Rev 5315 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 5315 | Rev 5316 | ||
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Line 109... | Line 109... | ||
109 | texture_set_pixel(&game.framebuffer, obj->x+1, obj->y-1, 0xFFFF0000); |
109 | texture_set_pixel(&game.framebuffer, obj->x+1, obj->y-1, 0xFFFF0000); |
110 | texture_set_pixel(&game.framebuffer, obj->x+1, obj->y-0, 0xFFFF6600); |
110 | texture_set_pixel(&game.framebuffer, obj->x+1, obj->y-0, 0xFFFF6600); |
Line 111... | Line 111... | ||
111 | 111 | ||
112 | } |
112 | } |
113 | else if (obj->obj_type == OBJ_EXPLOSION) { |
- | |
114 | - | ||
115 | // char s[] = "00 "; |
- | |
116 | // s[0] += obj->t / 10; |
- | |
117 | // s[1] += obj->t % 10; |
- | |
118 | // game_textout( obj->x, obj->y, 0, s ); |
- | |
119 | 113 | else if (obj->obj_type == OBJ_EXPLOSION) { |
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120 | texture_draw( &game.framebuffer, &game.tex_explosions[ obj->t ], obj->x - obj->radius, obj->y - obj->radius, DRAW_MODE_ALPHA ); |
114 | texture_draw( &game.framebuffer, &game.tex_explosions[ obj->t ], obj->x - obj->radius, obj->y - obj->radius, DRAW_MODE_ALPHA ); |
- | 115 | } |
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- | 116 | else if (obj->obj_type == OBJ_HUGE_EXPLOSION) { |
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121 | 117 | texture_draw( &game.framebuffer, &game.tex_huge_explosions[ obj->t ], obj->x - obj->radius, obj->y - obj->radius, DRAW_MODE_ALPHA ); |
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122 | } |
118 | } |
123 | else if (obj->obj_type == OBJ_ROCK) { |
119 | else if (obj->obj_type == OBJ_ROCK) { |
124 | texture_draw( &game.framebuffer, &game.tex_rocks[ obj->tag ], obj->x - obj->radius, obj->y - obj->radius, DRAW_MODE_ALPHA ); |
120 | texture_draw( &game.framebuffer, &game.tex_rocks[ obj->tag ], obj->x - obj->radius, obj->y - obj->radius, DRAW_MODE_ALPHA ); |
125 | } |
121 | } |