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1 | #include "kosSyst.h" |
1 | #include "kosSyst.h" |
2 | #include "mcarray.h" |
2 | #include "mcarray.h" |
3 | #include "lang.h" |
3 | #include "lang.h" |
4 | 4 | ||
5 | 5 | ||
6 | // áèòìàï ïóñòîãî ìåñòà |
6 | // áèòìàï ïóñòîãî ìåñòà |
7 | RGB bmEmpty[] = { |
7 | RGB bmEmpty[] = { |
8 | 0x201010, 0x101020, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
8 | 0x201010, 0x101020, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
9 | 0x101010, 0x102010, 0x201010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
9 | 0x101010, 0x102010, 0x201010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
10 | 0x101010, 0x101010, 0x101020, 0x102010, 0x101010, 0x101010, 0x101010, 0x101010, |
10 | 0x101010, 0x101010, 0x101020, 0x102010, 0x101010, 0x101010, 0x101010, 0x101010, |
11 | 0x101010, 0x101010, 0x101010, 0x201010, 0x101020, 0x101010, 0x101010, 0x101010, |
11 | 0x101010, 0x101010, 0x101010, 0x201010, 0x101020, 0x101010, 0x101010, 0x101010, |
12 | 0x101010, 0x101010, 0x101010, 0x101010, 0x102010, 0x201010, 0x101010, 0x101010, |
12 | 0x101010, 0x101010, 0x101010, 0x101010, 0x102010, 0x201010, 0x101010, 0x101010, |
13 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101020, 0x102010, 0x101010, |
13 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101020, 0x102010, 0x101010, |
14 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x201010, 0x101020, |
14 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x201010, 0x101020, |
15 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x102010 |
15 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x102010 |
16 | }; |
16 | }; |
17 | 17 | ||
18 | 18 | ||
19 | // áèòìàï èãðîêà |
19 | // áèòìàï èãðîêà |
20 | RGB bmHero[] = { |
20 | RGB bmHero[] = { |
21 | 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020C0, |
21 | 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020C0, |
22 | 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020C0, 0x2020A0, |
22 | 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020E0, 0x2020C0, 0x2020A0, |
23 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
23 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
24 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
24 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
25 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
25 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
26 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
26 | 0x2020E0, 0x2020E0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020C0, 0x2020A0, 0x2020A0, |
27 | 0x2020E0, 0x2020C0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, |
27 | 0x2020E0, 0x2020C0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, |
28 | 0x2020C0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0 |
28 | 0x2020C0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0, 0x2020A0 |
29 | }; |
29 | }; |
30 | 30 | ||
31 | 31 | ||
32 | // áèòìàï èãðîêà |
32 | // áèòìàï èãðîêà |
33 | RGB bmSuperHero[] = { |
33 | RGB bmSuperHero[] = { |
34 | 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720B0, |
34 | 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720B0, |
35 | 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720B0, 0x572090, |
35 | 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720D0, 0x5720B0, 0x572090, |
36 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
36 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
37 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
37 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
38 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
38 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
39 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
39 | 0x5720D0, 0x5720D0, 0x5720B0, 0x5720B0, 0x5720B0, 0x5720B0, 0x572090, 0x572090, |
40 | 0x5720D0, 0x5720B0, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, |
40 | 0x5720D0, 0x5720B0, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, |
41 | 0x5720B0, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090 |
41 | 0x5720B0, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090, 0x572090 |
42 | }; |
42 | }; |
43 | 43 | ||
44 | 44 | ||
45 | // áèòìàï ãàäà, áåãàþùåãî ïî çàïîëíåííîé ìåñòíîñòè |
45 | // áèòìàï ãàäà, áåãàþùåãî ïî çàïîëíåííîé ìåñòíîñòè |
46 | RGB bmEnemy1[] = { |
46 | RGB bmEnemy1[] = { |
47 | 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xC02020, |
47 | 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xC02020, |
48 | 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xC02020, 0xA02020, |
48 | 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xE02020, 0xC02020, 0xA02020, |
49 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
49 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
50 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
50 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
51 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
51 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
52 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
52 | 0xE02020, 0xE02020, 0xC02020, 0xC02020, 0xC02020, 0xC02020, 0xA02020, 0xA02020, |
53 | 0xE02020, 0xC02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, |
53 | 0xE02020, 0xC02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, |
54 | 0xC02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020 |
54 | 0xC02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020, 0xA02020 |
55 | }; |
55 | }; |
56 | 56 | ||
57 | 57 | ||
58 | // áèòìàï ãàäà, áåãàþùåãî ïî ïóñòîìó ìåñòó |
58 | // áèòìàï ãàäà, áåãàþùåãî ïî ïóñòîìó ìåñòó |
59 | RGB bmEnemy2[] = { |
59 | RGB bmEnemy2[] = { |
60 | 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xC08020, |
60 | 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xC08020, |
61 | 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xC08020, 0xA08020, |
61 | 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xE08020, 0xC08020, 0xA08020, |
62 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
62 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
63 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
63 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
64 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
64 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
65 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
65 | 0xE08020, 0xE08020, 0xC08020, 0xC08020, 0xC08020, 0xC08020, 0xA08020, 0xA08020, |
66 | 0xE08020, 0xC08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, |
66 | 0xE08020, 0xC08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, |
67 | 0xC08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020 |
67 | 0xC08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020, 0xA08020 |
68 | }; |
68 | }; |
69 | 69 | ||
70 | 70 | ||
71 | // áèòìàï çàïîëíåíèÿ |
71 | // áèòìàï çàïîëíåíèÿ |
72 | RGB bmWall[] = { |
72 | RGB bmWall[] = { |
73 | 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xCCCCCC, |
73 | 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xCCCCCC, |
74 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
74 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
75 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
75 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
76 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
76 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
77 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
77 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
78 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
78 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
79 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
79 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
80 | 0xCCCCCC, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA |
80 | 0xCCCCCC, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA |
81 | }; |
81 | }; |
82 | 82 | ||
83 | 83 | ||
84 | // ñëåä èãðîêà |
84 | // ñëåä èãðîêà |
85 | RGB bmTrack[] = { |
85 | RGB bmTrack[] = { |
86 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
86 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
87 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
87 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
88 | 0x101010, 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x101010, 0x101010, 0x101010, |
88 | 0x101010, 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x101010, 0x101010, 0x101010, |
89 | 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x1010F0, 0x1010F0, 0x101010, 0x101010, |
89 | 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x1010F0, 0x1010F0, 0x101010, 0x101010, |
90 | 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x1010F0, 0x1010F0, 0x101010, 0x101010, |
90 | 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x1010F0, 0x1010F0, 0x101010, 0x101010, |
91 | 0x101010, 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x101010, 0x101010, 0x101010, |
91 | 0x101010, 0x101010, 0x101010, 0x1010F0, 0x1010F0, 0x101010, 0x101010, 0x101010, |
92 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
92 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
93 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010 |
93 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010 |
94 | }; |
94 | }; |
95 | 95 | ||
96 | 96 | ||
97 | // ñëåä èãðîêà |
97 | // ñëåä èãðîêà |
98 | RGB bmSuperTrack[] = { |
98 | RGB bmSuperTrack[] = { |
99 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
99 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
100 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
100 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
101 | 0x101010, 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x101010, 0x101010, 0x101010, |
101 | 0x101010, 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x101010, 0x101010, 0x101010, |
102 | 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x5310D0, 0x5310D0, 0x101010, 0x101010, |
102 | 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x5310D0, 0x5310D0, 0x101010, 0x101010, |
103 | 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x5310D0, 0x5310D0, 0x101010, 0x101010, |
103 | 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x5310D0, 0x5310D0, 0x101010, 0x101010, |
104 | 0x101010, 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x101010, 0x101010, 0x101010, |
104 | 0x101010, 0x101010, 0x101010, 0x5310D0, 0x5310D0, 0x101010, 0x101010, 0x101010, |
105 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
105 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, |
106 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010 |
106 | 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010, 0x101010 |
107 | }; |
107 | }; |
108 | 108 | ||
109 | 109 | ||
110 | // çàïîëíåíèå ýêðàíà äëÿ ñìåíû óðîâíÿ |
110 | // çàïîëíåíèå ýêðàíà äëÿ ñìåíû óðîâíÿ |
111 | RGB bmFlip[] = { |
111 | RGB bmFlip[] = { |
112 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
112 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
113 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, |
113 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, |
114 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
114 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
115 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, |
115 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, |
116 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
116 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
117 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, |
117 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, |
118 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
118 | 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, |
119 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010 |
119 | 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010, 0xF0F0F0, 0x101010 |
120 | }; |
120 | }; |
121 | 121 | ||
122 | 122 | ||
123 | // áîíóñ íåóÿçâèìîñòè |
123 | // áîíóñ íåóÿçâèìîñòè |
124 | RGB bmBonus1[] = { |
124 | RGB bmBonus1[] = { |
125 | 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xCCCCCC, |
125 | 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xCCCCCC, |
126 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
126 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
127 | 0xFFFFFF, 0xCCCCCC, 0x44AC44, 0x44AC44, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xAAAAAA, |
127 | 0xFFFFFF, 0xCCCCCC, 0x44AC44, 0x44AC44, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xAAAAAA, |
128 | 0xFFFFFF, 0x44AC44, 0x44AC44, 0x0C8C0C, 0x0C8C0C, 0x44AC44, 0x44AC44, 0xAAAAAA, |
128 | 0xFFFFFF, 0x44AC44, 0x44AC44, 0x0C8C0C, 0x0C8C0C, 0x44AC44, 0x44AC44, 0xAAAAAA, |
129 | 0xFFFFFF, 0x44AC44, 0x44AC44, 0x0C8C0C, 0x0C8C0C, 0x44AC44, 0x44AC44, 0xAAAAAA, |
129 | 0xFFFFFF, 0x44AC44, 0x44AC44, 0x0C8C0C, 0x0C8C0C, 0x44AC44, 0x44AC44, 0xAAAAAA, |
130 | 0xFFFFFF, 0xCCCCCC, 0x44AC44, 0x44AC44, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xAAAAAA, |
130 | 0xFFFFFF, 0xCCCCCC, 0x44AC44, 0x44AC44, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xAAAAAA, |
131 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
131 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0x44AC44, 0x44AC44, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
132 | 0xCCCCCC, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA |
132 | 0xCCCCCC, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA |
133 | }; |
133 | }; |
134 | 134 | ||
135 | 135 | ||
136 | // áîíóñ æèçíè |
136 | // áîíóñ æèçíè |
137 | RGB bmBonus2[] = { |
137 | RGB bmBonus2[] = { |
138 | 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xCCCCCC, |
138 | 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xCCCCCC, |
139 | 0xFFFFFF, 0xCCCCCC, 0xD41414, 0xCCCCCC, 0xCCCCCC, 0xD41414, 0xCCCCCC, 0xAAAAAA, |
139 | 0xFFFFFF, 0xCCCCCC, 0xD41414, 0xCCCCCC, 0xCCCCCC, 0xD41414, 0xCCCCCC, 0xAAAAAA, |
140 | 0xFFFFFF, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xAAAAAA, |
140 | 0xFFFFFF, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xAAAAAA, |
141 | 0xFFFFFF, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xAAAAAA, |
141 | 0xFFFFFF, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xAAAAAA, |
142 | 0xFFFFFF, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xAAAAAA, |
142 | 0xFFFFFF, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xAAAAAA, |
143 | 0xFFFFFF, 0xCCCCCC, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xCCCCCC, 0xAAAAAA, |
143 | 0xFFFFFF, 0xCCCCCC, 0xD41414, 0xD41414, 0xD41414, 0xD41414, 0xCCCCCC, 0xAAAAAA, |
144 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xD41414, 0xD41414, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
144 | 0xFFFFFF, 0xCCCCCC, 0xCCCCCC, 0xD41414, 0xD41414, 0xCCCCCC, 0xCCCCCC, 0xAAAAAA, |
145 | 0xCCCCCC, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA |
145 | 0xCCCCCC, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA, 0xAAAAAA |
146 | }; |
146 | }; |
147 | 147 | ||
148 | 148 | ||
149 | // |
149 | // |
150 | RGB bmPMButton[] = { |
150 | RGB bmPMButton[] = { |
151 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
151 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
152 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
152 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
153 | 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, |
153 | 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, |
154 | 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, |
154 | 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, |
155 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
