Rev 8014 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
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1 | View3ds 0.069 - tiny viewer to .3ds and .asc files with several graphics |
1 | View3ds 0.070 - tiny viewer to .3ds and .asc files with several graphics |
2 | effects implementation. |
2 | effects implementation. |
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3 | 3 | ||
4 | 4 | ||
5 | What's new? |
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6 | 1. KPacked files support by Leency. |
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7 | 1. 32bit vertices indexes and ability to load whole RAM limited objects. |
5 | What's new? |
8 | (Above 65535 vertices and triangles), (by me). |
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9 | 2. I switch off painters algotithm mode (depth sorting). In app impelementetion it has |
6 | 1. Some keys support by Leency. |
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10 | limited vertices count and produce less quality image than Z buffer Catmull algo. |
7 | 2. New displaying model - real Phong - real not fake normal vector interpolation, normalising it and calculating |
11 | In addition this switch off reduces app size, (by me). |
8 | dot product (one for each light). It requires SSE3. (by me) |
12 | 9 | ||
13 | Buttons description: |
10 | Buttons description: |
14 | 1. rotary: choosing rotary axle: x, y, x+y. |
11 | 1. rotary: choosing rotary axle: x, y, x+y. |
15 | 2. shd. model: choosing shading model: flat, grd (smooth), env (spherical |
12 | 2. shd. model: choosing shading model: flat, grd (smooth), env (spherical |
16 | environment mapping, bump (bump mapping), tex (texture mapping), |
13 | environment mapping, bump (bump mapping), tex (texture mapping), |
17 | pos (position shading depend), dots (app draws only points - nodes of object), |
14 | pos (position shading depend), dots (app draws only points - nodes of object), |
18 | txgrd (texture mapping + smooth shading), 2tex (texture mapping + spherical |
15 | txgrd (texture mapping + smooth shading), 2tex (texture mapping + spherical |
19 | environment mapping), bmap (bump + texture mapping), cenv (cubic environment |
16 | environment mapping), bmap (bump + texture mapping), cenv (cubic environment |
20 | mapping), grdl (Gouraud lines - edges only). |
17 | mapping), grdl (Gouraud lines - edges only), rphg (real Phong). |
21 | 3. speed: idle, full. |
18 | 3. speed: idle, full. |
22 | 4,5. zoom in, out: no comment. |
19 | 4,5. zoom in, out: no comment. |
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40 | 22. editor -> setting editing option. If is "on" then red bars are draw according to each vertex, Pressing |
37 | 22. editor -> setting editing option. If is "on" then red bars are draw according to each vertex, Pressing |
41 | and moving left mouse button (cursor must be on handler)- change vertex position. If left mouse button |
38 | and moving left mouse button (cursor must be on handler)- change vertex position. If left mouse button |
42 | is released apply current position. You may also decrease whole handlers count by enable culling (using |
39 | is released apply current position. You may also decrease whole handlers count by enable culling (using |
43 | appropriate button) - some back handlers become hidden. |
40 | appropriate button) - some back handlers become hidden. |
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44 | 41 |