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28 | void game_font_init(); |
28 | void game_font_init(); |
29 | void game_font_term(); |
29 | void game_font_term(); |
Line 30... | Line 30... | ||
30 | 30 | ||
31 | void game_textout(int x, int y, int font_index, char* s); |
31 | void game_textout(int x, int y, int font_index, char* s); |
32 | void game_textout_adv(rs_texture_t *dest, int x, int y, int font_index, int draw_mode, char* s); |
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Line 33... | Line 32... | ||
33 | //void game_textout_init(int set_to_ortho, int font_index); |
32 | void game_textout_adv(rs_texture_t *dest, int x, int y, int font_index, int draw_mode, char* s); |