155 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
156 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
156 | 0xCCCCCC, 0xCCCCCC, 0x000000, 0x000000, 0xCCCCCC, 0xCCCCCC, |
157 | }; |
157 | }; |
158 | 158 | ||
159 | 159 | ||
160 | // |
160 | // |
161 | void DrawAppWindow(); |
161 | void DrawAppWindow(); |
162 | // |
162 | // |
163 | void DrawTop10Window(); |
163 | void DrawTop10Window(); |
164 | // |
164 | // |
165 | void initWorldMap(); |
165 | void initWorldMap(); |
166 | // |
166 | // |
167 | void drawWorldMap(); |
167 | void drawWorldMap(); |
168 | // |
168 | // |
169 | void clearWorldMap(); |
169 | void clearWorldMap(); |
170 | // |
170 | // |
171 | void drawWorldMapForFlip(); |
171 | void drawWorldMapForFlip(); |
172 | // |
172 | // |
173 | void drawWndTitleGo(); |
173 | void drawWndTitleGo(); |
174 | // |
174 | // |
175 | void ApplyMapDiffs( bool drawTitle = true ); |
175 | void ApplyMapDiffs( bool drawTitle = true ); |
176 | // |
176 | // |
177 | int GetCompletePercents(); |
177 | int GetCompletePercents(); |
178 | 178 | ||
179 | 179 | ||
180 | #define EAT_ENEMY_BONUS 100 |
180 | #define EAT_ENEMY_BONUS 100 |
181 | 181 | ||
182 | #define BEFORE_START_LEVEL 100 |
182 | #define BEFORE_START_LEVEL 100 |
183 | #define BONUS1_LIFETIME 250 |
183 | #define BONUS1_LIFETIME 250 |
184 | #define BONUS1_IND_HSIZE 6 |
184 | #define BONUS1_IND_HSIZE 6 |
185 | 185 | ||
186 | #define MIN_LOOP_DELAY 1 |
186 | #define MIN_LOOP_DELAY 1 |
187 | #define MAX_LOOP_DELAY 20 |
187 | #define MAX_LOOP_DELAY 20 |
188 | #define DEFAULT_LOOP_DELAY 12 |
188 | #define DEFAULT_LOOP_DELAY 12 |
189 | 189 | ||
190 | #define blockSize 8 |
190 | #define blockSize 8 |
191 | 191 | ||
192 | #define ENTRY_CLIENT_SIZE_X (400 - 2) |
192 | #define ENTRY_CLIENT_SIZE_X (400 - 2) |
193 | #define ENTRY_CLIENT_SIZE_Y (144 - 2 - 20) |
193 | #define ENTRY_CLIENT_SIZE_Y (144 - 2 - 20) |
194 | 194 | ||
195 | #define TOP10_CLIENT_SIZE_X (176 - 2) |
195 | #define TOP10_CLIENT_SIZE_X (176 - 2) |
196 | #define TOP10_CLIENT_SIZE_Y (144 - 2 - 20) |
196 | #define TOP10_CLIENT_SIZE_Y (144 - 2 - 20) |
197 | 197 | ||
198 | #define MAX_X_SIZE 96 |
198 | #define MAX_X_SIZE 96 |
199 | #define MIN_X_SIZE 48 |
199 | #define MIN_X_SIZE 48 |
200 | #define MAX_Y_SIZE 56 |
200 | #define MAX_Y_SIZE 56 |
201 | #define MIN_Y_SIZE 28 |
201 | #define MIN_Y_SIZE 28 |
202 | 202 | ||
203 | #define flipMapSize ((mapSizeX * mapSizeY) / 4) |
203 | #define flipMapSize ((mapSizeX * mapSizeY) / 4) |
204 | #define freeSpaceCount ((mapSizeX - 4) * (mapSizeY - 4)) |
204 | #define freeSpaceCount ((mapSizeX - 4) * (mapSizeY - 4)) |
205 | // |
205 | // |
206 | #define gmEmpty 0 |
206 | #define gmEmpty 0 |
207 | #define gmHero 1 |
207 | #define gmHero 1 |
208 | #define gmEnemy1 2 |
208 | #define gmEnemy1 2 |
209 | #define gmEnemy2 3 |
209 | #define gmEnemy2 3 |
210 | #define gmWall 4 |
210 | #define gmWall 4 |
211 | #define gmTrack 5 |
211 | #define gmTrack 5 |
212 | #define gmFlip 6 |
212 | #define gmFlip 6 |
213 | #define gmBonus1 7 |
213 | #define gmBonus1 7 |
214 | #define gmBonus2 8 |
214 | #define gmBonus2 8 |
215 | #define gmSuperHero 9 |
215 | #define gmSuperHero 9 |
216 | #define gmSuperTrack 10 |
216 | #define gmSuperTrack 10 |
217 | #define gmProbe 11 |
217 | #define gmProbe 11 |
218 | 218 | ||
219 | #define appStateEntry 0 |
219 | #define appStateEntry 0 |
220 | #define appStateGo 1 |
220 | #define appStateGo 1 |
221 | #define appStateHideMap 2 |
221 | #define appStateHideMap 2 |
222 | #define appStateShowMap 3 |
222 | #define appStateShowMap 3 |
223 | #define appStatePause 4 |
223 | #define appStatePause 4 |
224 | #define appStateAfterDeath 5 |
224 | #define appStateAfterDeath 5 |
225 | #define appStateTop10 6 |
225 | #define appStateTop10 6 |
226 | 226 | ||
227 | #define spacePerEnemy 30 |
227 | #define spacePerEnemy 30 |
228 | 228 | ||
229 | 229 | ||
230 | #define BT_SIZE_X_PLUS 2 |
230 | #define BT_SIZE_X_PLUS 2 |
231 | #define BT_SIZE_X_MINUS 3 |
231 | #define BT_SIZE_X_MINUS 3 |
232 | #define BT_LOOP_PLUS 4 |
232 | #define BT_LOOP_PLUS 4 |
233 | #define BT_LOOP_MINUS 5 |
233 | #define BT_LOOP_MINUS 5 |
234 | #define BT_SIZE_Y_PLUS 6 |
234 | #define BT_SIZE_Y_PLUS 6 |
235 | #define BT_SIZE_Y_MINUS 7 |
235 | #define BT_SIZE_Y_MINUS 7 |
236 | 236 | ||
237 | #define TOP_TBL_SIZE 10 |
237 | #define TOP_TBL_SIZE 10 |
238 | 238 | ||
239 | 239 | ||
240 | // |
240 | // |
241 | struct hiScoreHero |
241 | struct hiScoreHero |
242 | { |
242 | { |
243 | char name[12]; |
243 | char name[12]; |
244 | Dword score; |
244 | Dword score; |
245 | // |
245 | // |
246 | hiScoreHero() |
246 | hiScoreHero() |
247 | { |
247 | { |
248 | // |
248 | // |
249 | this->ClearName(); |
249 | this->ClearName(); |
250 | this->score = 0; |
250 | this->score = 0; |
251 | }; |
251 | }; |
252 | // |
252 | // |
253 | void ClearName() |
253 | void ClearName() |
254 | { |
254 | { |
255 | memset( (Byte *)(this->name), '.', sizeof(this->name) ); |
255 | memset( (Byte *)(this->name), '.', sizeof(this->name) ); |
256 | }; |
256 | }; |
257 | }; |
257 | }; |
258 | 258 | ||
259 | // |
259 | // |
260 | char top10FilePath[MAX_PATH]; |
260 | char top10FilePath[MAX_PATH]; |
261 | hiScoreHero heroTbl[TOP_TBL_SIZE]; |
261 | hiScoreHero heroTbl[TOP_TBL_SIZE]; |
262 | 262 | ||
263 | // |
263 | // |
264 | struct hiScoreFile |
264 | struct hiScoreFile |
265 | { |
265 | { |
266 | Byte block[512]; |
266 | Byte block[512]; |
267 | kosFileInfo fi; |
267 | kosFileInfo fi; |
268 | // |
268 | // |
269 | hiScoreFile() |
269 | hiScoreFile() |
270 | { |
270 | { |
271 | int i; |
271 | int i; |
272 | 272 | ||
273 | // |
273 | // |
274 | this->fi.offsetLow = this->fi.offsetHigh = 0; |
274 | this->fi.offsetLow = this->fi.offsetHigh = 0; |
275 | this->fi.dataCount = 0; |
275 | this->fi.dataCount = 0; |
276 | this->fi.bufferPtr = this->block; |
276 | this->fi.bufferPtr = this->block; |
277 | this->fi.rwMode = 0; |
277 | this->fi.rwMode = 0; |
278 | memcpy( this->fi.fileURL, top10FilePath, sizeof( top10FilePath ) ); |
278 | memcpy( this->fi.fileURL, top10FilePath, sizeof( top10FilePath ) ); |
279 | // |
279 | // |
280 | for ( i = 0; i < ( sizeof( this->block ) / sizeof( Dword ) ); i++ ) |
280 | for ( i = 0; i < ( sizeof( this->block ) / sizeof( Dword ) ); i++ ) |
281 | { |
281 | { |
282 | // |
282 | // |
283 | ((Dword *)(this->block))[i] = rtlRand(); |
283 | ((Dword *)(this->block))[i] = rtlRand(); |
284 | } |
284 | } |
285 | }; |
285 | }; |
286 | // |
286 | // |
287 | virtual ~hiScoreFile() |
287 | virtual ~hiScoreFile() |
288 | {} |
288 | {} |
289 | // |
289 | // |
290 | bool LoadFromDisk() |
290 | bool LoadFromDisk() |
291 | { |
291 | { |
292 | bool result; |
292 | bool result; |
293 | int i; |
293 | int i; |
294 | Dword j, k; |
294 | Dword j, k; |
295 | Byte *bPtr; |
295 | Byte *bPtr; |
296 | 296 | ||
297 | // |
297 | // |
298 | this->fi.rwMode = FO_READ; |
298 | this->fi.rwMode = FO_READ; |
299 | this->fi.dataCount = 512; |
299 | this->fi.dataCount = 512; |
300 | result = kos_FileSystemAccess( &(this->fi) ) == 0; |
300 | result = kos_FileSystemAccess( &(this->fi) ) == 0; |
301 | // |
301 | // |
302 | if ( result ) |
302 | if ( result ) |
303 | { |
303 | { |
304 | // äåêîäèðóåì |
304 | // äåêîäèðóåì |
305 | rtlSrand( ((Dword *)(this->block))[(sizeof(this->block) / sizeof(Dword)) - 1] ); |
305 | rtlSrand( ((Dword *)(this->block))[(sizeof(this->block) / sizeof(Dword)) - 1] ); |
306 | // |
306 | // |
307 | for ( i = 0; i < (sizeof( heroTbl ) * 5); i++ ) |
307 | for ( i = 0; i < (sizeof( heroTbl ) * 5); i++ ) |
308 | { |
308 | { |
309 | // íå òðîãàåì ïîñëåäíèé Dword |
309 | // íå òðîãàåì ïîñëåäíèé Dword |
310 | j = rtlRand() % (sizeof(this->block) - 7); |
310 | j = rtlRand() % (sizeof(this->block) - 7); |
311 | k = ( rtlRand() % 31 ) + 1; |
311 | k = ( rtlRand() % 31 ) + 1; |
312 | // |
312 | // |
313 | bPtr = this->block + j; |
313 | bPtr = this->block + j; |
314 | // |
314 | // |
315 | __asm{ |
315 | __asm{ |
316 | mov edx, bPtr |
316 | mov edx, bPtr |
317 | mov ecx, k |
317 | mov ecx, k |
318 | mov eax, [edx] |
318 | mov eax, [edx] |
319 | bswap eax |
319 | bswap eax |
320 | ror eax, cl |
320 | ror eax, cl |
321 | mov [edx], eax |
321 | mov [edx], eax |
322 | } |
322 | } |
323 | } |
323 | } |
324 | // |
324 | // |
325 | rtlSrand( kos_GetSystemClock() ); |
325 | rtlSrand( kos_GetSystemClock() ); |
326 | } |
326 | } |
327 | // |
327 | // |
328 | return result; |
328 | return result; |
329 | }; |
329 | }; |
330 | // |
330 | // |
331 | bool SaveToDisk() |
331 | bool SaveToDisk() |
332 | { |
332 | { |
333 | int i; |
333 | int i; |
334 | Dword *rndList; |
334 | Dword *rndList; |
335 | Byte *bPtr; |
335 | Byte *bPtr; |
336 | Dword k, keyLock; |
336 | Dword k, keyLock; |
337 | 337 | ||
338 | // |
338 | // |
339 | rndList = new Dword[(sizeof( heroTbl ) * 5) * 2]; |
339 | rndList = new Dword[(sizeof( heroTbl ) * 5) * 2]; |
340 | // |
340 | // |
341 | keyLock = rtlRand(); |
341 | keyLock = rtlRand(); |
342 | // |
342 | // |
343 | for ( i = 0; i < (sizeof( heroTbl ) * 5); i++ ) |
343 | for ( i = 0; i < (sizeof( heroTbl ) * 5); i++ ) |
344 | { |
344 | { |
345 | // |
345 | // |
346 | rndList[i * 2] = rtlRand() % (sizeof(this->block) - 7); |
346 | rndList[i * 2] = rtlRand() % (sizeof(this->block) - 7); |
347 | rndList[(i * 2) + 1] = ( rtlRand() % 31 ) + 1; |
347 | rndList[(i * 2) + 1] = ( rtlRand() % 31 ) + 1; |
348 | } |
348 | } |
349 | // |
349 | // |
350 | for ( i = (sizeof( heroTbl ) * 5) - 1; i >= 0; i-- ) |
350 | for ( i = (sizeof( heroTbl ) * 5) - 1; i >= 0; i-- ) |
351 | { |
351 | { |
352 | // |
352 | // |
353 | bPtr = this->block + rndList[i * 2]; |
353 | bPtr = this->block + rndList[i * 2]; |
354 | k = rndList[(i * 2) + 1]; |
354 | k = rndList[(i * 2) + 1]; |
355 | // |
355 | // |
356 | __asm{ |
356 | __asm{ |
357 | mov edx, bPtr |
357 | mov edx, bPtr |
358 | mov ecx, k |
358 | mov ecx, k |
359 | mov eax, [edx] |
359 | mov eax, [edx] |
360 | rol eax, cl |
360 | rol eax, cl |
361 | bswap eax |
361 | bswap eax |
362 | mov [edx], eax |
362 | mov [edx], eax |
363 | } |
363 | } |
364 | } |
364 | } |
365 | // |
365 | // |
366 | delete rndList; |
366 | delete rndList; |
367 | // |
367 | // |
368 | ((Dword *)(this->block))[(sizeof(this->block) / sizeof(Dword)) - 1] = keyLock; |
368 | ((Dword *)(this->block))[(sizeof(this->block) / sizeof(Dword)) - 1] = keyLock; |
369 | // |
369 | // |
370 | this->fi.rwMode = FO_WRITE; |
370 | this->fi.rwMode = FO_WRITE; |
371 | this->fi.dataCount = 512; |
371 | this->fi.dataCount = 512; |
372 | return kos_FileSystemAccess( &( this->fi) ) == 0; |
372 | return kos_FileSystemAccess( &( this->fi) ) == 0; |
373 | }; |
373 | }; |
374 | }; |
374 | }; |
375 | 375 | ||
376 | /// |
376 | /// |
377 | hiScoreFile *top10Heroes = NULL; |
377 | hiScoreFile *top10Heroes = NULL; |
378 | 378 | ||
379 | sProcessInfo process_info; |
379 | sProcessInfo process_info; |
380 | 380 | ||
381 | // çàãîëîâîê ãëàâíîãî îêíà |
381 | // çàãîëîâîê ãëàâíîãî îêíà |
382 | char MainWindowTitle[] = "XONIX (C) MMVI by Rabid Rabbit"; |
382 | char MainWindowTitle[] = "XONIX (C) MMVI by Rabid Rabbit"; |
383 | char WindowTitle[128]; |
383 | char WindowTitle[128]; |
384 | char Top10WndTitle[] = "Top 10"; |
384 | char Top10WndTitle[] = "Top 10"; |
385 | #if LANG == RUS |
385 | #if LANG == RUS |
386 | char goWndTitle[] = "஢¥ì %U, § ¢¥à襮 %U%%, ¦¨§¥©: %U, áçñâ: %U"; |
386 | char goWndTitle[] = "஢¥ì %U, § ¢¥à襮 %U%%, ¦¨§¥©: %U, áçñâ: %U"; |
387 | char goWndTitleSuperHero[] = "஢¥ì %U, § ¢¥à襮 %U%%, ¦¨§¥©: %U, áçñâ: %U, á㯥ࣥன: %U%%"; |
387 | char goWndTitleSuperHero[] = "஢¥ì %U, § ¢¥à襮 %U%%, ¦¨§¥©: %U, áçñâ: %U, á㯥ࣥன: %U%%"; |
388 | char menuStr1[] = "1. ç âì ¨£àã"; |
388 | char menuStr1[] = "1. ç âì ¨£àã"; |
389 | char menuStr2[] = "2. ë室"; |
389 | char menuStr2[] = "2. ë室"; |
390 | char menuStr3[] = "¯à ¢«¥¨¥: - ¯à ¢«¥¨¥ ¤¢¨¦¥¨ï."; |
390 | char menuStr3[] = "¯à ¢«¥¨¥: - ¯à ¢«¥¨¥ ¤¢¨¦¥¨ï."; |
391 | char menuStr4[] = "SPACE - ¯ 㧠, ESC - ¢ë室 ¢ ¬¥î."; |
391 | char menuStr4[] = "SPACE - ¯ 㧠, ESC - ¢ë室 ¢ ¬¥î."; |
392 | char thatsAllStr[] = "£à ®ª®ç¥ ."; |
392 | char thatsAllStr[] = "£à ®ª®ç¥ ."; |
393 | char worldSizeStr[] = " §¬¥à ¯®«ï %U x %U í«¥¬¥â®¢."; |
393 | char worldSizeStr[] = " §¬¥à ¯®«ï %U x %U í«¥¬¥â®¢."; |
394 | char mainLoopDelayStr[] = "ª®à®áâì %U"; |
394 | char mainLoopDelayStr[] = "ª®à®áâì %U"; |
395 | char top10str1[] = "ENTER - ¨¬ï Ok."; |
395 | char top10str1[] = "ENTER - ¨¬ï Ok."; |
396 | char top10str2[] = "ESC - ¢ë室 ¢ ¬¥î"; |
396 | char top10str2[] = "ESC - ¢ë室 ¢ ¬¥î"; |
397 | #else |
397 | #else |
398 | char goWndTitle[] = "Level %U, completed %U%%, lives: %U, scores: %U"; |
398 | char goWndTitle[] = "Level %U, completed %U%%, lives: %U, scores: %U"; |
399 | char goWndTitle[] = "Level %U, completed %U%%, lives: %U, scores: %U, superhero: %U%%"; |
399 | char goWndTitleSuperHero[] = "Level %U, completed %U%%, lives: %U, scores: %U, superhero: %U%%"; |
400 | char menuStr1[] = "1. Start game"; |
400 | char menuStr1[] = "1. Start game"; |
401 | char menuStr2[] = "2. Exit"; |
401 | char menuStr2[] = "2. Exit"; |
402 | char menuStr3[] = "Control: ARROWS - direction of movement."; |
402 | char menuStr3[] = "Control: ARROWS - direction of movement."; |
403 | char menuStr4[] = "SPACE - pause, ESC - leave to menu."; |
403 | char menuStr4[] = "SPACE - pause, ESC - leave to menu."; |
404 | char thatsAllStr[] = "Game finished."; |
404 | char thatsAllStr[] = "Game finished."; |
405 | char worldSizeStr[] = "Field size %U x %U cells."; |
405 | char worldSizeStr[] = "Field size %U x %U cells."; |
406 | char mainLoopDelayStr[] = "Speed %U"; |
406 | char mainLoopDelayStr[] = "Speed %U"; |
407 | char top10str1[] = "Enter - name Ok."; |
407 | char top10str1[] = "Enter - name Ok."; |
408 | char top10str2[] = "ESC - leave to menu"; |
408 | char top10str2[] = "ESC - leave to menu"; |
409 | #endif |
409 | #endif |
410 | // |
410 | // |
411 | Byte beep1[] = { 0x90, 0x33, 0 }; |
411 | Byte beep1[] = { 0x90, 0x33, 0 }; |
412 | // |
412 | // |
413 | Byte *heroPtr = NULL; |
413 | Byte *heroPtr = NULL; |
414 | int heroDX = 0, heroDY = 0, lastMoveDirection = 0; |
414 | int heroDX = 0, heroDY = 0, lastMoveDirection = 0; |
415 | // |
415 | // |
416 | Byte * worldMap = NULL; |
416 | Byte * worldMap = NULL; |
417 | // |
417 | // |
418 | int wndSizeX = 0; |
418 | int wndSizeX = 0; |
419 | int wndSizeY = 0; |
419 | int wndSizeY = 0; |
420 | int mapSizeX = 64; |
420 | int mapSizeX = 64; |
421 | int mapSizeY = 32; |
421 | int mapSizeY = 32; |
422 | int loopDelay = DEFAULT_LOOP_DELAY; |
422 | int loopDelay = DEFAULT_LOOP_DELAY; |
423 | int currentLevel = 1; |
423 | int currentLevel = 1; |
424 | int appState = appStateEntry; |
424 | int appState = appStateEntry; |
425 | int levelFillEdge = 0; |
425 | int levelFillEdge = 0; |
426 | int levelFillCount = 0; |
426 | int levelFillCount = 0; |
427 | int lifeCount = 0; |
427 | int lifeCount = 0; |
428 | int flipMapCount = 0; |
428 | int flipMapCount = 0; |
429 | bool noBonus = false; |
429 | bool noBonus = false; |
430 | bool goToNextLevel = false; |
430 | bool goToNextLevel = false; |
431 | bool bonus1Set = false; |
431 | bool bonus1Set = false; |
432 | bool bonus2Set = false; |
432 | bool bonus2Set = false; |
433 | int bonus1Count = 0; |
433 | int bonus1Count = 0; |
434 | int currentHero = gmHero; |
434 | int currentHero = gmHero; |
435 | int currentTrack = gmTrack; |
435 | int currentTrack = gmTrack; |
436 | Dword scoreCount = 0; |
436 | Dword scoreCount = 0; |
437 | int enterName = -1; |
437 | int enterName = -1; |
438 | int enterCharNdx = 0; |
438 | int enterCharNdx = 0; |
439 | // |
439 | // |
440 | MCArray |
440 | MCArray |
441 | 441 | ||
