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1 | View3ds 0.070 - tiny viewer to .3ds and .asc files with several graphics |
1 | View3ds 0.071 - tiny viewer to .3ds and .asc files with several graphics |
2 | effects implementation. |
2 | effects implementation. |
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3 | 3 | ||
4 | 4 | ||
- | 5 | What's new? |
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5 | What's new? |
6 | 1. New displaying model - glass - it's two pass rendering. First pass calculates |
6 | 1. Some keys support by Leency. |
7 | Z position of all front pixels, second render image with adding reflective |
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7 | 2. New displaying model - real Phong - real not fake normal vector interpolation, normalising it and calculating |
8 | component of light only for front pixels. Transparent effect by adding with saturation. |
8 | dot product (one for each light). It requires SSE3. (by me) |
9 | 2. I removed bug with performing generation object after choosing 'emboss' option. |
9 | 10 | ||
10 | Buttons description: |
11 | Buttons description: |
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37 | 22. editor -> setting editing option. If is "on" then red bars are draw according to each vertex, Pressing |
38 | 22. editor -> setting editing option. If is "on" then red bars are draw according to each vertex, Pressing |
38 | and moving left mouse button (cursor must be on handler)- change vertex position. If left mouse button |
39 | and moving left mouse button (cursor must be on handler)- change vertex position. If left mouse button |
39 | is released apply current position. You may also decrease whole handlers count by enable culling (using |
40 | is released apply current position. You may also decrease whole handlers count by enable culling (using |
40 | appropriate button) - some back handlers become hidden. |
41 | appropriate button) - some back handlers become hidden. |
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41 | 42 |