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Rev 1806 | Rev 1934 | ||
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25 | ; Game uses its own format of levelset files *.LEV |
25 | ; Game uses its own format of levelset files *.LEV |
26 | ; with simple run-length compression |
26 | ; with simple run-length compression |
Line 27... | Line 27... | ||
27 | 27 | ||
Line -... | Line 28... | ||
- | 28 | ; COMPILE WITH FASM |
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- | 29 | ||
- | 30 | include '../../../macros.inc' ; decrease code size (optional) |
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- | 31 | include 'CELLTYPE.INC' ; object identifiers |
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- | 32 | ;include 'debug.inc' |
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- | 33 | ;lang equ ru ; russian interface; english if undefined |
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28 | ; COMPILE WITH FASM |
34 | include 'lang.inc' |
Line 29... | Line 35... | ||
29 | 35 | ||
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30 | CUR_DIR equ '/HD/1/MENUETOS/' ; change it to appropriate path |
36 | ;CUR_DIR equ '/HD/1/MENUETOS/' ; change it to appropriate path |
31 | 37 | ||
Line 74... | Line 80... | ||
74 | dd 0x100000 |
80 | dd 0x100000 |
75 | dd 0x7fff0 |
81 | dd 0x7fff0 |
76 | dd 0x0 |
82 | dd 0x0 |
77 | dd 0x0 |
83 | dd 0x0 |
Line 78... | Line -... | ||
78 | - | ||
79 | include 'macros.inc' ; decrease code size (optional) |
- | |
80 | include 'celltype.inc' ; object identifiers |
- | |
81 | ;include 'debug.inc' |
- | |
82 | ;lang equ ru ; russian interface; english if undefined |
- | |
83 | 84 | ||
84 | START: |
85 | START: |
85 | mov eax,58 ; load skin image-it is in RAW 16x240 BGR |
86 | mov eax,58 ; load skin image-it is in RAW 16x240 BGR |
86 | mov ebx,file_info ; IrfanView recommended |
87 | mov ebx,file_info ; IrfanView recommended |
87 | int 0x40 |
88 | int 0x40 |