442 | // |
442 | // |
443 | struct flipMapEl |
443 | struct flipMapEl |
444 | { |
444 | { |
445 | Word x, y; |
445 | Word x, y; |
446 | }; |
446 | }; |
447 | 447 | ||
448 | // |
448 | // |
449 | flipMapEl *flipMapPtr = NULL; |
449 | flipMapEl *flipMapPtr = NULL; |
450 | 450 | ||
451 | 451 | ||
452 | // |
452 | // |
453 | RGB *mapColours[] = { |
453 | RGB *mapColours[] = { |
454 | bmEmpty, |
454 | bmEmpty, |
455 | bmHero, |
455 | bmHero, |
456 | bmEnemy1, |
456 | bmEnemy1, |
457 | bmEnemy2, |
457 | bmEnemy2, |
458 | bmWall, |
458 | bmWall, |
459 | bmTrack, |
459 | bmTrack, |
460 | bmFlip, |
460 | bmFlip, |
461 | bmBonus1, |
461 | bmBonus1, |
462 | bmBonus2, |
462 | bmBonus2, |
463 | bmSuperHero, |
463 | bmSuperHero, |
464 | bmSuperTrack, |
464 | bmSuperTrack, |
465 | NULL |
465 | NULL |
466 | }; |
466 | }; |
467 | 467 | ||
468 | 468 | ||
469 | // |
469 | // |
470 | struct sMapDiff |
470 | struct sMapDiff |
471 | { |
471 | { |
472 | Byte *elPtr; |
472 | Byte *elPtr; |
473 | Byte mapEl; |
473 | Byte mapEl; |
474 | // |
474 | // |
475 | sMapDiff() {}; |
475 | sMapDiff() {}; |
476 | // |
476 | // |
477 | sMapDiff( Byte *sElPtr, Byte sMapEl ) |
477 | sMapDiff( Byte *sElPtr, Byte sMapEl ) |
478 | { |
478 | { |
479 | this->elPtr = sElPtr; |
479 | this->elPtr = sElPtr; |
480 | this->mapEl = sMapEl; |
480 | this->mapEl = sMapEl; |
481 | }; |
481 | }; |
482 | }; |
482 | }; |
483 | 483 | ||
484 | 484 | ||
485 | // |
485 | // |
486 | class CMapDiff : public MCArray |
486 | class CMapDiff : public MCArray |
487 | { |
487 | { |
488 | public: |
488 | public: |
489 | virtual int Add( const sMapDiff &element ) |
489 | virtual int Add( const sMapDiff &element ) |
490 | { |
490 | { |
491 | element.elPtr[0] = element.mapEl; |
491 | element.elPtr[0] = element.mapEl; |
492 | return MCArray |
492 | return MCArray |
493 | } |
493 | } |
494 | }; |
494 | }; |
495 | 495 | ||
496 | 496 | ||
497 | // |
497 | // |
498 | CMapDiff mapDiffList; |
498 | CMapDiff mapDiffList; |
499 | MCArray |
499 | MCArray |
500 | 500 | ||
501 | 501 | ||
502 | // |
502 | // |
503 | class CGenericEnemy |
503 | class CGenericEnemy |
504 | { |
504 | { |
505 | public: |
505 | public: |
506 | // |
506 | // |
507 | Byte *ePtr; |
507 | Byte *ePtr; |
508 | int dx, dy; |
508 | int dx, dy; |
509 | // |
509 | // |
510 | virtual bool Move(void) = 0; |
510 | virtual bool Move(void) = 0; |
511 | }; |
511 | }; |
512 | 512 | ||
513 | class CWallEnemy : public CGenericEnemy |
513 | class CWallEnemy : public CGenericEnemy |
514 | { |
514 | { |
515 | public: |
515 | public: |
516 | virtual bool Move(void); |
516 | virtual bool Move(void); |
517 | }; |
517 | }; |
518 | 518 | ||
519 | class CSpaceEnemy : public CGenericEnemy |
519 | class CSpaceEnemy : public CGenericEnemy |
520 | { |
520 | { |
521 | public: |
521 | public: |
522 | virtual bool Move(void); |
522 | virtual bool Move(void); |
523 | }; |
523 | }; |
524 | 524 | ||
525 | 525 | ||
526 | 526 | ||
527 | // |
527 | // |
528 | bool CWallEnemy::Move() |
528 | bool CWallEnemy::Move() |
529 | { |
529 | { |
530 | int ddx; |
530 | int ddx; |
531 | Byte *nextPtr; |
531 | Byte *nextPtr; |
532 | Byte mapEl, dirMap; |
532 | Byte mapEl, dirMap; |
533 | bool result, border; |
533 | bool result, border; |
534 | 534 | ||
535 | // |
535 | // |
536 | result = false; |
536 | result = false; |
537 | border = false; |
537 | border = false; |
538 | // |
538 | // |
539 | ddx = ( this->ePtr - worldMap ) % mapSizeX; |
539 | ddx = ( this->ePtr - worldMap ) % mapSizeX; |
540 | // |
540 | // |
541 | if ( ddx == 0 && this->dx < 0 ) |
541 | if ( ddx == 0 && this->dx < 0 ) |
542 | { |
542 | { |
543 | border = true; |
543 | border = true; |
544 | this->dx = 0 - this->dx; |
544 | this->dx = 0 - this->dx; |
545 | } |
545 | } |
546 | // |
546 | // |
547 | if ( ddx == (mapSizeX - 1) && this->dx > 0 ) |
547 | if ( ddx == (mapSizeX - 1) && this->dx > 0 ) |
548 | { |
548 | { |
549 | border = true; |
549 | border = true; |
550 | this->dx = 0 - this->dx; |
550 | this->dx = 0 - this->dx; |
551 | } |
551 | } |
552 | // |
552 | // |
553 | ddx = ( this->ePtr - worldMap ) / mapSizeX; |
553 | ddx = ( this->ePtr - worldMap ) / mapSizeX; |
554 | // |
554 | // |
555 | if ( ddx == 0 && this->dy < 0 ) |
555 | if ( ddx == 0 && this->dy < 0 ) |
556 | { |
556 | { |
557 | border = true; |
557 | border = true; |
558 | this->dy = 0 - this->dy; |
558 | this->dy = 0 - this->dy; |
559 | } |
559 | } |
560 | // |
560 | // |
561 | if ( ddx == (mapSizeY - 1) && this->dy > 0 ) |
561 | if ( ddx == (mapSizeY - 1) && this->dy > 0 ) |
562 | { |
562 | { |
563 | border = true; |
563 | border = true; |
564 | this->dy = 0 - this->dy; |
564 | this->dy = 0 - this->dy; |
565 | } |
565 | } |
566 | // ïîëó÷èì êîîðäèíàòû ìåñòà, â êîòîðîå ïîïàäàåò îáúåêò |
566 | // ïîëó÷èì êîîðäèíàòû ìåñòà, â êîòîðîå ïîïàäàåò îáúåêò |
567 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
567 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
568 | // ïîëó÷èì ýëåìåíò ñ êàðòû |
568 | // ïîëó÷èì ýëåìåíò ñ êàðòû |
569 | mapEl = nextPtr[0]; |
569 | mapEl = nextPtr[0]; |
570 | // |
570 | // |
571 | // â çàâèñèìîñòè îò ýëåìåíòà |
571 | // â çàâèñèìîñòè îò ýëåìåíòà |
572 | switch ( mapEl ) |
572 | switch ( mapEl ) |
573 | { |
573 | { |
574 | // íàïîðîëèñü íà èãðîêà |
574 | // íàïîðîëèñü íà èãðîêà |
575 | case gmHero: |
575 | case gmHero: |
576 | if ( sTrackList.GetCount() <= 0 ) |
576 | if ( sTrackList.GetCount() <= 0 ) |
577 | { |
577 | { |
578 | result = true; |
578 | result = true; |
579 | break; |
579 | break; |
580 | } |
580 | } |
581 | 581 | ||
582 | // ïóñòîå ìåñòî, ñëåä èãðîêà èëè ãàäû íà ïîëå - íàäî îòñêàêèâàòü |
582 | // ïóñòîå ìåñòî, ñëåä èãðîêà èëè ãàäû íà ïîëå - íàäî îòñêàêèâàòü |
583 | case gmSuperHero: |
583 | case gmSuperHero: |
584 | case gmSuperTrack: |
584 | case gmSuperTrack: |
585 | case gmTrack: |
585 | case gmTrack: |
586 | case gmEnemy2: |
586 | case gmEnemy2: |
587 | case gmEmpty: |
587 | case gmEmpty: |
588 | // |
588 | // |
589 | dirMap = 0; |
589 | dirMap = 0; |
590 | // -dx +dy |
590 | // -dx +dy |
591 | mapEl = this->ePtr[this->dy - this->dx]; |
591 | mapEl = this->ePtr[this->dy - this->dx]; |
592 | if ( mapEl == gmEmpty |
592 | if ( mapEl == gmEmpty |
593 | || mapEl == gmTrack |
593 | || mapEl == gmTrack |
594 | || mapEl == gmEnemy2 |
594 | || mapEl == gmEnemy2 |
595 | || mapEl == gmSuperHero |
595 | || mapEl == gmSuperHero |
596 | || mapEl == gmSuperTrack |
596 | || mapEl == gmSuperTrack |
597 | ) dirMap |= 1; |
597 | ) dirMap |= 1; |
598 | // +dy |
598 | // +dy |
599 | mapEl = this->ePtr[this->dy]; |
599 | mapEl = this->ePtr[this->dy]; |
600 | if ( mapEl == gmEmpty |
600 | if ( mapEl == gmEmpty |
601 | || mapEl == gmTrack |
601 | || mapEl == gmTrack |
602 | || mapEl == gmEnemy2 |
602 | || mapEl == gmEnemy2 |
603 | || mapEl == gmSuperHero |
603 | || mapEl == gmSuperHero |
604 | || mapEl == gmSuperTrack |
604 | || mapEl == gmSuperTrack |
605 | ) dirMap |= 2; |
605 | ) dirMap |= 2; |
606 | // +dx |
606 | // +dx |
607 | mapEl = this->ePtr[this->dx]; |
607 | mapEl = this->ePtr[this->dx]; |
608 | if ( mapEl == gmEmpty |
608 | if ( mapEl == gmEmpty |
609 | || mapEl == gmTrack |
609 | || mapEl == gmTrack |
610 | || mapEl == gmEnemy2 |
610 | || mapEl == gmEnemy2 |
611 | || mapEl == gmSuperHero |
611 | || mapEl == gmSuperHero |
612 | || mapEl == gmSuperTrack |
612 | || mapEl == gmSuperTrack |
613 | ) dirMap |= 4; |
613 | ) dirMap |= 4; |
614 | // +dx -dy |
614 | // +dx -dy |
615 | mapEl = this->ePtr[this->dx - this->dy]; |
615 | mapEl = this->ePtr[this->dx - this->dy]; |
616 | if ( mapEl == gmEmpty |
616 | if ( mapEl == gmEmpty |
617 | || mapEl == gmTrack |
617 | || mapEl == gmTrack |
618 | || mapEl == gmEnemy2 |
618 | || mapEl == gmEnemy2 |
619 | || mapEl == gmSuperHero |
619 | || mapEl == gmSuperHero |
620 | || mapEl == gmSuperTrack |
620 | || mapEl == gmSuperTrack |
621 | ) dirMap |= 8; |
621 | ) dirMap |= 8; |
622 | // |
622 | // |
623 | switch ( dirMap ) |
623 | switch ( dirMap ) |
624 | { |
624 | { |
625 | case 2: |
625 | case 2: |
626 | case 3: |
626 | case 3: |
627 | this->dy = 0 - this->dy; |
627 | this->dy = 0 - this->dy; |
628 | break; |
628 | break; |
629 | 629 | ||
630 | case 4: |
630 | case 4: |
631 | case 12: |
631 | case 12: |
632 | this->dx = 0 - this->dx; |
632 | this->dx = 0 - this->dx; |
633 | break; |
633 | break; |
634 | 634 | ||
635 | default: |
635 | default: |
636 | this->dx = 0 - this->dx; |
636 | this->dx = 0 - this->dx; |
637 | this->dy = 0 - this->dy; |
637 | this->dy = 0 - this->dy; |
638 | break; |
638 | break; |
639 | } |
639 | } |
640 | // |
640 | // |
641 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
641 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
642 | // ïîëó÷èì ýëåìåíò ñ êàðòû |
642 | // ïîëó÷èì ýëåìåíò ñ êàðòû |
643 | mapEl = nextPtr[0]; |
643 | mapEl = nextPtr[0]; |
644 | // |
644 | // |
645 | switch ( mapEl ) |
645 | switch ( mapEl ) |
646 | { |
646 | { |
647 | // |
647 | // |
648 | case gmHero: |
648 | case gmHero: |
649 | if ( sTrackList.GetCount() <= 0 ) |
649 | if ( sTrackList.GetCount() <= 0 ) |
650 | { |
650 | { |
651 | result = true; |
651 | result = true; |
652 | } |
652 | } |
653 | 653 | ||
654 | // |
654 | // |
655 | case gmSuperHero: |
655 | case gmSuperHero: |
656 | case gmSuperTrack: |
656 | case gmSuperTrack: |
657 | case gmTrack: |
657 | case gmTrack: |
658 | case gmEmpty: |
658 | case gmEmpty: |
659 | case gmEnemy2: |
659 | case gmEnemy2: |
660 | break; |
660 | break; |
661 | 661 | ||
662 | // |
662 | // |
663 | default: |
663 | default: |
664 | // ñòèðàåì îáúåêò |
664 | // ñòèðàåì îáúåêò |
665 | mapDiffList.Add( sMapDiff( this->ePtr, gmWall ) ); |
665 | mapDiffList.Add( sMapDiff( this->ePtr, gmWall ) ); |
666 | // ïåðåìåñòèì îáúåêò |
666 | // ïåðåìåñòèì îáúåêò |
667 | this->ePtr = nextPtr; |
667 | this->ePtr = nextPtr; |
668 | // ðèñóåì îáúåêò ïî íîâûì êîîðäèíàòàì |
668 | // ðèñóåì îáúåêò ïî íîâûì êîîðäèíàòàì |
669 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy1 ) ); |
669 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy1 ) ); |
670 | break; |
670 | break; |
671 | } |
671 | } |
672 | // |
672 | // |
673 | break; |
673 | break; |
674 | 674 | ||
675 | // ëåòèì |
675 | // ëåòèì |
676 | default: |
676 | default: |
677 | // ñòèðàåì îáúåêò |
677 | // ñòèðàåì îáúåêò |
678 | mapDiffList.Add( sMapDiff( this->ePtr, gmWall ) ); |
678 | mapDiffList.Add( sMapDiff( this->ePtr, gmWall ) ); |
679 | // ïåðåìåñòèì îáúåêò |
679 | // ïåðåìåñòèì îáúåêò |
680 | this->ePtr = nextPtr; |
680 | this->ePtr = nextPtr; |
681 | // ðèñóåì îáúåêò ïî íîâûì êîîðäèíàòàì |
681 | // ðèñóåì îáúåêò ïî íîâûì êîîðäèíàòàì |
682 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy1 ) ); |
682 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy1 ) ); |
683 | // |
683 | // |
684 | break; |
684 | break; |
685 | 685 | ||
686 | } |
686 | } |
687 | // |
687 | // |
688 | return result; |
688 | return result; |
689 | } |
689 | } |
690 | 690 | ||
691 | // |
691 | // |
692 | bool CSpaceEnemy::Move() |
692 | bool CSpaceEnemy::Move() |
693 | { |
693 | { |
694 | Byte *nextPtr; |
694 | Byte *nextPtr; |
695 | Byte mapEl, dirMap; |
695 | Byte mapEl, dirMap; |
696 | bool result, heroTrack; |
696 | bool result, heroTrack; |
697 | 697 | ||
698 | // |
698 | // |
699 | result = false; |
699 | result = false; |
700 | // |
700 | // |
701 | heroTrack = ( sTrackList.GetCount() > 0 ); |
701 | heroTrack = ( sTrackList.GetCount() > 0 ); |
702 | // ïîëó÷èì êîîðäèíàòû ìåñòà, â êîòîðîå ïîïàäàåò îáúåêò |
702 | // ïîëó÷èì êîîðäèíàòû ìåñòà, â êîòîðîå ïîïàäàåò îáúåêò |
703 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
703 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
704 | // ïîëó÷èì ýëåìåíò ñ êàðòû |
704 | // ïîëó÷èì ýëåìåíò ñ êàðòû |
705 | mapEl = nextPtr[0]; |
705 | mapEl = nextPtr[0]; |
706 | // â çàâèñèìîñòè îò ýëåìåíòà |
706 | // â çàâèñèìîñòè îò ýëåìåíòà |
707 | switch ( mapEl ) |
707 | switch ( mapEl ) |
708 | { |
708 | { |
709 | // íàïîðîëèñü íà èãðîêà èëè åãî ñëåä |
709 | // íàïîðîëèñü íà èãðîêà èëè åãî ñëåä |
710 | case gmTrack: |
710 | case gmTrack: |
711 | result = true; |
711 | result = true; |
712 | break; |
712 | break; |
713 | 713 | ||
714 | // |
714 | // |
715 | case gmHero: |
715 | case gmHero: |
716 | if ( heroTrack ) |
716 | if ( heroTrack ) |
717 | { |
717 | { |
718 | result = true; |
718 | result = true; |
719 | break; |
719 | break; |
720 | } |
720 | } |
721 | 721 | ||
722 | // íàäî îòñêàêèâàòü |
722 | // íàäî îòñêàêèâàòü |
723 | case gmSuperHero: |
723 | case gmSuperHero: |
724 | case gmSuperTrack: |
724 | case gmSuperTrack: |
725 | case gmBonus1: |
725 | case gmBonus1: |
726 | case gmBonus2: |
726 | case gmBonus2: |
727 | case gmEnemy1: |
727 | case gmEnemy1: |
728 | case gmWall: |
728 | case gmWall: |
729 | // |
729 | // |
730 | dirMap = 0; |
730 | dirMap = 0; |
731 | // -dx +dy |
731 | // -dx +dy |
732 | mapEl = this->ePtr[this->dy - this->dx]; |
732 | mapEl = this->ePtr[this->dy - this->dx]; |
733 | if ( mapEl == gmWall || |
733 | if ( mapEl == gmWall || |
734 | mapEl == gmEnemy1 || |
734 | mapEl == gmEnemy1 || |
735 | mapEl == gmBonus1 || |
735 | mapEl == gmBonus1 || |
736 | mapEl == gmBonus2 || |
736 | mapEl == gmBonus2 || |
737 | mapEl == gmSuperHero || |
737 | mapEl == gmSuperHero || |
738 | mapEl == gmSuperTrack || |
738 | mapEl == gmSuperTrack || |
739 | ( mapEl == gmHero && !heroTrack ) |
739 | ( mapEl == gmHero && !heroTrack ) |
740 | ) dirMap |= 1; |
740 | ) dirMap |= 1; |
741 | // +dy |
741 | // +dy |
742 | mapEl = this->ePtr[this->dy]; |
742 | mapEl = this->ePtr[this->dy]; |
743 | if ( mapEl == gmWall || |
743 | if ( mapEl == gmWall || |
744 | mapEl == gmEnemy1 || |
744 | mapEl == gmEnemy1 || |
745 | mapEl == gmBonus1 || |
745 | mapEl == gmBonus1 || |
746 | mapEl == gmBonus2 || |
746 | mapEl == gmBonus2 || |
747 | mapEl == gmSuperHero || |
747 | mapEl == gmSuperHero || |
748 | mapEl == gmSuperTrack || |
748 | mapEl == gmSuperTrack || |
749 | ( mapEl == gmHero && !heroTrack ) |
749 | ( mapEl == gmHero && !heroTrack ) |
750 | ) dirMap |= 2; |
750 | ) dirMap |= 2; |
751 | // +dx |
751 | // +dx |
752 | mapEl = this->ePtr[this->dx]; |
752 | mapEl = this->ePtr[this->dx]; |
753 | if ( mapEl == gmWall || |
753 | if ( mapEl == gmWall || |
754 | mapEl == gmEnemy1 || |
754 | mapEl == gmEnemy1 || |
755 | mapEl == gmBonus1 || |
755 | mapEl == gmBonus1 || |
756 | mapEl == gmBonus2 || |
756 | mapEl == gmBonus2 || |
757 | mapEl == gmSuperHero || |
757 | mapEl == gmSuperHero || |
758 | mapEl == gmSuperTrack || |
758 | mapEl == gmSuperTrack || |
759 | ( mapEl == gmHero && !heroTrack ) |
759 | ( mapEl == gmHero && !heroTrack ) |
760 | ) dirMap |= 4; |
760 | ) dirMap |= 4; |
761 | // +dx -dy |
761 | // +dx -dy |
762 | mapEl = this->ePtr[this->dx - this->dy]; |
762 | mapEl = this->ePtr[this->dx - this->dy]; |
763 | if ( mapEl == gmWall || |
763 | if ( mapEl == gmWall || |
764 | mapEl == gmEnemy1 || |
764 | mapEl == gmEnemy1 || |
765 | mapEl == gmBonus1 || |
765 | mapEl == gmBonus1 || |
766 | mapEl == gmBonus2 || |
766 | mapEl == gmBonus2 || |
767 | mapEl == gmSuperHero || |
767 | mapEl == gmSuperHero || |
768 | mapEl == gmSuperTrack || |
768 | mapEl == gmSuperTrack || |
769 | ( mapEl == gmHero && !heroTrack ) |
769 | ( mapEl == gmHero && !heroTrack ) |
770 | ) dirMap |= 8; |
770 | ) dirMap |= 8; |
771 | // |
771 | // |
772 | switch ( dirMap ) |
772 | switch ( dirMap ) |
773 | { |
773 | { |
774 | case 2: |
774 | case 2: |
775 | case 3: |
775 | case 3: |
776 | this->dy = 0 - this->dy; |
776 | this->dy = 0 - this->dy; |
777 | break; |
777 | break; |
778 | 778 | ||
779 | case 4: |
779 | case 4: |
780 | case 12: |
780 | case 12: |
