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  1. /*
  2.  * OpenTyrian: A modern cross-platform port of Tyrian
  3.  * Copyright (C) 2007-2009  The OpenTyrian Development Team
  4.  *
  5.  * This program is free software; you can redistribute it and/or
  6.  * modify it under the terms of the GNU General Public License
  7.  * as published by the Free Software Foundation; either version 2
  8.  * of the License, or (at your option) any later version.
  9.  *
  10.  * This program is distributed in the hope that it will be useful,
  11.  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12.  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  13.  * GNU General Public License for more details.
  14.  *
  15.  * You should have received a copy of the GNU General Public License
  16.  * along with this program; if not, write to the Free Software
  17.  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
  18.  */
  19. #ifndef LVLMAST_H
  20. #define LVLMAST_H
  21.  
  22. #include "opentyr.h"
  23.  
  24. #define EVENT_MAXIMUM 2500
  25.  
  26. #define WEAP_NUM    780
  27. #define PORT_NUM    42
  28. #define ARMOR_NUM   4
  29. #define POWER_NUM   6
  30. #define ENGINE_NUM  6
  31. #define OPTION_NUM  30
  32. #define SHIP_NUM    13
  33. #define SHIELD_NUM  10
  34. #define SPECIAL_NUM 46
  35.  
  36. #define ENEMY_NUM   850
  37.  
  38. #define LVL_NUM   (18 * 2)
  39. #define LVL_NUM_2 (12 * 2)
  40. #define LVL_NUM_3 (12 * 2)
  41. #define LVL_NUM_4 (20 * 2)
  42. #define LVL_NUM_5 (1 * 2)
  43.  
  44. extern const JE_char shapeFile[34]; /* [1..34] */
  45.  
  46. #endif /* LVLMAST_H */
  47.  
  48.