Subversion Repositories Kolibri OS

Rev

Rev 1819 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 1819 Rev 1931
Line 1... Line 1...
1
View3ds 0.055 - tiny viewer to .3ds files.
1
View3ds 0.057 - tiny viewer to .3ds files.
Line 2... Line 2...
2
 
2
 
3
What's new?
3
What's new?
4
1. SSE optimizations (file BUMP_TEX.INC).
4
1. By opening file bigger then ~18 KB, and choosing env mode program terminate.
Line 5... Line 5...
5
3. Compiles correctly in newest FASM.
5
   I remove this bug
6
 
6
 
7
Buttons description:
7
Buttons description:
8
1. rotary: choosing rotary axle: x, y, x+y.
8
1. rotary: choosing rotary axle: x, y, x+y.
Line 13... Line 13...
13
   environment mapping), bmap (bump + texture mapping),  cenv (cubic environment
13
   environment mapping), bmap (bump + texture mapping),  cenv (cubic environment
14
   mapping).
14
   mapping).
15
3. speed: idle, full.
15
3. speed: idle, full.
16
4,5. zoom in, out: no comment.
16
4,5. zoom in, out: no comment.
17
6. catmull: on( use z buffer ( z coordinate interpolation), off( depth sorting, painters
17
6. catmull: on( use z buffer ( z coordinate interpolation), off( depth sorting, painters
18
   alghoritm).Txgrd and 2tex models only with catmull  = on.
18
   alghoritm).Txgrd, 2tex and bumptex models only with catmull  = on.
19
7. culling: backface culling on/ off.
19
7. culling: backface culling on/ off.
20
8. rand. light: Randomize 3 unlinear lights( so called Phong's illumination).
20
8. rand. light: Randomize 3 unlinear lights( so called Phong's illumination).
21
9. Blur: blur N times; N=0,1,2,3,4,5
21
9. Blur: blur N times; N=0,1,2,3,4,5
22
10.11,12,13. loseless operations (rotary 90, 180 degrees).
22
10.11,12,13. loseless operations (rotary 90, 180 degrees).
23
12. emboss: Do emboss effect( flat bumps ), use blur to do edges more deep.
23
12. emboss: Do emboss effect( flat bumps ), use blur to do edges more deep.
24
       carefull with emboss + fire - it looks annoying.
24
       carefull with emboss + fire - it looks annoying.
25
13. fire: do movement blur ( looks like fire ).
25
13. fire: do motion blur ( looks like fire ).
26
14. move: changes meaning x,y,z +/- buttons  ->  obj: moving object, camr: moving camera.
26
14. move: changes meaning x,y,z +/- buttons  ->  obj: moving object, camr: moving camera.
27
15. generate: Generates some objects: node, Thorn Crown, heart...
27
15. generate: Generates some objects: node, Thorn Crown, heart...
28
16. bumps: random, according to texture.
28
16. bumps: random, according to texture.
29
17. bumps deep -> create bumps deeper or lighter.
29
17. bumps deep -> create bumps deeper or lighter.
30
18. re-map tex -> re-map texture and bump map coordinates, to change spherical mapping 
30
18. re-map tex -> re-map texture and bump map coordinates, to change spherical mapping 
31
    around axle use 'xchg' and 'mirror' buttons, then press 're-map tex' button.
31
    around axle use 'xchg' and 'mirror' buttons, then press 're-map tex' button.
Line 32... Line 32...
32
 
32
 
33
			 Macgub 		 Jan 2011
33
			 Macgub 		 April 2011