Rev 8666 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 8666 | Rev 9237 | ||
---|---|---|---|
Line 1... | Line 1... | ||
1 | ; Bilinear filtering, real Phongs shading and glass like parallel. |
1 | ; Bilinear filtering, real Phongs shading and glass like parallel. |
2 | ; Thanks to authors of 3dica tutorial. |
2 | ; Thanks to authors of 3dica tutorial. |
3 | ; Implemented in FASM by Maciej Guba. |
3 | ; Implemented in FASM by Maciej Guba. |
4 | ; http://macgub.j.pl |
4 | ; http://macgub.co.pl |
Line 5... | Line 5... | ||
5 | 5 | ||
Line 6... | Line 6... | ||
6 | ROUND2 equ 10 |
6 | ROUND2 equ 10 |
7 | 7 |