781 | this->dx = 0 - this->dx; |
781 | this->dx = 0 - this->dx; |
782 | break; |
782 | break; |
783 | 783 | ||
784 | default: |
784 | default: |
785 | this->dx = 0 - this->dx; |
785 | this->dx = 0 - this->dx; |
786 | this->dy = 0 - this->dy; |
786 | this->dy = 0 - this->dy; |
787 | break; |
787 | break; |
788 | } |
788 | } |
789 | // |
789 | // |
790 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
790 | nextPtr = this->ePtr + ( this->dx + this->dy ); |
791 | // ïîëó÷èì ýëåìåíò ñ êàðòû |
791 | // ïîëó÷èì ýëåìåíò ñ êàðòû |
792 | mapEl = nextPtr[0]; |
792 | mapEl = nextPtr[0]; |
793 | // |
793 | // |
794 | switch ( mapEl ) |
794 | switch ( mapEl ) |
795 | { |
795 | { |
796 | // |
796 | // |
797 | case gmTrack: |
797 | case gmTrack: |
798 | result = true; |
798 | result = true; |
799 | break; |
799 | break; |
800 | 800 | ||
801 | // |
801 | // |
802 | case gmHero: |
802 | case gmHero: |
803 | if ( heroTrack ) |
803 | if ( heroTrack ) |
804 | { |
804 | { |
805 | result = true; |
805 | result = true; |
806 | break; |
806 | break; |
807 | } |
807 | } |
808 | 808 | ||
809 | // |
809 | // |
810 | case gmSuperHero: |
810 | case gmSuperHero: |
811 | case gmSuperTrack: |
811 | case gmSuperTrack: |
812 | case gmBonus1: |
812 | case gmBonus1: |
813 | case gmBonus2: |
813 | case gmBonus2: |
814 | case gmWall: |
814 | case gmWall: |
815 | case gmEnemy1: |
815 | case gmEnemy1: |
816 | break; |
816 | break; |
817 | 817 | ||
818 | // |
818 | // |
819 | default: |
819 | default: |
820 | // ñòèðàåì îáúåêò |
820 | // ñòèðàåì îáúåêò |
821 | mapDiffList.Add( sMapDiff( this->ePtr, gmEmpty ) ); |
821 | mapDiffList.Add( sMapDiff( this->ePtr, gmEmpty ) ); |
822 | // ïåðåìåñòèì îáúåêò |
822 | // ïåðåìåñòèì îáúåêò |
823 | this->ePtr = nextPtr; |
823 | this->ePtr = nextPtr; |
824 | // ðèñóåì îáúåêò ïî íîâûì êîîðäèíàòàì |
824 | // ðèñóåì îáúåêò ïî íîâûì êîîðäèíàòàì |
825 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy2 ) ); |
825 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy2 ) ); |
826 | break; |
826 | break; |
827 | } |
827 | } |
828 | // |
828 | // |
829 | break; |
829 | break; |
830 | 830 | ||
831 | // ëåòèì |
831 | // ëåòèì |
832 | default: |
832 | default: |
833 | // ñòèðàåì îáúåêò |
833 | // ñòèðàåì îáúåêò |
834 | mapDiffList.Add( sMapDiff( this->ePtr, gmEmpty ) ); |
834 | mapDiffList.Add( sMapDiff( this->ePtr, gmEmpty ) ); |
835 | // ïåðåìåñòèì îáúåêò |
835 | // ïåðåìåñòèì îáúåêò |
836 | this->ePtr = nextPtr; |
836 | this->ePtr = nextPtr; |
837 | // ðèñóåì îáúåêò ïî íîâûì êîîðäèíàòàì |
837 | // ðèñóåì îáúåêò ïî íîâûì êîîðäèíàòàì |
838 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy2 ) ); |
838 | mapDiffList.Add( sMapDiff( this->ePtr, gmEnemy2 ) ); |
839 | // |
839 | // |
840 | break; |
840 | break; |
841 | 841 | ||
842 | } |
842 | } |
843 | // |
843 | // |
844 | 844 | ||
845 | // |
845 | // |
846 | return result; |
846 | return result; |
847 | } |
847 | } |
848 | 848 | ||
849 | 849 | ||
850 | // |
850 | // |
851 | MCArray |
851 | MCArray |
852 | 852 | ||
853 | 853 | ||
854 | // |
854 | // |
855 | void xonixFree(void) |
855 | void xonixFree(void) |
856 | { |
856 | { |
857 | clearWorldMap(); |
857 | clearWorldMap(); |
858 | if ( flipMapPtr != NULL ) |
858 | if ( flipMapPtr != NULL ) |
859 | { |
859 | { |
860 | delete flipMapPtr; |
860 | delete flipMapPtr; |
861 | flipMapPtr = NULL; |
861 | flipMapPtr = NULL; |
862 | } |
862 | } |
863 | } |
863 | } |
864 | 864 | ||
865 | 865 | ||
866 | // |
866 | // |
867 | void checkAndSetBonus2() |
867 | void checkAndSetBonus2() |
868 | { |
868 | { |
869 | Dword i; |
869 | Dword i; |
870 | 870 | ||
871 | // |
871 | // |
872 | if ( (!bonus2Set) |
872 | if ( (!bonus2Set) |
873 | && rtlRand() < 0x40000000 |
873 | && rtlRand() < 0x40000000 |
874 | && lifeCount < 3 |
874 | && lifeCount < 3 |
875 | && GetCompletePercents() > 50 ) |
875 | && GetCompletePercents() > 50 ) |
876 | { |
876 | { |
877 | // |
877 | // |
878 | bonus2Set = true; |
878 | bonus2Set = true; |
879 | // |
879 | // |
880 | for ( i = rtlRand() % (mapSizeX * mapSizeY); worldMap[i] != gmWall; i = rtlRand() % (mapSizeX * mapSizeY) ); |
880 | for ( i = rtlRand() % (mapSizeX * mapSizeY); worldMap[i] != gmWall; i = rtlRand() % (mapSizeX * mapSizeY) ); |
881 | // |
881 | // |
882 | mapDiffList.Add( sMapDiff( worldMap + i, gmBonus2 ) ); |
882 | mapDiffList.Add( sMapDiff( worldMap + i, gmBonus2 ) ); |
883 | } |
883 | } |
884 | } |
884 | } |
885 | 885 | ||
886 | 886 | ||
887 | // |
887 | // |
888 | void ChangeHero() |
888 | void ChangeHero() |
889 | { |
889 | { |
890 | if ( bonus1Count < 1 ) |
890 | if ( bonus1Count < 1 ) |
891 | { |
891 | { |
892 | currentHero = gmHero; |
892 | currentHero = gmHero; |
893 | currentTrack = gmTrack; |
893 | currentTrack = gmTrack; |
894 | } |
894 | } |
895 | else |
895 | else |
896 | { |
896 | { |
897 | currentHero = gmSuperHero; |
897 | currentHero = gmSuperHero; |
898 | currentTrack = gmSuperTrack; |
898 | currentTrack = gmSuperTrack; |
899 | } |
899 | } |
900 | } |
900 | } |
901 | 901 | ||
902 | 902 | ||
903 | // |
903 | // |
904 | void checkAndSetBonus1() |
904 | void checkAndSetBonus1() |
905 | { |
905 | { |
906 | Dword i; |
906 | Dword i; |
907 | 907 | ||
908 | // |
908 | // |
909 | if ((!bonus1Set) |
909 | if ((!bonus1Set) |
910 | && rtlRand() > 0x80000000 |
910 | && rtlRand() > 0x80000000 |
911 | && lifeCount < 2 |
911 | && lifeCount < 2 |
912 | && GetCompletePercents() > 75 ) |
912 | && GetCompletePercents() > 75 ) |
913 | 913 | ||
914 | { |
914 | { |
915 | // |
915 | // |
916 | bonus1Set = true; |
916 | bonus1Set = true; |
917 | // |
917 | // |
918 | for ( i = rtlRand() % (mapSizeX * mapSizeY); worldMap[i] != gmWall; i = rtlRand() % (mapSizeX * mapSizeY) ); |
918 | for ( i = rtlRand() % (mapSizeX * mapSizeY); worldMap[i] != gmWall; i = rtlRand() % (mapSizeX * mapSizeY) ); |
919 | // |
919 | // |
920 | mapDiffList.Add( sMapDiff( worldMap + i, gmBonus1 ) ); |
920 | mapDiffList.Add( sMapDiff( worldMap + i, gmBonus1 ) ); |
921 | } |
921 | } |
922 | } |
922 | } |
923 | 923 | ||
924 | 924 | ||
925 | // |
925 | // |
926 | void CreateFlipMap(void) |
926 | void CreateFlipMap(void) |
927 | { |
927 | { |
928 | Word i, j; |
928 | Word i, j; |
929 | int ndx, ndx2, k; |
929 | int ndx, ndx2, k; |
930 | flipMapEl el; |
930 | flipMapEl el; |
931 | static int lastMapSizeX = 0, lastMapSizeY = 0; |
931 | static int lastMapSizeX = 0, lastMapSizeY = 0; |
932 | 932 | ||
933 | // |
933 | // |
934 | if ( lastMapSizeX != mapSizeX || lastMapSizeY != mapSizeY ) |
934 | if ( lastMapSizeX != mapSizeX || lastMapSizeY != mapSizeY ) |
935 | { |
935 | { |
936 | // |
936 | // |
937 | lastMapSizeX = mapSizeX; |
937 | lastMapSizeX = mapSizeX; |
938 | lastMapSizeY = mapSizeY; |
938 | lastMapSizeY = mapSizeY; |
939 | // |
939 | // |
940 | if ( flipMapPtr != NULL ) |
940 | if ( flipMapPtr != NULL ) |
941 | { |
941 | { |
942 | delete flipMapPtr; |
942 | delete flipMapPtr; |
943 | flipMapPtr = NULL; |
943 | flipMapPtr = NULL; |
944 | } |
944 | } |
945 | } |
945 | } |
946 | // |
946 | // |
947 | if ( flipMapPtr == NULL ) |
947 | if ( flipMapPtr == NULL ) |
948 | { |
948 | { |
949 | flipMapPtr = new flipMapEl[flipMapSize]; |
949 | flipMapPtr = new flipMapEl[flipMapSize]; |
950 | // |
950 | // |
951 | ndx = 0; |
951 | ndx = 0; |
952 | // |
952 | // |
953 | for ( i = 0; i < mapSizeY; i += 2 ) |
953 | for ( i = 0; i < mapSizeY; i += 2 ) |
954 | { |
954 | { |
955 | for ( j = 0; j < mapSizeX; j += 2 ) |
955 | for ( j = 0; j < mapSizeX; j += 2 ) |
956 | { |
956 | { |
957 | // |
957 | // |
958 | flipMapPtr[ndx].x = j; |
958 | flipMapPtr[ndx].x = j; |
959 | flipMapPtr[ndx].y = i; |
959 | flipMapPtr[ndx].y = i; |
960 | // |
960 | // |
961 | ndx++; |
961 | ndx++; |
962 | } |
962 | } |
963 | } |
963 | } |
964 | } |
964 | } |
965 | // |
965 | // |
966 | for ( k = 0; k < flipMapSize; k++ ) |
966 | for ( k = 0; k < flipMapSize; k++ ) |
967 | { |
967 | { |
968 | // |
968 | // |
969 | ndx = rtlRand() % flipMapSize; |
969 | ndx = rtlRand() % flipMapSize; |
970 | ndx2 = rtlRand() % flipMapSize; |
970 | ndx2 = rtlRand() % flipMapSize; |
971 | // |
971 | // |
972 | el = flipMapPtr[ndx]; |
972 | el = flipMapPtr[ndx]; |
973 | flipMapPtr[ndx] = flipMapPtr[ndx2]; |
973 | flipMapPtr[ndx] = flipMapPtr[ndx2]; |
974 | flipMapPtr[ndx2] = el; |
974 | flipMapPtr[ndx2] = el; |
975 | } |
975 | } |
976 | } |
976 | } |
977 | 977 | ||
978 | 978 | ||
979 | // |
979 | // |
980 | bool ProcessEndTrack() |
980 | bool ProcessEndTrack() |
981 | { |
981 | { |
982 | int i, j, k, m; |
982 | int i, j, k, m; |
983 | bool noFill; |
983 | bool noFill; |
984 | Byte *mPtr, *findPtr; |
984 | Byte *mPtr, *findPtr; |
985 | 985 | ||
986 | // |
986 | // |
987 | j = sTrackList.GetCount(); |
987 | j = sTrackList.GetCount(); |
988 | // |
988 | // |
989 | scoreCount += j; |
989 | scoreCount += j; |
990 | // |
990 | // |
991 | for ( i = 0; i < j; i++ ) |
991 | for ( i = 0; i < j; i++ ) |
992 | { |
992 | { |
993 | // |
993 | // |
994 | mapDiffList.Add( sMapDiff( sTrackList[i], gmWall ) ); |
994 | mapDiffList.Add( sMapDiff( sTrackList[i], gmWall ) ); |
995 | } |
995 | } |
996 | // |
996 | // |
997 | levelFillCount -= j; |
997 | levelFillCount -= j; |
998 | // |
998 | // |
999 | sTrackList.Clear(); |
999 | sTrackList.Clear(); |
1000 | // |
1000 | // |
1001 | heroPtr += heroDX + heroDY; |
1001 | heroPtr += heroDX + heroDY; |
1002 | mapDiffList.Add( sMapDiff( heroPtr, currentHero ) ); |
1002 | mapDiffList.Add( sMapDiff( heroPtr, currentHero ) ); |
1003 | // |
1003 | // |
1004 | heroDX = 0; |
1004 | heroDX = 0; |
1005 | heroDY = 0; |
1005 | heroDY = 0; |
1006 | lastMoveDirection = 0; |
1006 | lastMoveDirection = 0; |
1007 | // çàëèâêà |
1007 | // çàëèâêà |
1008 | mPtr = worldMap; |
1008 | mPtr = worldMap; |
1009 | // |
1009 | // |
1010 | for ( i = 0; i < mapSizeY; i++ ) |
1010 | for ( i = 0; i < mapSizeY; i++ ) |
1011 | { |
1011 | { |
1012 | for ( j = 0; j < mapSizeX; j++ ) |
1012 | for ( j = 0; j < mapSizeX; j++ ) |
1013 | { |
1013 | { |
1014 | // |
1014 | // |
1015 | if ( mPtr[0] == gmEmpty ) |
1015 | if ( mPtr[0] == gmEmpty ) |
1016 | { |
1016 | { |
1017 | // |
1017 | // |
1018 | fillList.Clear(); |
1018 | fillList.Clear(); |
1019 | // |
1019 | // |
1020 | noFill = false; |
1020 | noFill = false; |
1021 | // |
1021 | // |
1022 | fillList.Add( mPtr ); |
1022 | fillList.Add( mPtr ); |
1023 | // |
1023 | // |
1024 | mPtr[0] = gmProbe; |
1024 | mPtr[0] = gmProbe; |
1025 | // |
1025 | // |
1026 | for ( k = 0; k < fillList.GetCount(); k++ ) |
1026 | for ( k = 0; k < fillList.GetCount(); k++ ) |
1027 | { |
1027 | { |
1028 | // ñïðàâà |
1028 | // ñïðàâà |
1029 | findPtr = fillList[k] + 1; |
1029 | findPtr = fillList[k] + 1; |
1030 | // |
1030 | // |
1031 | switch ( findPtr[0] ) |
1031 | switch ( findPtr[0] ) |
1032 | { |
1032 | { |
1033 | case gmEmpty: |
1033 | case gmEmpty: |
1034 | fillList.Add( findPtr ); |
1034 | fillList.Add( findPtr ); |
1035 | findPtr[0] = gmProbe; |
1035 | findPtr[0] = gmProbe; |
1036 | break; |
1036 | break; |
1037 | case gmEnemy2: |
1037 | case gmEnemy2: |
1038 | noFill = true; |
1038 | noFill = true; |
1039 | break; |
1039 | break; |
1040 | default: |
1040 | default: |
1041 | break; |
1041 | break; |
1042 | } |
1042 | } |
1043 | // ñëåâà |
1043 | // ñëåâà |
1044 | findPtr = fillList[k] - 1; |
1044 | findPtr = fillList[k] - 1; |
1045 | // |
1045 | // |
1046 | switch ( findPtr[0] ) |
1046 | switch ( findPtr[0] ) |
1047 | { |
1047 | { |
1048 | case gmEmpty: |
1048 | case gmEmpty: |
1049 | fillList.Add( findPtr ); |
1049 | fillList.Add( findPtr ); |
1050 | findPtr[0] = gmProbe; |
1050 | findPtr[0] = gmProbe; |
1051 | break; |
1051 | break; |
1052 | case gmEnemy2: |
1052 | case gmEnemy2: |
1053 | noFill = true; |
1053 | noFill = true; |
1054 | break; |
1054 | break; |
1055 | default: |
1055 | default: |
1056 | break; |
1056 | break; |
1057 | } |
1057 | } |
1058 | // ñâåðõó |
1058 | // ñâåðõó |
1059 | findPtr = fillList[k] - mapSizeX; |
1059 | findPtr = fillList[k] - mapSizeX; |
1060 | // |
1060 | // |
1061 | switch ( findPtr[0] ) |
1061 | switch ( findPtr[0] ) |
1062 | { |
1062 | { |
1063 | case gmEmpty: |
1063 | case gmEmpty: |
1064 | fillList.Add( findPtr ); |
1064 | fillList.Add( findPtr ); |
1065 | findPtr[0] = gmProbe; |
1065 | findPtr[0] = gmProbe; |
1066 | break; |
1066 | break; |
1067 | case gmEnemy2: |
1067 | case gmEnemy2: |
1068 | noFill = true; |
1068 | noFill = true; |
1069 | break; |
1069 | break; |
1070 | default: |
1070 | default: |
1071 | break; |
1071 | break; |
1072 | } |
1072 | } |
1073 | // ñíèçó |
1073 | // ñíèçó |
1074 | findPtr = fillList[k] + mapSizeX; |
1074 | findPtr = fillList[k] + mapSizeX; |
1075 | // |
1075 | // |
1076 | switch ( findPtr[0] ) |
1076 | switch ( findPtr[0] ) |
1077 | { |
1077 | { |
1078 | case gmEmpty: |
1078 | case gmEmpty: |
1079 | fillList.Add( findPtr ); |
1079 | fillList.Add( findPtr ); |
1080 | findPtr[0] = gmProbe; |
1080 | findPtr[0] = gmProbe; |
1081 | break; |
1081 | break; |
1082 | case gmEnemy2: |
1082 | case gmEnemy2: |
1083 | noFill = true; |
1083 | noFill = true; |
1084 | break; |
1084 | break; |
1085 | default: |
1085 | default: |
1086 | break; |
1086 | break; |
1087 | } |
1087 | } |
1088 | } |
1088 | } |
1089 | // |
1089 | // |
1090 | if ( noFill ) |
1090 | if ( noFill ) |
1091 | { |
1091 | { |
1092 | // |
1092 | // |
1093 | fillList.Clear(); |
1093 | fillList.Clear(); |
1094 | } |
1094 | } |
1095 | else |
1095 | else |
1096 | { |
1096 | { |
1097 | // |
1097 | // |
1098 | m = fillList.GetCount(); |
1098 | m = fillList.GetCount(); |
1099 | // |
1099 | // |
1100 | scoreCount += m; |
1100 | scoreCount += m; |
1101 | // |
1101 | // |
1102 | for ( k = 0; k < m; k++ ) |
1102 | for ( k = 0; k < m; k++ ) |
1103 | { |
1103 | { |
1104 | // |
1104 | // |
1105 | mapDiffList.Add( sMapDiff( fillList[k], gmWall ) ); |
1105 | mapDiffList.Add( sMapDiff( fillList[k], gmWall ) ); |
1106 | } |
1106 | } |
1107 | // |
1107 | // |
1108 | levelFillCount -= m; |
1108 | levelFillCount -= m; |
1109 | } |
1109 | } |
1110 | } |
1110 | } |
1111 | else |
1111 | else |
1112 | { |
1112 | { |
1113 | mPtr++; |
1113 | mPtr++; |
1114 | } |
1114 | } |
1115 | } |
1115 | } |
1116 | } |
1116 | } |
1117 | // |
1117 | // |
1118 | mPtr = worldMap; |
1118 | mPtr = worldMap; |
1119 | // |
1119 | // |
1120 | for ( i = 0; i < mapSizeY; i++ ) |
1120 | for ( i = 0; i < mapSizeY; i++ ) |
1121 | { |
1121 | { |
1122 | for ( j = 0; j < mapSizeX; j++ ) |
1122 | for ( j = 0; j < mapSizeX; j++ ) |
1123 | { |
1123 | { |
1124 | // |
1124 | // |
1125 | if ( mPtr[0] == gmProbe ) mPtr[0] = gmEmpty; |
1125 | if ( mPtr[0] == gmProbe ) mPtr[0] = gmEmpty; |
1126 | // |
1126 | // |
1127 | mPtr++; |
1127 | mPtr++; |
1128 | } |
1128 | } |
1129 | } |
1129 | } |
1130 | // |
1130 | // |
1131 | checkAndSetBonus1(); |
1131 | checkAndSetBonus1(); |
1132 | checkAndSetBonus2(); |
1132 | checkAndSetBonus2(); |
1133 | // |
1133 | // |
1134 | ApplyMapDiffs(); |
1134 | ApplyMapDiffs(); |
1135 | // |
1135 | // |
1136 | return levelFillCount <= levelFillEdge; |
1136 | return levelFillCount <= levelFillEdge; |
1137 | } |
1137 | } |
1138 | 1138 | ||
1139 | 1139 | ||
1140 | // |
1140 | // |
1141 | void EatEnemy( Byte *enemyPos ) |
1141 | void EatEnemy( Byte *enemyPos ) |
1142 | { |
1142 | { |
1143 | bool Eat = true; |
1143 | bool Eat = true; |
1144 | int i, j; |
1144 | int i, j; |
1145 | 1145 | ||
1146 | // |
1146 | // |
1147 | while ( Eat ) |
1147 | while ( Eat ) |
1148 | { |
1148 | { |
1149 | // |
1149 | // |
1150 | Eat = false; |
1150 | Eat = false; |
1151 | // |
1151 | // |
1152 | j = mapEnemies.GetCount(); |
1152 | j = mapEnemies.GetCount(); |
1153 | // |
1153 | // |
