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  1. #ifndef BATBOSS_H
  2. #define BATBOSS_H
  3.  
  4. typedef struct {
  5.         int id;
  6.         double x, y;
  7.         double hsp, vsp, grav;
  8.         double imageIndex;
  9.         double ypos;
  10.         double rot;
  11.         int hp;
  12.         int state, timer, mode;
  13.         int invincible;
  14. } Batboss;
  15.  
  16. void createBatboss(int x, int y);
  17.  
  18. #endif