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71 | #else |
71 | #else |
72 | const char windowTitle[] = "Kosilka for Kolibri"; |
72 | const char windowTitle[] = "Kosilka for Kolibri"; |
73 | const char version[] = " Ver. 1.16"; |
73 | const char version[] = " Ver. 1.16"; |
74 | const char win[] = " You won! "; |
74 | const char win[] = " You won! "; |
75 | const char press_q[] = " |
75 | const char press_q[] = " |
76 | const char fail[] = " Game over. "; |
76 | const char fail[] = "Game over..."; |
77 | const char press_r[] = " |
77 | const char press_r[] = " |
78 | const char k_o_s_i_l_k[] = "K O S I L K A"; |
78 | const char k_o_s_i_l_k[] = "K O S I L K A"; |
79 | const char k_o_s_i_l_2[] = "K O S I L K A"; |
79 | const char k_o_s_i_l_2[] = "K O S I L K A"; |
80 | const char for_kolibri[] = "for Kolibri OS"; |
80 | const char for_kolibri[] = "for Kolibri OS"; |
81 | const char press_enter[] = "press ENTER to start the game"; |
81 | const char press_enter[] = "press ENTER to start the game"; |
82 | const char press_g[] = " |
82 | const char press_g[] = " |