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Rev 8232 Rev 8666
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View3ds 0.070 - VII 2020
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View3ds 0.071 - VIII 2020
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1. New displaying model - glass -  it's two pass rendering. First pass calculates
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   Z position of all front pixels, second render image with adding reflective
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   component of light only for front pixels. Transparent effect by adding with saturation.
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2. I removed bug with performing generation object after choosing 'emboss' option.
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View3ds 0.070 - VII 2020
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1. Some keys support by Leency.
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1. Some keys support by Leency.
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2. New displaying model - real Phong - real not fake normal vector interpolation,
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2. New displaying model - real Phong - real not fake normal vector interpolation,
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   normalising it and calculating  dot product (one for each light).
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   normalising it and calculating  dot product (one for each light).
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   It requires SSE3.  (by me, Maciej Guba)
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   It requires SSE3.  (by me, Maciej Guba)