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  1. /*
  2.  * OpenTyrian: A modern cross-platform port of Tyrian
  3.  * Copyright (C) 2007-2009  The OpenTyrian Development Team
  4.  *
  5.  * This program is free software; you can redistribute it and/or
  6.  * modify it under the terms of the GNU General Public License
  7.  * as published by the Free Software Foundation; either version 2
  8.  * of the License, or (at your option) any later version.
  9.  *
  10.  * This program is distributed in the hope that it will be useful,
  11.  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12.  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  13.  * GNU General Public License for more details.
  14.  *
  15.  * You should have received a copy of the GNU General Public License
  16.  * along with this program; if not, write to the Free Software
  17.  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
  18.  */
  19. #ifndef KEYBOARD_H
  20. #define KEYBOARD_H
  21.  
  22. #include "opentyr.h"
  23.  
  24. #include "SDL.h"
  25.  
  26.  
  27. #define SDL_POLL_INTERVAL 5
  28.  
  29. extern JE_boolean ESCPressed;
  30. extern JE_boolean newkey, newmouse, keydown, mousedown;
  31. extern SDLKey lastkey_sym;
  32. extern SDLMod lastkey_mod;
  33. extern unsigned char lastkey_char;
  34. extern Uint8 lastmouse_but;
  35. extern Uint16 lastmouse_x, lastmouse_y;
  36. extern JE_boolean mouse_pressed[3];
  37. extern Uint16 mouse_x, mouse_y;
  38. extern Uint8 keysactive[SDLK_LAST];
  39.  
  40. extern bool input_grab_enabled;
  41.  
  42. void flush_events_buffer( void );
  43. void wait_input( JE_boolean keyboard, JE_boolean mouse, JE_boolean joystick );
  44. void wait_noinput( JE_boolean keyboard, JE_boolean mouse, JE_boolean joystick );
  45. void init_keyboard( void );
  46. void input_grab( bool enable );
  47. JE_word JE_mousePosition( JE_word *mouseX, JE_word *mouseY );
  48. void set_mouse_position( int x, int y );
  49.  
  50. void service_SDL_events( JE_boolean clear_new );
  51.  
  52. void sleep_game( void );
  53.  
  54. void JE_clearKeyboard( void );
  55.  
  56. #endif /* KEYBOARD_H */
  57.  
  58.