1154 | for ( i = 0; i < j; i++ ) |
1154 | for ( i = 0; i < j; i++ ) |
1155 | { |
1155 | { |
1156 | // |
1156 | // |
1157 | if ( mapEnemies[i]->ePtr == enemyPos ) |
1157 | if ( mapEnemies[i]->ePtr == enemyPos ) |
1158 | { |
1158 | { |
1159 | // |
1159 | // |
1160 | delete mapEnemies[i]; |
1160 | delete mapEnemies[i]; |
1161 | // |
1161 | // |
1162 | mapEnemies.RemoveAt( i ); |
1162 | mapEnemies.RemoveAt( i ); |
1163 | // |
1163 | // |
1164 | Eat = true; |
1164 | Eat = true; |
1165 | // |
1165 | // |
1166 | scoreCount += EAT_ENEMY_BONUS; |
1166 | scoreCount += EAT_ENEMY_BONUS; |
1167 | // |
1167 | // |
1168 | break; |
1168 | break; |
1169 | } |
1169 | } |
1170 | } |
1170 | } |
1171 | } |
1171 | } |
1172 | } |
1172 | } |
1173 | 1173 | ||
1174 | 1174 | ||
1175 | // |
1175 | // |
1176 | bool MoveHero() |
1176 | bool MoveHero() |
1177 | { |
1177 | { |
1178 | int ddx; |
1178 | int ddx; |
1179 | Byte *nextPtr; |
1179 | Byte *nextPtr; |
1180 | Byte mapEl; |
1180 | Byte mapEl; |
1181 | bool result; |
1181 | bool result; |
1182 | 1182 | ||
1183 | // |
1183 | // |
1184 | if ( heroDX == 0 && heroDY == 0 ) return false; |
1184 | if ( heroDX == 0 && heroDY == 0 ) return false; |
1185 | // |
1185 | // |
1186 | result = false; |
1186 | result = false; |
1187 | // |
1187 | // |
1188 | nextPtr = heroPtr + ( heroDX + heroDY ); |
1188 | nextPtr = heroPtr + ( heroDX + heroDY ); |
1189 | // |
1189 | // |
1190 | ddx = ( ( heroPtr - worldMap ) % mapSizeX ) - ( ( nextPtr - worldMap ) % mapSizeX ); |
1190 | ddx = ( ( heroPtr - worldMap ) % mapSizeX ) - ( ( nextPtr - worldMap ) % mapSizeX ); |
1191 | // |
1191 | // |
1192 | if ( ddx < -1 || ddx > 1 || nextPtr < worldMap || nextPtr >= ( worldMap + ( mapSizeX * mapSizeY ) ) ) |
1192 | if ( ddx < -1 || ddx > 1 || nextPtr < worldMap || nextPtr >= ( worldMap + ( mapSizeX * mapSizeY ) ) ) |
1193 | { |
1193 | { |
1194 | heroDX = 0; |
1194 | heroDX = 0; |
1195 | heroDY = 0; |
1195 | heroDY = 0; |
1196 | return false; |
1196 | return false; |
1197 | } |
1197 | } |
1198 | 1198 | ||
1199 | 1199 | ||
1200 | // |
1200 | // |
1201 | mapEl = nextPtr[0]; |
1201 | mapEl = nextPtr[0]; |
1202 | // |
1202 | // |
1203 | if ( sTrackList.GetCount() > 0 ) |
1203 | if ( sTrackList.GetCount() > 0 ) |
1204 | { |
1204 | { |
1205 | // |
1205 | // |
1206 | switch ( mapEl ) |
1206 | switch ( mapEl ) |
1207 | { |
1207 | { |
1208 | // |
1208 | // |
1209 | case gmEmpty: |
1209 | case gmEmpty: |
1210 | sTrackList.Add( nextPtr ); |
1210 | sTrackList.Add( nextPtr ); |
1211 | break; |
1211 | break; |
1212 | // |
1212 | // |
1213 | case gmBonus1: |
1213 | case gmBonus1: |
1214 | bonus1Count = BONUS1_LIFETIME; |
1214 | bonus1Count = BONUS1_LIFETIME; |
1215 | ChangeHero(); |
1215 | ChangeHero(); |
1216 | goToNextLevel = ProcessEndTrack(); |
1216 | goToNextLevel = ProcessEndTrack(); |
1217 | return false; |
1217 | return false; |
1218 | break; |
1218 | break; |
1219 | // |
1219 | // |
1220 | case gmBonus2: |
1220 | case gmBonus2: |
1221 | lifeCount++; |
1221 | lifeCount++; |
1222 | goToNextLevel = ProcessEndTrack(); |
1222 | goToNextLevel = ProcessEndTrack(); |
1223 | return false; |
1223 | return false; |
1224 | break; |
1224 | break; |
1225 | // |
1225 | // |
1226 | case gmWall: |
1226 | case gmWall: |
1227 | goToNextLevel = ProcessEndTrack(); |
1227 | goToNextLevel = ProcessEndTrack(); |
1228 | return false; |
1228 | return false; |
1229 | break; |
1229 | break; |
1230 | // |
1230 | // |
1231 | case gmEnemy1: |
1231 | case gmEnemy1: |
1232 | if ( bonus1Count > 0 ) |
1232 | if ( bonus1Count > 0 ) |
1233 | { |
1233 | { |
1234 | // |
1234 | // |
1235 | EatEnemy( nextPtr ); |
1235 | EatEnemy( nextPtr ); |
1236 | // |
1236 | // |
1237 | goToNextLevel = ProcessEndTrack(); |
1237 | goToNextLevel = ProcessEndTrack(); |
1238 | // |
1238 | // |
1239 | return false; |
1239 | return false; |
1240 | break; |
1240 | break; |
1241 | } |
1241 | } |
1242 | else |
1242 | else |
1243 | { |
1243 | { |
1244 | // |
1244 | // |
1245 | return true; |
1245 | return true; |
1246 | } |
1246 | } |
1247 | break; |
1247 | break; |
1248 | // |
1248 | // |
1249 | case gmEnemy2: |
1249 | case gmEnemy2: |
1250 | if ( bonus1Count > 0 ) |
1250 | if ( bonus1Count > 0 ) |
1251 | { |
1251 | { |
1252 | // |
1252 | // |
1253 | EatEnemy( nextPtr ); |
1253 | EatEnemy( nextPtr ); |
1254 | sTrackList.Add( nextPtr ); |
1254 | sTrackList.Add( nextPtr ); |
1255 | break; |
1255 | break; |
1256 | } |
1256 | } |
1257 | else |
1257 | else |
1258 | { |
1258 | { |
1259 | // |
1259 | // |
1260 | return true; |
1260 | return true; |
1261 | } |
1261 | } |
1262 | break; |
1262 | break; |
1263 | // |
1263 | // |
1264 | default: |
1264 | default: |
1265 | return true; |
1265 | return true; |
1266 | break; |
1266 | break; |
1267 | } |
1267 | } |
1268 | } |
1268 | } |
1269 | else |
1269 | else |
1270 | { |
1270 | { |
1271 | // |
1271 | // |
1272 | switch ( mapEl ) |
1272 | switch ( mapEl ) |
1273 | { |
1273 | { |
1274 | // |
1274 | // |
1275 | case gmEmpty: |
1275 | case gmEmpty: |
1276 | sTrackList.Add( nextPtr ); |
1276 | sTrackList.Add( nextPtr ); |
1277 | break; |
1277 | break; |
1278 | // |
1278 | // |
1279 | case gmBonus1: |
1279 | case gmBonus1: |
1280 | bonus1Count = BONUS1_LIFETIME; |
1280 | bonus1Count = BONUS1_LIFETIME; |
1281 | break; |
1281 | break; |
1282 | // |
1282 | // |
1283 | case gmBonus2: |
1283 | case gmBonus2: |
1284 | lifeCount++; |
1284 | lifeCount++; |
1285 | break; |
1285 | break; |
1286 | // |
1286 | // |
1287 | case gmWall: |
1287 | case gmWall: |
1288 | break; |
1288 | break; |
1289 | // |
1289 | // |
1290 | case gmEnemy1: |
1290 | case gmEnemy1: |
1291 | if ( bonus1Count > 0 ) |
1291 | if ( bonus1Count > 0 ) |
1292 | { |
1292 | { |
1293 | EatEnemy( nextPtr ); |
1293 | EatEnemy( nextPtr ); |
1294 | } |
1294 | } |
1295 | else |
1295 | else |
1296 | { |
1296 | { |
1297 | result = true; |
1297 | result = true; |
1298 | } |
1298 | } |
1299 | break; |
1299 | break; |
1300 | // |
1300 | // |
1301 | case gmEnemy2: |
1301 | case gmEnemy2: |
1302 | if ( bonus1Count > 0 ) |
1302 | if ( bonus1Count > 0 ) |
1303 | { |
1303 | { |
1304 | EatEnemy( nextPtr ); |
1304 | EatEnemy( nextPtr ); |
1305 | sTrackList.Add( nextPtr ); |
1305 | sTrackList.Add( nextPtr ); |
1306 | } |
1306 | } |
1307 | else |
1307 | else |
1308 | { |
1308 | { |
1309 | result = true; |
1309 | result = true; |
1310 | } |
1310 | } |
1311 | break; |
1311 | break; |
1312 | // |
1312 | // |
1313 | default: |
1313 | default: |
1314 | result = true; |
1314 | result = true; |
1315 | break; |
1315 | break; |
1316 | } |
1316 | } |
1317 | } |
1317 | } |
1318 | 1318 | ||
1319 | // |
1319 | // |
1320 | mapDiffList.Add( sMapDiff( heroPtr, sTrackList.GetCount() <= 1 ? gmWall : currentTrack ) ); |
1320 | mapDiffList.Add( sMapDiff( heroPtr, sTrackList.GetCount() <= 1 ? gmWall : currentTrack ) ); |
1321 | heroPtr = nextPtr; |
1321 | heroPtr = nextPtr; |
1322 | mapDiffList.Add( sMapDiff( heroPtr, currentHero ) ); |
1322 | mapDiffList.Add( sMapDiff( heroPtr, currentHero ) ); |
1323 | 1323 | ||
1324 | return result; |
1324 | return result; |
1325 | } |
1325 | } |
1326 | 1326 | ||
1327 | 1327 | ||
1328 | // |
1328 | // |
1329 | bool MoveEnemies() |
1329 | bool MoveEnemies() |
1330 | { |
1330 | { |
1331 | bool result; |
1331 | bool result; |
1332 | int i, j, ir; |
1332 | int i, j, ir; |
1333 | 1333 | ||
1334 | // |
1334 | // |
1335 | result = false; |
1335 | result = false; |
1336 | ir = 0; |
1336 | ir = 0; |
1337 | // |
1337 | // |
1338 | j = mapEnemies.GetCount(); |
1338 | j = mapEnemies.GetCount(); |
1339 | // |
1339 | // |
1340 | for ( i = 0; i < j; i++ ) |
1340 | for ( i = 0; i < j; i++ ) |
1341 | { |
1341 | { |
1342 | ir += ( mapEnemies[i]->Move() ? 1 : 0 ); |
1342 | ir += ( mapEnemies[i]->Move() ? 1 : 0 ); |
1343 | } |
1343 | } |
1344 | // |
1344 | // |
1345 | result = ( ir != 0 ); |
1345 | result = ( ir != 0 ); |
1346 | // |
1346 | // |
1347 | return result; |
1347 | return result; |
1348 | } |
1348 | } |
1349 | 1349 | ||
1350 | 1350 | ||
1351 | // |
1351 | // |
1352 | void ApplyMapDiffs( bool drawTitle ) |
1352 | void ApplyMapDiffs( bool drawTitle ) |
1353 | { |
1353 | { |
1354 | int i, j; |
1354 | int i, j; |
1355 | 1355 | ||
1356 | // |
1356 | // |
1357 | // kos_WindowRedrawStatus( 1 ); |
1357 | // kos_WindowRedrawStatus( 1 ); |
1358 | // |
1358 | // |
1359 | if ( drawTitle ) drawWndTitleGo(); |
1359 | if ( drawTitle ) drawWndTitleGo(); |
1360 | // |
1360 | // |
1361 | j = mapDiffList.GetCount(); |
1361 | j = mapDiffList.GetCount(); |
1362 | // |
1362 | // |
1363 | for ( i = 0; i < j; i++ ) |
1363 | for ( i = 0; i < j; i++ ) |
1364 | { |
1364 | { |
1365 | kos_PutImage( |
1365 | kos_PutImage( |
1366 | mapColours[mapDiffList[i].mapEl], |
1366 | mapColours[mapDiffList[i].mapEl], |
1367 | blockSize, |
1367 | blockSize, |
1368 | blockSize, |
1368 | blockSize, |
1369 | ( ( mapDiffList[i].elPtr - worldMap ) % mapSizeX ) * blockSize, |
1369 | ( ( mapDiffList[i].elPtr - worldMap ) % mapSizeX ) * blockSize, |
1370 | ( ( mapDiffList[i].elPtr - worldMap ) / mapSizeX ) * blockSize |
1370 | ( ( mapDiffList[i].elPtr - worldMap ) / mapSizeX ) * blockSize |
1371 | ); |
1371 | ); |
1372 | } |
1372 | } |
1373 | // |
1373 | // |
1374 | // kos_WindowRedrawStatus( 2 ); |
1374 | // kos_WindowRedrawStatus( 2 ); |
1375 | // |
1375 | // |
1376 | mapDiffList.Clear(); |
1376 | mapDiffList.Clear(); |
1377 | } |
1377 | } |
1378 | 1378 | ||
1379 | 1379 | ||
1380 | // |
1380 | // |
1381 | void DeadHeroProcess() |
1381 | void DeadHeroProcess() |
1382 | { |
1382 | { |
1383 | int i, j; |
1383 | int i, j; |
1384 | Byte *mPtr = beep1; |
1384 | Byte *mPtr = beep1; |
1385 | 1385 | ||
1386 | // beep |
1386 | // beep |
1387 | __asm{ |
1387 | __asm{ |
1388 | mov eax, 55 |
1388 | mov eax, 55 |
1389 | mov ebx, eax |
1389 | mov ebx, eax |
1390 | mov esi, mPtr |
1390 | mov esi, mPtr |
1391 | push eax |
1391 | push eax |
1392 | int 0x40 |
1392 | int 0x40 |
1393 | pop eax |
1393 | pop eax |
1394 | } |
1394 | } |
1395 | // |
1395 | // |
1396 | j = sTrackList.GetCount(); |
1396 | j = sTrackList.GetCount(); |
1397 | // |
1397 | // |
1398 | for ( i = 0; i < j; i++ ) |
1398 | for ( i = 0; i < j; i++ ) |
1399 | { |
1399 | { |
1400 | // |
1400 | // |
1401 | mapDiffList.Add( sMapDiff( sTrackList[i], gmEmpty ) ); |
1401 | mapDiffList.Add( sMapDiff( sTrackList[i], gmEmpty ) ); |
1402 | } |
1402 | } |
1403 | // |
1403 | // |
1404 | mapDiffList.Add( sMapDiff( heroPtr, sTrackList.GetCount() > 0 ? gmEmpty : gmWall ) ); |
1404 | mapDiffList.Add( sMapDiff( heroPtr, sTrackList.GetCount() > 0 ? gmEmpty : gmWall ) ); |
1405 | // |
1405 | // |
1406 | sTrackList.Clear(); |
1406 | sTrackList.Clear(); |
1407 | // |
1407 | // |
1408 | heroPtr = worldMap; |
1408 | heroPtr = worldMap; |
1409 | // |
1409 | // |
1410 | while ( heroPtr[0] != gmWall ) heroPtr++; |
1410 | while ( heroPtr[0] != gmWall ) heroPtr++; |
1411 | // |
1411 | // |
1412 | mapDiffList.Add( sMapDiff( heroPtr, gmHero ) ); |
1412 | mapDiffList.Add( sMapDiff( heroPtr, gmHero ) ); |
1413 | // |
1413 | // |
1414 | noBonus = true; |
1414 | noBonus = true; |
1415 | // |
1415 | // |
1416 | lifeCount--; |
1416 | lifeCount--; |
1417 | // |
1417 | // |
1418 | heroDX = 0; |
1418 | heroDX = 0; |
1419 | heroDY = 0; |
1419 | heroDY = 0; |
1420 | lastMoveDirection = 0; |
1420 | lastMoveDirection = 0; |
1421 | } |
1421 | } |
1422 | 1422 | ||
1423 | 1423 | ||
1424 | // |
1424 | // |
1425 | bool CheckForNextLevel() |
1425 | bool CheckForNextLevel() |
1426 | { |
1426 | { |
1427 | // |
1427 | // |
1428 | if ( goToNextLevel ) |
1428 | if ( goToNextLevel ) |
1429 | { |
1429 | { |
1430 | // |
1430 | // |
1431 | CreateFlipMap(); |
1431 | CreateFlipMap(); |
1432 | goToNextLevel = false; |
1432 | goToNextLevel = false; |
1433 | currentLevel++; |
1433 | currentLevel++; |
1434 | appState = appStateHideMap; |
1434 | appState = appStateHideMap; |
1435 | flipMapCount = 0; |
1435 | flipMapCount = 0; |
1436 | return true; |
1436 | return true; |
1437 | } |
1437 | } |
1438 | 1438 | ||
1439 | // |
1439 | // |
1440 | return false; |
1440 | return false; |
1441 | } |
1441 | } |
1442 | 1442 | ||
1443 | 1443 | ||
1444 | // |
1444 | // |
1445 | void SetGameVars() |
1445 | void SetGameVars() |
1446 | { |
1446 | { |
1447 | // |
1447 | // |
1448 | currentLevel = 1; |
1448 | currentLevel = 1; |
1449 | lifeCount = 3; |
1449 | lifeCount = 3; |
1450 | noBonus = true; |
1450 | noBonus = true; |
1451 | bonus1Set = false; |
1451 | bonus1Set = false; |
1452 | bonus2Set = false; |
1452 | bonus2Set = false; |
1453 | bonus1Count = 0; |
1453 | bonus1Count = 0; |
1454 | goToNextLevel = false; |
1454 | goToNextLevel = false; |
1455 | currentHero = gmHero; |
1455 | currentHero = gmHero; |
1456 | currentTrack = gmTrack; |
1456 | currentTrack = gmTrack; |
1457 | scoreCount = 0; |
1457 | scoreCount = 0; |
1458 | enterName = -1; |
1458 | enterName = -1; |
1459 | // |
1459 | // |
1460 | wndSizeX = ((mapSizeX*blockSize) + 5*2); |
1460 | wndSizeX = ((mapSizeX*blockSize) + 5*2); |
1461 | wndSizeY = ((mapSizeY*blockSize) + kos_GetSkinHeight() + 5); |
1461 | wndSizeY = ((mapSizeY*blockSize) + kos_GetSkinHeight() + 5); |
1462 | // |
1462 | // |
1463 | kos_ChangeWindow( -1, -1, wndSizeX-1, wndSizeY-1 ); |
1463 | kos_ChangeWindow( -1, -1, wndSizeX-1, wndSizeY-1 ); |
1464 | } |
1464 | } |
1465 | 1465 | ||
1466 | // |
1466 | // |
1467 | void SetEntryVars() |
1467 | void SetEntryVars() |
1468 | { |
1468 | { |
1469 | // |
1469 | // |
1470 | wndSizeX = ENTRY_CLIENT_SIZE_X + 5*2; |
1470 | wndSizeX = ENTRY_CLIENT_SIZE_X + 5*2; |
1471 | wndSizeY = ENTRY_CLIENT_SIZE_Y + kos_GetSkinHeight() + 5; |
1471 | wndSizeY = ENTRY_CLIENT_SIZE_Y + kos_GetSkinHeight() + 5; |
1472 | // |
1472 | // |
1473 | kos_SetWindowCaption(MainWindowTitle); |
1473 | kos_SetWindowCaption(MainWindowTitle); |
1474 | kos_ChangeWindow( -1, -1, wndSizeX-1, wndSizeY-1 ); |
1474 | kos_ChangeWindow( -1, -1, wndSizeX-1, wndSizeY-1 ); |
1475 | kos_SetKeyboardDataMode( KM_SCANS ); |
1475 | kos_SetKeyboardDataMode( KM_SCANS ); |
1476 | } |
1476 | } |
1477 | 1477 | ||
1478 | 1478 | ||
1479 | // |
1479 | // |
1480 | void __cdecl ReleaseTop10() |
1480 | void __cdecl ReleaseTop10() |
1481 | { |
1481 | { |
1482 | // |
1482 | // |
1483 | if ( top10Heroes != NULL ) |
1483 | if ( top10Heroes != NULL ) |
1484 | { |
1484 | { |
1485 | // |
1485 | // |
1486 | memcpy( top10Heroes->block, heroTbl, sizeof(heroTbl) ); |
1486 | memcpy( top10Heroes->block, heroTbl, sizeof(heroTbl) ); |
1487 | // |
1487 | // |
1488 | top10Heroes->SaveToDisk(); |
1488 | top10Heroes->SaveToDisk(); |
1489 | // |
1489 | // |
1490 | delete top10Heroes; |
1490 | delete top10Heroes; |
1491 | } |
1491 | } |
1492 | } |
1492 | } |
1493 | 1493 | ||
1494 | 1494 | ||
1495 | // |
1495 | // |
1496 | void PrepareTop10() |
1496 | void PrepareTop10() |
1497 | { |
1497 | { |
1498 | // |
1498 | // |
1499 | top10Heroes = new hiScoreFile; |
1499 | top10Heroes = new hiScoreFile; |
1500 | // |
1500 | // |
1501 | atexit( ReleaseTop10 ); |
1501 | atexit( ReleaseTop10 ); |
1502 | // |
1502 | // |
1503 | if ( top10Heroes->LoadFromDisk() ) |
1503 | if ( top10Heroes->LoadFromDisk() ) |
1504 | { |
1504 | { |
1505 | // |
1505 | // |
1506 | memcpy( heroTbl, top10Heroes->block, sizeof(heroTbl) ); |
1506 | memcpy( heroTbl, top10Heroes->block, sizeof(heroTbl) ); |
1507 | } |
1507 | } |
1508 | } |
1508 | } |
1509 | 1509 | ||
1510 | 1510 | ||
1511 | // |
1511 | // |
1512 | void SetUpTop10() |
1512 | void SetUpTop10() |
1513 | { |
1513 | { |
1514 | int i, j; |
1514 | int i, j; |
1515 | Byte keyCode; |
1515 | Byte keyCode; |
1516 | 1516 | ||
1517 | // |
1517 | // |
