>
  94.  
  95. <p>Aras Pranckevicius (1):</p>
  96. <ul>
  97.   <li>GLSL: fix lower_jumps to report progress properly</li>
  98. </ul>
  99.  
  100. <p>Brian Paul (3):</p>
  101. <ul>
  102.   <li>mesa: remove platform checks around __builtin_ffs, __builtin_ffsll</li>
  103.   <li>gallium/u_blitter: fix is_blit_generic_supported() stencil checking</li>
  104.   <li>mesa: enable GL_ARB_texture_float if TEXTURE_FLOAT_ENABLED is defined</li>
  105. </ul>
  106.  
  107. <p>Chad Versace (2):</p>
  108. <ul>
  109.   <li>egl/dri2: Fix min/max swap interval of configs</li>
  110.   <li>intel: Allocate hiz in intel_renderbuffer_move_to_temp()</li>
  111. </ul>
  112.  
  113. <p>Chris Forbes (2):</p>
  114. <ul>
  115.   <li>i965/fs: Don't try to use bogus interpolation modes pre-Gen6.</li>
  116.  <li>mesa: don't memcmp() off the end of a cache key.</li>
  117. </ul>
  118.  
  119. <p>Dave Airlie (2):</p>
  120. <ul>
  121.   <li>st/mesa: fix UBO offsets.</li>
  122.   <li>ralloc: don't write to memory in case of alloc fail.</li>
  123. </ul>
  124.  
  125. <p>Eric Anholt (11):</p>
  126. <ul>
  127.  <li>i965/fs: Remove creation of a MOV instruction that's never used.</li>
  128.   <li>i965/fs: Move varying uniform offset compuation into the helper func.</li>
  129.   <li>i965: Make the constant surface interface take a normal byte size.</li>
  130.   <li>i965/fs: Avoid inappropriate optimization with regs_written &gt; 1.</li>
  131.   <li>i965/fs: Do CSE on gen7's varying-index pull constant loads.</li>
  132.  <li>i965/fs: Clean up the setup of gen4 simd16 message destinations.</li>
  133.  <li>i965/gen7: Skip resetting SOL offsets at batch start with HW contexts.</li>
  134.  <li>i965/gen6: Reduce updates of transform feedback offsets with HW contexts.</li>
  135.  <li>i965: Fix SNB GPU hangs when a blorp batch is the first thing to execute.</li>
  136.  <li>i965: Fix hangs on HSW since the gen6 blorp fix.</li>
  137.  <li>i965: Disable write masking when setting up texturing m0.</li>
  138. </ul>
  139.  
  140. <p>Haixia Shi (1):</p>
  141. <ul>
  142.  <li>ACTIVE_UNIFORM_MAX_LENGTH should include 3 extra characters for arrays.</li>
  143. </ul>
  144.  
  145. <p>Ian Romanick (11):</p>
  146. <ul>
  147.  <li>docs: Add 9.1.2 release md5sums</li>
  148.  <li>mesa: Note that patch 0967c36 shouldn't actually get picked to the 9.1 branch</li>
  149.   <li>mesa: NULL check the pointer before trying to dereference it</li>
  150.   <li>egl/dri2: NULL check value returned by dri2_create_surface</li>
  151.   <li>mesa: Don't leak shared state when context initialization fails</li>
  152.  <li>mesa: Don't leak gl_context::BeginEnd at context destruction</li>
  153.   <li>mesa/swrast: Refactor no-memory error checking in blit_linear</li>
  154.   <li>mesa/swrast: Move free calls outside the attachment loop</li>
  155.   <li>intel: Don't dereference a NULL pointer of calloc fails</li>
  156.  <li>mesa: Note that a824692 is already back ported</li>
  157.  <li>mesa: Bump version to 9.1.3</li>
  158. </ul>
  159.  
  160. <p>José Fonseca (1):</p>
  161. <ul>
  162.  <li>winsys/sw/xlib: Prevent shared memory segment leakage.</li>
  163. </ul>
  164.  
  165. <p>Kenneth Graunke (9):</p>
  166. <ul>
  167.  <li>mesa: Add new ctx-&gt;Stencil._WriteEnabled derived state flag.</li>
  168.  <li>i965: Fix stencil write enable flag in 3DSTATE_DEPTH_BUFFER on Gen7+.</li>
  169.  <li>mesa: Fix unpack function for ETC2_SRGB8_PUNCHTHROUGH_ALPHA1.</li>
  170.  <li>mesa: Add an unpack function for ARGB2101010_UINT.</li>
  171.  <li>mesa: Add unpack functions for R/RG/RGB [U]INT8/16/32 formats.</li>
  172.  <li>mesa: Add unpack functions for A/I/L/LA [U]INT8/16/32 formats.</li>
  173.  <li>glsl: Ignore redundant prototypes after a function's been defined.</li>
  174.   <li>i965: Lower textureGrad() for samplerCubeShadow.</li>
  175.   <li>i965/vs: Fix textureGrad() with shadow samplers on Haswell.</li>
  176. </ul>
  177.  
  178. <p>Maarten Lankhorst (1):</p>
  179. <ul>
  180.   <li>nvc0: Fix fd leak in nvc0_create_decoder</li>
  181. </ul>
  182.  
  183. <p>Marek Olšák (5):</p>
  184. <ul>
  185.   <li>radeonsi: add more cases for copying unsupported formats to resource_copy_region</li>
  186.   <li>mesa: fix glGet queries depending on derived framebuffer state (v2)</li>
  187.   <li>gallium/u_blitter: implement buffer clearing</li>
  188.   <li>r600g: initialize CMASK and HTILE with the GPU using streamout</li>
  189.   <li>st/mesa: depth-stencil-alpha state also depends on _NEW_BUFFERS</li>
  190. </ul>
  191.  
  192. <p>Martin Andersson (1):</p>
  193. <ul>
  194.   <li>r600g: Fix UMAD on Cayman</li>
  195. </ul>
  196.  
  197. <p>Michel Dänzer (1):</p>
  198. <ul>
  199.   <li>radeonsi: Handle arbitrary 2-byte formats in resource_copy_region</li>
  200. </ul>
  201.  
  202. <p>Paul Berry (7):</p>
  203. <ul>
  204.   <li>glsl: Fix array indexing when constant folding built-in functions.</li>
  205.   <li>i965: Reduce code duplication in handling of depth, stencil, and HiZ.</li>
  206.   <li>glsl/linker: fix varying packing for non-flat integer varyings.</li>
  207.   <li>glsl: Document lower_packed_varyings' "flat" requirement with an assert.</li>
  208.  <li>glsl/linker: Adapt flat varying handling in preparation for geometry shaders.</li>
  209.  <li>glsl/linker: Reduce scope of non-flat integer varying fix.</li>
  210.  <li>intel: Do a depth resolve before copying images between miptrees.</li>
  211. </ul>
  212.  
  213. <p>Ralf Jung (1):</p>
  214. <ul>
  215.  <li>egl/x11: Fix initialisation of swap_interval</li>
  216. </ul>
  217.  
  218. <p>Roland Scheidegger (1):</p>
  219. <ul>
  220.  <li>gallivm: fix small but severe bug in handling multiple lod level strides</li>
  221. </ul>
  222.  
  223. <p>Vadim Girlin (1):</p>
  224. <ul>
  225.  <li>gallium: handle drirc disable_glsl_line_continuations option</li>
  226. </ul>
  227.  
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