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typedef struct
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typedef struct
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{
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{
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    ctrl_t     ctrl;
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    ctrl_t     ctrl;
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    ctx_t      ctx;
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    ctx_t      ctx;
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    bitmap_t   bitmap;
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    char      *text;
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    char      *text;
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    ctrl_t    *child_over;
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    ctrl_t    *child_over;
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    button_t  *close_btn;
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    button_t  *close_btn;
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typedef struct
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typedef struct
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{
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{
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    ctrl_t      ctrl;
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    ctrl_t      ctrl;
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    ctx_t       ctx;
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    ctx_t       ctx;
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    bitmap_t    bitmap;
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    rect_t      draw;
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    rect_t      draw;
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    ctrl_t     *child_over;
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    ctrl_t     *child_over;
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    int         layout;
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    int         layout;
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    progress_t *prg;
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    progress_t *prg;
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    int          h;
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    int          h;
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    rect_t       client;
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    rect_t       client;
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    ctx_t        client_ctx;
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    ctx_t        client_ctx;
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    bitmap_t     bitmap;
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                            int w, int h, ctrl_t *parent);
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                            int w, int h, ctrl_t *parent);
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level_t    *create_level(char *caption, int id, int x, int y,
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level_t    *create_level(char *caption, int id, int x, int y,
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                         int w, int h, ctrl_t *parent);
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                         int w, int h, ctrl_t *parent);
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scroller_t *create_scroller(uint32_t style, int id, int x, int y,
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scroller_t *create_scroller(uint32_t style, int id, int x, int y,
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                            int w, int h, ctrl_t *parent);
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                            int w, int h, ctrl_t *parent);
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slider_t  *create_slider(char *caption, int id, int x, int y,
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                         int w, int h, ctrl_t *parent);
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//static uint32_t update_timers(uint32_t realtime);
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//static uint32_t update_timers(uint32_t realtime);