1518 | while ( kos_CheckForEvent() == 2 ) kos_GetKey( keyCode ); |
1518 | while ( kos_CheckForEvent() == 2 ) kos_GetKey( keyCode ); |
1519 | // |
1519 | // |
1520 | kos_SetKeyboardDataMode( KM_CHARS ); |
1520 | kos_SetKeyboardDataMode( KM_CHARS ); |
1521 | 1521 | ||
1522 | kos_SetWindowCaption(Top10WndTitle); |
1522 | kos_SetWindowCaption(Top10WndTitle); |
1523 | // |
1523 | // |
1524 | kos_ChangeWindow(-1, -1, TOP10_CLIENT_SIZE_X + 5 * 2 - 1, TOP10_CLIENT_SIZE_Y + kos_GetSkinHeight() + 5 - 1); |
1524 | kos_ChangeWindow(-1, -1, TOP10_CLIENT_SIZE_X + 5 * 2 - 1, TOP10_CLIENT_SIZE_Y + kos_GetSkinHeight() + 5 - 1); |
1525 | // |
1525 | // |
1526 | for ( i = 0; i < TOP_TBL_SIZE; i++ ) |
1526 | for ( i = 0; i < TOP_TBL_SIZE; i++ ) |
1527 | { |
1527 | { |
1528 | // |
1528 | // |
1529 | if ( heroTbl[i].score < scoreCount ) |
1529 | if ( heroTbl[i].score < scoreCount ) |
1530 | { |
1530 | { |
1531 | // |
1531 | // |
1532 | for ( j = TOP_TBL_SIZE - 1; j > i; j-- ) |
1532 | for ( j = TOP_TBL_SIZE - 1; j > i; j-- ) |
1533 | { |
1533 | { |
1534 | // |
1534 | // |
1535 | heroTbl[j] = heroTbl[j-1]; |
1535 | heroTbl[j] = heroTbl[j-1]; |
1536 | } |
1536 | } |
1537 | // |
1537 | // |
1538 | heroTbl[i].ClearName(); |
1538 | heroTbl[i].ClearName(); |
1539 | heroTbl[i].score = scoreCount; |
1539 | heroTbl[i].score = scoreCount; |
1540 | // |
1540 | // |
1541 | enterName = i; |
1541 | enterName = i; |
1542 | enterCharNdx = 0; |
1542 | enterCharNdx = 0; |
1543 | // |
1543 | // |
1544 | break; |
1544 | break; |
1545 | } |
1545 | } |
1546 | } |
1546 | } |
1547 | } |
1547 | } |
1548 | 1548 | ||
1549 | 1549 | ||
1550 | // |
1550 | // |
1551 | // òî÷êà âõîäà è ôóíêöèÿ îáðàáîòêè ñîîáùåíèé |
1551 | // òî÷êà âõîäà è ôóíêöèÿ îáðàáîòêè ñîîáùåíèé |
1552 | // |
1552 | // |
1553 | void kos_Main() |
1553 | void kos_Main() |
1554 | { |
1554 | { |
1555 | Dword buttonID; |
1555 | Dword buttonID; |
1556 | Byte keyCode; |
1556 | Byte keyCode; |
1557 | Byte *bPtr; |
1557 | Byte *bPtr; |
1558 | bool workOn = true; |
1558 | bool workOn = true; |
1559 | char *cPtr; |
1559 | char *cPtr; |
1560 | 1560 | ||
1561 | wndSizeX = ENTRY_CLIENT_SIZE_X + 5 * 2; |
1561 | wndSizeX = ENTRY_CLIENT_SIZE_X + 5 * 2; |
1562 | wndSizeY = ENTRY_CLIENT_SIZE_Y + kos_GetSkinHeight() + 5; |
1562 | wndSizeY = ENTRY_CLIENT_SIZE_Y + kos_GetSkinHeight() + 5; |
1563 | 1563 | ||
1564 | // îòäåëÿåì èìÿ ìîäóëÿ îò ïóòè |
1564 | // îòäåëÿåì èìÿ ìîäóëÿ îò ïóòè |
1565 | cPtr = strrchr( kosExePath, '/' ); |
1565 | cPtr = strrchr( kosExePath, '/' ); |
1566 | // ïðîâåðêà ;) |
1566 | // ïðîâåðêà ;) |
1567 | if ( cPtr == NULL ) |
1567 | if ( cPtr == NULL ) |
1568 | { |
1568 | { |
1569 | // |
1569 | // |
1570 | rtlDebugOutString( "xonix: Invalid path to executable." ); |
1570 | rtlDebugOutString( "xonix: Invalid path to executable." ); |
1571 | // |
1571 | // |
1572 | return; |
1572 | return; |
1573 | } |
1573 | } |
1574 | // |
1574 | // |
1575 | cPtr[1] = 0; |
1575 | cPtr[1] = 0; |
1576 | // |
1576 | // |
1577 | strcpy( top10FilePath, kosExePath ); |
1577 | strcpy( top10FilePath, kosExePath ); |
1578 | // |
1578 | // |
1579 | strcpy( top10FilePath + ((cPtr - kosExePath) + 1), "xonix.t10" ); |
1579 | strcpy( top10FilePath + ((cPtr - kosExePath) + 1), "xonix.t10" ); |
1580 | 1580 | ||
1581 | // âûïîëíåíèå ôóíêöèé èíèöèàëèçàöèè |
1581 | // âûïîëíåíèå ôóíêöèé èíèöèàëèçàöèè |
1582 | kos_SetKeyboardDataMode( KM_SCANS ); |
1582 | kos_SetKeyboardDataMode( KM_SCANS ); |
1583 | // |
1583 | // |
1584 | PrepareTop10(); |
1584 | PrepareTop10(); |
1585 | 1585 | ||
1586 | // |
1586 | // |
1587 | while( workOn ) |
1587 | while( workOn ) |
1588 | { |
1588 | { |
1589 | switch ( appState ) |
1589 | switch ( appState ) |
1590 | { |
1590 | { |
1591 | // |
1591 | // |
1592 | case appStateEntry: |
1592 | case appStateEntry: |
1593 | switch ( kos_WaitForEvent() ) |
1593 | switch ( kos_WaitForEvent() ) |
1594 | { |
1594 | { |
1595 | // ïåðåðèñîâêà îêíà |
1595 | // ïåðåðèñîâêà îêíà |
1596 | case 1: |
1596 | case 1: |
1597 | DrawAppWindow(); |
1597 | DrawAppWindow(); |
1598 | break; |
1598 | break; |
1599 | 1599 | ||
1600 | // |
1600 | // |
1601 | case 2: |
1601 | case 2: |
1602 | kos_GetKey( keyCode ); |
1602 | kos_GetKey( keyCode ); |
1603 | switch ( keyCode ) |
1603 | switch ( keyCode ) |
1604 | { |
1604 | { |
1605 | // |
1605 | // |
1606 | case 2: |
1606 | case 2: |
1607 | // |
1607 | // |
1608 | appState = appStateGo; |
1608 | appState = appStateGo; |
1609 | SetGameVars(); |
1609 | SetGameVars(); |
1610 | initWorldMap(); |
1610 | initWorldMap(); |
1611 | // DrawAppWindow(); |
1611 | // DrawAppWindow(); |
1612 | break; |
1612 | break; |
1613 | 1613 | ||
1614 | // |
1614 | // |
1615 | case 3: |
1615 | case 3: |
1616 | xonixFree(); |
1616 | xonixFree(); |
1617 | workOn = false; |
1617 | workOn = false; |
1618 | break; |
1618 | break; |
1619 | } |
1619 | } |
1620 | break; |
1620 | break; |
1621 | // |
1621 | // |
1622 | case 3: |
1622 | case 3: |
1623 | // |
1623 | // |
1624 | if ( ! kos_GetButtonID( buttonID ) ) break; |
1624 | if ( ! kos_GetButtonID( buttonID ) ) break; |
1625 | // |
1625 | // |
1626 | switch ( buttonID ) |
1626 | switch ( buttonID ) |
1627 | { |
1627 | { |
1628 | // |
1628 | // |
1629 | case BT_SIZE_X_PLUS: |
1629 | case BT_SIZE_X_PLUS: |
1630 | mapSizeX += 2; |
1630 | mapSizeX += 2; |
1631 | if ( mapSizeX > MAX_X_SIZE ) mapSizeX = MAX_X_SIZE; |
1631 | if ( mapSizeX > MAX_X_SIZE ) mapSizeX = MAX_X_SIZE; |
1632 | break; |
1632 | break; |
1633 | // |
1633 | // |
1634 | case BT_SIZE_X_MINUS: |
1634 | case BT_SIZE_X_MINUS: |
1635 | mapSizeX -= 2; |
1635 | mapSizeX -= 2; |
1636 | if ( mapSizeX < MIN_X_SIZE ) mapSizeX = MIN_X_SIZE; |
1636 | if ( mapSizeX < MIN_X_SIZE ) mapSizeX = MIN_X_SIZE; |
1637 | break; |
1637 | break; |
1638 | // |
1638 | // |
1639 | case BT_SIZE_Y_PLUS: |
1639 | case BT_SIZE_Y_PLUS: |
1640 | mapSizeY += 2; |
1640 | mapSizeY += 2; |
1641 | if ( mapSizeY > MAX_Y_SIZE ) mapSizeY = MAX_Y_SIZE; |
1641 | if ( mapSizeY > MAX_Y_SIZE ) mapSizeY = MAX_Y_SIZE; |
1642 | break; |
1642 | break; |
1643 | // |
1643 | // |
1644 | case BT_SIZE_Y_MINUS: |
1644 | case BT_SIZE_Y_MINUS: |
1645 | mapSizeY -= 2; |
1645 | mapSizeY -= 2; |
1646 | if ( mapSizeY < MIN_Y_SIZE ) mapSizeY = MIN_Y_SIZE; |
1646 | if ( mapSizeY < MIN_Y_SIZE ) mapSizeY = MIN_Y_SIZE; |
1647 | break; |
1647 | break; |
1648 | // |
1648 | // |
1649 | case BT_LOOP_MINUS: |
1649 | case BT_LOOP_MINUS: |
1650 | loopDelay++; |
1650 | loopDelay++; |
1651 | if ( loopDelay > MAX_LOOP_DELAY ) loopDelay = MAX_LOOP_DELAY; |
1651 | if ( loopDelay > MAX_LOOP_DELAY ) loopDelay = MAX_LOOP_DELAY; |
1652 | break; |
1652 | break; |
1653 | // |
1653 | // |
1654 | case BT_LOOP_PLUS: |
1654 | case BT_LOOP_PLUS: |
1655 | loopDelay--; |
1655 | loopDelay--; |
1656 | if ( loopDelay < MIN_LOOP_DELAY ) loopDelay = MIN_LOOP_DELAY; |
1656 | if ( loopDelay < MIN_LOOP_DELAY ) loopDelay = MIN_LOOP_DELAY; |
1657 | break; |
1657 | break; |
1658 | case 1: |
1658 | case 1: |
1659 | xonixFree(); |
1659 | xonixFree(); |
1660 | workOn = false; |
1660 | workOn = false; |
1661 | break; |
1661 | break; |
1662 | // |
1662 | // |
1663 | default: |
1663 | default: |
1664 | break; |
1664 | break; |
1665 | } |
1665 | } |
1666 | DrawAppWindow(); |
1666 | DrawAppWindow(); |
1667 | break; |
1667 | break; |
1668 | // |
1668 | // |
1669 | default: |
1669 | default: |
1670 | break; |
1670 | break; |
1671 | } |
1671 | } |
1672 | break; |
1672 | break; |
1673 | // |
1673 | // |
1674 | case appStateGo: |
1674 | case appStateGo: |
1675 | // |
1675 | // |
1676 | kos_Pause( loopDelay ); |
1676 | kos_Pause( loopDelay ); |
1677 | // |
1677 | // |
1678 | if ( bonus1Count > 0 ) bonus1Count--; |
1678 | if ( bonus1Count > 0 ) bonus1Count--; |
1679 | // |
1679 | // |
1680 | ChangeHero(); |
1680 | ChangeHero(); |
1681 | // |
1681 | // |
1682 | switch( kos_WaitForEvent( 1 ) ) |
1682 | switch( kos_WaitForEvent( 1 ) ) |
1683 | { |
1683 | { |
1684 | // |
1684 | // |
1685 | case 0: |
1685 | case 0: |
1686 | if ( MoveHero() ) |
1686 | if ( MoveHero() ) |
1687 | { |
1687 | { |
1688 | // |
1688 | // |
1689 | DeadHeroProcess(); |
1689 | DeadHeroProcess(); |
1690 | } |
1690 | } |
1691 | else |
1691 | else |
1692 | { |
1692 | { |
1693 | // |
1693 | // |
1694 | if ( CheckForNextLevel() ) |
1694 | if ( CheckForNextLevel() ) |
1695 | { |
1695 | { |
1696 | break; |
1696 | break; |
1697 | } |
1697 | } |
1698 | } |
1698 | } |
1699 | if ( MoveEnemies() ) |
1699 | if ( MoveEnemies() ) |
1700 | { |
1700 | { |
1701 | // ñîæðàëè èãðîêà |
1701 | // ñîæðàëè èãðîêà |
1702 | DeadHeroProcess(); |
1702 | DeadHeroProcess(); |
1703 | } |
1703 | } |
1704 | ApplyMapDiffs(); |
1704 | ApplyMapDiffs(); |
1705 | break; |
1705 | break; |
1706 | // |
1706 | // |
1707 | case 1: |
1707 | case 1: |
1708 | DrawAppWindow(); |
1708 | DrawAppWindow(); |
1709 | break; |
1709 | break; |
1710 | 1710 | ||
1711 | // |
1711 | // |
1712 | case 2: |
1712 | case 2: |
1713 | do kos_GetKey( keyCode ); while ( keyCode & 0x80 ); |
1713 | do kos_GetKey( keyCode ); while ( keyCode & 0x80 ); |
1714 | switch ( keyCode ) |
1714 | switch ( keyCode ) |
1715 | { |
1715 | { |
1716 | // |
1716 | // |
1717 | case 0x1: |
1717 | case 0x1: |
1718 | SetEntryVars(); |
1718 | SetEntryVars(); |
1719 | appState = appStateEntry; |
1719 | appState = appStateEntry; |
1720 | clearWorldMap(); |
1720 | clearWorldMap(); |
1721 | DrawAppWindow(); |
1721 | DrawAppWindow(); |
1722 | continue; |
1722 | continue; |
1723 | 1723 | ||
1724 | // |
1724 | // |
1725 | case 0x39: |
1725 | case 0x39: |
1726 | appState = appStatePause; |
1726 | appState = appStatePause; |
1727 | break; |
1727 | break; |
1728 | 1728 | ||
1729 | // |
1729 | // |
1730 | case 0x48: |
1730 | case 0x48: |
1731 | heroDX = 0; |
1731 | heroDX = 0; |
1732 | if ( lastMoveDirection == 0x50 ) |
1732 | if ( lastMoveDirection == 0x50 ) |
1733 | { |
1733 | { |
1734 | heroDY = 0; |
1734 | heroDY = 0; |
1735 | lastMoveDirection = 0; |
1735 | lastMoveDirection = 0; |
1736 | } |
1736 | } |
1737 | else |
1737 | else |
1738 | { |
1738 | { |
1739 | heroDY = -mapSizeX; |
1739 | heroDY = -mapSizeX; |
1740 | lastMoveDirection = 0x48; |
1740 | lastMoveDirection = 0x48; |
1741 | } |
1741 | } |
1742 | break; |
1742 | break; |
1743 | 1743 | ||
1744 | // |
1744 | // |
1745 | case 0x50: |
1745 | case 0x50: |
1746 | heroDX = 0; |
1746 | heroDX = 0; |
1747 | if ( lastMoveDirection == 0x48 ) |
1747 | if ( lastMoveDirection == 0x48 ) |
1748 | { |
1748 | { |
1749 | heroDY = 0; |
1749 | heroDY = 0; |
1750 | lastMoveDirection = 0; |
1750 | lastMoveDirection = 0; |
1751 | } |
1751 | } |
1752 | else |
1752 | else |
1753 | { |
1753 | { |
1754 | heroDY = mapSizeX; |
1754 | heroDY = mapSizeX; |
1755 | lastMoveDirection = 0x50; |
1755 | lastMoveDirection = 0x50; |
1756 | } |
1756 | } |
1757 | break; |
1757 | break; |
1758 | 1758 | ||
1759 | // |
1759 | // |
1760 | case 0x4B: |
1760 | case 0x4B: |
1761 | heroDY = 0; |
1761 | heroDY = 0; |
1762 | if ( lastMoveDirection == 0x4D ) |
1762 | if ( lastMoveDirection == 0x4D ) |
1763 | { |
1763 | { |
1764 | heroDX = 0; |
1764 | heroDX = 0; |
1765 | lastMoveDirection = 0; |
1765 | lastMoveDirection = 0; |
1766 | } |
1766 | } |
1767 | else |
1767 | else |
1768 | { |
1768 | { |
1769 | heroDX = -1; |
1769 | heroDX = -1; |
1770 | lastMoveDirection = 0x4B; |
1770 | lastMoveDirection = 0x4B; |
1771 | } |
1771 | } |
1772 | break; |
1772 | break; |
1773 | 1773 | ||
1774 | // |
1774 | // |
1775 | case 0x4D: |
1775 | case 0x4D: |
1776 | heroDY = 0; |
1776 | heroDY = 0; |
1777 | if ( lastMoveDirection == 0x4B ) |
1777 | if ( lastMoveDirection == 0x4B ) |
1778 | { |
1778 | { |
1779 | heroDX = 0; |
1779 | heroDX = 0; |
1780 | lastMoveDirection = 0; |
1780 | lastMoveDirection = 0; |
1781 | } |
1781 | } |
1782 | else |
1782 | else |
1783 | { |
1783 | { |
1784 | heroDX = 1; |
1784 | heroDX = 1; |
1785 | lastMoveDirection = 0x4D; |
1785 | lastMoveDirection = 0x4D; |
1786 | } |
1786 | } |
1787 | break; |
1787 | break; |
1788 | } |
1788 | } |
1789 | // |
1789 | // |
1790 | if ( MoveHero() ) |
1790 | if ( MoveHero() ) |
1791 | { |
1791 | { |
1792 | // |
1792 | // |
1793 | DeadHeroProcess(); |
1793 | DeadHeroProcess(); |
1794 | } |
1794 | } |
1795 | else |
1795 | else |
1796 | { |
1796 | { |
1797 | // |
1797 | // |
1798 | if ( CheckForNextLevel() ) |
1798 | if ( CheckForNextLevel() ) |
1799 | { |
1799 | { |
1800 | break; |
1800 | break; |
1801 | } |
1801 | } |
1802 | } |
1802 | } |
1803 | if ( MoveEnemies() ) |
1803 | if ( MoveEnemies() ) |
1804 | { |
1804 | { |
1805 | // ñîæðàëè èãðîêà |
1805 | // ñîæðàëè èãðîêà |
1806 | DeadHeroProcess(); |
1806 | DeadHeroProcess(); |
1807 | } |
1807 | } |
1808 | ApplyMapDiffs(); |
1808 | ApplyMapDiffs(); |
1809 | break; |
1809 | break; |
1810 | 1810 | ||
1811 | // |
1811 | // |
1812 | case 3: |
1812 | case 3: |
1813 | kos_GetButtonID(buttonID); |
1813 | kos_GetButtonID(buttonID); |
1814 | if (buttonID == 1) |
1814 | if (buttonID == 1) |
1815 | { |
1815 | { |
1816 | xonixFree(); |
1816 | xonixFree(); |
1817 | workOn = false; |
1817 | workOn = false; |
1818 | } |
1818 | } |
1819 | break; |
1819 | break; |
1820 | default: |
1820 | default: |
1821 | // |
1821 | // |
1822 | if ( MoveHero() ) |
1822 | if ( MoveHero() ) |
1823 | { |
1823 | { |
1824 | // |
1824 | // |
1825 | DeadHeroProcess(); |
1825 | DeadHeroProcess(); |
1826 | } |
1826 | } |
1827 | if ( MoveEnemies() ) |
1827 | if ( MoveEnemies() ) |
1828 | { |
1828 | { |
1829 | // ñîæðàëè èãðîêà |
1829 | // ñîæðàëè èãðîêà |
1830 | DeadHeroProcess(); |
1830 | DeadHeroProcess(); |
1831 | } |
1831 | } |
1832 | ApplyMapDiffs(); |
1832 | ApplyMapDiffs(); |
1833 | break; |
1833 | break; |
1834 | } |
1834 | } |
1835 | // |
1835 | // |
1836 | if ( lifeCount <= 0 ) |
1836 | if ( lifeCount <= 0 ) |
1837 | { |
1837 | { |
1838 | appState = appStateAfterDeath; |
1838 | appState = appStateAfterDeath; |
1839 | DrawAppWindow(); |
1839 | DrawAppWindow(); |
1840 | } |
1840 | } |
1841 | // |
1841 | // |
1842 | break; |
1842 | break; |
1843 | 1843 | ||
1844 | // |
1844 | // |
1845 | case appStateAfterDeath: |
1845 | case appStateAfterDeath: |
1846 | switch ( kos_WaitForEvent() ) |
1846 | switch ( kos_WaitForEvent() ) |
1847 | { |
1847 | { |
1848 | // |
1848 | // |
1849 | case 1: |
1849 | case 1: |
1850 | DrawAppWindow(); |
1850 | DrawAppWindow(); |
1851 | break; |
1851 | break; |
1852 | // |
1852 | // |
1853 | case 2: |
1853 | case 2: |
1854 | do kos_GetKey( keyCode ); while ( keyCode & 0x80 ); |
1854 | do kos_GetKey( keyCode ); while ( keyCode & 0x80 ); |
1855 | if ( keyCode != 0 ) |
1855 | if ( keyCode != 0 ) |
1856 | { |
1856 | { |
1857 | // |
1857 | // |
1858 | appState = appStateTop10; |
1858 | appState = appStateTop10; |
1859 | SetUpTop10(); |
1859 | SetUpTop10(); |
1860 | DrawAppWindow(); |
1860 | DrawAppWindow(); |
1861 | } |
1861 | } |
1862 | break; |
1862 | break; |
1863 | // |
1863 | // |
1864 | case 3: |
1864 | case 3: |
1865 | kos_GetButtonID(buttonID); |
1865 | kos_GetButtonID(buttonID); |
1866 | if ( buttonID == 1 ) |
1866 | if ( buttonID == 1 ) |
1867 | { |
1867 | { |
1868 | // |
1868 | // |
1869 | appState = appStateTop10; |
1869 | appState = appStateTop10; |
1870 | SetUpTop10(); |
1870 | SetUpTop10(); |
1871 | DrawAppWindow(); |
1871 | DrawAppWindow(); |
1872 | } |
1872 | } |
1873 | // |
1873 | // |
1874 | default: |
1874 | default: |
1875 | break; |
1875 | break; |
1876 | } |
1876 | } |
1877 | break; |
1877 | break; |
1878 | 1878 | ||
1879 | // |
1879 | // |
1880 | case appStateTop10: |
1880 | case appStateTop10: |
1881 | switch ( kos_WaitForEvent() ) |
1881 | switch ( kos_WaitForEvent() ) |
1882 | { |
1882 | { |
1883 | // |
1883 | // |
1884 | case 1: |
1884 | case 1: |
