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26 | Byte skindata[13824]; |
26 | Byte skindata[13824]; |
27 | int read_result=0; |
27 | int read_result=0; |
28 | bool skin_available=false; |
28 | bool skin_available=false; |
29 | bool w_redraw=true; |
29 | bool w_redraw=true; |
Line -... | Line 30... | ||
- | 30 | ||
- | 31 | #define RUS 1 |
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30 | 32 | #define ENG 2 |
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- | 33 | #ifndef LANG |
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- | 34 | #define LANG RUS |
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- | 35 | #endif |
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- | 36 | ||
31 | #ifdef LANG_RUS |
37 | #if LANG == RUS |
32 | const char windowTitle[] = "®á¨«ª ¤«ï ®«¨¡à¨"; |
38 | const char windowTitle[] = "®á¨«ª ¤«ï ®«¨¡à¨"; |
33 | const char version[] = "¥àá¨ï 1.16"; |
39 | const char version[] = "¥àá¨ï 1.16"; |
34 | const char win[] = "ë ¢ë¨£à «¨!"; |
40 | const char win[] = "ë ¢ë¨£à «¨!"; |
35 | const char press_q[] = "< ¦¬¨â¥¤«ï ¢®§¢à â ¢ ¬¥î>"; |
41 | const char press_q[] = "< ¦¬¨â¥¤«ï ¢®§¢à â ¢ ¬¥î>"; |