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  1. /*
  2.     SDL - Simple DirectMedia Layer
  3.     Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
  4.  
  5.     This library is free software; you can redistribute it and/or
  6.     modify it under the terms of the GNU Library General Public
  7.     License as published by the Free Software Foundation; either
  8.     version 2 of the License, or (at your option) any later version.
  9.  
  10.     This library is distributed in the hope that it will be useful,
  11.     but WITHOUT ANY WARRANTY; without even the implied warranty of
  12.     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  13.     Library General Public License for more details.
  14.  
  15.     You should have received a copy of the GNU Library General Public
  16.     License along with this library; if not, write to the Free
  17.     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  18.  
  19.     Sam Lantinga
  20.     slouken@devolution.com
  21. */
  22.  
  23. #ifdef SAVE_RCSID
  24. static char rcsid =
  25.  "@(#) $Id: SDL_active.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
  26. #endif
  27.  
  28. /* Include file for SDL application focus event handling */
  29.  
  30. #ifndef _SDL_active_h
  31. #define _SDL_active_h
  32.  
  33. #include "begin_code.h"
  34. /* Set up for C function definitions, even when using C++ */
  35. #ifdef __cplusplus
  36. extern "C" {
  37. #endif
  38.  
  39. /* The available application states */
  40. #define SDL_APPMOUSEFOCUS       0x01            /* The app has mouse coverage */
  41. #define SDL_APPINPUTFOCUS       0x02            /* The app has input focus */
  42. #define SDL_APPACTIVE           0x04            /* The application is active */
  43.  
  44. /* Function prototypes */
  45. /*
  46.  * This function returns the current state of the application, which is a
  47.  * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
  48.  * SDL_APPACTIVE.  If SDL_APPACTIVE is set, then the user is able to
  49.  * see your application, otherwise it has been iconified or disabled.
  50.  */
  51. extern DECLSPEC Uint8 SDL_GetAppState(void);
  52.  
  53.  
  54. /* Ends C function definitions when using C++ */
  55. #ifdef __cplusplus
  56. }
  57. #endif
  58. #include "close_code.h"
  59.  
  60. #endif /* _SDL_active_h */
  61.