1885 | DrawAppWindow(); |
1885 | DrawAppWindow(); |
1886 | break; |
1886 | break; |
1887 | // |
1887 | // |
1888 | case 2: |
1888 | case 2: |
1889 | // |
1889 | // |
1890 | kos_GetKey( keyCode ); |
1890 | kos_GetKey( keyCode ); |
1891 | // |
1891 | // |
1892 | if ( enterName < 0 ) |
1892 | if ( enterName < 0 ) |
1893 | { |
1893 | { |
1894 | // |
1894 | // |
1895 | if ( keyCode == 0x1b ) |
1895 | if ( keyCode == 0x1b ) |
1896 | { |
1896 | { |
1897 | // |
1897 | // |
1898 | SetEntryVars(); |
1898 | SetEntryVars(); |
1899 | clearWorldMap(); |
1899 | clearWorldMap(); |
1900 | appState = appStateEntry; |
1900 | appState = appStateEntry; |
1901 | DrawAppWindow(); |
1901 | DrawAppWindow(); |
1902 | } |
1902 | } |
1903 | } |
1903 | } |
1904 | else |
1904 | else |
1905 | { |
1905 | { |
1906 | // |
1906 | // |
1907 | switch ( keyCode ) |
1907 | switch ( keyCode ) |
1908 | { |
1908 | { |
1909 | // |
1909 | // |
1910 | case 13: |
1910 | case 13: |
1911 | // |
1911 | // |
1912 | enterName = -1; |
1912 | enterName = -1; |
1913 | break; |
1913 | break; |
1914 | // |
1914 | // |
1915 | case 8: |
1915 | case 8: |
1916 | // |
1916 | // |
1917 | if ( enterCharNdx > 0 ) |
1917 | if ( enterCharNdx > 0 ) |
1918 | { |
1918 | { |
1919 | // |
1919 | // |
1920 | heroTbl[enterName].name[--enterCharNdx] = '.'; |
1920 | heroTbl[enterName].name[--enterCharNdx] = '.'; |
1921 | } |
1921 | } |
1922 | break; |
1922 | break; |
1923 | // |
1923 | // |
1924 | default: |
1924 | default: |
1925 | if ( keyCode >= 0x20 ) |
1925 | if ( keyCode >= 0x20 ) |
1926 | { |
1926 | { |
1927 | // |
1927 | // |
1928 | heroTbl[enterName].name[enterCharNdx++] = keyCode; |
1928 | heroTbl[enterName].name[enterCharNdx++] = keyCode; |
1929 | // |
1929 | // |
1930 | if ( enterCharNdx >= sizeof(heroTbl[0].name) ) |
1930 | if ( enterCharNdx >= sizeof(heroTbl[0].name) ) |
1931 | { |
1931 | { |
1932 | // |
1932 | // |
1933 | enterName = -1; |
1933 | enterName = -1; |
1934 | } |
1934 | } |
1935 | } |
1935 | } |
1936 | break; |
1936 | break; |
1937 | } |
1937 | } |
1938 | // |
1938 | // |
1939 | DrawAppWindow(); |
1939 | DrawAppWindow(); |
1940 | } |
1940 | } |
1941 | // |
1941 | // |
1942 | break; |
1942 | break; |
1943 | // |
1943 | // |
1944 | case 3: |
1944 | case 3: |
1945 | kos_GetButtonID(buttonID); |
1945 | kos_GetButtonID(buttonID); |
1946 | if (buttonID == 1) |
1946 | if (buttonID == 1) |
1947 | { |
1947 | { |
1948 | xonixFree(); |
1948 | xonixFree(); |
1949 | workOn = false; |
1949 | workOn = false; |
1950 | } |
1950 | } |
1951 | break; |
1951 | break; |
1952 | default: |
1952 | default: |
1953 | break; |
1953 | break; |
1954 | } |
1954 | } |
1955 | break; |
1955 | break; |
1956 | 1956 | ||
1957 | // |
1957 | // |
1958 | case appStatePause: |
1958 | case appStatePause: |
1959 | switch ( kos_WaitForEvent() ) |
1959 | switch ( kos_WaitForEvent() ) |
1960 | { |
1960 | { |
1961 | case 1: |
1961 | case 1: |
1962 | DrawAppWindow(); |
1962 | DrawAppWindow(); |
1963 | break; |
1963 | break; |
1964 | 1964 | ||
1965 | case 2: |
1965 | case 2: |
1966 | do kos_GetKey( keyCode ); while ( keyCode & 0x80 ); |
1966 | do kos_GetKey( keyCode ); while ( keyCode & 0x80 ); |
1967 | if ( keyCode != 0 ) |
1967 | if ( keyCode != 0 ) |
1968 | { |
1968 | { |
1969 | // |
1969 | // |
1970 | appState = appStateGo; |
1970 | appState = appStateGo; |
1971 | } |
1971 | } |
1972 | break; |
1972 | break; |
1973 | case 3: |
1973 | case 3: |
1974 | kos_GetButtonID(buttonID); |
1974 | kos_GetButtonID(buttonID); |
1975 | if (buttonID == 1) |
1975 | if (buttonID == 1) |
1976 | { |
1976 | { |
1977 | xonixFree(); |
1977 | xonixFree(); |
1978 | workOn = false; |
1978 | workOn = false; |
1979 | } |
1979 | } |
1980 | break; |
1980 | break; |
1981 | default: |
1981 | default: |
1982 | break; |
1982 | break; |
1983 | } |
1983 | } |
1984 | break; |
1984 | break; |
1985 | 1985 | ||
1986 | // |
1986 | // |
1987 | case appStateHideMap: |
1987 | case appStateHideMap: |
1988 | // |
1988 | // |
1989 | switch ( kos_WaitForEvent( 1 ) ) |
1989 | switch ( kos_WaitForEvent( 1 ) ) |
1990 | { |
1990 | { |
1991 | case 1: |
1991 | case 1: |
1992 | DrawAppWindow(); |
1992 | DrawAppWindow(); |
1993 | break; |
1993 | break; |
1994 | case 2: |
1994 | case 2: |
1995 | while ( kos_GetKey( keyCode ) ); |
1995 | while ( kos_GetKey( keyCode ) ); |
1996 | break; |
1996 | break; |
1997 | default: |
1997 | default: |
1998 | bPtr = worldMap + (flipMapPtr[flipMapCount].x + (flipMapPtr[flipMapCount].y * mapSizeX)); |
1998 | bPtr = worldMap + (flipMapPtr[flipMapCount].x + (flipMapPtr[flipMapCount].y * mapSizeX)); |
1999 | mapDiffList.Add( sMapDiff( bPtr, gmFlip ) ); |
1999 | mapDiffList.Add( sMapDiff( bPtr, gmFlip ) ); |
2000 | mapDiffList.Add( sMapDiff( bPtr + 1, gmFlip ) ); |
2000 | mapDiffList.Add( sMapDiff( bPtr + 1, gmFlip ) ); |
2001 | mapDiffList.Add( sMapDiff( bPtr + mapSizeX, gmFlip ) ); |
2001 | mapDiffList.Add( sMapDiff( bPtr + mapSizeX, gmFlip ) ); |
2002 | mapDiffList.Add( sMapDiff( bPtr + (mapSizeX + 1), gmFlip ) ); |
2002 | mapDiffList.Add( sMapDiff( bPtr + (mapSizeX + 1), gmFlip ) ); |
2003 | ApplyMapDiffs( false ); |
2003 | ApplyMapDiffs( false ); |
2004 | break; |
2004 | break; |
2005 | } |
2005 | } |
2006 | // |
2006 | // |
2007 | flipMapCount++; |
2007 | flipMapCount++; |
2008 | // |
2008 | // |
2009 | if ( flipMapCount >= flipMapSize ) |
2009 | if ( flipMapCount >= flipMapSize ) |
2010 | { |
2010 | { |
2011 | flipMapCount = 0; |
2011 | flipMapCount = 0; |
2012 | appState = appStateShowMap; |
2012 | appState = appStateShowMap; |
2013 | DrawAppWindow(); |
2013 | DrawAppWindow(); |
2014 | } |
2014 | } |
2015 | break; |
2015 | break; |
2016 | // |
2016 | // |
2017 | case appStateShowMap: |
2017 | case appStateShowMap: |
2018 | // |
2018 | // |
2019 | switch ( kos_WaitForEvent( 1 ) ) |
2019 | switch ( kos_WaitForEvent( 1 ) ) |
2020 | { |
2020 | { |
2021 | case 1: |
2021 | case 1: |
2022 | DrawAppWindow(); |
2022 | DrawAppWindow(); |
2023 | break; |
2023 | break; |
2024 | default: |
2024 | default: |
2025 | break; |
2025 | break; |
2026 | } |
2026 | } |
2027 | // |
2027 | // |
2028 | flipMapCount++; |
2028 | flipMapCount++; |
2029 | // |
2029 | // |
2030 | if ( flipMapCount >= BEFORE_START_LEVEL ) |
2030 | if ( flipMapCount >= BEFORE_START_LEVEL ) |
2031 | { |
2031 | { |
2032 | clearWorldMap(); |
2032 | clearWorldMap(); |
2033 | flipMapCount = 0; |
2033 | flipMapCount = 0; |
2034 | initWorldMap(); |
2034 | initWorldMap(); |
2035 | appState = appStateGo; |
2035 | appState = appStateGo; |
2036 | DrawAppWindow(); |
2036 | DrawAppWindow(); |
2037 | } |
2037 | } |
2038 | // |
2038 | // |
2039 | break; |
2039 | break; |
2040 | } |
2040 | } |
2041 | } |
2041 | } |
2042 | } |
2042 | } |
2043 | 2043 | ||
2044 | 2044 | ||
2045 | // |
2045 | // |
2046 | void DrawEntryScreen() |
2046 | void DrawEntryScreen() |
2047 | { |
2047 | { |
2048 | PRINTK pr; |
2048 | PRINTK pr; |
2049 | char line[64]; |
2049 | char line[64]; |
2050 | // |
2050 | // |
2051 | kos_DefineAndDrawWindow( |
2051 | kos_DefineAndDrawWindow( |
2052 | 100, 100, |
2052 | 100, 100, |
2053 | wndSizeX-1, wndSizeY-1, |
2053 | wndSizeX-1, wndSizeY-1, |
2054 | 0x34, 0, |
2054 | 0x34, 0, |
2055 | 0, 0, |
2055 | 0, 0, |
2056 | MainWindowTitle |
2056 | MainWindowTitle |
2057 | ); |
2057 | ); |
2058 | // |
2058 | // |
2059 | if (process_info.processInfo.window_state & 0x06) |
2059 | if (process_info.processInfo.window_state & 0x06) |
2060 | return; |
2060 | return; |
2061 | 2061 | ||
2062 | /* |
2062 | /* |
2063 | kos_WriteTextToWindow( |
2063 | kos_WriteTextToWindow( |
2064 | 4, 4, |
2064 | 4, 4, |
2065 | 0x10, 0x42D2E2, |
2065 | 0x10, 0x42D2E2, |
2066 | MainWindowTitle, |
2066 | MainWindowTitle, |
2067 | sizeof( MainWindowTitle ) - 1 |
2067 | sizeof( MainWindowTitle ) - 1 |
2068 | ); |
2068 | ); |
2069 | */ |
2069 | */ |
2070 | // |
2070 | // |
2071 | kos_WriteTextToWindow( |
2071 | kos_WriteTextToWindow( |
2072 | 8-1, 32-21, |
2072 | 8-1, 32-21, |
2073 | 0x10, 0x12FF12, |
2073 | 0x10, 0x12FF12, |
2074 | menuStr1, |
2074 | menuStr1, |
2075 | sizeof( menuStr1 ) - 1 |
2075 | sizeof( menuStr1 ) - 1 |
2076 | ); |
2076 | ); |
2077 | // |
2077 | // |
2078 | kos_WriteTextToWindow( |
2078 | kos_WriteTextToWindow( |
2079 | 8-1, 48-21, |
2079 | 8-1, 48-21, |
2080 | 0x10, 0x12FF12, |
2080 | 0x10, 0x12FF12, |
2081 | menuStr2, |
2081 | menuStr2, |
2082 | sizeof( menuStr2 ) - 1 |
2082 | sizeof( menuStr2 ) - 1 |
2083 | ); |
2083 | ); |
2084 | // |
2084 | // |
2085 | kos_WriteTextToWindow( |
2085 | kos_WriteTextToWindow( |
2086 | 8-1, 80-21, |
2086 | 8-1, 80-21, |
2087 | 0x10, 0xD0FF12, |
2087 | 0x10, 0xD0FF12, |
2088 | menuStr3, |
2088 | menuStr3, |
2089 | sizeof( menuStr3 ) - 1 |
2089 | sizeof( menuStr3 ) - 1 |
2090 | ); |
2090 | ); |
2091 | // |
2091 | // |
2092 | kos_WriteTextToWindow( |
2092 | kos_WriteTextToWindow( |
2093 | 8-1, 96-21, |
2093 | 8-1, 96-21, |
2094 | 0x10, 0xD0FF12, |
2094 | 0x10, 0xD0FF12, |
2095 | menuStr4, |
2095 | menuStr4, |
2096 | sizeof( menuStr4 ) - 1 |
2096 | sizeof( menuStr4 ) - 1 |
2097 | ); |
2097 | ); |
2098 | // ðàçìåð ïîëÿ |
2098 | // ðàçìåð ïîëÿ |
2099 | pr.fmtline = worldSizeStr; |
2099 | pr.fmtline = worldSizeStr; |
2100 | pr.args[0] = mapSizeX; |
2100 | pr.args[0] = mapSizeX; |
2101 | pr.args[1] = mapSizeY; |
2101 | pr.args[1] = mapSizeY; |
2102 | sprintk( line, &pr ); |
2102 | sprintk( line, &pr ); |
2103 | // |
2103 | // |
2104 | kos_WriteTextToWindow( |
2104 | kos_WriteTextToWindow( |
2105 | 8-1, 112-21, |
2105 | 8-1, 112-21, |
2106 | 0x10, 0x12C0D0, |
2106 | 0x10, 0x12C0D0, |
2107 | line, |
2107 | line, |
2108 | strlen( line ) |
2108 | strlen( line ) |
2109 | ); |
2109 | ); |
2110 | // êíîïêè X |
2110 | // êíîïêè X |
2111 | // xo oo |
2111 | // xo oo |
2112 | // oo |
2112 | // oo |
2113 | kos_DefineButton( |
2113 | kos_DefineButton( |
2114 | ENTRY_CLIENT_SIZE_X - 62, 112-24, |
2114 | ENTRY_CLIENT_SIZE_X - 62, 112-24, |
2115 | 13, 13, |
2115 | 13, 13, |
2116 | BT_SIZE_X_MINUS, |
2116 | BT_SIZE_X_MINUS, |
2117 | 0xCCCCCC |
2117 | 0xCCCCCC |
2118 | ); |
2118 | ); |
2119 | // |
2119 | // |
2120 | kos_PutImage( bmPMButton + 12, 6, 2, ENTRY_CLIENT_SIZE_X - (62-1) + 3, 117-23 ); |
2120 | kos_PutImage( bmPMButton + 12, 6, 2, ENTRY_CLIENT_SIZE_X - (62-1) + 3, 117-23 ); |
2121 | // |
2121 | // |
2122 | // ox oo |
2122 | // ox oo |
2123 | // oo |
2123 | // oo |
2124 | kos_DefineButton( |
2124 | kos_DefineButton( |
2125 | ENTRY_CLIENT_SIZE_X - 48, 112-24, |
2125 | ENTRY_CLIENT_SIZE_X - 48, 112-24, |
2126 | 13, 13, |
2126 | 13, 13, |
2127 | BT_SIZE_X_PLUS, |
2127 | BT_SIZE_X_PLUS, |
2128 | 0xCCCCCC |
2128 | 0xCCCCCC |
2129 | ); |
2129 | ); |
2130 | // |
2130 | // |
2131 | kos_PutImage( bmPMButton, 6, 6, ENTRY_CLIENT_SIZE_X - (48-1) + 3, 115-23 ); |
2131 | kos_PutImage( bmPMButton, 6, 6, ENTRY_CLIENT_SIZE_X - (48-1) + 3, 115-23 ); |
2132 | // êíîïêè Y |
2132 | // êíîïêè Y |
2133 | // oo xo |
2133 | // oo xo |
2134 | // oo |
2134 | // oo |
2135 | kos_DefineButton( |
2135 | kos_DefineButton( |
2136 | ENTRY_CLIENT_SIZE_X - 31, 112-24, |
2136 | ENTRY_CLIENT_SIZE_X - 31, 112-24, |
2137 | 13, 13, |
2137 | 13, 13, |
2138 | BT_SIZE_Y_MINUS, |
2138 | BT_SIZE_Y_MINUS, |
2139 | 0xCCCCCC |
2139 | 0xCCCCCC |
2140 | ); |
2140 | ); |
2141 | // |
2141 | // |
2142 | kos_PutImage( bmPMButton + 12, 6, 2, ENTRY_CLIENT_SIZE_X - (31-1) + 3, 117-23 ); |
2142 | kos_PutImage( bmPMButton + 12, 6, 2, ENTRY_CLIENT_SIZE_X - (31-1) + 3, 117-23 ); |
2143 | // |
2143 | // |
2144 | // oo ox |
2144 | // oo ox |
2145 | // oo |
2145 | // oo |
2146 | kos_DefineButton( |
2146 | kos_DefineButton( |
2147 | ENTRY_CLIENT_SIZE_X - 17, 112-24, |
2147 | ENTRY_CLIENT_SIZE_X - 17, 112-24, |
2148 | 13, 13, |
2148 | 13, 13, |
2149 | BT_SIZE_Y_PLUS, |
2149 | BT_SIZE_Y_PLUS, |
2150 | 0xCCCCCC |
2150 | 0xCCCCCC |
2151 | ); |
2151 | ); |
2152 | // |
2152 | // |
2153 | kos_PutImage( bmPMButton, 6, 6, ENTRY_CLIENT_SIZE_X - (17-1) + 3, 115-23 ); |
2153 | kos_PutImage( bmPMButton, 6, 6, ENTRY_CLIENT_SIZE_X - (17-1) + 3, 115-23 ); |
2154 | // |
2154 | // |
2155 | //çàäåðæêà â öèêëå âûáîðêè ñîîáùåíèé |
2155 | //çàäåðæêà â öèêëå âûáîðêè ñîîáùåíèé |
2156 | pr.fmtline = mainLoopDelayStr; |
2156 | pr.fmtline = mainLoopDelayStr; |
2157 | pr.args[0] = MAX_LOOP_DELAY + MIN_LOOP_DELAY - loopDelay; |
2157 | pr.args[0] = MAX_LOOP_DELAY + MIN_LOOP_DELAY - loopDelay; |
2158 | sprintk( line, &pr ); |
2158 | sprintk( line, &pr ); |
2159 | // |
2159 | // |
2160 | kos_WriteTextToWindow( |
2160 | kos_WriteTextToWindow( |
2161 | 8-1, 128-21, |
2161 | 8-1, 128-21, |
2162 | 0x10, 0x12C0D0, |
2162 | 0x10, 0x12C0D0, |
2163 | line, |
2163 | line, |
2164 | strlen( line ) |
2164 | strlen( line ) |
2165 | ); |
2165 | ); |
2166 | // |
2166 | // |
2167 | kos_DefineButton( |
2167 | kos_DefineButton( |
2168 | ENTRY_CLIENT_SIZE_X - 31, 128-23, |
2168 | ENTRY_CLIENT_SIZE_X - 31, 128-23, |
2169 | 13, 13, |
2169 | 13, 13, |
2170 | BT_LOOP_MINUS, |
2170 | BT_LOOP_MINUS, |
2171 | 0xCCCCCC |
2171 | 0xCCCCCC |
2172 | ); |
2172 | ); |
2173 | // |
2173 | // |
2174 | kos_PutImage( bmPMButton + 12, 6, 2, ENTRY_CLIENT_SIZE_X - (31-1) + 3, 133-22 ); |
2174 | kos_PutImage( bmPMButton + 12, 6, 2, ENTRY_CLIENT_SIZE_X - (31-1) + 3, 133-22 ); |
2175 | // |
2175 | // |
2176 | kos_DefineButton( |
2176 | kos_DefineButton( |
2177 | ENTRY_CLIENT_SIZE_X - 17, 128-23, |
2177 | ENTRY_CLIENT_SIZE_X - 17, 128-23, |
2178 | 13, 13, |
2178 | 13, 13, |
2179 | BT_LOOP_PLUS, |
2179 | BT_LOOP_PLUS, |
2180 | 0xCCCCCC |
2180 | 0xCCCCCC |
2181 | ); |
2181 | ); |
2182 | // |
2182 | // |
2183 | kos_PutImage( bmPMButton, 6, 6, ENTRY_CLIENT_SIZE_X - (17-1) + 3, 131-22 ); |
2183 | kos_PutImage( bmPMButton, 6, 6, ENTRY_CLIENT_SIZE_X - (17-1) + 3, 131-22 ); |
2184 | } |
2184 | } |
2185 | 2185 | ||
2186 | 2186 | ||
2187 | // |
2187 | // |
2188 | void DrawAppWindow() |
2188 | void DrawAppWindow() |
2189 | { |
2189 | { |
2190 | kos_WindowRedrawStatus( 1 ); |
2190 | kos_WindowRedrawStatus( 1 ); |
2191 | kos_ProcessInfo(&process_info, -1); |
2191 | kos_ProcessInfo(&process_info, -1); |
2192 | 2192 | ||
2193 | switch (appState) |
2193 | switch (appState) |
2194 | { |
2194 | { |
2195 | // |
2195 | // |
2196 | case appStateTop10: |
2196 | case appStateTop10: |
2197 | DrawTop10Window(); |
2197 | DrawTop10Window(); |
2198 | break; |
2198 | break; |
2199 | // |
2199 | // |
2200 | case appStateEntry: |
2200 | case appStateEntry: |
2201 | // |
2201 | // |
2202 | DrawEntryScreen(); |
2202 | DrawEntryScreen(); |
2203 | break; |
2203 | break; |
2204 | // |
2204 | // |
2205 | case appStateGo: |
2205 | case appStateGo: |
2206 | case appStateShowMap: |
2206 | case appStateShowMap: |
2207 | case appStatePause: |
2207 | case appStatePause: |
2208 | if (process_info.processInfo.window_state & 0x06) |
2208 | if (process_info.processInfo.window_state & 0x06) |
2209 | { |
2209 | { |
2210 | appState = appStatePause; |
2210 | appState = appStatePause; |
2211 | } |
2211 | } |
2212 | drawWorldMap(); |
2212 | drawWorldMap(); |
2213 | break; |
2213 | break; |
2214 | // |
2214 | // |
2215 | case appStateAfterDeath: |
2215 | case appStateAfterDeath: |
2216 | // |
2216 | // |
2217 | drawWorldMap(); |
2217 | drawWorldMap(); |
2218 | // |
2218 | // |
2219 | kos_DefineButton( |
2219 | kos_DefineButton( |
2220 | ((wndSizeX - 10) / 2) - 64, |
2220 | ((wndSizeX - 10) / 2) - 64, |
2221 | ((wndSizeY - kos_GetSkinHeight() - 5) / 2) - 16, |
2221 | ((wndSizeY - kos_GetSkinHeight() - 5) / 2) - 16, |
2222 | 128, 32, |
2222 | 128, 32, |
2223 | 1, |
2223 | 1, |
2224 | 0x136793 |
2224 | 0x136793 |
2225 | ); |
2225 | ); |
2226 | // |
2226 | // |
2227 | kos_WriteTextToWindow( |
2227 | kos_WriteTextToWindow( |
