/*
* OpenTyrian: A modern cross-platform port of Tyrian
* Copyright (C) 2007-2009 The OpenTyrian Development Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef JOYSTICK_H
#define JOYSTICK_H
#include "opentyr.h"
#include "config_file.h"
#include "SDL.h"
typedef enum
{
NONE,
AXIS,
BUTTON,
HAT
}
Joystick_assignment_types;
typedef struct
{
Joystick_assignment_types type;
int num;
// if hat
bool x_axis; // else y_axis
// if hat or axis
bool negative_axis; // else positive
}
Joystick_assignment;
typedef struct
{
SDL_Joystick *handle;
Joystick_assignment assignment[10][2]; // 0-3: directions, 4-9: actions
bool analog;
int sensitivity, threshold;
signed int x, y;
int analog_direction[4];
bool direction[4], direction_pressed[4]; // up, right, down, left (_pressed, for emulating key presses)
bool confirm, cancel;
bool action[6], action_pressed[6]; // fire, mode swap, left fire, right fire, menu, pause
Uint32 joystick_delay;
bool input_pressed;
}
Joystick;
extern int joystick_repeat_delay;
extern bool joydown;
extern bool ignore_joystick;
extern int joysticks;
extern Joystick *joystick;
int joystick_axis_reduce( int j, int value );
bool joystick_analog_angle( int j, float *angle );
void poll_joystick( int j );
void poll_joysticks( void );
void push_key( SDLKey key );
void push_joysticks_as_keyboard( void );
void init_joysticks( void );
void deinit_joysticks( void );
void reset_joystick_assignments( int j );
bool load_joystick_assignments( Config* config, int j );
bool save_joystick_assignments( Config* config, int j );
void joystick_assignments_to_string( char *buffer, size_t buffer_len, const Joystick_assignment *assignments );
bool detect_joystick_assignment( int j, Joystick_assignment *assignment );
bool joystick_assignment_cmp( const Joystick_assignment *, const Joystick_assignment * );
#endif /* JOYSTICK_H */