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26 | // c[i+2] = 50; |
26 | // c[i+2] = 50; |
27 | // c[i+3] = i % 128; |
27 | // c[i+3] = i % 128; |
28 | // }; |
28 | // }; |
Line 29... | Line 29... | ||
29 | 29 | ||
- | 30 | ||
- | 31 | texture_clear(&game.framebuffer, game.bg_color ); |
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- | 32 | ||
30 | 33 | game.bg_color = COLOR_BLACK; |
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Line 31... | Line 34... | ||
31 | texture_clear(&game.framebuffer, COLOR_BLACK); |
34 | |
32 | // texture_clear(&game.tex); |
35 | // texture_clear(&game.tex); |
33 | 36 |