2228 | ((wndSizeX - 10) / 2) - (sizeof(thatsAllStr)* 4), |
2228 | ((wndSizeX - 10) / 2) - (sizeof(thatsAllStr)* 4), |
2229 | ((wndSizeY - kos_GetSkinHeight() - 5) / 2) - 4, |
2229 | ((wndSizeY - kos_GetSkinHeight() - 5) / 2) - 4, |
2230 | 0x10, 0xFFFFFF, |
2230 | 0x10, 0xFFFFFF, |
2231 | thatsAllStr, |
2231 | thatsAllStr, |
2232 | sizeof (thatsAllStr)-1 |
2232 | sizeof (thatsAllStr)-1 |
2233 | ); |
2233 | ); |
2234 | // |
2234 | // |
2235 | break; |
2235 | break; |
2236 | // |
2236 | // |
2237 | case appStateHideMap: |
2237 | case appStateHideMap: |
2238 | drawWorldMapForFlip(); |
2238 | drawWorldMapForFlip(); |
2239 | break; |
2239 | break; |
2240 | } |
2240 | } |
2241 | // |
2241 | // |
2242 | kos_WindowRedrawStatus( 2 ); |
2242 | kos_WindowRedrawStatus( 2 ); |
2243 | } |
2243 | } |
2244 | 2244 | ||
2245 | 2245 | ||
2246 | // |
2246 | // |
2247 | void initWorldMap() |
2247 | void initWorldMap() |
2248 | { |
2248 | { |
2249 | int i, j, m, allocSize; |
2249 | int i, j, m, allocSize; |
2250 | CWallEnemy *we; |
2250 | CWallEnemy *we; |
2251 | CSpaceEnemy *se; |
2251 | CSpaceEnemy *se; |
2252 | 2252 | ||
2253 | // |
2253 | // |
2254 | allocSize = mapSizeX * mapSizeY; |
2254 | allocSize = mapSizeX * mapSizeY; |
2255 | worldMap = new Byte[allocSize]; |
2255 | worldMap = new Byte[allocSize]; |
2256 | // |
2256 | // |
2257 | __asm{ |
2257 | __asm{ |
2258 | mov edi, worldMap |
2258 | mov edi, worldMap |
2259 | mov ecx, allocSize |
2259 | mov ecx, allocSize |
2260 | mov al, gmEmpty |
2260 | mov al, gmEmpty |
2261 | rep stosb |
2261 | rep stosb |
2262 | } |
2262 | } |
2263 | 2263 | ||
2264 | 2264 | ||
2265 | // |
2265 | // |
2266 | levelFillEdge = ( ( currentLevel + 1 ) * spacePerEnemy ) + currentLevel; |
2266 | levelFillEdge = ( ( currentLevel + 1 ) * spacePerEnemy ) + currentLevel; |
2267 | levelFillCount = freeSpaceCount; |
2267 | levelFillCount = freeSpaceCount; |
2268 | // |
2268 | // |
2269 | if ( ! noBonus ) |
2269 | if ( ! noBonus ) |
2270 | { |
2270 | { |
2271 | lifeCount++; |
2271 | lifeCount++; |
2272 | } |
2272 | } |
2273 | // |
2273 | // |
2274 | noBonus = false; |
2274 | noBonus = false; |
2275 | bonus1Set = false; |
2275 | bonus1Set = false; |
2276 | bonus2Set = false; |
2276 | bonus2Set = false; |
2277 | bonus1Count = 0; |
2277 | bonus1Count = 0; |
2278 | goToNextLevel = false; |
2278 | goToNextLevel = false; |
2279 | currentHero = gmHero; |
2279 | currentHero = gmHero; |
2280 | currentTrack = gmTrack; |
2280 | currentTrack = gmTrack; |
2281 | 2281 | ||
2282 | // |
2282 | // |
2283 | for ( i = 0; i < mapSizeX; i++ ) |
2283 | for ( i = 0; i < mapSizeX; i++ ) |
2284 | { |
2284 | { |
2285 | // |
2285 | // |
2286 | worldMap[i] = gmWall; |
2286 | worldMap[i] = gmWall; |
2287 | worldMap[mapSizeX + i] = gmWall; |
2287 | worldMap[mapSizeX + i] = gmWall; |
2288 | // |
2288 | // |
2289 | worldMap[((mapSizeY-2)*mapSizeX) + i] = gmWall; |
2289 | worldMap[((mapSizeY-2)*mapSizeX) + i] = gmWall; |
2290 | worldMap[((mapSizeY-1)*mapSizeX) + i] = gmWall; |
2290 | worldMap[((mapSizeY-1)*mapSizeX) + i] = gmWall; |
2291 | } |
2291 | } |
2292 | // |
2292 | // |
2293 | for ( i = 2; i < (mapSizeY-2); i++ ) |
2293 | for ( i = 2; i < (mapSizeY-2); i++ ) |
2294 | { |
2294 | { |
2295 | // |
2295 | // |
2296 | worldMap[(i*mapSizeX)] = gmWall; |
2296 | worldMap[(i*mapSizeX)] = gmWall; |
2297 | worldMap[(i*mapSizeX) + 1] = gmWall; |
2297 | worldMap[(i*mapSizeX) + 1] = gmWall; |
2298 | worldMap[(i*mapSizeX) + mapSizeX - 2] = gmWall; |
2298 | worldMap[(i*mapSizeX) + mapSizeX - 2] = gmWall; |
2299 | worldMap[(i*mapSizeX) + mapSizeX - 1] = gmWall; |
2299 | worldMap[(i*mapSizeX) + mapSizeX - 1] = gmWall; |
2300 | } |
2300 | } |
2301 | // |
2301 | // |
2302 | heroPtr = worldMap + ( mapSizeX / 2 ); |
2302 | heroPtr = worldMap + ( mapSizeX / 2 ); |
2303 | heroPtr[0] = gmHero; |
2303 | heroPtr[0] = gmHero; |
2304 | heroDX = 0; |
2304 | heroDX = 0; |
2305 | heroDY = 0; |
2305 | heroDY = 0; |
2306 | // |
2306 | // |
2307 | for ( i = 0; i < currentLevel; i++ ) |
2307 | for ( i = 0; i < currentLevel; i++ ) |
2308 | { |
2308 | { |
2309 | // |
2309 | // |
2310 | for ( |
2310 | for ( |
2311 | j = ( rtlRand() % (mapSizeX * (mapSizeY - 2)) ) + (mapSizeX * 2); |
2311 | j = ( rtlRand() % (mapSizeX * (mapSizeY - 2)) ) + (mapSizeX * 2); |
2312 | worldMap[j] != gmWall; |
2312 | worldMap[j] != gmWall; |
2313 | j = rtlRand() % (mapSizeX * mapSizeY) |
2313 | j = rtlRand() % (mapSizeX * mapSizeY) |
2314 | ); |
2314 | ); |
2315 | // |
2315 | // |
2316 | we = new CWallEnemy(); |
2316 | we = new CWallEnemy(); |
2317 | // |
2317 | // |
2318 | we->ePtr = worldMap + j; |
2318 | we->ePtr = worldMap + j; |
2319 | we->dx = rtlRand() & 1 ? 1 : -1; |
2319 | we->dx = rtlRand() & 1 ? 1 : -1; |
2320 | we->dy = rtlRand() & 1 ? mapSizeX : -mapSizeX; |
2320 | we->dy = rtlRand() & 1 ? mapSizeX : -mapSizeX; |
2321 | // |
2321 | // |
2322 | mapEnemies.Add( we ); |
2322 | mapEnemies.Add( we ); |
2323 | // |
2323 | // |
2324 | worldMap[j] = gmEnemy1; |
2324 | worldMap[j] = gmEnemy1; |
2325 | } |
2325 | } |
2326 | // |
2326 | // |
2327 | m = currentLevel + 1; |
2327 | m = currentLevel + 1; |
2328 | // |
2328 | // |
2329 | for ( i = 0; i < m; i++ ) |
2329 | for ( i = 0; i < m; i++ ) |
2330 | { |
2330 | { |
2331 | // |
2331 | // |
2332 | for ( |
2332 | for ( |
2333 | j = rtlRand() % (mapSizeX * mapSizeY); |
2333 | j = rtlRand() % (mapSizeX * mapSizeY); |
2334 | worldMap[j] != gmEmpty; |
2334 | worldMap[j] != gmEmpty; |
2335 | j = rtlRand() % (mapSizeX * mapSizeY) |
2335 | j = rtlRand() % (mapSizeX * mapSizeY) |
2336 | ); |
2336 | ); |
2337 | // |
2337 | // |
2338 | se = new CSpaceEnemy(); |
2338 | se = new CSpaceEnemy(); |
2339 | // |
2339 | // |
2340 | se->ePtr = worldMap + j; |
2340 | se->ePtr = worldMap + j; |
2341 | se->dx = rtlRand() & 1 ? 1 : -1; |
2341 | se->dx = rtlRand() & 1 ? 1 : -1; |
2342 | se->dy = rtlRand() & 1 ? mapSizeX : -mapSizeX; |
2342 | se->dy = rtlRand() & 1 ? mapSizeX : -mapSizeX; |
2343 | // |
2343 | // |
2344 | mapEnemies.Add( se ); |
2344 | mapEnemies.Add( se ); |
2345 | // |
2345 | // |
2346 | worldMap[j] = gmEnemy2; |
2346 | worldMap[j] = gmEnemy2; |
2347 | } |
2347 | } |
2348 | } |
2348 | } |
2349 | 2349 | ||
2350 | 2350 | ||
2351 | // |
2351 | // |
2352 | void drawWorldMap() |
2352 | void drawWorldMap() |
2353 | { |
2353 | { |
2354 | // |
2354 | // |
2355 | kos_DefineAndDrawWindow( |
2355 | kos_DefineAndDrawWindow( |
2356 | 100, 100, |
2356 | 100, 100, |
2357 | wndSizeX-1, wndSizeY-1, |
2357 | wndSizeX-1, wndSizeY-1, |
2358 | 0x74, 0, |
2358 | 0x74, 0, |
2359 | 0, 0, |
2359 | 0, 0, |
2360 | MainWindowTitle |
2360 | MainWindowTitle |
2361 | ); |
2361 | ); |
2362 | // |
2362 | // |
2363 | drawWndTitleGo(); |
2363 | drawWndTitleGo(); |
2364 | // |
2364 | // |
2365 | drawWorldMapForFlip(); |
2365 | drawWorldMapForFlip(); |
2366 | } |
2366 | } |
2367 | 2367 | ||
2368 | 2368 | ||
2369 | // |
2369 | // |
2370 | int GetCompletePercents() |
2370 | int GetCompletePercents() |
2371 | { |
2371 | { |
2372 | int n1, n2; |
2372 | int n1, n2; |
2373 | 2373 | ||
2374 | // |
2374 | // |
2375 | n1 = freeSpaceCount - levelFillCount; |
2375 | n1 = freeSpaceCount - levelFillCount; |
2376 | n2 = freeSpaceCount - levelFillEdge; |
2376 | n2 = freeSpaceCount - levelFillEdge; |
2377 | // |
2377 | // |
2378 | return ( n1 >= n2 ) ? 100 : ( n1 * 100 ) / n2; |
2378 | return ( n1 >= n2 ) ? 100 : ( n1 * 100 ) / n2; |
2379 | } |
2379 | } |
2380 | 2380 | ||
2381 | 2381 | ||
2382 | // |
2382 | // |
2383 | void drawWndTitleGo() |
2383 | void drawWndTitleGo() |
2384 | { |
2384 | { |
2385 | PRINTK pr; |
2385 | PRINTK pr; |
2386 | static char prev_title[64] = {'\0'}; |
2386 | static char prev_title[64] = {'\0'}; |
2387 | 2387 | ||
2388 | // |
2388 | // |
2389 | /* |
2389 | /* |
2390 | kos_DrawBar( |
2390 | kos_DrawBar( |
2391 | 1, 1, |
2391 | 1, 1, |
2392 | wndSizeX - 2, 18, |
2392 | wndSizeX - 2, 18, |
2393 | 0x2040A0 |
2393 | 0x2040A0 |
2394 | ); |
2394 | ); |
2395 | */ |
2395 | */ |
2396 | // |
2396 | // |
2397 | //pr.fmtline = goWndTitle; |
2397 | //pr.fmtline = goWndTitle; |
2398 | pr.args[0] = currentLevel; |
2398 | pr.args[0] = currentLevel; |
2399 | pr.args[1] = GetCompletePercents(); |
2399 | pr.args[1] = GetCompletePercents(); |
2400 | pr.args[2] = lifeCount; |
2400 | pr.args[2] = lifeCount; |
2401 | pr.args[3] = scoreCount; |
2401 | pr.args[3] = scoreCount; |
2402 | 2402 | ||
2403 | if (bonus1Count > 0) |
2403 | if (bonus1Count > 0) |
2404 | { |
2404 | { |
2405 | pr.args[4] = 100*bonus1Count/BONUS1_LIFETIME; |
2405 | pr.args[4] = 100*bonus1Count/BONUS1_LIFETIME; |
2406 | pr.fmtline = goWndTitleSuperHero; |
2406 | pr.fmtline = goWndTitleSuperHero; |
2407 | } |
2407 | } |
2408 | else |
2408 | else |
2409 | { |
2409 | { |
2410 | pr.fmtline = goWndTitle; |
2410 | pr.fmtline = goWndTitle; |
2411 | 2411 | ||
2412 | } |
2412 | } |
2413 | sprintk(WindowTitle, &pr); |
2413 | sprintk(WindowTitle, &pr); |
2414 | // |
2414 | // |
2415 | bool same = true; |
2415 | bool same = true; |
2416 | for (int i = 0; i < 64; i++) |
2416 | for (int i = 0; i < 64; i++) |
2417 | { |
2417 | { |
2418 | if (WindowTitle[i] != prev_title[i]) |
2418 | if (WindowTitle[i] != prev_title[i]) |
2419 | { |
2419 | { |
2420 | same = false; |
2420 | same = false; |
2421 | break; |
2421 | break; |
2422 | } |
2422 | } |
2423 | if ((WindowTitle[i] == '\0') || (prev_title[i] == '\0')) |
2423 | if ((WindowTitle[i] == '\0') || (prev_title[i] == '\0')) |
2424 | { |
2424 | { |
2425 | break; |
2425 | break; |
2426 | } |
2426 | } |
2427 | 2427 | ||
2428 | } |
2428 | } |
2429 | 2429 | ||
2430 | if (!same) |
2430 | if (!same) |
2431 | { |
2431 | { |
2432 | kos_SetWindowCaption(WindowTitle); |
2432 | kos_SetWindowCaption(WindowTitle); |
2433 | strcpy(prev_title, WindowTitle); |
2433 | strcpy(prev_title, WindowTitle); |
2434 | } |
2434 | } |
2435 | 2435 | ||
2436 | /* |
2436 | /* |
2437 | kos_WriteTextToWindow( |
2437 | kos_WriteTextToWindow( |
2438 | 4, 4, |
2438 | 4, 4, |
2439 | 0x10, 0x42D2E2, |
2439 | 0x10, 0x42D2E2, |
2440 | line, |
2440 | line, |
2441 | strlen( line ) |
2441 | strlen( line ) |
2442 | ); |
2442 | ); |
2443 | */ |
2443 | */ |
2444 | // |
2444 | // |
2445 | /* |
2445 | /* |
2446 | if ( bonus1Count > 0 ) |
2446 | if ( bonus1Count > 0 ) |
2447 | { |
2447 | { |
2448 | // |
2448 | // |
2449 | kos_DrawBar( |
2449 | kos_DrawBar( |
2450 | 2, 22 - BONUS1_IND_HSIZE - 1, |
2450 | 2, 22 - BONUS1_IND_HSIZE - 1, |
2451 | wndSizeX - 4, BONUS1_IND_HSIZE, |
2451 | wndSizeX - 4, BONUS1_IND_HSIZE, |
2452 | 0x2040A0 |
2452 | 0x2040A0 |
2453 | ); |
2453 | ); |
2454 | // |
2454 | // |
2455 | kos_DrawBar( |
2455 | kos_DrawBar( |
2456 | 2, 22 - BONUS1_IND_HSIZE - 1, |
2456 | 2, 22 - BONUS1_IND_HSIZE - 1, |
2457 | ( bonus1Count * ( wndSizeX - 4 ) ) / BONUS1_LIFETIME, BONUS1_IND_HSIZE, |
2457 | ( bonus1Count * ( wndSizeX - 4 ) ) / BONUS1_LIFETIME, BONUS1_IND_HSIZE, |
2458 | 0x5720B0 |
2458 | 0x5720B0 |
2459 | ); |
2459 | ); |
2460 | 2460 | ||
2461 | }*/ |
2461 | }*/ |
2462 | } |
2462 | } |
2463 | 2463 | ||
2464 | // |
2464 | // |
2465 | void drawWorldMapForFlip() |
2465 | void drawWorldMapForFlip() |
2466 | { |
2466 | { |
2467 | int i, j; |
2467 | int i, j; |
2468 | Byte *mPtr = worldMap; |
2468 | Byte *mPtr = worldMap; |
2469 | 2469 | ||
2470 | if (process_info.processInfo.window_state & 0x06) |
2470 | if (process_info.processInfo.window_state & 0x06) |
2471 | return; |
2471 | return; |
2472 | // |
2472 | // |
2473 | for ( i = 0; i < mapSizeY; i++ ) |
2473 | for ( i = 0; i < mapSizeY; i++ ) |
2474 | { |
2474 | { |
2475 | // |
2475 | // |
2476 | for ( j = 0; j < mapSizeX; j++ ) |
2476 | for ( j = 0; j < mapSizeX; j++ ) |
2477 | { |
2477 | { |
2478 | kos_PutImage( |
2478 | kos_PutImage( |
2479 | mapColours[*mPtr], |
2479 | mapColours[*mPtr], |
2480 | blockSize, |
2480 | blockSize, |
2481 | blockSize, |
2481 | blockSize, |
2482 | j * blockSize, |
2482 | j * blockSize, |
2483 | i * blockSize |
2483 | i * blockSize |
2484 | ); |
2484 | ); |
2485 | // |
2485 | // |
2486 | mPtr++; |
2486 | mPtr++; |
2487 | } |
2487 | } |
2488 | } |
2488 | } |
2489 | } |
2489 | } |
2490 | 2490 | ||
2491 | 2491 | ||
2492 | // |
2492 | // |
2493 | void clearWorldMap() |
2493 | void clearWorldMap() |
2494 | { |
2494 | { |
2495 | int i, j; |
2495 | int i, j; |
2496 | 2496 | ||
2497 | // |
2497 | // |
2498 | sTrackList.Clear(); |
2498 | sTrackList.Clear(); |
2499 | fillList.Clear(); |
2499 | fillList.Clear(); |
2500 | mapDiffList.Clear(); |
2500 | mapDiffList.Clear(); |
2501 | // |
2501 | // |
2502 | j = mapEnemies.GetCount(); |
2502 | j = mapEnemies.GetCount(); |
2503 | // |
2503 | // |
2504 | for ( i = 0; i < j; i++ ) |
2504 | for ( i = 0; i < j; i++ ) |
2505 | { |
2505 | { |
2506 | // |
2506 | // |
2507 | delete mapEnemies[i]; |
2507 | delete mapEnemies[i]; |
2508 | } |
2508 | } |
2509 | // |
2509 | // |
2510 | mapEnemies.Clear(); |
2510 | mapEnemies.Clear(); |
2511 | // |
2511 | // |
2512 | if ( worldMap != NULL ) |
2512 | if ( worldMap != NULL ) |
2513 | { |
2513 | { |
2514 | delete worldMap; |
2514 | delete worldMap; |
2515 | worldMap = NULL; |
2515 | worldMap = NULL; |
2516 | } |
2516 | } |
2517 | } |
2517 | } |
2518 | 2518 | ||
2519 | 2519 | ||
2520 | // |
2520 | // |
2521 | void DrawTop10Window() |
2521 | void DrawTop10Window() |
2522 | { |
2522 | { |
2523 | int i; |
2523 | int i; |
2524 | 2524 | ||
2525 | // |
2525 | // |
2526 | kos_DefineAndDrawWindow( |
2526 | kos_DefineAndDrawWindow( |
2527 | 100, 100, |
2527 | 100, 100, |
2528 | 0, 0, |
2528 | 0, 0, |
2529 | 0x34, 0, |
2529 | 0x34, 0, |
2530 | 0, 0, |
2530 | 0, 0, |
2531 | Top10WndTitle |
2531 | Top10WndTitle |
2532 | ); |
2532 | ); |
2533 | // |
2533 | // |
2534 | if (process_info.processInfo.window_state & 0x06) |
2534 | if (process_info.processInfo.window_state & 0x06) |
2535 | return; |
2535 | return; |
2536 | /* |
2536 | /* |
2537 | kos_WriteTextToWindow( |
2537 | kos_WriteTextToWindow( |
2538 | 4, 4, |
2538 | 4, 4, |
2539 | 0x0, 0x42D2E2, |
2539 | 0x0, 0x42D2E2, |
2540 | Top10WndTitle, |
2540 | Top10WndTitle, |
2541 | sizeof( Top10WndTitle ) - 1 |
2541 | sizeof( Top10WndTitle ) - 1 |
2542 | ); |
2542 | ); |
2543 | */ |
2543 | */ |
2544 | // |
2544 | // |
2545 | for ( i = 0; i < TOP_TBL_SIZE; i++ ) |
2545 | for ( i = 0; i < TOP_TBL_SIZE; i++ ) |
2546 | { |
2546 | { |
2547 | // |
2547 | // |
2548 | kos_WriteTextToWindow( |
2548 | kos_WriteTextToWindow( |
2549 | 6-1, 2 + (i * 10), |
2549 | 6-1, 2 + (i * 10), |
2550 | 0x0, enterName != i ? 0xFFFFFF : 0x00FF00, |
2550 | 0x0, enterName != i ? 0xFFFFFF : 0x00FF00, |
2551 | heroTbl[i].name, |
2551 | heroTbl[i].name, |
2552 | sizeof( heroTbl[0].name ) |
2552 | sizeof( heroTbl[0].name ) |
2553 | ); |
2553 | ); |
2554 | // |
2554 | // |
2555 | kos_DisplayNumberToWindow( |
2555 | kos_DisplayNumberToWindow( |
2556 | heroTbl[i].score, |
2556 | heroTbl[i].score, |
2557 | 8, |
2557 | 8, |
2558 | 112-1, 2 + (i * 10), |
2558 | 112-1, 2 + (i * 10), |
2559 | 0xFFFF55, |
2559 | 0xFFFF55, |
2560 | nbDecimal, |
2560 | nbDecimal, |
2561 | false |
2561 | false |
2562 | ); |
2562 | ); |
2563 | } |
2563 | } |
2564 | // |
2564 | // |
2565 | kos_WriteTextToWindow( |
2565 | kos_WriteTextToWindow( |
2566 | 6-1, 6 + (i * 10), |
2566 | 6-1, 6 + (i * 10), |
2567 | 0x10, 0x1060D0, |
2567 | 0x10, 0x1060D0, |
2568 | enterName >= 0 ? top10str1 : top10str2, |
2568 | enterName >= 0 ? top10str1 : top10str2, |
2569 | enterName >= 0 ? sizeof(top10str1) - 1 : sizeof(top10str2) - 1 |
2569 | enterName >= 0 ? sizeof(top10str1) - 1 : sizeof(top10str2) - 1 |
2570 | ); |
2570 | ); |
2571 | }>>>>>>>>>>=>>>>>>>>>=>>>>=>>>>>>>>>>>>>>>=>=>>>>>> |
2571 | }>>>>>>>>>>=>>>>>>>>>=>>>>=>>>>>>>>>>>>>>>=>=>>>>>> |